Updated bundles with missing text

This commit is contained in:
Anuken
2020-03-27 16:13:41 -04:00
parent 6f279a18d5
commit b284d6892a
25 changed files with 328 additions and 37 deletions

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@@ -268,7 +268,7 @@ data.import.confirm = Import externích dat smaže [scarlet]všechna[] Tvá sou
classic.export = Exportovat data pro verzi Classic classic.export = Exportovat data pro verzi Classic
classic.export.text = [accent]Mindustry[] mělo významnou aktualizaci.\nByly detekovány uložení hry nebo mapy pro předchozí verzi Classic (v3.5 build 40). Chtěl bys exportovat tato uložení do domovského zařízení Tvého telefonu, pro pozdější použití v této verzi Mindustry Classic? classic.export.text = [accent]Mindustry[] mělo významnou aktualizaci.\nByly detekovány uložení hry nebo mapy pro předchozí verzi Classic (v3.5 build 40). Chtěl bys exportovat tato uložení do domovského zařízení Tvého telefonu, pro pozdější použití v této verzi Mindustry Classic?
quit.confirm = Jsi si jistý, že chceš ukončit hru? quit.confirm = Jsi si jistý, že chceš ukončit hru?
quit.confirm.tutorial = Jsi si jistý?\Výuku je možné znovu spustit v [accent]Volby->Hra->Spustit znovu výuku[]. quit.confirm.tutorial = Jsi si jistý?Výuku je možné znovu spustit v [accent]Volby->Hra->Spustit znovu výuku[].
loading = [accent]Načítám... loading = [accent]Načítám...
reloading = [accent]Načítám modifikace... reloading = [accent]Načítám modifikace...
saving = [accent]Ukládám... saving = [accent]Ukládám...
@@ -305,7 +305,7 @@ missing = Tato položka byla smazána nebo přesunuta.\n[lightgray]Položka bude
publishing = [accent]Publikuji... publishing = [accent]Publikuji...
publish.confirm = Opravdu chceš toto vystavit?\n\n[lightgray]Ujisti se nejprve, že souhlasíš se smluvními podmínkami Workshopu na Steamu (EULA), jinak se Tvoje položky nezobrazí.[] publish.confirm = Opravdu chceš toto vystavit?\n\n[lightgray]Ujisti se nejprve, že souhlasíš se smluvními podmínkami Workshopu na Steamu (EULA), jinak se Tvoje položky nezobrazí.[]
publish.error = Chyba při vystavování položky: {0} publish.error = Chyba při vystavování položky: {0}
steam.error = Nepodařilo se inicializovat služby platformy Steam.\Chyba: {0} steam.error = Nepodařilo se inicializovat služby platformy Steam.Chyba: {0}
editor.brush = Štětec editor.brush = Štětec
editor.openin = Otevřít v editoru editor.openin = Otevřít v editoru
@@ -346,7 +346,7 @@ editor.removeunit = Odstranit jednotku
editor.teams = Týmy editor.teams = Týmy
editor.errorload = Chyba při načítání souboru. editor.errorload = Chyba při načítání souboru.
editor.errorsave = Chyba při ukládání souboru. editor.errorsave = Chyba při ukládání souboru.
editor.errorimage = Toto je obrázek, ne mapa.\n\Pokud chceš importovat mapu z verze 3.5/sestavení 40, použij položku nabídky 'Importovat starou mapu'. editor.errorimage = Toto je obrázek, ne mapa.\nPokud chceš importovat mapu z verze 3.5/sestavení 40, použij položku nabídky 'Importovat starou mapu'.
editor.errorlegacy = Tato mapa je příliš stará a používá formát mapy, který už není podporován. editor.errorlegacy = Tato mapa je příliš stará a používá formát mapy, který už není podporován.
editor.errornot = Toto není soubor mapy. editor.errornot = Toto není soubor mapy.
editor.errorheader = Tento soubor mapy je buď neplatný nebo poškozen. editor.errorheader = Tento soubor mapy je buď neplatný nebo poškozen.
@@ -1088,7 +1088,7 @@ tutorial.conveyor.mobile = Pro dopravu materiálu k jádru jsou zapotřebí [acc
tutorial.turret = Jakmile se materiál dostane do jádra, může být použit pro stavbu.\nPamatuj si, že ne všechno lze použít pro stavbu.\nVěci, které melze použít jako stavební materiál, jako například [accent]uhlí[] nebo [accent]šrot[], nelze do jádra uložit, a zasekne tak celý dopravník na vstupu.\nPro odehnání útočných jednotek [lightgray]nepřítele[] od jádra je třeba postavit obranné stavby.\nPostav [accent]střílnu Duo[] poblíž svého jádra. tutorial.turret = Jakmile se materiál dostane do jádra, může být použit pro stavbu.\nPamatuj si, že ne všechno lze použít pro stavbu.\nVěci, které melze použít jako stavební materiál, jako například [accent]uhlí[] nebo [accent]šrot[], nelze do jádra uložit, a zasekne tak celý dopravník na vstupu.\nPro odehnání útočných jednotek [lightgray]nepřítele[] od jádra je třeba postavit obranné stavby.\nPostav [accent]střílnu Duo[] poblíž svého jádra.
tutorial.drillturret = Střílny Duo potřebují jako střelivo [accent]měď[].\nPolož mechanický vrt blízko střílny.\nPro zásobování mědí veď dopravníky od vrtu ke střílně.\n\n[accent]Doručeno střeliva: {0}/{1}[] tutorial.drillturret = Střílny Duo potřebují jako střelivo [accent]měď[].\nPolož mechanický vrt blízko střílny.\nPro zásobování mědí veď dopravníky od vrtu ke střílně.\n\n[accent]Doručeno střeliva: {0}/{1}[]
tutorial.pause = Během hry, například v boji, můžeš [accent]pozastavit hru[].\nPři pozastavení můžeš naplánovat stavbu do fronty.\n\n[accent]Pozastav hru mezerníkem[]. tutorial.pause = Během hry, například v boji, můžeš [accent]pozastavit hru[].\nPři pozastavení můžeš naplánovat stavbu do fronty.\n\n[accent]Pozastav hru mezerníkem[].
tutorial.pause.mobile =Během hry, například v boji, můžeš [accent]pozastavit hru[].\nPři pozastavení můžeš naplánovat stavbu do fronty.\n\n[accent]Pozastavení hry probedeš ťupnutím na dvě čárky vlevo nahoře. tutorial.pause.mobile = Během hry, například v boji, můžeš [accent]pozastavit hru[].\nPři pozastavení můžeš naplánovat stavbu do fronty.\n\n[accent]Pozastavení hry probedeš ťupnutím na dvě čárky vlevo nahoře.
tutorial.unpause = Teď zmáčkni mezerník znova a pokračuj ve hře. tutorial.unpause = Teď zmáčkni mezerník znova a pokračuj ve hře.
tutorial.unpause.mobile = Teď ťupni na ikonu na stejném místě a pokračuj ve hře. tutorial.unpause.mobile = Teď ťupni na ikonu na stejném místě a pokračuj ve hře.
tutorial.breaking = Bloky je třeba nejen stavět, ale Často rozbít.\n[accent]Drž pravé tlačítko myšu[] a táhni s ní pro výběr bloků, které potřebuješ rozbít.\n\n[accent]Znič všechen šrot vlevo od Tvého jádra použitím blokového výběru[]. tutorial.breaking = Bloky je třeba nejen stavět, ale Často rozbít.\n[accent]Drž pravé tlačítko myšu[] a táhni s ní pro výběr bloků, které potřebuješ rozbít.\n\n[accent]Znič všechen šrot vlevo od Tvého jádra použitím blokového výběru[].

