Heal bullet effect fix / Spawned ID sync / Crash fix

This commit is contained in:
Anuken
2019-03-11 14:54:15 -04:00
parent 4909c28ed9
commit b0c1aff783
6 changed files with 19 additions and 10 deletions
@@ -360,6 +360,7 @@ public class Bullets implements ContentList{
{
shootEffect = Fx.shootHeal;
smokeEffect = Fx.hitLaser;
hitEffect = Fx.hitLaser;
despawnEffect = Fx.hitLaser;
collidesTeam = true;
+1 -1
View File
@@ -162,7 +162,7 @@ public class Fx implements ContentList{
heal = new Effect(11, e -> {
Draw.color(Pal.heal);
Lines.stroke(e.fout() * 2f);
Lines.poly(e.x, e.y, 10, 2f + e.finpow() * 7f);
Lines.poly(e.x, e.y, 24, 2f + e.finpow() * 7f);
Draw.color();
});