This commit is contained in:
Anuken
2019-08-03 00:21:16 -04:00
6 changed files with 57 additions and 32 deletions

View File

@@ -175,7 +175,6 @@ public class MapEditor{
world.setBlock(tile(x, y), drawBlock, drawTeam);
}else{
boolean isFloor = drawBlock.isFloor() && drawBlock != Blocks.air;
Consumer<Tile> drawer = tile -> {

View File

@@ -16,8 +16,12 @@ public class Drawf{
Draw.reset();
}
public static void circles(float x, float y, float rad){
circles(x, y, rad, Pal.accent);
}
public static void circles(float x, float y, float rad, Color color){
int vertices = 30;
int vertices = (int)(rad * 2);
Lines.stroke(3f, Pal.gray);
Lines.poly(x, y, vertices, rad);
Lines.stroke(1f, color);

View File

@@ -12,6 +12,7 @@ import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.graphics.g2d.TextureAtlas.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.pooling.*;
@@ -27,6 +28,7 @@ import io.anuke.mindustry.input.InputHandler.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.ui.*;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.mindustry.world.blocks.power.*;
import io.anuke.mindustry.world.consumers.*;
import io.anuke.mindustry.world.meta.*;
@@ -266,7 +268,27 @@ public class Block extends BlockStorage{
}
/** Called after the block is placed by this client. */
@CallSuper
public void playerPlaced(Tile tile){
if(consumesPower && !outputsPower){
int range = 10;
tempTiles.clear();
Geometry.circle(tile.x, tile.y, range, (x, y) -> {
Tile other = world.tile(x, y);
if(other != null && other.block instanceof PowerNode && ((PowerNode)other.block).linkValid(other, tile)){
tempTiles.add(other);
}
});
tempTiles.sort(Structs.comparingFloat(t -> t.dst2(tile)));
if(!tempTiles.isEmpty()){
Call.linkPowerNodes(null, tempTiles.first(), tile);
}
}
if(outputsPower && !consumesPower){
PowerNode.lastPlaced = tile.pos();
}
}
public void removed(Tile tile){

View File

@@ -25,7 +25,7 @@ import static io.anuke.mindustry.Vars.world;
public class PowerNode extends PowerBlock{
//last distribution block placed
private static int lastPlaced = -1;
public static int lastPlaced = -1;
protected Vector2 t1 = new Vector2(), t2 = new Vector2();
protected TextureRegion laser, laserEnd;
@@ -106,17 +106,13 @@ public class PowerNode extends PowerBlock{
@Override
public void playerPlaced(Tile tile){
Tile before = world.tile(lastPlaced);
if(linkValid(tile, before) && before.block() instanceof PowerNode){
for(Tile near : before.entity.proximity()){
if(near == tile){
lastPlaced = tile.pos();
return;
}
}
if(linkValid(tile, before) && !before.entity.proximity().contains(tile)){
Call.linkPowerNodes(null, tile, before);
}
lastPlaced = tile.pos();
super.playerPlaced(tile);
}
@Override
@@ -170,7 +166,9 @@ public class PowerNode extends PowerBlock{
Lines.circle(tile.drawx(), tile.drawy(),
tile.block().size * tilesize / 2f + 1f + Mathf.absin(Time.time(), 4f, 1f));
Lines.poly(tile.drawx(), tile.drawy(), 50, laserRange * tilesize);
Drawf.circles(tile.drawx(), tile.drawy(), laserRange * tilesize);
Lines.stroke(1.5f);
for(int x = (int)(tile.x - laserRange - 1); x <= tile.x + laserRange + 1; x++){
for(int y = (int)(tile.y - laserRange - 1); y <= tile.y + laserRange + 1; y++){
@@ -199,7 +197,7 @@ public class PowerNode extends PowerBlock{
public void drawPlace(int x, int y, int rotation, boolean valid){
Lines.stroke(1f);
Draw.color(Pal.placing);
Lines.poly(x * tilesize + offset(), y * tilesize + offset(), 50, laserRange * tilesize);
Drawf.circles(x * tilesize + offset(), y * tilesize + offset(), laserRange * tilesize);
Draw.reset();
}
@@ -223,11 +221,11 @@ public class PowerNode extends PowerBlock{
return tile.entity.power.links.contains(other.pos());
}
protected boolean linkValid(Tile tile, Tile link){
public boolean linkValid(Tile tile, Tile link){
return linkValid(tile, link, true);
}
protected boolean linkValid(Tile tile, Tile link, boolean checkMaxNodes){
public boolean linkValid(Tile tile, Tile link, boolean checkMaxNodes){
if(tile == link || link == null || !link.block().hasPower || tile.getTeam() != link.getTeam()) return false;
if(overlaps(tile, link, laserRange * tilesize) || (link.block() instanceof PowerNode && overlaps(link, tile, link.<PowerNode>cblock().laserRange * tilesize))){