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@@ -40,6 +40,7 @@ schematic = Entwurf
schematic.add = Entwurf speichern... schematic.add = Entwurf speichern...
schematics = Entwürfe schematics = Entwürfe
schematic.replace = Ein anderer Entwurf hat bereits diesen Namen. Diesen ersetzen? schematic.replace = Ein anderer Entwurf hat bereits diesen Namen. Diesen ersetzen?
schematic.exists = A schematic by that name already exists.
schematic.import = Entwurf importieren... schematic.import = Entwurf importieren...
schematic.exportfile = Datei exportieren schematic.exportfile = Datei exportieren
schematic.importfile = Datei importieren schematic.importfile = Datei importieren
@@ -59,6 +60,7 @@ stat.built = Gebäude gebaut:[accent] {0}
stat.destroyed = Gebäude zerstört:[accent] {0} stat.destroyed = Gebäude zerstört:[accent] {0}
stat.deconstructed = Gebäude abgebaut:[accent] {0} stat.deconstructed = Gebäude abgebaut:[accent] {0}
stat.delivered = Übertragene Ressourcen: stat.delivered = Übertragene Ressourcen:
stat.playtime = Time Played:[accent] {0}
stat.rank = Finaler Rang:[accent] {0} stat.rank = Finaler Rang:[accent] {0}
launcheditems = [accent]Abgefeuerte Items launcheditems = [accent]Abgefeuerte Items
@@ -104,6 +106,7 @@ mods.none = [lightgray]Keine Mods gefunden!
mods.guide = Modding-Anleitung mods.guide = Modding-Anleitung
mods.report = Problem melden mods.report = Problem melden
mods.openfolder = Mod-Verzeichnis öffnen mods.openfolder = Mod-Verzeichnis öffnen
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Aktiviert mod.enabled = [lightgray]Aktiviert
mod.disabled = [scarlet]Deaktiviert mod.disabled = [scarlet]Deaktiviert
mod.disable = Deaktivieren mod.disable = Deaktivieren
@@ -139,6 +142,8 @@ research = Erforschen
researched = [lightgray]{0} erforscht. researched = [lightgray]{0} erforscht.
players = {0} Spieler online players = {0} Spieler online
players.single = {0} Spieler online players.single = {0} Spieler online
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Schließe den Server ... server.closing = [accent]Schließe den Server ...
server.kicked.kick = Du wurdest vom Server geworfen! server.kicked.kick = Du wurdest vom Server geworfen!
server.kicked.whitelist = Du befindest dich nicht auf der Whitelist des Servers. server.kicked.whitelist = Du befindest dich nicht auf der Whitelist des Servers.
@@ -170,6 +175,11 @@ hosts.discovering.any = Suche nach Spielen
server.refreshing = Server wird aktualisiert server.refreshing = Server wird aktualisiert
hosts.none = [lightgray]Keine LAN-Spiele gefunden! hosts.none = [lightgray]Keine LAN-Spiele gefunden!
host.invalid = [scarlet]Kann keine Verbindung zum Host herstellen. host.invalid = [scarlet]Kann keine Verbindung zum Host herstellen.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Spieler verfolgen trace = Spieler verfolgen
trace.playername = Spielername: [accent]{0} trace.playername = Spielername: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Link kopieren
back = Zurück back = Zurück
data.export = Daten exportieren data.export = Daten exportieren
data.import = Daten importieren data.import = Daten importieren
data.openfolder = Open Data Folder
data.exported = Daten exportiert. data.exported = Daten exportiert.
data.invalid = Dies sind keine gültigen Spieldaten. data.invalid = Dies sind keine gültigen Spieldaten.
data.import.confirm = Der Import von externen Daten wird [scarlet] alle[] deine gegenwärtigen Spieldaten löschen.\n[accent]Das kann nicht rückgängig gemacht werden![]Sobald der Import abeschlossen ist, wird dein Spiel sofort beendet. data.import.confirm = Der Import von externen Daten wird [scarlet] alle[] deine gegenwärtigen Spieldaten löschen.\n[accent]Das kann nicht rückgängig gemacht werden![]Sobald der Import abeschlossen ist, wird dein Spiel sofort beendet.
@@ -531,6 +542,8 @@ error.crashtitle = Ein Fehler ist aufgetreten!
blocks.input = Eingang blocks.input = Eingang
blocks.output = Ausgang blocks.output = Ausgang
blocks.booster = Verstärkung blocks.booster = Verstärkung
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [lightgray]??? block.unknown = [lightgray]???
blocks.powercapacity = Kapazität blocks.powercapacity = Kapazität
blocks.powershot = Stromverbrauch/Schuss blocks.powershot = Stromverbrauch/Schuss
@@ -665,8 +678,10 @@ setting.mutesound.name = Audioeffekte stummschalten
setting.crashreport.name = Anonyme Absturzberichte senden setting.crashreport.name = Anonyme Absturzberichte senden
setting.savecreate.name = Automatisch speichern setting.savecreate.name = Automatisch speichern
setting.publichost.name = Öffentliche Sichtbarkeit des Spiels setting.publichost.name = Öffentliche Sichtbarkeit des Spiels
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Chat-Deckkraft setting.chatopacity.name = Chat-Deckkraft
setting.lasersopacity.name = Power-Laser-Deckkraft setting.lasersopacity.name = Power-Laser-Deckkraft
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Chat im Spiel anzeigen setting.playerchat.name = Chat im Spiel anzeigen
public.confirm = Willst du dein Spiel öffentlich zugänglich machen?\n[accent]Jeder kann deinem Spiel beitreten.\n[lightgray]Dies kann später in den Einstellung->Spielt->Öffentliches Spiel geändert werden. public.confirm = Willst du dein Spiel öffentlich zugänglich machen?\n[accent]Jeder kann deinem Spiel beitreten.\n[lightgray]Dies kann später in den Einstellung->Spielt->Öffentliches Spiel geändert werden.
public.beta = Bemerke: Beta-Versionen des Spiels können keine öffentlichen Spiele machen. public.beta = Bemerke: Beta-Versionen des Spiels können keine öffentlichen Spiele machen.
@@ -764,6 +779,7 @@ rules.respawntime = Respawn-Zeit:[lightgray] (Sek)
rules.wavespacing = Wellen-Abstand:[lightgray] (Sek) rules.wavespacing = Wellen-Abstand:[lightgray] (Sek)
rules.buildcostmultiplier = Bau-Kosten Multiplikator rules.buildcostmultiplier = Bau-Kosten Multiplikator
rules.buildspeedmultiplier = Bau-Schnelligkeit Multiplikator rules.buildspeedmultiplier = Bau-Schnelligkeit Multiplikator
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Warten bis Welle endet rules.waitForWaveToEnd = Warten bis Welle endet
rules.dropzoneradius = Drop-Zonen-Radius:[lightgray] (Kacheln) rules.dropzoneradius = Drop-Zonen-Radius:[lightgray] (Kacheln)
rules.respawns = Max. Wiederbelebungen pro Welle rules.respawns = Max. Wiederbelebungen pro Welle
@@ -777,6 +793,7 @@ rules.title.unit = Einheiten
rules.title.experimental = Experimentell rules.title.experimental = Experimentell
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Materialien content.item.name = Materialien
content.liquid.name = Flüssigkeiten content.liquid.name = Flüssigkeiten
@@ -1173,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Akzeptiert Materialien aus einer Richtung und leitet sie gleichmäßig in bis zu drei andere Richtungen weiter. Nützlich, wenn die Materialien aus einer Richtung an mehrere Empfänger verteilt werden sollen. block.router.description = Akzeptiert Materialien aus einer Richtung und leitet sie gleichmäßig in bis zu drei andere Richtungen weiter. Nützlich, wenn die Materialien aus einer Richtung an mehrere Empfänger verteilt werden sollen.
block.distributor.description = Ein weiterentwickelter Verteiler, der Materialien in bis zu sieben Richtungen gleichmäßig verteilt. block.distributor.description = Ein weiterentwickelter Verteiler, der Materialien in bis zu sieben Richtungen gleichmäßig verteilt.
block.overflow-gate.description = Ein Verteiler, der nur Materialien nach links oder rechts ausgibt, falls der Weg gerade aus blockiert ist. block.overflow-gate.description = Ein Verteiler, der nur Materialien nach links oder rechts ausgibt, falls der Weg gerade aus blockiert ist.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = Ultimativer Transportblock. Sammelt mehrere Materialien und schießt sie zu einem verbundenen Massenbeschleuniger über eine große Reichweite. block.mass-driver.description = Ultimativer Transportblock. Sammelt mehrere Materialien und schießt sie zu einem verbundenen Massenbeschleuniger über eine große Reichweite.
block.mechanical-pump.description = Eine günstige, langsame Pumpe, die keinen Strom benötigt. block.mechanical-pump.description = Eine günstige, langsame Pumpe, die keinen Strom benötigt.
block.rotary-pump.description = Eine fortgeschrittene Pumpe, die mithilfe von Strom doppelt so schnell pumpt. block.rotary-pump.description = Eine fortgeschrittene Pumpe, die mithilfe von Strom doppelt so schnell pumpt.

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@@ -60,7 +60,7 @@ stat.built = Estructuras Construidas:[accent] {0}
stat.destroyed = Estructuras Destruidas:[accent] {0} stat.destroyed = Estructuras Destruidas:[accent] {0}
stat.deconstructed = Estructuras Desconstruidas:[accent] {0} stat.deconstructed = Estructuras Desconstruidas:[accent] {0}
stat.delivered = Recursos Lanzados: stat.delivered = Recursos Lanzados:
stat.playtime= Tiempo jugado:[accent] {0} stat.playtime = Tiempo jugado:[accent] {0}
stat.rank = Rango final: [accent]{0} stat.rank = Rango final: [accent]{0}
launcheditems = [accent]Recursos Lanzados launcheditems = [accent]Recursos Lanzados
@@ -106,7 +106,7 @@ mods.none = [LIGHT_GRAY]No se encontraron Mods!
mods.guide = Guia de Modding mods.guide = Guia de Modding
mods.report = Reportar Error mods.report = Reportar Error
mods.openfolder = Abrir carpeta de mods mods.openfolder = Abrir carpeta de mods
mod. display = [greay] mod: [orange] {0} mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Activado mod.enabled = [lightgray]Activado
mod.disabled = [scarlet]Desactivado mod.disabled = [scarlet]Desactivado
mod.disable = Desactivar mod.disable = Desactivar
@@ -142,6 +142,8 @@ research = Investigación
researched = [LIGHT_GRAY]{0} investigado. researched = [LIGHT_GRAY]{0} investigado.
players = {0} jugadores online players = {0} jugadores online
players.single = {0} jugador online players.single = {0} jugador online
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Cerrando servidor... server.closing = [accent]Cerrando servidor...
server.kicked.kick = ¡Has sido expulsado del servidor! server.kicked.kick = ¡Has sido expulsado del servidor!
server.kicked.whitelist = No estas en la lista blanca aqui. server.kicked.whitelist = No estas en la lista blanca aqui.
@@ -540,8 +542,8 @@ error.crashtitle = Un error ha ocurrido.
blocks.input = Entrada blocks.input = Entrada
blocks.output = Salida blocks.output = Salida
blocks.booster = Potenciador blocks.booster = Potenciador
block.tiles = Casillas Requeridas blocks.tiles = Required Tiles
block.affinities = Afinidades blocks.affinities = Affinities
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacidad de Energía blocks.powercapacity = Capacidad de Energía
blocks.powershot = Energía/Disparo blocks.powershot = Energía/Disparo

