Better weapon shooting implementation

This commit is contained in:
Anuken
2022-02-23 14:29:41 -05:00
parent 08d9ff331a
commit af8268241b
7 changed files with 61 additions and 71 deletions

View File

@@ -53,8 +53,8 @@ public class BulletType extends Content implements Cloneable{
public Effect despawnEffect = Fx.hitBulletSmall;
/** Effect created when shooting. */
public Effect shootEffect = Fx.shootSmall;
/** Effect created when charging completes; only usable in single-shot weapons with a firstShotDelay / shotDelay. */
public Effect chargeShootEffect = Fx.none;
/** Effect created when charging starts; only usable in single-shot weapons with a firstShotDelay / shotDelay. */
public Effect chargeEffect = Fx.none;
/** Extra smoke effect created when shooting. */
public Effect smokeEffect = Fx.shootSmallSmoke;
/** Sound made when hitting something or getting removed.*/