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@@ -2126,7 +2126,7 @@ public class Blocks implements ContentList{
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breach = new ItemTurret("breach"){{
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requirements(Category.turret, with(Items.beryllium, 35), true);
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ammo(
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Items.beryllium, new BasicBulletType(7f, 20){{
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Items.beryllium, new BasicBulletType(7f, 25){{
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width = 8f;
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height = 14f;
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shootEffect = Fx.berylSpark;
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@@ -2153,7 +2153,7 @@ public class Blocks implements ContentList{
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range = 180;
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shootCone = 3f;
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health = 300 * size * size;
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rotateSpeed = 2f;
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rotateSpeed = 1.8f;
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limitRange();
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}};
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