Merge branches 'master' and 'mods' of https://github.com/Anuken/Mindustry
# Conflicts: # core/src/io/anuke/mindustry/entities/type/FlyingUnit.java # gradle.properties
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@@ -22,6 +22,7 @@ load.map = Maps
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load.image = Images
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load.content = Content
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load.system = System
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load.mod = Mods
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stat.wave = Waves Defeated:[accent] {0}
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stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
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@@ -64,6 +65,17 @@ uploadingpreviewfile = Uploading Preview File
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committingchanges = Comitting Changes
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done = Done
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mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord.
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mods.alpha = [scarlet](Alpha)
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mods = Mods
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mods.none = [LIGHT_GRAY]No mods found!
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mod.enabled = [lightgray]Enabled
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mod.disabled = [scarlet]Disabled
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mod.requiresrestart = The game will now close to apply the mod changes.
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mod.import = Import Mod
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mod.remove.confirm = This mod will be deleted.
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mod.author = [LIGHT_GRAY]Author:[] {0}
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about.button = About
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name = Name:
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noname = Pick a[accent] player name[] first.
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