Disperse turret mostly done

This commit is contained in:
Anuken
2022-02-12 10:20:37 -05:00
parent e8c277d7b8
commit b079955b52
16 changed files with 14 additions and 18 deletions

View File

@@ -3345,7 +3345,7 @@ public class Blocks{
}});
parts.add(new RegionPart("-mid"){{
under = true;
moveY = -1f;
moveY = -1.5f;
progress = PartProgress.reload;
heatProgress = PartProgress.reload.add(0.25f).min(PartProgress.warmup);
heatColor = Color.sky.cpy().a(0.9f);
@@ -3384,7 +3384,7 @@ public class Blocks{
range = 270f;
size = 4;
limitRange(4f);
limitRange(0f);
}};
//endregion
@@ -3541,7 +3541,6 @@ public class Blocks{
tankAssembler = new UnitAssembler("tank-assembler"){{
requirements(Category.units, with(Items.graphite, 600, Items.beryllium, 600, Items.oxide, 200, Items.tungsten, 500));
size = 5;
//TODO requirements?
plans.add(new AssemblerUnitPlan(UnitTypes.vanquish, 60f * 50f, BlockStack.list(Blocks.tungstenWallLarge, 6, Blocks.duct, 14, Blocks.cliffCrusher, 12)));
consumes.power(3f);
areaSize = 13;
@@ -3619,7 +3618,6 @@ public class Blocks{
}};
//TODO
if(false)
payloadMassDriver = new PayloadMassDriver("payload-mass-driver"){{
requirements(Category.units, with(Items.tungsten, 120, Items.silicon, 120, Items.oxide, 60));
size = 3;