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@@ -40,6 +40,7 @@ schematic = Schematic
schematic.add = Save Schematic... schematic.add = Save Schematic...
schematics = Schematics schematics = Schematics
schematic.replace = A schematic by that name already exists. Replace it? schematic.replace = A schematic by that name already exists. Replace it?
schematic.exists = A schematic by that name already exists.
schematic.import = Import Schematic... schematic.import = Import Schematic...
schematic.exportfile = Export File schematic.exportfile = Export File
schematic.importfile = Import File schematic.importfile = Import File
@@ -59,6 +60,7 @@ stat.built = Ehitisi konstrueeritud:[accent] {0}
stat.destroyed = Ehitisi hävinenud:[accent] {0} stat.destroyed = Ehitisi hävinenud:[accent] {0}
stat.deconstructed = Ehitisi dekonstrueeritud:[accent] {0} stat.deconstructed = Ehitisi dekonstrueeritud:[accent] {0}
stat.delivered = Kaasavõetud ressursid: stat.delivered = Kaasavõetud ressursid:
stat.playtime = Time Played:[accent] {0}
stat.rank = Hinne:[accent] {0} stat.rank = Hinne:[accent] {0}
launcheditems = [accent]Kaasavõetud ressursid launcheditems = [accent]Kaasavõetud ressursid
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]No mods found!
mods.guide = Modding Guide mods.guide = Modding Guide
mods.report = Report Bug mods.report = Report Bug
mods.openfolder = Open Mod Folder mods.openfolder = Open Mod Folder
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Enabled mod.enabled = [lightgray]Enabled
mod.disabled = [scarlet]Disabled mod.disabled = [scarlet]Disabled
mod.disable = Disable mod.disable = Disable
@@ -139,6 +142,8 @@ research = Uuri
researched = [lightgray]{0} uuritud. researched = [lightgray]{0} uuritud.
players = {0} mängijat players = {0} mängijat
players.single = {0} mängija players.single = {0} mängija
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Serveri sulgemine... server.closing = [accent]Serveri sulgemine...
server.kicked.kick = Sind visati serverist välja! server.kicked.kick = Sind visati serverist välja!
server.kicked.whitelist = Sa ei ole selle serveri lubatud mängijate nimekirjas. server.kicked.whitelist = Sa ei ole selle serveri lubatud mängijate nimekirjas.
@@ -170,6 +175,11 @@ hosts.discovering.any = Mängude otsimine
server.refreshing = Serveri värskendamine server.refreshing = Serveri värskendamine
hosts.none = [lightgray]Kohtvõrgus mänge ei leitud. hosts.none = [lightgray]Kohtvõrgus mänge ei leitud.
host.invalid = [scarlet]Serveriga ei saa ühendust. host.invalid = [scarlet]Serveriga ei saa ühendust.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Jälita mängijat trace = Jälita mängijat
trace.playername = Mängija nimi: [accent]{0} trace.playername = Mängija nimi: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Kopeeri link
back = Tagasi back = Tagasi
data.export = Ekspordi mänguandmed data.export = Ekspordi mänguandmed
data.import = Impordi mänguandmed data.import = Impordi mänguandmed
data.openfolder = Open Data Folder
data.exported = Mänguandmed eksporditud. data.exported = Mänguandmed eksporditud.
data.invalid = Need ei ole sobivad mänguandmed. data.invalid = Need ei ole sobivad mänguandmed.
data.import.confirm = Mänguandmete importimine kustutab\n[scarlet] kõik[] sinu praegused mänguandmed.\n[accent]Seda ei saa tagasi võtta![]\n\nKui mänguandmed on imporditud,\nsiis mäng sulgub kohe. data.import.confirm = Mänguandmete importimine kustutab\n[scarlet] kõik[] sinu praegused mänguandmed.\n[accent]Seda ei saa tagasi võtta![]\n\nKui mänguandmed on imporditud,\nsiis mäng sulgub kohe.
@@ -531,6 +542,8 @@ error.crashtitle = Viga
blocks.input = Sisend blocks.input = Sisend
blocks.output = Väljund blocks.output = Väljund
blocks.booster = Kiirendaja blocks.booster = Kiirendaja
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [lightgray]??? block.unknown = [lightgray]???
blocks.powercapacity = Energiamahtuvus blocks.powercapacity = Energiamahtuvus
blocks.powershot = Energia ühikut/lasu kohta blocks.powershot = Energia ühikut/lasu kohta
@@ -665,8 +678,10 @@ setting.mutesound.name = Vaigista heli
setting.crashreport.name = Saada automaatseid veateateid setting.crashreport.name = Saada automaatseid veateateid
setting.savecreate.name = Loo automaatseid salvestisi setting.savecreate.name = Loo automaatseid salvestisi
setting.publichost.name = Avaliku mängu nähtavus setting.publichost.name = Avaliku mängu nähtavus
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Vestlusakna läbipaistmatus setting.chatopacity.name = Vestlusakna läbipaistmatus
setting.lasersopacity.name = Power Laser Opacity setting.lasersopacity.name = Power Laser Opacity
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Näita mängusisest vestlusakent setting.playerchat.name = Näita mängusisest vestlusakent
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta = Note that beta versions of the game cannot make public lobbies. public.beta = Note that beta versions of the game cannot make public lobbies.
@@ -764,6 +779,7 @@ rules.respawntime = Elluärkamise aeg:[lightgray] (sekund)
rules.wavespacing = Aeg lainete vahel:[lightgray] (sekund) rules.wavespacing = Aeg lainete vahel:[lightgray] (sekund)
rules.buildcostmultiplier = Ehitamise maksumuse kordaja rules.buildcostmultiplier = Ehitamise maksumuse kordaja
rules.buildspeedmultiplier = Ehitamise kiiruse kordaja rules.buildspeedmultiplier = Ehitamise kiiruse kordaja
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Järgmine laine ootab eelmise laine lõpuni rules.waitForWaveToEnd = Järgmine laine ootab eelmise laine lõpuni
rules.dropzoneradius = Maandumisala raadius:[lightgray] (ühik) rules.dropzoneradius = Maandumisala raadius:[lightgray] (ühik)
rules.respawns = Maks. arv elluärkamisi laine kohta rules.respawns = Maks. arv elluärkamisi laine kohta
@@ -777,6 +793,7 @@ rules.title.unit = Väeüksused
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Ressursid content.item.name = Ressursid
content.liquid.name = Vedelikud content.liquid.name = Vedelikud
@@ -942,6 +959,7 @@ block.message.name = Sõnum
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Ülevooluvärav block.overflow-gate.name = Ülevooluvärav
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Ränisulatusahi block.silicon-smelter.name = Ränisulatusahi
block.phase-weaver.name = Faaskangakuduja block.phase-weaver.name = Faaskangakuduja
block.pulverizer.name = Metallijahvataja block.pulverizer.name = Metallijahvataja
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Jaotab ressursse kuni kolmes väljuvas suunas võrdselt. Kasulik olukordades, kus ressursse on vaja korraga saata mitmesse kohta.\n\n[scarlet]Ära kasuta neid tootmismasinate sisendite kõrval, kuna väljund ummistab sisendi.[] block.router.description = Jaotab ressursse kuni kolmes väljuvas suunas võrdselt. Kasulik olukordades, kus ressursse on vaja korraga saata mitmesse kohta.\n\n[scarlet]Ära kasuta neid tootmismasinate sisendite kõrval, kuna väljund ummistab sisendi.[]
block.distributor.description = Täiustatud jaotur, mis suunab ressursse kuni seitsmes väljuvas suunas võrdselt. block.distributor.description = Täiustatud jaotur, mis suunab ressursse kuni seitsmes väljuvas suunas võrdselt.
block.overflow-gate.description = Eriline jaotur, mis väljastab vasakule ja paremale ainult siis, kui selle ees olev rada on blokeeritud. block.overflow-gate.description = Eriline jaotur, mis väljastab vasakule ja paremale ainult siis, kui selle ees olev rada on blokeeritud.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = Ülim ressursside transportimise vahend. Tulistab ressursse pika vahemaa taga asuva vastuvõtva katapuldini. Vajab töötamiseks energiat. block.mass-driver.description = Ülim ressursside transportimise vahend. Tulistab ressursse pika vahemaa taga asuva vastuvõtva katapuldini. Vajab töötamiseks energiat.
block.mechanical-pump.description = Odav ja aeglane pump, mis ei vaja töötamiseks energiat. block.mechanical-pump.description = Odav ja aeglane pump, mis ei vaja töötamiseks energiat.
block.rotary-pump.description = Täiustatud pump, mis pumpab paremini kui harilik pump, kuid vajab töötamiseks energiat. block.rotary-pump.description = Täiustatud pump, mis pumpab paremini kui harilik pump, kuid vajab töötamiseks energiat.

