Merge branch 'master' of https://github.com/Anuken/Mindustry into v103.3
This commit is contained in:
@@ -39,7 +39,7 @@ public class WaveSpawner{
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/** @return true if the player is near a ground spawn point. */
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public boolean playerNear(){
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return groundSpawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x, player.y) < state.rules.dropZoneRadius);
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return groundSpawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x, player.y) < state.rules.dropZoneRadius && player.getTeam() != state.rules.waveTeam);
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}
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public void spawnEnemies(){
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@@ -1,15 +1,14 @@
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package mindustry.entities;
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import arc.Core;
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import arc.struct.Array;
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import arc.func.Cons;
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import arc.graphics.Color;
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import arc.*;
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import arc.func.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.math.Mathf;
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import arc.math.geom.Position;
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import arc.util.pooling.Pools;
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import mindustry.entities.type.EffectEntity;
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import mindustry.entities.traits.ScaleTrait;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.pooling.*;
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import mindustry.entities.type.*;
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public class Effects{
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private static final EffectContainer container = new EffectContainer();
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@@ -126,7 +125,7 @@ public class Effects{
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}
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}
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public static class EffectContainer implements ScaleTrait{
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public static class EffectContainer implements Scaled{
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public float x, y, time, lifetime, rotation;
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public Color color;
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public int id;
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@@ -0,0 +1,231 @@
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package mindustry.entities.def;
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import arc.graphics.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.struct.Bits;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.pooling.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.ctype.*;
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import mindustry.entities.bullet.*;
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import mindustry.entities.units.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import java.io.*;
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import static mindustry.Vars.content;
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public class EntityComps{
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@Depends({HealthComp.class, VelComp.class, StatusComp.class})
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class UnitComp{
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}
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class OwnerComp{
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Entityc owner;
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}
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@Depends({TimedComp.class})
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class BulletComp{
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BulletType bullet;
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void init(){
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bullet.init();
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}
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}
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abstract class TimedComp extends EntityComp implements Scaled{
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float time, lifetime;
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void update(){
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time = Math.min(time + Time.delta(), lifetime);
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if(time >= lifetime){
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remove();
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}
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}
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@Override
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public float fin(){
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return time / lifetime;
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}
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}
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class HealthComp{
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float health, maxHealth;
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boolean dead;
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float healthf(){
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return health / maxHealth;
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}
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}
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abstract class PosComp implements Position{
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float x, y;
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void set(float x, float y){
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this.x = x;
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this.y = y;
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}
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}
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@Depends(PosComp.class)
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class VelComp{
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//transient fields act as imports from any other component clases; these are ignored by the generator
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transient float x, y;
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final Vec2 vel = new Vec2();
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void update(){
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x += vel.x;
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y += vel.y;
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vel.scl(0.9f);
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}
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}
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@Depends(PosComp.class)
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class HitboxComp{
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transient float x, y;
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float hitSize;
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boolean collides(Hitboxc other){
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return Intersector.overlapsRect(x - hitSize/2f, y - hitSize/2f, hitSize, hitSize,
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other.getX() - other.getHitSize()/2f, other.getY() - other.getHitSize()/2f, other.getHitSize(), other.getHitSize());
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}
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}
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@Depends(PosComp.class)
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class StatusComp{
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private Array<StatusEntry> statuses = new Array<>();
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private Bits applied = new Bits(content.getBy(ContentType.status).size);
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private float speedMultiplier;
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private float damageMultiplier;
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private float armorMultiplier;
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void apply(StatusEffect effect, float duration){
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if(effect == StatusEffects.none || effect == null || isImmune(effect)) return; //don't apply empty or immune effects
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if(statuses.size > 0){
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//check for opposite effects
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for(StatusEntry entry : statuses){
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//extend effect
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if(entry.effect == effect){
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entry.time = Math.max(entry.time, duration);
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return;
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}else if(entry.effect.reactsWith(effect)){ //find opposite
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StatusEntry.tmp.effect = entry.effect;
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//TODO unit cannot be null here
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entry.effect.getTransition(null, effect, entry.time, duration, StatusEntry.tmp);
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entry.time = StatusEntry.tmp.time;