View File

@@ -211,8 +211,10 @@ public class Drill extends Block{
}
itemArray.sort((item1, item2) -> {
int type = Boolean.compare(item1.type == ItemType.material, item2.type == ItemType.material);
int type = Boolean.compare(item1 != Items.sand, item2 != Items.sand);
if(type != 0) return type;
int amounts = Integer.compare(oreCount.get(item1, 0), oreCount.get(item2, 0));
if(amounts != 0) return amounts;
return Integer.compare(item1.id, item2.id);
});

View File

@@ -15,14 +15,14 @@ import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.graphics.Shaders;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemType;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockFlag;
import static io.anuke.mindustry.Vars.*;
public class CoreBlock extends StorageBlock{
protected Mech mech = Mechs.starter;
public CoreBlock(String name){
super(name);
@@ -40,10 +40,10 @@ public class CoreBlock extends StorageBlock{
CoreEntity entity = tile.entity();
Effects.effect(Fx.spawn, entity);
entity.progress = 0;
entity.currentUnit = player;
entity.currentUnit.onRespawn(tile);
entity.currentUnit.applyImpulse(0, 8f);
entity.currentUnit = null;
entity.spawnPlayer = player;
entity.spawnPlayer.onRespawn(tile);
entity.spawnPlayer.applyImpulse(0, 8f);
entity.spawnPlayer = null;
}
@Override
@@ -94,8 +94,8 @@ public class CoreBlock extends StorageBlock{
Draw.reset();
}
if(entity.currentUnit != null){
Unit player = entity.currentUnit;
if(entity.spawnPlayer != null){
Unit player = entity.spawnPlayer;
TextureRegion region = player.getIconRegion();
@@ -129,19 +129,19 @@ public class CoreBlock extends StorageBlock{
public void update(Tile tile){
CoreEntity entity = tile.entity();
if(entity.currentUnit != null){
if(!entity.currentUnit.isDead() || !entity.currentUnit.isAdded()){
entity.currentUnit = null;
if(entity.spawnPlayer != null){
if(!entity.spawnPlayer.isDead() || !entity.spawnPlayer.isAdded()){
entity.spawnPlayer = null;
return;
}
entity.currentUnit.set(tile.drawx(), tile.drawy());
entity.spawnPlayer.set(tile.drawx(), tile.drawy());
entity.heat = Mathf.lerpDelta(entity.heat, 1f, 0.1f);
entity.time += entity.delta();
entity.progress += 1f / state.rules.respawnTime * entity.delta();
if(entity.progress >= 1f){
Call.onUnitRespawn(tile, entity.currentUnit);
Call.onUnitRespawn(tile, entity.spawnPlayer);
}
}else{
entity.heat = Mathf.lerpDelta(entity.heat, 0f, 0.1f);
@@ -154,17 +154,17 @@ public class CoreBlock extends StorageBlock{
}
public class CoreEntity extends TileEntity implements SpawnerTrait{
public Player currentUnit;
public Player spawnPlayer;
float progress;
float time;
float heat;
@Override
public void updateSpawning(Player player){
if(!netServer.isWaitingForPlayers() && currentUnit == null){
currentUnit = player;
if(!netServer.isWaitingForPlayers() && spawnPlayer == null){
spawnPlayer = player;
progress = 0f;
player.mech = Mechs.starter;
player.mech = mech;
player.beginRespawning(this);
}
}