View File

@@ -40,6 +40,7 @@ schematic = Eskama
schematic.add = Gorde eskema... schematic.add = Gorde eskema...
schematics = Eskemak schematics = Eskemak
schematic.replace = Badago izen bereko eskema bat. Ordeztu nahi duzu? schematic.replace = Badago izen bereko eskema bat. Ordeztu nahi duzu?
schematic.exists = A schematic by that name already exists.
schematic.import = Inportatu eskema... schematic.import = Inportatu eskema...
schematic.exportfile = Esportatu fitxategia schematic.exportfile = Esportatu fitxategia
schematic.importfile = Inportatu fitxategia schematic.importfile = Inportatu fitxategia
@@ -59,6 +60,7 @@ stat.built = Eraikitako eraikinak:[accent] {0}
stat.destroyed = Suntsitutako eraikinak:[accent] {0} stat.destroyed = Suntsitutako eraikinak:[accent] {0}
stat.deconstructed = Deseraikitako eraikinak:[accent] {0} stat.deconstructed = Deseraikitako eraikinak:[accent] {0}
stat.delivered = Egotzitako baliabideak: stat.delivered = Egotzitako baliabideak:
stat.playtime = Time Played:[accent] {0}
stat.rank = Azken graduazioa: [accent]{0} stat.rank = Azken graduazioa: [accent]{0}
launcheditems = [accent]Egotzitako baliabideak launcheditems = [accent]Egotzitako baliabideak
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]Ez da mod-ik aurkitu!
mods.guide = Mod-ak sortzeko gida mods.guide = Mod-ak sortzeko gida
mods.report = Eman akatsaren berri mods.report = Eman akatsaren berri
mods.openfolder = Ireki Mod-en karpeta mods.openfolder = Ireki Mod-en karpeta
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Gaituta mod.enabled = [lightgray]Gaituta
mod.disabled = [scarlet]Desgaituta mod.disabled = [scarlet]Desgaituta
mod.disable = Desgaitu mod.disable = Desgaitu
@@ -139,6 +142,8 @@ research = Ikertu
researched = [lightgray]{0} ikertuta. researched = [lightgray]{0} ikertuta.
players = {0} jokalari konektatuta players = {0} jokalari konektatuta
players.single = Jokalari {0} konektatuta players.single = Jokalari {0} konektatuta
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Zerbitzaria ixten... server.closing = [accent]Zerbitzaria ixten...
server.kicked.kick = Zerbitzaritik kanporatu zaituzte! server.kicked.kick = Zerbitzaritik kanporatu zaituzte!
server.kicked.whitelist = Ez zaude hemengo zerrenda zurian. server.kicked.whitelist = Ez zaude hemengo zerrenda zurian.
@@ -170,6 +175,11 @@ hosts.discovering.any = Partidak bilatzen
server.refreshing = Zerbitzaria freskatzen server.refreshing = Zerbitzaria freskatzen
hosts.none = [lightgray]Ez da partida lokalik aurkitu! hosts.none = [lightgray]Ez da partida lokalik aurkitu!
host.invalid = [scarlet]Ezin da ostalarira konektatu. host.invalid = [scarlet]Ezin da ostalarira konektatu.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Trazatu jokalaria trace = Trazatu jokalaria
trace.playername = Jokalariaren izena: [accent]{0} trace.playername = Jokalariaren izena: [accent]{0}
trace.ip = IP-a: [accent]{0} trace.ip = IP-a: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Kopiatu esteka
back = Atzera back = Atzera
data.export = Esportatu datuak data.export = Esportatu datuak
data.import = Inportatu datuak data.import = Inportatu datuak
data.openfolder = Open Data Folder
data.exported = Datuak esportatuta. data.exported = Datuak esportatuta.
data.invalid = Datu hauek baliogabeak dira. data.invalid = Datu hauek baliogabeak dira.
data.import.confirm = Kanpoko datuak inportatzeak zure oraingo jolasaren datu [scarlet]guztiak[] ezabatuko ditu.\n[accent]Hau ezin da desegin![]\n\nBehin datuak inporatuta, zure jolasa berehala irtengo da. data.import.confirm = Kanpoko datuak inportatzeak zure oraingo jolasaren datu [scarlet]guztiak[] ezabatuko ditu.\n[accent]Hau ezin da desegin![]\n\nBehin datuak inporatuta, zure jolasa berehala irtengo da.
@@ -531,6 +542,8 @@ error.crashtitle = Errore bat gertatu da
blocks.input = Sarrera blocks.input = Sarrera
blocks.output = Irteera blocks.output = Irteera
blocks.booster = Indargarria blocks.booster = Indargarria
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [lightgray]??? block.unknown = [lightgray]???
blocks.powercapacity = Energia-edukiera blocks.powercapacity = Energia-edukiera
blocks.powershot = Energia/tiroko blocks.powershot = Energia/tiroko
@@ -665,8 +678,10 @@ setting.mutesound.name = Isilarazi soinua
setting.crashreport.name = Bidali kraskatze txosten automatikoak setting.crashreport.name = Bidali kraskatze txosten automatikoak
setting.savecreate.name = Gorde automatikoki setting.savecreate.name = Gorde automatikoki
setting.publichost.name = Partidaren ikusgaitasun publikoa setting.publichost.name = Partidaren ikusgaitasun publikoa
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Txataren opakotasuna setting.chatopacity.name = Txataren opakotasuna
setting.lasersopacity.name = Energia laserraren opakutasuna setting.lasersopacity.name = Energia laserraren opakutasuna
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Erakutsi jolas barneko txata setting.playerchat.name = Erakutsi jolas barneko txata
public.confirm = Zure jolasa publikoa egin nahi duzu?\n[accent]Edonor elkartu ahal izango da zure partidetara.\n[lightgray]Hau gero ere aldatu dauteke, Ezarpenak->Partida->Partida publikoaren ikusgaitasuna. public.confirm = Zure jolasa publikoa egin nahi duzu?\n[accent]Edonor elkartu ahal izango da zure partidetara.\n[lightgray]Hau gero ere aldatu dauteke, Ezarpenak->Partida->Partida publikoaren ikusgaitasuna.
public.beta = Kontuan izan jolasaren beta bertsioek ezin dituztela jokalarien gela publokoak sortu. public.beta = Kontuan izan jolasaren beta bertsioek ezin dituztela jokalarien gela publokoak sortu.
@@ -764,6 +779,7 @@ rules.respawntime = Birsortze denbora:[lightgray] (seg)
rules.wavespacing = Boladen tartea:[lightgray] (seg) rules.wavespacing = Boladen tartea:[lightgray] (seg)
rules.buildcostmultiplier = Eraikitze kostu-biderkatzailea rules.buildcostmultiplier = Eraikitze kostu-biderkatzailea
rules.buildspeedmultiplier = Eraikitze abiadura-biderkatzailea rules.buildspeedmultiplier = Eraikitze abiadura-biderkatzailea
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Atzeratu bolada etsairik geratzen bada rules.waitForWaveToEnd = Atzeratu bolada etsairik geratzen bada
rules.dropzoneradius = Erruntze puntuaren erradioa:[lightgray] (lauzak) rules.dropzoneradius = Erruntze puntuaren erradioa:[lightgray] (lauzak)
rules.respawns = Gehieneko birsortzeak boladako rules.respawns = Gehieneko birsortzeak boladako
@@ -777,6 +793,7 @@ rules.title.unit = Unitateak
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Solidoak content.item.name = Solidoak
content.liquid.name = Likidoak content.liquid.name = Likidoak
@@ -942,6 +959,7 @@ block.message.name = Mezua
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Gainezkatze atea block.overflow-gate.name = Gainezkatze atea
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Silizio galdategia block.silicon-smelter.name = Silizio galdategia
block.phase-weaver.name = Fase ehulea block.phase-weaver.name = Fase ehulea
block.pulverizer.name = Birringailua block.pulverizer.name = Birringailua
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Antolatzaile arruntaren antzera prozesatzen
block.router.description = Elementuak onartzen ditu, eta beste gehienez 3 norabideetara ateratzen ditu kopuru berdinetan. Jatorri batetik hainbat xedeetara materialak banatzeko egokia.\n\n[scarlet]Ez jarri ekoizpen sarreren ondoan, irteerek trabatuko baitute.[] block.router.description = Elementuak onartzen ditu, eta beste gehienez 3 norabideetara ateratzen ditu kopuru berdinetan. Jatorri batetik hainbat xedeetara materialak banatzeko egokia.\n\n[scarlet]Ez jarri ekoizpen sarreren ondoan, irteerek trabatuko baitute.[]
block.distributor.description = Bideratzaile aurreratu bat. Elementuak beste gehienez 7 norabideetara sakabanatzen ditu kopuru berdinetan. block.distributor.description = Bideratzaile aurreratu bat. Elementuak beste gehienez 7 norabideetara sakabanatzen ditu kopuru berdinetan.
block.overflow-gate.description = Antolatzaile eta bideratzaile konbinatua. Soilik aurrealdea blokeatuta dagoenean ateratzen du ezker eta eskuinera. block.overflow-gate.description = Antolatzaile eta bideratzaile konbinatua. Soilik aurrealdea blokeatuta dagoenean ateratzen du ezker eta eskuinera.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = Elementuen garraiorako bloke gorena. Hainbat elementu jaso eta beste mukulu-igorle bati jaurtitzen dizkio irismen handiarekin. Energia behar du jarduteko. block.mass-driver.description = Elementuen garraiorako bloke gorena. Hainbat elementu jaso eta beste mukulu-igorle bati jaurtitzen dizkio irismen handiarekin. Energia behar du jarduteko.
block.mechanical-pump.description = Ponpa merke bat, emari motelekoa baina ez du energiarik kontsumitzen. block.mechanical-pump.description = Ponpa merke bat, emari motelekoa baina ez du energiarik kontsumitzen.
block.rotary-pump.description = Ponpa aurreratu bat. Likido gehiago barreiatzen du, baina energia behar du. block.rotary-pump.description = Ponpa aurreratu bat. Likido gehiago barreiatzen du, baina energia behar du.

View File

@@ -40,6 +40,7 @@ schematic = Kaavio
schematic.add = Tallenna kaavio... schematic.add = Tallenna kaavio...
schematics = Kaaviot schematics = Kaaviot
schematic.replace = Kaavio tällä nimellä on jo olemassa. Haluatko korvata sen? schematic.replace = Kaavio tällä nimellä on jo olemassa. Haluatko korvata sen?
schematic.exists = A schematic by that name already exists.
schematic.import = Tuo kaavio... schematic.import = Tuo kaavio...
schematic.exportfile = Vie tiedosto schematic.exportfile = Vie tiedosto
schematic.importfile = Tuo tiedosto schematic.importfile = Tuo tiedosto
@@ -59,6 +60,7 @@ stat.built = Rakennuksia rakennettu:[accent] {0}
stat.destroyed = Rakennuksia tuhottu:[accent] {0} stat.destroyed = Rakennuksia tuhottu:[accent] {0}
stat.deconstructed = Rakennuksia purettu:[accent] {0} stat.deconstructed = Rakennuksia purettu:[accent] {0}
stat.delivered = Resursseja laukaistu: stat.delivered = Resursseja laukaistu:
stat.playtime = Time Played:[accent] {0}
stat.rank = Lopullinen arvosana: [accent]{0} stat.rank = Lopullinen arvosana: [accent]{0}
launcheditems = [accent]Laukaistut tavarat launcheditems = [accent]Laukaistut tavarat
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]Modeja ei löytynyt!
mods.guide = Modaamisopas mods.guide = Modaamisopas
mods.report = Raportoi ohjelmistovirhe mods.report = Raportoi ohjelmistovirhe
mods.openfolder = Avaa modikansio mods.openfolder = Avaa modikansio
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Käytössä mod.enabled = [lightgray]Käytössä
mod.disabled = [scarlet]Pois käytöstä mod.disabled = [scarlet]Pois käytöstä
mod.disable = Poista käytössä mod.disable = Poista käytössä
@@ -139,6 +142,8 @@ research = Tutki
researched = [lightgray]{0} tutkittu. researched = [lightgray]{0} tutkittu.
players = {0} pelaajaa paikalla players = {0} pelaajaa paikalla
players.single = {0} pelaaja paikalla players.single = {0} pelaaja paikalla
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Suljetaan palvelinta... server.closing = [accent]Suljetaan palvelinta...
server.kicked.kick = Sinut on potkittu palvelimelta! server.kicked.kick = Sinut on potkittu palvelimelta!
server.kicked.whitelist = Sinua ei ole lisätty sallittujen luetteloon tällä palvelimella. server.kicked.whitelist = Sinua ei ole lisätty sallittujen luetteloon tällä palvelimella.
@@ -170,6 +175,11 @@ hosts.discovering.any = Etsitään Pelejä
server.refreshing = Päivitetään palvelimen tietoja server.refreshing = Päivitetään palvelimen tietoja
hosts.none = [lightgray]Paikallisia pelejä ei löytynyt! hosts.none = [lightgray]Paikallisia pelejä ei löytynyt!
host.invalid = [scarlet]Isäntään ei voitu yhdistää. host.invalid = [scarlet]Isäntään ei voitu yhdistää.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Seuraa pelaajaa trace = Seuraa pelaajaa
trace.playername = Pelaajanimi: [accent]{0} trace.playername = Pelaajanimi: [accent]{0}
trace.ip = IP-osoite: [accent]{0} trace.ip = IP-osoite: [accent]{0}
@@ -197,7 +207,7 @@ confirmunadmin = Oletko varma että haluat poistaa hallinto-oikeudet pelaajalta?
joingame.title = Liity peliin joingame.title = Liity peliin
joingame.ip = Osoite: joingame.ip = Osoite:
disconnect = Yhteys katkaistu. disconnect = Yhteys katkaistu.
disconnect.error = Yhteysvirhe. disconnect.error = Yhteysvirhe.
disconnect.closed = Yhteys poistettu. disconnect.closed = Yhteys poistettu.
disconnect.timeout = Yhteys aikakatkaistiin. disconnect.timeout = Yhteys aikakatkaistiin.
disconnect.data = Failed to load world data! disconnect.data = Failed to load world data!
@@ -251,6 +261,7 @@ copylink = Kopioi linkki
back = Takaisin back = Takaisin
data.export = Vie data data.export = Vie data
data.import = Tuo data data.import = Tuo data
data.openfolder = Open Data Folder
data.exported = Data viety. data.exported = Data viety.
data.invalid = This isn't valid game data. data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
@@ -531,6 +542,8 @@ error.crashtitle = An error has occured
blocks.input = Sisääntulo blocks.input = Sisääntulo
blocks.output = Ulostulo blocks.output = Ulostulo
blocks.booster = Tehostaja blocks.booster = Tehostaja
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [lightgray]??? block.unknown = [lightgray]???
blocks.powercapacity = Energiakapasiteetti blocks.powercapacity = Energiakapasiteetti
blocks.powershot = Energiaa/Ammus blocks.powershot = Energiaa/Ammus
@@ -665,8 +678,10 @@ setting.mutesound.name = Mykistä äänet
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Luo tallenuksia automaattisesti setting.savecreate.name = Luo tallenuksia automaattisesti
setting.publichost.name = Public Game Visibility setting.publichost.name = Public Game Visibility
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Keskustelun läpinäkymättömyys setting.chatopacity.name = Keskustelun läpinäkymättömyys
setting.lasersopacity.name = Energia laserin läpinäkymättömyys setting.lasersopacity.name = Energia laserin läpinäkymättömyys
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Näytä pelinsisäinen keskustelu setting.playerchat.name = Näytä pelinsisäinen keskustelu
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta = Note that beta versions of the game cannot make public lobbies. public.beta = Note that beta versions of the game cannot make public lobbies.
@@ -764,6 +779,7 @@ rules.respawntime = Respawn Time:[lightgray] (sec)
rules.wavespacing = Wave Spacing:[lightgray] (sec) rules.wavespacing = Wave Spacing:[lightgray] (sec)
rules.buildcostmultiplier = Build Cost Multiplier rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves wait for enemies rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles) rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.respawns = Max respawns per wave rules.respawns = Max respawns per wave
@@ -777,6 +793,7 @@ rules.title.unit = Units
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Tavarat content.item.name = Tavarat
content.liquid.name = Nesteet content.liquid.name = Nesteet
@@ -942,6 +959,7 @@ block.message.name = Message
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer block.pulverizer.name = Pulverizer
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[] block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
block.distributor.description = An advanced router. Splits items to up to 7 other directions equally. block.distributor.description = An advanced router. Splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked. block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate. block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power. block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power.