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if(StatusEntry.tmp.effect != entry.effect){
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entry.effect = StatusEntry.tmp.effect;
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}
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//stop looking when one is found
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return;
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}
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}
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}
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//otherwise, no opposites found, add direct effect
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StatusEntry entry = Pools.obtain(StatusEntry.class, StatusEntry::new);
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entry.set(effect, duration);
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statuses.add(entry);
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}
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boolean isImmune(StatusEffect effect){
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return false;
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}
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Color getStatusColor(){
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if(statuses.size == 0){
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return Tmp.c1.set(Color.white);
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}
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float r = 0f, g = 0f, b = 0f;
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for(StatusEntry entry : statuses){
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r += entry.effect.color.r;
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g += entry.effect.color.g;
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b += entry.effect.color.b;
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}
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return Tmp.c1.set(r / statuses.size, g / statuses.size, b / statuses.size, 1f);
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}
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void update(){
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applied.clear();
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speedMultiplier = damageMultiplier = armorMultiplier = 1f;
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if(statuses.isEmpty()) return;
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statuses.eachFilter(entry -> {
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entry.time = Math.max(entry.time - Time.delta(), 0);
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applied.set(entry.effect.id);
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if(entry.time <= 0){
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Pools.free(entry);
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return true;
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}else{
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speedMultiplier *= entry.effect.speedMultiplier;
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armorMultiplier *= entry.effect.armorMultiplier;
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damageMultiplier *= entry.effect.damageMultiplier;
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//TODO unit can't be null
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entry.effect.update(null, entry.time);
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}
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return false;
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});
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}
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boolean hasEffect(StatusEffect effect){
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return applied.get(effect.id);
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}
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void writeSave(DataOutput stream) throws IOException{
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stream.writeByte(statuses.size);
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for(StatusEntry entry : statuses){
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stream.writeByte(entry.effect.id);
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stream.writeFloat(entry.time);
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}
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}
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void readSave(DataInput stream, byte version) throws IOException{
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for(StatusEntry effect : statuses){
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Pools.free(effect);
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}
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statuses.clear();
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byte amount = stream.readByte();
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for(int i = 0; i < amount; i++){
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byte id = stream.readByte();
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float time = stream.readFloat();
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StatusEntry entry = Pools.obtain(StatusEntry.class, StatusEntry::new);
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entry.set(content.getByID(ContentType.status, id), time);
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statuses.add(entry);
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}
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}
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}
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@BaseComponent
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class EntityComp{
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int id;
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void init(){}
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void update(){}
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void remove(){}
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<T> T as(Class<T> type){
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return (T)this;
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}
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}
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}
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@@ -0,0 +1,10 @@
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package mindustry.entities.def;
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import mindustry.annotations.Annotations.*;
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import mindustry.entities.def.EntityComps.*;
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class EntityDefs{
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@EntityDef({BulletComp.class, VelComp.class, TimedComp.class})
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class BulletDef{}
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}
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@@ -1,43 +0,0 @@
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package mindustry.entities.traits;
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import arc.math.Interpolation;
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public interface ScaleTrait{
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/** 0 to 1. */
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float fin();
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/** 1 to 0 */
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default float fout(){
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return 1f - fin();
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}
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/** 1 to 0 */
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default float fout(Interpolation i){
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return i.apply(fout());
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}
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/** 1 to 0, ending at the specified margin */
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default float fout(float margin){
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float f = fin();
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if(f >= 1f - margin){
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return 1f - (f - (1f - margin)) / margin;
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}else{
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return 1f;
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}
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}
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/** 0 to 1 **/
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default float fin(Interpolation i){
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return i.apply(fin());
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}
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/** 0 to 1 */
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default float finpow(){
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return Interpolation.pow3Out.apply(fin());
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}
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/** 0 to 1 to 0 */
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default float fslope(){
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return (0.5f - Math.abs(fin() - 0.5f)) * 2f;
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}
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}
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@@ -1,9 +1,9 @@
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package mindustry.entities.traits;
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import arc.math.Mathf;
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import arc.math.*;
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import arc.util.Time;
