Fixed turret tracking range again / Reinforced container capacity increase
This commit is contained in:
@@ -2991,7 +2991,7 @@ public class Blocks{
|
||||
reinforcedContainer = new StorageBlock("reinforced-container"){{
|
||||
requirements(Category.effect, with(Items.tungsten, 30, Items.graphite, 40));
|
||||
size = 2;
|
||||
itemCapacity = 80;
|
||||
itemCapacity = 160;
|
||||
scaledHealth = 120;
|
||||
coreMerge = false;
|
||||
}};
|
||||
|
||||
@@ -493,7 +493,7 @@ public class Turret extends ReloadTurret{
|
||||
protected void findTarget(){
|
||||
float trackRange = trackingRange(), range = range();
|
||||
|
||||
target = findEnemy(trackRange);
|
||||
target = findEnemy(range);
|
||||
//find another target within the tracking range, but only if there's nothing else (always prioritize standard target)
|
||||
if(!Mathf.equal(trackRange, range) && target == null){
|
||||
target = findEnemy(trackRange);
|
||||
|
||||
Reference in New Issue
Block a user