View File

@@ -40,6 +40,7 @@ schematic = Schéma
schematic.add = Sauvegarder le schéma... schematic.add = Sauvegarder le schéma...
schematics = Schémas schematics = Schémas
schematic.replace = Un schéma avec ce nom existe déjà. Remplacer? schematic.replace = Un schéma avec ce nom existe déjà. Remplacer?
schematic.exists = A schematic by that name already exists.
schematic.import = Importer un schéma... schematic.import = Importer un schéma...
schematic.exportfile = Exporter le fichier schematic.exportfile = Exporter le fichier
schematic.importfile = Importer un fichier schematic.importfile = Importer un fichier
@@ -59,6 +60,7 @@ stat.built = Bâtiments construits:[accent] {0}
stat.destroyed = Bâtiments détruits:[accent] {0} stat.destroyed = Bâtiments détruits:[accent] {0}
stat.deconstructed = Bâtiments déconstruits:[accent] {0} stat.deconstructed = Bâtiments déconstruits:[accent] {0}
stat.delivered = Ressources transférées: stat.delivered = Ressources transférées:
stat.playtime = Time Played:[accent] {0}
stat.rank = Rang Final: [accent]{0} stat.rank = Rang Final: [accent]{0}
launcheditems = [accent]Ressources transférées launcheditems = [accent]Ressources transférées
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]Aucun mod trouvé!
mods.guide = Guide de Modding mods.guide = Guide de Modding
mods.report = Signaler un Bug mods.report = Signaler un Bug
mods.openfolder = Ouvrir le dossier des mods mods.openfolder = Ouvrir le dossier des mods
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Activé mod.enabled = [lightgray]Activé
mod.disabled = [scarlet]Désactivé mod.disabled = [scarlet]Désactivé
mod.disable = Désactiver mod.disable = Désactiver
@@ -139,6 +142,8 @@ research = Rechercher
researched = [lightgray]{0} recherché(e). researched = [lightgray]{0} recherché(e).
players = {0} joueurs en ligne players = {0} joueurs en ligne
players.single = {0} joueur en ligne players.single = {0} joueur en ligne
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Fermeture du serveur... server.closing = [accent]Fermeture du serveur...
server.kicked.kick = Vous avez été expulsé du serveur! server.kicked.kick = Vous avez été expulsé du serveur!
server.kicked.whitelist = Vous n'êtes pas whitelisté ici. server.kicked.whitelist = Vous n'êtes pas whitelisté ici.
@@ -170,6 +175,11 @@ hosts.discovering.any = Recherche de parties
server.refreshing = Actualisation du serveur server.refreshing = Actualisation du serveur
hosts.none = [lightgray]Aucun jeu en LAN trouvé! hosts.none = [lightgray]Aucun jeu en LAN trouvé!
host.invalid = [scarlet]Impossible de se connecter à l'hôte. host.invalid = [scarlet]Impossible de se connecter à l'hôte.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Suivre le joueur trace = Suivre le joueur
trace.playername = Nom du joueur : [accent]{0} trace.playername = Nom du joueur : [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Copier le lien
back = Retour back = Retour
data.export = Exporter les données data.export = Exporter les données
data.import = Importer les données data.import = Importer les données
data.openfolder = Open Data Folder
data.exported = Données exportées. data.exported = Données exportées.
data.invalid = Ce ne sont pas des données de jeu valides. data.invalid = Ce ne sont pas des données de jeu valides.
data.import.confirm = L'importation des données externes va effacer[scarlet] toutes[] vos actuelles données de jeu.\n[accent]Ceci ne pourra pas être annulé![]\n\nUne fois les données importées, le jeu quittera immédiatement. data.import.confirm = L'importation des données externes va effacer[scarlet] toutes[] vos actuelles données de jeu.\n[accent]Ceci ne pourra pas être annulé![]\n\nUne fois les données importées, le jeu quittera immédiatement.
@@ -531,6 +542,8 @@ error.crashtitle = Une erreur s'est produite
blocks.input = Entrée blocks.input = Entrée
blocks.output = Sortie blocks.output = Sortie
blocks.booster = Booster blocks.booster = Booster
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [lightgray]??? block.unknown = [lightgray]???
blocks.powercapacity = Capacité d'énergie blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir blocks.powershot = Énergie/Tir
@@ -665,8 +678,10 @@ setting.mutesound.name = Couper les Effets Spéciaux Sonores
setting.crashreport.name = Envoyer un Rapport de Crash Anonyme setting.crashreport.name = Envoyer un Rapport de Crash Anonyme
setting.savecreate.name = Sauvegardes Auto setting.savecreate.name = Sauvegardes Auto
setting.publichost.name = Visibilité de la Partie Publique setting.publichost.name = Visibilité de la Partie Publique
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Opacité du Chat setting.chatopacity.name = Opacité du Chat
setting.lasersopacity.name = Opacité des Connections Laser setting.lasersopacity.name = Opacité des Connections Laser
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Montrer le Chat setting.playerchat.name = Montrer le Chat
public.confirm = Voulez-vous rendre votre partie publique?\n[accent]N'importe qui pourra rejoindre vos parties.\n[lightgray]Ce paramètre peut être changé plus tard dans Paramètres->Jeu->Visibilité de la Partie Publique public.confirm = Voulez-vous rendre votre partie publique?\n[accent]N'importe qui pourra rejoindre vos parties.\n[lightgray]Ce paramètre peut être changé plus tard dans Paramètres->Jeu->Visibilité de la Partie Publique
public.beta = Notez que les versions bêta du jeu ne peuvent pas créer des lobby publics. public.beta = Notez que les versions bêta du jeu ne peuvent pas créer des lobby publics.
@@ -764,6 +779,7 @@ rules.respawntime = Durée de réapparition:[lightgray] (sec)
rules.wavespacing = Espacement des vagues:[lightgray] (sec) rules.wavespacing = Espacement des vagues:[lightgray] (sec)
rules.buildcostmultiplier = Multiplicateur du prix de construction rules.buildcostmultiplier = Multiplicateur du prix de construction
rules.buildspeedmultiplier = Multiplicateur du temps de construction rules.buildspeedmultiplier = Multiplicateur du temps de construction
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Les vagues attendent la mort des ennemis rules.waitForWaveToEnd = Les vagues attendent la mort des ennemis
rules.dropzoneradius = Rayon d'apparition des ennemis:[lightgray] (tuiles) rules.dropzoneradius = Rayon d'apparition des ennemis:[lightgray] (tuiles)
rules.respawns = Réapparitions max par vagues rules.respawns = Réapparitions max par vagues
@@ -777,6 +793,7 @@ rules.title.unit = Unités
rules.title.experimental = Expérimental rules.title.experimental = Expérimental
rules.lighting = Éclairage rules.lighting = Éclairage
rules.ambientlight = Éclairage Ambiant rules.ambientlight = Éclairage Ambiant
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Objets content.item.name = Objets
content.liquid.name = Liquides content.liquid.name = Liquides

