Merge branches 'master' and 'mods' of https://github.com/Anuken/Mindustry

# Conflicts:
#	core/src/io/anuke/mindustry/entities/type/FlyingUnit.java
#	gradle.properties
This commit is contained in:
Anuken
2019-09-29 17:03:28 -04:00
58 changed files with 1012 additions and 273 deletions

View File

@@ -18,7 +18,7 @@ public class UnitTypes implements ContentList{
@Override
public void load(){
draug = new UnitType("draug", Draug.class, Draug::new){{
isFlying = true;
flying = true;
drag = 0.01f;
speed = 0.3f;
maxVelocity = 1.2f;
@@ -33,7 +33,7 @@ public class UnitTypes implements ContentList{
}};
spirit = new UnitType("spirit", Spirit.class, Spirit::new){{
isFlying = true;
flying = true;
drag = 0.01f;
speed = 0.4f;
maxVelocity = 1.6f;
@@ -54,7 +54,7 @@ public class UnitTypes implements ContentList{
}};
phantom = new UnitType("phantom", Phantom.class, Phantom::new){{
isFlying = true;
flying = true;
drag = 0.01f;
mass = 2f;
speed = 0.45f;
@@ -244,7 +244,7 @@ public class UnitTypes implements ContentList{
maxVelocity = 1.9f;
drag = 0.01f;
mass = 1.5f;
isFlying = true;
flying = true;
health = 75;
engineOffset = 5.5f;
range = 140f;
@@ -264,7 +264,7 @@ public class UnitTypes implements ContentList{
maxVelocity = 1.4f;
mass = 3f;
drag = 0.01f;
isFlying = true;
flying = true;
targetAir = false;
engineOffset = 7.8f;
range = 140f;
@@ -291,7 +291,7 @@ public class UnitTypes implements ContentList{
drag = 0.01f;
range = 80f;
shootCone = 40f;
isFlying = true;
flying = true;
rotateWeapon = true;
engineOffset = 12f;
engineSize = 3f;
@@ -322,7 +322,7 @@ public class UnitTypes implements ContentList{
drag = 0.02f;
range = 80f;
shootCone = 20f;
isFlying = true;
flying = true;
rotateWeapon = true;
engineOffset = 21;
engineSize = 5.3f;
@@ -355,7 +355,7 @@ public class UnitTypes implements ContentList{
drag = 0.02f;
range = 80f;
shootCone = 30f;
isFlying = true;
flying = true;
rotateWeapon = true;
engineOffset = 40;
engineSize = 7.3f;