New custom games and custom rules screen (#464)
* New waves and limited respawning option. Added ability to manipulate number of respawns per wave. Added option to hold counting for next wave until all enemies are destroyed * Critical bug fixed Fixed frozen wave timer when rules.waitForWaveToEnd was enabled * Requested changes * Missed Import * New custom game and custom rules screen RulePreset is now a Gamemode (because each of them has a different goal). New button under Gamemode selection which opens a dialog to modify rules of gamemode. Now without any mutually exclusive options * Requested changes * Applied some text sugestions * Wrong waveInProgress message displaying fixed * Unwanted text * Text changes * I broke git * Fixed chrash * More fixes New rule : manyCores; needed for sanbox mode * Visual fix * Requested changes #1 : small oversights * Moved respawning logic to Player and another imports cleanup * manyCores in now attackMode * UI changes * Given back waves to sandbox and integer input in custom rules * Renamed functions in CustomRulesScreen * SPACES... Actually one space...
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Anuken
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52cd4a77dd
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@@ -158,6 +158,7 @@ confirm = Confirm
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delete = Delete
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ok = OK
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open = Open
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customize = Customize
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cancel = Cancel
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openlink = Open Link
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copylink = Copy Link
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@@ -174,6 +175,7 @@ loading = [accent]Loading...
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saving = [accent]Saving...
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wave = [accent]Wave {0}
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wave.waiting = [LIGHT_GRAY]Wave in {0}
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wave.waveInProgress = [LIGHT_GRAY]Wave in progress
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waiting = [LIGHT_GRAY]Waiting...
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waiting.players = Waiting for players...
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wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
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@@ -496,21 +498,18 @@ mode.survival.name = Survival
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mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
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mode.sandbox.name = Sandbox
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mode.sandbox.description = Infinite resources and no timer for waves.
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mode.freebuild.name = Freebuild
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mode.freebuild.description = Limited resources and no timer for waves.
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mode.pvp.name = PvP
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mode.pvp.description = Fight against other players locally.
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mode.attack.name = Attack
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mode.attack.description = No waves, with the goal to destroy the enemy base.
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mode.attack.description = Destroy the enemy's base. No waves.
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mode.custom = Custom Rules
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rules.infiniteresources = Infinite Resources
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rules.wavetimer = Wave Timer
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rules.waves = Waves
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rules.enemyCheat = Infinite AI (Red Team) Resources
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rules.pvp = PvP
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rules.unitdrops = Unit Drops
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rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
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rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
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rules.unithealthmultiplier = Unit Health Multiplier
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rules.playerhealthmultiplier = Player Health Multiplier
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rules.playerdamagemultiplier = Player Damage Multiplier
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@@ -520,6 +519,15 @@ rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
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rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
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rules.buildcostmultiplier = Build Cost Multiplier
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rules.buildspeedmultiplier = Build Speed Multiplier
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rules.waitForWaveToEnd = Waves wait for enemies
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rules.respawns = Max respawns per wave
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rules.limitedRespawns = Limit Respawns
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rules.title.waves = Waves
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rules.title.respawns = Respawns
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rules.title.resourcesbuilding = Resources & Building
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rules.title.player = Players
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rules.title.enemy = Enemies
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rules.title.unit = Units
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content.item.name = Items
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content.liquid.name = Liquids
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