diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 2457ea7ec7..41f89120a5 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -423,6 +423,8 @@ mode.sandbox.description=infinite resources and no timer for waves. mode.custom.warning=Note that blocks unlocked in custom games are not carried over to sectors.\n\n[LIGHT_GRAY]In sandbox, only blocks unlocked with sector play can be used. mode.freebuild.name=freebuild mode.freebuild.description=limited resources and no timer for waves. +mode.pvp.name=PvP +mode.pvp.description=fight against other players locally. content.item.name=Items content.liquid.name=Liquids diff --git a/core/src/io/anuke/mindustry/game/GameMode.java b/core/src/io/anuke/mindustry/game/GameMode.java index 13fa56e6a2..26da4a7779 100644 --- a/core/src/io/anuke/mindustry/game/GameMode.java +++ b/core/src/io/anuke/mindustry/game/GameMode.java @@ -28,7 +28,6 @@ public enum GameMode{ showPads = true; disableWaves = true; isPvp = true; - hidden = true; enemyCoreBuildRadius = 600f; respawnTime = 60 * 10; }};