Nova units always boost when using builder AI
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@@ -195,7 +195,7 @@ public class BuilderAI extends AIController{
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}
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if(!unit.type.flying){
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unit.updateBoosting(moving || unit.floorOn().isDuct || unit.floorOn().damageTaken > 0f || unit.floorOn().isDeep());
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unit.updateBoosting(unit.type.boostWhenBuilding || moving || unit.floorOn().isDuct || unit.floorOn().damageTaken > 0f || unit.floorOn().isDeep());
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}
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}
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