Added GroundUnitType, compile fixed
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@@ -4,8 +4,8 @@ import com.badlogic.gdx.graphics.Color;
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public enum Team {
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none(Color.DARK_GRAY),
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blue(Color.BLUE),
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red(Color.RED);
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blue(Color.ROYAL),
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red(Color.SCARLET);
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public final Color color;
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