Removed redundant 'shoot' unit stance

This commit is contained in:
Anuken
2025-07-02 00:56:59 -04:00
parent 9e392c7caf
commit adcbcec706
4 changed files with 8 additions and 13 deletions

View File

@@ -362,7 +362,7 @@ public class TypeIO{
public static UnitStance readStance(Reads read){
int val = read.ub();
//never returns null
return val == 255 || val >= content.unitStances().size ? UnitStance.shoot : content.unitStance(val);
return val == 255 || val >= content.unitStances().size ? UnitStance.stop : content.unitStance(val);
}
public static void writeEntity(Writes write, Entityc entity){