View File

@@ -40,6 +40,7 @@ schematic = Schematic
schematic.add = Save Schematic... schematic.add = Save Schematic...
schematics = Schematics schematics = Schematics
schematic.replace = A schematic by that name already exists. Replace it? schematic.replace = A schematic by that name already exists. Replace it?
schematic.exists = A schematic by that name already exists.
schematic.import = Import Schematic... schematic.import = Import Schematic...
schematic.exportfile = Export File schematic.exportfile = Export File
schematic.importfile = Import File schematic.importfile = Import File
@@ -59,6 +60,7 @@ stat.built = Bâtiments construits:[accent] {0}
stat.destroyed = Bâtiments détruits:[accent] {0} stat.destroyed = Bâtiments détruits:[accent] {0}
stat.deconstructed = Bâtiments déconstruits:[accent] {0} stat.deconstructed = Bâtiments déconstruits:[accent] {0}
stat.delivered = Ressources transférées: stat.delivered = Ressources transférées:
stat.playtime = Time Played:[accent] {0}
stat.rank = Rang Final: [accent]{0} stat.rank = Rang Final: [accent]{0}
launcheditems = [accent]Ressources transférées launcheditems = [accent]Ressources transférées
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]No mods found!
mods.guide = Modding Guide mods.guide = Modding Guide
mods.report = Report Bug mods.report = Report Bug
mods.openfolder = Open Mod Folder mods.openfolder = Open Mod Folder
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Enabled mod.enabled = [lightgray]Enabled
mod.disabled = [scarlet]Disabled mod.disabled = [scarlet]Disabled
mod.disable = Disable mod.disable = Disable
@@ -139,6 +142,8 @@ research = Recherche
researched = [LIGHT_GRAY]{0} recherchée. researched = [LIGHT_GRAY]{0} recherchée.
players = {0} joueurs players = {0} joueurs
players.single = {0} joueur players.single = {0} joueur
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Fermeture du serveur ... server.closing = [accent]Fermeture du serveur ...
server.kicked.kick = Vous avez été expulsé du serveur ! server.kicked.kick = Vous avez été expulsé du serveur !
server.kicked.whitelist = You are not whitelisted here. server.kicked.whitelist = You are not whitelisted here.
@@ -170,6 +175,11 @@ hosts.discovering.any = Discovering games
server.refreshing = Actualisation du serveur server.refreshing = Actualisation du serveur
hosts.none = [lightgray]Aucun jeu en LAN trouvé ! hosts.none = [lightgray]Aucun jeu en LAN trouvé !
host.invalid = [scarlet]Impossible de se\nconnecter à l'hôte. host.invalid = [scarlet]Impossible de se\nconnecter à l'hôte.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Suivre le joueur trace = Suivre le joueur
trace.playername = Nom du joueur: [accent]{0} trace.playername = Nom du joueur: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Copier le lien
back = Retour back = Retour
data.export = Export Data data.export = Export Data
data.import = Import Data data.import = Import Data
data.openfolder = Open Data Folder
data.exported = Data exported. data.exported = Data exported.
data.invalid = This isn't valid game data. data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
@@ -531,6 +542,8 @@ error.crashtitle = Une erreur s'est produite
blocks.input = Ressource(s) requise(s) blocks.input = Ressource(s) requise(s)
blocks.output = Ressource(s) produite(s) blocks.output = Ressource(s) produite(s)
blocks.booster = Booster blocks.booster = Booster
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [LIGHT_GRAY]Inconnu block.unknown = [LIGHT_GRAY]Inconnu
blocks.powercapacity = Capacité d'énergie blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir blocks.powershot = Énergie/Tir
@@ -665,8 +678,10 @@ setting.mutesound.name = Couper les SFX
setting.crashreport.name = Envoyer des rapports d'incident anonymement. setting.crashreport.name = Envoyer des rapports d'incident anonymement.
setting.savecreate.name = Auto-Create Saves setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility setting.publichost.name = Public Game Visibility
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Opacité du tchat setting.chatopacity.name = Opacité du tchat
setting.lasersopacity.name = Power Laser Opacity setting.lasersopacity.name = Power Laser Opacity
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Afficher le tchat en jeu setting.playerchat.name = Afficher le tchat en jeu
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta = Note that beta versions of the game cannot make public lobbies. public.beta = Note that beta versions of the game cannot make public lobbies.
@@ -764,6 +779,7 @@ rules.respawntime = Temps de réapparition:[LIGHT_GRAY] (sec)
rules.wavespacing = Espacement des vagues:[LIGHT_GRAY] (sec) rules.wavespacing = Espacement des vagues:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Multiplicateur de coût de construction rules.buildcostmultiplier = Multiplicateur de coût de construction
rules.buildspeedmultiplier = Multiplicateur de vitesse de construction rules.buildspeedmultiplier = Multiplicateur de vitesse de construction
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Les vagues attendent les ennemis rules.waitForWaveToEnd = Les vagues attendent les ennemis
rules.dropzoneradius = Rayon de la zone de largage:[LIGHT_GRAY] (tuiles) rules.dropzoneradius = Rayon de la zone de largage:[LIGHT_GRAY] (tuiles)
rules.respawns = Max d'apparition par vague rules.respawns = Max d'apparition par vague
@@ -777,6 +793,7 @@ rules.title.unit = Unités
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Objets content.item.name = Objets
content.liquid.name = Liquides content.liquid.name = Liquides
@@ -942,6 +959,7 @@ block.message.name = Message
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Barrière de Débordement block.overflow-gate.name = Barrière de Débordement
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Fonderie de silicium block.silicon-smelter.name = Fonderie de silicium
block.phase-weaver.name = Tisseur à phase block.phase-weaver.name = Tisseur à phase
block.pulverizer.name = Pulvérisateur block.pulverizer.name = Pulvérisateur
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles. block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles.
block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![] block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![]
block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué. block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = Bloc de transport d'articles ultime.\nRecueille plusieurs objets et les envoie ensuite à un autre pilote de masse sur une longue distance. block.mass-driver.description = Bloc de transport d'articles ultime.\nRecueille plusieurs objets et les envoie ensuite à un autre pilote de masse sur une longue distance.
block.mechanical-pump.description = Une pompe bon marché avec un débit lent, mais aucune consommation d'énergie. block.mechanical-pump.description = Une pompe bon marché avec un débit lent, mais aucune consommation d'énergie.
block.rotary-pump.description = Une pompe avancée qui double la vitesse en utilisant lénergie. block.rotary-pump.description = Une pompe avancée qui double la vitesse en utilisant lénergie.

View File

@@ -40,6 +40,7 @@ schematic = Schematic
schematic.add = Save Schematic... schematic.add = Save Schematic...
schematics = Schematics schematics = Schematics
schematic.replace = A schematic by that name already exists. Replace it? schematic.replace = A schematic by that name already exists. Replace it?
schematic.exists = A schematic by that name already exists.
schematic.import = Import Schematic... schematic.import = Import Schematic...
schematic.exportfile = Export File schematic.exportfile = Export File
schematic.importfile = Import File schematic.importfile = Import File
@@ -59,6 +60,7 @@ stat.built = Jumlah Blok yang Dibangun:[accent] {0}
stat.destroyed = Jumlah Blok Dihancurkan Musuh:[accent] {0} stat.destroyed = Jumlah Blok Dihancurkan Musuh:[accent] {0}
stat.deconstructed = Jumlah Blok Dihancurkan Pemain:[accent] {0} stat.deconstructed = Jumlah Blok Dihancurkan Pemain:[accent] {0}
stat.delivered = Sumber Daya yang Diluncurkan: stat.delivered = Sumber Daya yang Diluncurkan:
stat.playtime = Time Played:[accent] {0}
stat.rank = Nilai Akhir: [accent]{0} stat.rank = Nilai Akhir: [accent]{0}
launcheditems = [accent]Sumber Daya launcheditems = [accent]Sumber Daya
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]No mods found!
mods.guide = Modding Guide mods.guide = Modding Guide
mods.report = Report Bug mods.report = Report Bug
mods.openfolder = Open Mod Folder mods.openfolder = Open Mod Folder
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Enabled mod.enabled = [lightgray]Enabled
mod.disabled = [scarlet]Disabled mod.disabled = [scarlet]Disabled
mod.disable = Disable mod.disable = Disable
@@ -139,6 +142,8 @@ research = Penelitian
researched = [LIGHT_GRAY]{0} telah diteliti. researched = [LIGHT_GRAY]{0} telah diteliti.
players = {0} pemain aktif players = {0} pemain aktif
players.single = {0} pemain aktif players.single = {0} pemain aktif
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Menutup server... server.closing = [accent]Menutup server...
server.kicked.kick = Anda telah dikeluarkan dari server! server.kicked.kick = Anda telah dikeluarkan dari server!
server.kicked.whitelist = Anda tidak ada di dalam whitelist. server.kicked.whitelist = Anda tidak ada di dalam whitelist.
@@ -170,6 +175,11 @@ hosts.discovering.any = Mencari permainan
server.refreshing = Memuat ulang server server.refreshing = Memuat ulang server
hosts.none = [lightgray]Tidak ditemukan game lokal! hosts.none = [lightgray]Tidak ditemukan game lokal!
host.invalid = [scarlet]Tidak bisa menyambung dengan host. host.invalid = [scarlet]Tidak bisa menyambung dengan host.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Melacak Pemain trace = Melacak Pemain
trace.playername = Nama pemain: [accent]{0} trace.playername = Nama pemain: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Salin Tautan
back = Kembali back = Kembali
data.export = Ekspor Data data.export = Ekspor Data
data.import = Impor Data data.import = Impor Data
data.openfolder = Open Data Folder
data.exported = Data exported. data.exported = Data exported.
data.invalid = Data game ini tidak valid. data.invalid = Data game ini tidak valid.
data.import.confirm = Mengimpor data eksternal akan menghapus [scarlet] semua[] data yang tersimpan.\n[accent]Tidak dapat diundur lagi![]\n\nSetelah data diimpor, game akan segera ditutup. data.import.confirm = Mengimpor data eksternal akan menghapus [scarlet] semua[] data yang tersimpan.\n[accent]Tidak dapat diundur lagi![]\n\nSetelah data diimpor, game akan segera ditutup.
@@ -531,6 +542,8 @@ error.crashtitle = Sebuah error telah terjadi
blocks.input = Masukan blocks.input = Masukan
blocks.output = Pengeluaran blocks.output = Pengeluaran
blocks.booster = Booster blocks.booster = Booster
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapasitas Tenaga blocks.powercapacity = Kapasitas Tenaga
blocks.powershot = Tenaga/Tembakan blocks.powershot = Tenaga/Tembakan
@@ -665,8 +678,10 @@ setting.mutesound.name = Diamkan Suara
setting.crashreport.name = Laporkan Masalah setting.crashreport.name = Laporkan Masalah
setting.savecreate.name = Auto-Create Saves setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility setting.publichost.name = Public Game Visibility
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Jelas-Beningnya Chat setting.chatopacity.name = Jelas-Beningnya Chat
setting.lasersopacity.name = Power Laser Opacity setting.lasersopacity.name = Power Laser Opacity
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Tunjukkan Chat dalam Permainan setting.playerchat.name = Tunjukkan Chat dalam Permainan
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta = Note that beta versions of the game cannot make public lobbies. public.beta = Note that beta versions of the game cannot make public lobbies.
@@ -764,6 +779,7 @@ rules.respawntime = Waktu Respawn:[LIGHT_GRAY] (detik)
rules.wavespacing = Jarak Gelombang:[LIGHT_GRAY] (detik) rules.wavespacing = Jarak Gelombang:[LIGHT_GRAY] (detik)
rules.buildcostmultiplier = Multiplikasi Harga Bangunan rules.buildcostmultiplier = Multiplikasi Harga Bangunan
rules.buildspeedmultiplier = Multiplikasi Waktu Pembuatan Bangunan rules.buildspeedmultiplier = Multiplikasi Waktu Pembuatan Bangunan
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Gelombang menunggu musuh rules.waitForWaveToEnd = Gelombang menunggu musuh
rules.dropzoneradius = Radius Titik Muncul:[LIGHT_GRAY] (Blok) rules.dropzoneradius = Radius Titik Muncul:[LIGHT_GRAY] (Blok)
rules.respawns = Maks respawn per gelombang rules.respawns = Maks respawn per gelombang
@@ -777,6 +793,7 @@ rules.title.unit = Unit
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Item content.item.name = Item
content.liquid.name = Zat Cair content.liquid.name = Zat Cair
@@ -942,6 +959,7 @@ block.message.name = Pesan
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Gerbang Luap block.overflow-gate.name = Gerbang Luap
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Pelebur Silikon block.silicon-smelter.name = Pelebur Silikon
block.phase-weaver.name = Pengrajut Phase block.phase-weaver.name = Pengrajut Phase
block.pulverizer.name = Penyemprot block.pulverizer.name = Penyemprot
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Menerima bahan dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah bahan. Berguna untuk memisahkan bahan dari satu sumber ke target yang banyak. block.router.description = Menerima bahan dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah bahan. Berguna untuk memisahkan bahan dari satu sumber ke target yang banyak.
block.distributor.description = Pemisah canggih yang memisah item ke 7 arah berbeda bersamaan. block.distributor.description = Pemisah canggih yang memisah item ke 7 arah berbeda bersamaan.
block.overflow-gate.description = Kombinasi antara pemisah dan penyortir yang hanya mengeluarkan item ke kiri dan/atau ke kanan jika bagian depan tertutup. block.overflow-gate.description = Kombinasi antara pemisah dan penyortir yang hanya mengeluarkan item ke kiri dan/atau ke kanan jika bagian depan tertutup.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = Blok item transportasi tercanggih. Membawa beberapa item dan menembaknya ke driver massal lainnya dari arah yang jauh. block.mass-driver.description = Blok item transportasi tercanggih. Membawa beberapa item dan menembaknya ke driver massal lainnya dari arah yang jauh.
block.mechanical-pump.description = Pompa murah dengan pengeluaran yang pelan, tetapi tidak mengkonsumsi tenaga. block.mechanical-pump.description = Pompa murah dengan pengeluaran yang pelan, tetapi tidak mengkonsumsi tenaga.
block.rotary-pump.description = Pompa canggih yang kecepatannya dua kali lipat jika menggunakan tenaga. block.rotary-pump.description = Pompa canggih yang kecepatannya dua kali lipat jika menggunakan tenaga.

