Better entity code generation + minor refactoring

This commit is contained in:
Anuken
2020-02-02 16:13:25 -05:00
parent 382ca09f6e
commit ad9dd83032
10 changed files with 206 additions and 23 deletions
+120 -2
View File
@@ -1,11 +1,23 @@
package mindustry.entities.def;
import arc.graphics.*;
import arc.math.geom.*;
import arc.struct.Bits;
import arc.struct.*;
import arc.util.*;
import arc.util.pooling.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.ctype.*;
import mindustry.entities.bullet.*;
import mindustry.entities.units.*;
import mindustry.gen.*;
import mindustry.net.*;
import mindustry.type.*;
import java.io.*;
import static mindustry.Vars.content;
class EntityDefs{
@@ -64,11 +76,117 @@ class EntityDefs{
}
}
@Depends(PosComp.class)
class StatusComp{
final Statuses statuses = new Statuses();
private Array<StatusEntry> statuses = new Array<>();
private Bits applied = new Bits(content.getBy(ContentType.status).size);
private float speedMultiplier;
private float damageMultiplier;
private float armorMultiplier;
void apply(StatusEffect effect, float duration){
if(effect == StatusEffects.none || effect == null || isImmune(effect)) return; //don't apply empty or immune effects
if(statuses.size > 0){
//check for opposite effects
for(StatusEntry entry : statuses){
//extend effect
if(entry.effect == effect){
entry.time = Math.max(entry.time, duration);
return;
}else if(entry.effect.reactsWith(effect)){ //find opposite
StatusEntry.tmp.effect = entry.effect;
//TODO unit cannot be null here
entry.effect.getTransition(null, effect, entry.time, duration, StatusEntry.tmp);
entry.time = StatusEntry.tmp.time;
if(StatusEntry.tmp.effect != entry.effect){
entry.effect = StatusEntry.tmp.effect;
}
//stop looking when one is found
return;
}
}
}
//otherwise, no opposites found, add direct effect
StatusEntry entry = Pools.obtain(StatusEntry.class, StatusEntry::new);
entry.set(effect, duration);
statuses.add(entry);
}
boolean isImmune(StatusEffect effect){
return false;
}
Color getStatusColor(){
if(statuses.size == 0){
return Tmp.c1.set(Color.white);
}
float r = 0f, g = 0f, b = 0f;
for(StatusEntry entry : statuses){
r += entry.effect.color.r;
g += entry.effect.color.g;
b += entry.effect.color.b;
}
return Tmp.c1.set(r / statuses.size, g / statuses.size, b / statuses.size, 1f);
}
void update(){
statuses.update(null);
applied.clear();
speedMultiplier = damageMultiplier = armorMultiplier = 1f;
if(statuses.isEmpty()) return;
statuses.eachFilter(entry -> {
entry.time = Math.max(entry.time - Time.delta(), 0);
applied.set(entry.effect.id);
if(entry.time <= 0){
Pools.free(entry);
return true;
}else{
speedMultiplier *= entry.effect.speedMultiplier;
armorMultiplier *= entry.effect.armorMultiplier;
damageMultiplier *= entry.effect.damageMultiplier;
//TODO unit can't be null
entry.effect.update(null, entry.time);
}
return false;
});
}
boolean hasEffect(StatusEffect effect){
return applied.get(effect.id);
}
void writeSave(DataOutput stream) throws IOException{
stream.writeByte(statuses.size);
for(StatusEntry entry : statuses){
stream.writeByte(entry.effect.id);
stream.writeFloat(entry.time);
}
}
void readSave(DataInput stream, byte version) throws IOException{
for(StatusEntry effect : statuses){
Pools.free(effect);
}
statuses.clear();
byte amount = stream.readByte();
for(int i = 0; i < amount; i++){
byte id = stream.readByte();
float time = stream.readFloat();
StatusEntry entry = Pools.obtain(StatusEntry.class, StatusEntry::new);
entry.set(content.getByID(ContentType.status, id), time);
statuses.add(entry);
}
}
}
@@ -0,0 +1,16 @@
package mindustry.entities.units;
import mindustry.type.*;
public class StatusEntry{
public static final StatusEntry tmp = new StatusEntry();
public StatusEffect effect;
public float time;
public StatusEntry set(StatusEffect effect, float time){
this.effect = effect;
this.time = time;
return this;
}
}
@@ -147,14 +147,4 @@ public class Statuses implements Saveable{
}
}
public static class StatusEntry{
public StatusEffect effect;
public float time;
public StatusEntry set(StatusEffect effect, float time){
this.effect = effect;
this.time = time;
return this;
}
}
}
+1 -1
View File
@@ -10,7 +10,7 @@ import mindustry.ctype.ContentType;
import mindustry.entities.*;
import mindustry.entities.Effects.*;
import mindustry.entities.type.*;
import mindustry.entities.units.Statuses.*;
import mindustry.entities.units.*;
public class StatusEffect extends MappableContent{
/** Damage dealt by the unit with the effect. */