Power graph loading / merging
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@@ -186,7 +186,6 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
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if(other == null || other.entity == null || other.getTeamID() != tile.getTeamID()) continue;
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other = other.target();
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if(other.block().hasPower) other.block().updatePowerGraph(other);
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other.block().onProximityUpdate(other);
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tmpTiles.add(other);
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