View File

@@ -142,6 +142,8 @@ research = Ricerca
researched = [lightgray]{0} cercati. researched = [lightgray]{0} cercati.
players = {0} giocatori online players = {0} giocatori online
players.single = {0} giocatore online players.single = {0} giocatore online
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Chiusura server... server.closing = [accent]Chiusura server...
server.kicked.kick = Sei stato espulso dal server! server.kicked.kick = Sei stato espulso dal server!
server.kicked.whitelist = Non sei presente nella whitelist. server.kicked.whitelist = Non sei presente nella whitelist.
@@ -767,7 +769,6 @@ rules.attack = Modalità Attacco
rules.enemyCheat = Risorse AI Infinite rules.enemyCheat = Risorse AI Infinite
rules.unitdrops = Generazione Unità rules.unitdrops = Generazione Unità
rules.unitbuildspeedmultiplier = Moltiplicatore Velocità Costruzione Unità rules.unitbuildspeedmultiplier = Moltiplicatore Velocità Costruzione Unità
rules.deconstructrefundmultiplier = Resa Rimborso di Smantellamento
rules.unithealthmultiplier = Moltiplicatore Vita Unità rules.unithealthmultiplier = Moltiplicatore Vita Unità
rules.blockhealthmultiplier = Moltiplicatore Danno Blocco rules.blockhealthmultiplier = Moltiplicatore Danno Blocco
rules.playerhealthmultiplier = Moltiplicatore Vita Giocatore rules.playerhealthmultiplier = Moltiplicatore Vita Giocatore
@@ -778,6 +779,7 @@ rules.respawntime = Tempo di Rigeneratione:[lightgray] (secondi)
rules.wavespacing = Tempo fra Ondate:[lightgray] (secondi) rules.wavespacing = Tempo fra Ondate:[lightgray] (secondi)
rules.buildcostmultiplier = Moltiplicatore Costo Costruzione rules.buildcostmultiplier = Moltiplicatore Costo Costruzione
rules.buildspeedmultiplier = Moltiplicatore Velocità Costruzione rules.buildspeedmultiplier = Moltiplicatore Velocità Costruzione
rules.deconstructrefundmultiplier = Resa Rimborso di Smantellamento
rules.waitForWaveToEnd = Le ondate aspettano fino a quando l'ondata precedente finisce rules.waitForWaveToEnd = Le ondate aspettano fino a quando l'ondata precedente finisce
rules.dropzoneradius = Raggio di Generazione:[lightgray] (blocchi) rules.dropzoneradius = Raggio di Generazione:[lightgray] (blocchi)
rules.respawns = Rigenerazioni per ondata max rules.respawns = Rigenerazioni per ondata max
@@ -947,6 +949,7 @@ block.lancer.name = Lanciere
block.conveyor.name = Nastro Trasportatore block.conveyor.name = Nastro Trasportatore
block.titanium-conveyor.name = Nastro Avanzato block.titanium-conveyor.name = Nastro Avanzato
block.armored-conveyor.name = Nastro Corazzato block.armored-conveyor.name = Nastro Corazzato
block.armored-conveyor.description = Trasporta gli oggetti alla stessa velocità del nastro avanzato, ma è più resistente. Accetta input dai lati solo da altri nastri.
block.junction.name = Incrocio block.junction.name = Incrocio
block.router.name = Distributore block.router.name = Distributore
block.distributor.name = Distributore Grande block.distributor.name = Distributore Grande
@@ -1179,7 +1182,6 @@ block.force-projector.description = Crea un campo di forza esagonale attorno a s
block.shock-mine.description = Danneggia i nemici che la calpestano. Quasi invisibile al nemico. block.shock-mine.description = Danneggia i nemici che la calpestano. Quasi invisibile al nemico.
block.conveyor.description = Nastro di base. Sposta gli oggetti in avanti e li deposita automaticamente in altri blocchi. È rotabile. block.conveyor.description = Nastro di base. Sposta gli oggetti in avanti e li deposita automaticamente in altri blocchi. È rotabile.
block.titanium-conveyor.description = Nastro avanzato. Sposta gli oggetti più velocemente dei nastri standard. block.titanium-conveyor.description = Nastro avanzato. Sposta gli oggetti più velocemente dei nastri standard.
block.armored-conveyor.description = Trasporta gli oggetti alla stessa velocità del nastro avanzato, ma è più resistente. Accetta input dai lati solo da altri nastri.
block.junction.description = Permette di incrociare nastri che trasportano materiali diversi in posizioni diverse. block.junction.description = Permette di incrociare nastri che trasportano materiali diversi in posizioni diverse.
block.bridge-conveyor.description = Consente il trasporto di oggetti fino a 3 blocchi ad un altro nastro sopraelevato.\nPuò passare sopra ad altri blocchi od edifici. block.bridge-conveyor.description = Consente il trasporto di oggetti fino a 3 blocchi ad un altro nastro sopraelevato.\nPuò passare sopra ad altri blocchi od edifici.
block.phase-conveyor.description = Nastro avanzato. Consuma energia per teletrasportare gli oggetti su un altro nastro di fase collegato. block.phase-conveyor.description = Nastro avanzato. Consuma energia per teletrasportare gli oggetti su un altro nastro di fase collegato.

View File

@@ -39,6 +39,8 @@ be.check = 更新を確認します。
schematic = 設計図 schematic = 設計図
schematic.add = 設計図を保存 schematic.add = 設計図を保存
schematics = 設計図一覧 schematics = 設計図一覧
schematic.replace = A schematic by that name already exists. Replace it?
schematic.exists = A schematic by that name already exists.
schematic.import = 設計図をインポート schematic.import = 設計図をインポート
schematic.exportfile = ファイルに出力する schematic.exportfile = ファイルに出力する
schematic.importfile = ファイルから読み込む schematic.importfile = ファイルから読み込む
@@ -140,6 +142,8 @@ research = 研究
researched = [lightgray]{0} の研究が完了しました researched = [lightgray]{0} の研究が完了しました
players = {0} 人がオンライン players = {0} 人がオンライン
players.single = {0} 人がオンライン players.single = {0} 人がオンライン
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]サーバーを閉じています... server.closing = [accent]サーバーを閉じています...
server.kicked.kick = あなたはサーバからキックされました! server.kicked.kick = あなたはサーバからキックされました!
server.kicked.whitelist = あなたはホワイトリストに追加されていません。 server.kicked.whitelist = あなたはホワイトリストに追加されていません。
@@ -775,6 +779,7 @@ rules.respawntime = 復活までの待機時間:[lightgray] (秒)
rules.wavespacing = ウェーブ間の待機時間:[lightgray] (秒) rules.wavespacing = ウェーブ間の待機時間:[lightgray] (秒)
rules.buildcostmultiplier = 建設コストの倍率 rules.buildcostmultiplier = 建設コストの倍率
rules.buildspeedmultiplier = 建設速度の倍率 rules.buildspeedmultiplier = 建設速度の倍率
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = 敵が倒されるまでウェーブの進行を中断 rules.waitForWaveToEnd = 敵が倒されるまでウェーブの進行を中断
rules.dropzoneradius = 出現範囲の半径:[lightgray] (タイル) rules.dropzoneradius = 出現範囲の半径:[lightgray] (タイル)
rules.respawns = ウェーブごとの最大復活回数 rules.respawns = ウェーブごとの最大復活回数

