Minor tweaks

This commit is contained in:
Anuken
2020-02-09 14:35:22 -05:00
parent c23e923ffb
commit ae7a8e1f65
5 changed files with 146 additions and 6 deletions

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@@ -1,8 +1,142 @@
package mindustry.entities.def;
import arc.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.world.*;
import static mindustry.Vars.*;
@Component
abstract class FireComp implements Timedc{
abstract class FireComp implements Timedc, Posc, Firec{
private static final IntMap<Firec> map = new IntMap<>();
private static final float baseLifetime = 1000f, spreadChance = 0.05f, fireballChance = 0.07f;
transient float time, lifetime, x, y;
Tile tile;
private Block block;
private float baseFlammability = -1, puddleFlammability;
//TODO move these somewhere else.
/** Start a fire on the tile. If there already is a file there, refreshes its lifetime. */
public static void create(Tile tile){
if(net.client() || tile == null) return; //not clientside.
Firec fire = map.get(tile.pos());
if(fire == null){
fire = FireEntity.create();
fire.tile(tile);
fire.lifetime(baseLifetime);
fire.set(tile.worldx(), tile.worldy());
fire.add();
map.put(tile.pos(), fire);
}else{
fire.lifetime(baseLifetime);
fire.time(0f);
}
}
public static boolean has(int x, int y){
if(!Structs.inBounds(x, y, world.width(), world.height()) || !map.containsKey(Pos.get(x, y))){
return false;
}
Firec fire = map.get(Pos.get(x, y));
return fire.isAdded() && fire.fin() < 1f && fire.tile() != null && fire.tile().x == x && fire.tile().y == y;
}
/**
* Attempts to extinguish a fire by shortening its life. If there is no fire here, does nothing.
*/
public static void extinguish(Tile tile, float intensity){
if(tile != null && map.containsKey(tile.pos())){
Firec fire = map.get(tile.pos());
fire.time(fire.time() + intensity * Time.delta());
if(fire.time() >= fire.lifetime()){
Events.fire(Trigger.fireExtinguish);
}
}
}
@Override
public void update(){
if(Mathf.chance(0.1 * Time.delta())){
Fx.fire.at(x + Mathf.range(4f), y + Mathf.range(4f));
}
if(Mathf.chance(0.05 * Time.delta())){
Fx.fireSmoke.at(x + Mathf.range(4f), y + Mathf.range(4f));
}
if(Mathf.chance(0.001 * Time.delta())){
Sounds.fire.at(this);
}
time = Mathf.clamp(time + Time.delta(), 0, lifetime());
map.put(tile.pos(), this);
if(Vars.net.client()){
return;
}
if(time >= lifetime() || tile == null){
remove();
return;
}
Tilec entity = tile.link().entity;
boolean damage = entity != null;
float flammability = baseFlammability + puddleFlammability;
if(!damage && flammability <= 0){
time += Time.delta() * 8;
}
if(baseFlammability < 0 || block != tile.block()){
baseFlammability = tile.block().getFlammability(tile);
block = tile.block();
}
if(damage){
lifetime += Mathf.clamp(flammability / 8f, 0f, 0.6f) * Time.delta();
}
if(flammability > 1f && Mathf.chance(spreadChance * Time.delta() * Mathf.clamp(flammability / 5f, 0.3f, 2f))){
Point2 p = Geometry.d4[Mathf.random(3)];
Tile other = world.tile(tile.x + p.x, tile.y + p.y);
create(other);
if(Mathf.chance(fireballChance * Time.delta() * Mathf.clamp(flammability / 10f))){
Bullets.fireball.createNet(Team.derelict, x, y, Mathf.random(360f), -1f, 1, 1);
}
}
if(Mathf.chance(0.1 * Time.delta())){
//TODO implement
//Puddle p = Puddle.getPuddle(tile);
//if(p != null){
// puddleFlammability = p.getFlammability() / 3f;
//}else{
puddleFlammability = 0;
//}
if(damage){
entity.damage(0.4f);
}
Damage.damageUnits(null, tile.worldx(), tile.worldy(), tilesize, 3f,
unit -> !unit.isFlying() && !unit.isImmune(StatusEffects.burning),
unit -> unit.apply(StatusEffects.burning, 60 * 5));
}
}
}

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@@ -2,7 +2,6 @@ package mindustry.graphics;
import arc.graphics.*;
import arc.math.*;
import arc.util.*;
import arc.util.noise.*;
/** Generates a scorch pixmap based on parameters. Thread safe, unless multiple scorch generators are running in parallel. */
@@ -20,9 +19,7 @@ public class ScorchGenerator{
double dst = Mathf.dst(x, y, size/2, size/2) / (size / 2f);
double scaled = Math.abs(dst - 0.5f) * 5f + add;
scaled -= noise(Angles.angle(x, y, size/2, size/2))*nscl;
boolean present = scaled < 1.5f;
pix.draw(x, y, Tmp.c1.set(Color.white).a(Mathf.clamp(1f + 1.5f - (float)scaled)));
if(scaled < 1.5f) pix.draw(x, y, color);
});
return pix;