Balance
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@@ -2655,7 +2655,7 @@ public class UnitTypes{
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shootEffect = Fx.massiveExplosion;
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shootEffect = Fx.massiveExplosion;
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killShooter = true;
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killShooter = true;
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//TODO status?
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//TODO status?
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splashDamageRadius = 40f;
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splashDamageRadius = 30f;
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splashDamage = 120f;
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splashDamage = 120f;
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}};
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}};
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}});
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}});
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@@ -17,7 +17,7 @@ org.gradle.jvmargs=-Xms256m -Xmx1024m --illegal-access=permit \
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kapt.use.worker.api=true
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kapt.use.worker.api=true
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# Compilation avoidance (see https://kotlinlang.org/docs/kapt.html#compile-avoidance-for-kapt-since-1-3-20)
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# Compilation avoidance (see https://kotlinlang.org/docs/kapt.html#compile-avoidance-for-kapt-since-1-3-20)
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kapt.include.compile.classpath=false
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kapt.include.compile.classpath=false
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# I don't need to use the kotlin stdlib yet, so remove it to prevent extra bloat & method count issues
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# I don't need to use the kotlin stdlib, so remove it to prevent extra bloat & method count issues
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kotlin.stdlib.default.dependency=false
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kotlin.stdlib.default.dependency=false
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#needed for android compilation
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#needed for android compilation
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android.useAndroidX=true
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android.useAndroidX=true
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