Merge branch 'master' into weapon-upgrade-rework

This commit is contained in:
Anuken
2018-01-08 17:32:44 -05:00
committed by GitHub
10 changed files with 48 additions and 34 deletions

View File

@@ -6,6 +6,7 @@ import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.graphics.Fx;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.resource.ItemStack;
@@ -27,6 +28,7 @@ import io.anuke.ucore.util.Mathf;
import io.anuke.ucore.util.Tmp;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.mindustry.Vars.player;
public abstract class InputHandler extends InputAdapter{
public float breaktime = 0;
@@ -106,9 +108,11 @@ public abstract class InputHandler extends InputAdapter{
return false;
}
}
if(!Vars.android && Tmp.r2.overlaps(player.hitbox.getRect(player.x, player.y))){
return false;
for(Player player : Vars.control.playerGroup.all()){
if(!player.isAndroid && Tmp.r2.overlaps(player.hitbox.getRect(player.x, player.y))){
return false;
}
}
Tile tile = world.tile(x, y);