Added carry traits
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@@ -9,7 +9,7 @@ import io.anuke.mindustry.content.fx.Fx;
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import io.anuke.mindustry.entities.bullet.Bullet;
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import io.anuke.mindustry.entities.bullet.BulletType;
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import io.anuke.mindustry.entities.bullet.LiquidBulletType;
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import io.anuke.mindustry.entities.effect.DamageArea;
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import io.anuke.mindustry.entities.Damage;
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import io.anuke.mindustry.entities.effect.Fire;
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import io.anuke.mindustry.entities.effect.Lightning;
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import io.anuke.mindustry.graphics.Palette;
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@@ -101,7 +101,7 @@ public class TurretBullets implements ContentList {
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@Override
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public void init(Bullet b) {
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DamageArea.collideLine(b, b.getTeam(), hiteffect, b.x, b.y, b.angle(), length);
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Damage.collideLine(b, b.getTeam(), hiteffect, b.x, b.y, b.angle(), length);
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}
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@Override
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