TODO cleanup / Test fixes

This commit is contained in:
Anuken
2019-02-08 16:29:10 -05:00
parent 66c27fab13
commit adf5189541
18 changed files with 43 additions and 71 deletions

View File

@@ -1,22 +1,10 @@
package io.anuke.mindustry.graphics;
//TODO implement effects again
public enum CacheLayer{
water{
public void begin(){
//Draw.shader(Shaders.water);
}
public void end(){
//Draw.shader();
}
},
lava{
},
oil{
},
space{
},
water,
lava,
oil,
space,
normal,
walls;
@@ -27,11 +15,4 @@ public enum CacheLayer{
public void end(){
}
protected void beginShader(){
}
public void endShader(){
}
}

View File

@@ -29,12 +29,8 @@ public class OverlayRenderer{
if(!input.isDrawing() || player.isDead()) continue;
Shaders.outline.color.set(Pal.accent);
//TODO draw outlined version
//Graphics.beginShaders(Shaders.outline);
input.drawOutlined();
//Graphics.endShaders();
}
}