Fixed enemies not considering conveyors as bridges
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@@ -153,7 +153,7 @@ public class Tile{
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public boolean passable(){
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public boolean passable(){
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Block block = block();
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Block block = block();
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Block floor = floor();
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Block floor = floor();
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return isLinked() || !(floor.solid || (block.solid && (!block.destructible && !block.update)));
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return isLinked() || !((floor.solid && (block == Blocks.air || block.solidifes)) || (block.solid && (!block.destructible && !block.update)));
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}
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}
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public boolean solid(){
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public boolean solid(){
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