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public interface TimeTrait extends ScaleTrait, Entity{
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public interface TimeTrait extends Scaled, Entity{
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float lifetime();
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@@ -16,7 +16,7 @@ import mindustry.world.*;
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import static mindustry.Vars.*;
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public class Bullet extends SolidEntity implements DamageTrait, ScaleTrait, Poolable, DrawTrait, VelocityTrait, TimeTrait, TeamTrait, AbsorbTrait{
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public class Bullet extends SolidEntity implements DamageTrait, Scaled, Poolable, DrawTrait, VelocityTrait, TimeTrait, TeamTrait, AbsorbTrait{
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public Interval timer = new Interval(3);
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private float lifeScl;
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@@ -36,7 +36,6 @@ import static mindustry.Vars.*;
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public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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public static final int timerSync = 2;
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public static final int timerAbility = 3;
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public static final int timerTransfer = 4;
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private static final int timerShootLeft = 0;
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private static final int timerShootRight = 1;
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private static final float liftoffBoost = 0.2f;
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@@ -1,10 +1,9 @@
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package mindustry.entities.type;
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import arc.util.pooling.Pool.Poolable;
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import mindustry.entities.traits.ScaleTrait;
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import mindustry.entities.traits.TimeTrait;
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import arc.util.pooling.Pool.*;
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import mindustry.entities.traits.*;
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public abstract class TimedEntity extends BaseEntity implements ScaleTrait, TimeTrait, Poolable{
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public abstract class TimedEntity extends BaseEntity implements TimeTrait, Poolable{
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public float time;
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@Override
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@@ -0,0 +1,16 @@
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package mindustry.entities.units;
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import mindustry.type.*;
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public class StatusEntry{
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public static final StatusEntry tmp = new StatusEntry();
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public StatusEffect effect;
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public float time;
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public StatusEntry set(StatusEffect effect, float time){
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this.effect = effect;
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this.time = time;
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return this;
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}
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}
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@@ -147,14 +147,4 @@ public class Statuses implements Saveable{
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}
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}
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public static class StatusEntry{
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public StatusEffect effect;
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public float time;
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public StatusEntry set(StatusEffect effect, float time){
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this.effect = effect;
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this.time = time;
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return this;
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}
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}
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}
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@@ -125,7 +125,7 @@ public class OverlayRenderer{
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if(tile != null && tile.block() != Blocks.air && tile.getTeam() == player.getTeam()){
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tile.block().drawSelect(tile);
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if(Core.input.keyDown(Binding.rotateplaced) && tile.block().rotate){
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if(Core.input.keyDown(Binding.rotateplaced) && tile.block().rotate && tile.interactable(player.getTeam())){
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control.input.drawArrow(tile.block(), tile.x, tile.y, tile.rotation(), true);
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Draw.color(Pal.accent, 0.3f + Mathf.absin(4f, 0.2f));
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Fill.square(tile.drawx(), tile.drawy(), tile.block().size * tilesize/2f);
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@@ -222,7 +222,7 @@ public class DesktopInput extends InputHandler{
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cursorType = ui.unloadCursor;
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}
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if(!isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotateplaced) && cursor.block().rotate){
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if(cursor.interactable(player.getTeam()) && !isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotateplaced) && cursor.block().rotate){
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Call.rotateBlock(player, cursor, Core.input.axisTap(Binding.rotate) > 0);
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}
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}
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@@ -12,7 +12,7 @@ import org.mozilla.javascript.*;
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public class Scripts implements Disposable{
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private final Array<String> blacklist = Array.with("net", "files", "reflect", "javax", "rhino", "file", "channels", "jdk",
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"runtime", "util.os", "rmi", "security", "org.", "sun.", "beans", "sql", "http", "exec", "compiler", "process", "system",
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".awt", "socket", "classloader", "oracle");
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".awt", "socket", "classloader", "oracle", "invoke");
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private final Array<String> whitelist = Array.with("mindustry.net");
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private final Context context;
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private final String wrapper;
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@@ -10,7 +10,7 @@ import mindustry.ctype.ContentType;
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import mindustry.entities.*;
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import mindustry.entities.Effects.*;
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import mindustry.entities.type.*;
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import mindustry.entities.units.Statuses.*;
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import mindustry.entities.units.*;
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public class StatusEffect extends MappableContent{
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/** Damage dealt by the unit with the effect. */
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@@ -87,7 +87,7 @@ public class ModsDialog extends FloatingDialog{
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void modError(Throwable error){
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ui.loadfrag.hide();
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if(Strings.getCauses(error).contains(t -> t.getMessage() != null && (t.getMessage().contains("SSL") || t.getMessage().contains("protocol")))){
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if(Strings.getCauses(error).contains(t -> t.getMessage() != null && (t.getMessage().contains("trust anchor") || t.getMessage().contains("SSL") || t.getMessage().contains("protocol")))){
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ui.showErrorMessage("$feature.unsupported");
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}else{
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ui.showException(error);
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@@ -144,7 +144,7 @@ public class SettingsMenuDialog extends SettingsDialog{
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}
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})));
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if(!ios){
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if(!mobile){
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t.row();
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t.addImageTextButton("$data.openfolder", Icon.folder, style, () -> Core.app.openFolder(Core.settings.getDataDirectory().absolutePath()));
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}
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Reference in New Issue
Block a user