Fixed #9561
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@@ -50,6 +50,7 @@ public class Build{
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if(tile.build != null){
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if(tile.build != null){
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prevBuild.add(tile.build);
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prevBuild.add(tile.build);
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tile.build.onDeconstructed(unit);
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tile.build.onDeconstructed(unit);
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tile.build.dead = true;
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}
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}
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tile.setBlock(sub, team, rotation);
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tile.setBlock(sub, team, rotation);
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