View File

@@ -39,6 +39,8 @@ be.check = 업데이트 확인
schematic = 설계도 schematic = 설계도
schematic.add = 설계도 저장하기 schematic.add = 설계도 저장하기
schematics = 설계도 모음 schematics = 설계도 모음
schematic.replace = A schematic by that name already exists. Replace it?
schematic.exists = A schematic by that name already exists.
schematic.import = 설계도 불러오기 schematic.import = 설계도 불러오기
schematic.exportfile = 파일 내보내기 schematic.exportfile = 파일 내보내기
schematic.importfile = 파일 불러오기 schematic.importfile = 파일 불러오기
@@ -98,16 +100,16 @@ done = 완료
feature.unsupported = 당신의 기기는 이 기능을 지원하지 않습니다. feature.unsupported = 당신의 기기는 이 기능을 지원하지 않습니다.
mods.alphainfo = 현재의 모드는 첫 번째 시도이며, 그리고[scarlet] 버그가 매우 많음을 명심하십시오[].\n만약 버그를 발견할경우 Mindustry 깃허브 또는 디스코드로 제보해주세요. mods.alphainfo = 현재의 모드는 첫 번째 시도이며, 그리고[scarlet] 버그가 매우 많음을 명심하십시오[].\n만약 버그를 발견할경우 Mindustry 깃허브 또는 디스코드로 제보해주세요.
mods.alpha=[accent](시험적 기능) mods.alpha = [accent](시험적 기능)
mods = 모드 mods = 모드
mods.none = [LIGHT_GRAY]추가한 모드가 없습니다! mods.none = [LIGHT_GRAY]추가한 모드가 없습니다!
mods.guide = 모드 가이드 mods.guide = 모드 가이드
mods.report = 문제 신고 mods.report = 문제 신고
mods.openfolder = 모드 폴더 열기 mods.openfolder = 모드 폴더 열기
mod.display = [gray]모드 :[orange] {0} mod.display = [gray]모드 :[orange] {0}
mod.enabled=[blue]활성화 mod.enabled = [blue]활성화
mod.disabled=[scarlet]적용 안됨 mod.disabled = [scarlet]적용 안됨
mod.disable=[lightgray]비활성화 mod.disable = [lightgray]비활성화
mod.delete.error = 모드를 삭제할 수 없습니다. 아마도 해당 모드가 사용중인 것 같습니다. mod.delete.error = 모드를 삭제할 수 없습니다. 아마도 해당 모드가 사용중인 것 같습니다.
mod.requiresversion = [scarlet]게임의 버전이 낮아 모드를 활성화할 수 없습니다!\n[scarlet]요구되는 게임 버전 : [accent]{0} mod.requiresversion = [scarlet]게임의 버전이 낮아 모드를 활성화할 수 없습니다!\n[scarlet]요구되는 게임 버전 : [accent]{0}
mod.missingdependencies = [scarlet]필요한 모드 : {0} mod.missingdependencies = [scarlet]필요한 모드 : {0}
@@ -140,6 +142,8 @@ research = 연구
researched = [LIGHT_GRAY]{0}연구 완료. researched = [LIGHT_GRAY]{0}연구 완료.
players = 현재 {0}명 접속 중 players = 현재 {0}명 접속 중
players.single = 현재 {0}명만 있음. players.single = 현재 {0}명만 있음.
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]서버 닫는 중... server.closing = [accent]서버 닫는 중...
server.kicked.kick = 서버에서 추방되었습니다! server.kicked.kick = 서버에서 추방되었습니다!
server.kicked.whitelist = 당신은 이 서버의 화이트리스트에 등록되어있지 않습니다. server.kicked.whitelist = 당신은 이 서버의 화이트리스트에 등록되어있지 않습니다.
@@ -317,7 +321,7 @@ editor.generation = 맵 생성 설정 :
editor.ingame = 인게임 편집 editor.ingame = 인게임 편집
editor.publish.workshop = 창작마당 업로드 editor.publish.workshop = 창작마당 업로드
editor.newmap = 신규 맵 editor.newmap = 신규 맵
workshop=Workshop workshop = Workshop
waves.title = 단계 waves.title = 단계
waves.remove = 삭제 waves.remove = 삭제
waves.never = 여기까지 유닛생성 waves.never = 여기까지 유닛생성
@@ -384,15 +388,15 @@ toolmode.replace = 재배치
toolmode.replace.description = 블록을 배치합니다. toolmode.replace.description = 블록을 배치합니다.
toolmode.replaceall = 모두 재배치 toolmode.replaceall = 모두 재배치
toolmode.replaceall.description = 맵에 있는 모든 블록을 재배치합니다. toolmode.replaceall.description = 맵에 있는 모든 블록을 재배치합니다.
toolmode.orthogonal=직각 toolmode.orthogonal = 직각
toolmode.orthogonal.description=직각으로 블록을 배치합니다. toolmode.orthogonal.description = 직각으로 블록을 배치합니다.
toolmode.square = 정사각형 toolmode.square = 정사각형
toolmode.square.description = 정사각형 형태의 브러시. toolmode.square.description = 정사각형 형태의 브러시.
toolmode.eraseores = 자원 초기화 toolmode.eraseores = 자원 초기화
toolmode.eraseores.description = 자원만 초기화합니다. toolmode.eraseores.description = 자원만 초기화합니다.
toolmode.fillteams = 팀 채우기 toolmode.fillteams = 팀 채우기
toolmode.fillteams.description = 블록 대신 팀 건물로 채웁니다. toolmode.fillteams.description = 블록 대신 팀 건물로 채웁니다.
toolmode.drawteams=팀 색상으로 그리기 toolmode.drawteams = 팀 색상으로 그리기
toolmode.drawteams.description = 블록 대신 팀 건물을 배치합니다. toolmode.drawteams.description = 블록 대신 팀 건물을 배치합니다.
filters.empty = [LIGHT_GRAY]필터가 없습니다!! 아래 버튼을 눌러 추가하세요. filters.empty = [LIGHT_GRAY]필터가 없습니다!! 아래 버튼을 눌러 추가하세요.
@@ -589,7 +593,7 @@ bar.power = 전력
bar.progress = 생산 진행도 bar.progress = 생산 진행도
bar.spawned = 최대 {1}기 중 {0}기 생산됨 bar.spawned = 최대 {1}기 중 {0}기 생산됨
bar.input = 입력 bar.input = 입력
bar.output = bar.output = Output
bullet.damage = [lightgray]피해량 : [stat]{0}[] bullet.damage = [lightgray]피해량 : [stat]{0}[]
bullet.splashdamage = [lightgray]범위 피해량 : [stat]{0}[] / [lightgray]피해 범위 : [stat]{1}[lightgray] 타일 bullet.splashdamage = [lightgray]범위 피해량 : [stat]{0}[] / [lightgray]피해 범위 : [stat]{1}[lightgray] 타일
@@ -775,6 +779,7 @@ rules.respawntime = 플레이어 부활 대기 시간 : [LIGHT_GRAY] (초)
rules.wavespacing = 단계 간격 : [LIGHT_GRAY] (초) rules.wavespacing = 단계 간격 : [LIGHT_GRAY] (초)
rules.buildcostmultiplier = 건설 소모 배수 rules.buildcostmultiplier = 건설 소모 배수
rules.buildspeedmultiplier = 건설 속도 배수 rules.buildspeedmultiplier = 건설 속도 배수
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = 단계가 끝날때까지 기다리는 중 rules.waitForWaveToEnd = 단계가 끝날때까지 기다리는 중
rules.dropzoneradius = 소환 충격파 범위 : [LIGHT_GRAY] (타일) rules.dropzoneradius = 소환 충격파 범위 : [LIGHT_GRAY] (타일)
rules.respawns = 단계당 최대 플레이어 부활 횟수 rules.respawns = 단계당 최대 플레이어 부활 횟수

View File

@@ -39,6 +39,8 @@ be.check = Ieškoti naujinimų
schematic = Schema schematic = Schema
schematic.add = Išsaugoti Schemą... schematic.add = Išsaugoti Schemą...
schematics = Schemos schematics = Schemos
schematic.replace = A schematic by that name already exists. Replace it?
schematic.exists = A schematic by that name already exists.
schematic.import = Importuoti Schemą... schematic.import = Importuoti Schemą...
schematic.exportfile = Eksportuoti Failą schematic.exportfile = Eksportuoti Failą
schematic.importfile = Importuoti Failą schematic.importfile = Importuoti Failą
@@ -96,6 +98,7 @@ uploadingpreviewfile = Talpinamas Peržiūros failas
committingchanges = Daromi Pakeitimai committingchanges = Daromi Pakeitimai
done = Baigta done = Baigta
feature.unsupported = Jūsų įrenginys nepalaiko šios funkcijos. feature.unsupported = Jūsų įrenginys nepalaiko šios funkcijos.
mods.alphainfo = Prisiminkite, jog modifikacijos vis dar yra alpha, ir[scarlet] gali būti [].\nPraneškite apie rastas klaidas Mindustry GitHub puslapyje or Discord serveryje. mods.alphainfo = Prisiminkite, jog modifikacijos vis dar yra alpha, ir[scarlet] gali būti [].\nPraneškite apie rastas klaidas Mindustry GitHub puslapyje or Discord serveryje.
mods.alpha = [accent](Alpha) mods.alpha = [accent](Alpha)
mods = Modifikacijos mods = Modifikacijos
@@ -122,11 +125,11 @@ mod.import.github = Importuoti GitHub Modifikaciją
mod.item.remove = Šis elementas yra[accent] '{0}'[] modifikacijos dalis. Norint panaikinti ją, ištrinkite modifikaciją. mod.item.remove = Šis elementas yra[accent] '{0}'[] modifikacijos dalis. Norint panaikinti ją, ištrinkite modifikaciją.
mod.remove.confirm = Ši modifikacija bus ištrinta. mod.remove.confirm = Ši modifikacija bus ištrinta.
mod.author = [LIGHT_GRAY]Autorius:[] {0} mod.author = [LIGHT_GRAY]Autorius:[] {0}
mod.missing = Šis išsaugojimas turi modifikacijas, kurias atnaujinote arba nebėra įrašytos. Gali atsirasti išsaugojimo gedimas. Ar tikrai norite užkrauti?\nModifikacijos:\n{0} mod.missing = Šis išsaugojimas turi modifikacijas, kurias atnaujinote arba nebėra įrašytos. Gali atsirasti išsaugojimo gedimas. Ar tikrai norite užkrauti?\nModifikacijos:\n{0}
mod.preview.missing = Prieš publikuojant šią modifikaciją workshop'e, jūs privalote pridėti parodamajį vaizdą.\nĮdėktie vaizdą pavadinimu[accent] preview.png[] į modifikacijos aplanką ir bandykite iš naujo. mod.preview.missing = Prieš publikuojant šią modifikaciją workshop'e, jūs privalote pridėti parodamajį vaizdą.\nĮdėktie vaizdą pavadinimu[accent] preview.png[] į modifikacijos aplanką ir bandykite iš naujo.
mod.folder.missing = Tik modifikacijos aplanko formoje gali būti publikuojamos workshop'e.\nNorint konvertuoti bet kurią modifikaciją į aplanką, paprasčiausiai išpakuokite jos failą į aplanką ir ištrinkite senąją zip versiją, po to, perkraukite žaidimą arba modifikacijas. mod.folder.missing = Tik modifikacijos aplanko formoje gali būti publikuojamos workshop'e.\nNorint konvertuoti bet kurią modifikaciją į aplanką, paprasčiausiai išpakuokite jos failą į aplanką ir ištrinkite senąją zip versiją, po to, perkraukite žaidimą arba modifikacijas.
mod.scripts.unsupported = Jūsų įrenginys neplaiko modifikacijos kodų. Kai kurios modifikacijos neveiks tinkamai. mod.scripts.unsupported = Jūsų įrenginys neplaiko modifikacijos kodų. Kai kurios modifikacijos neveiks tinkamai.
about.button = Apie about.button = Apie
name = Vardas: name = Vardas:
noname = Pirma pasirinkite[accent] žaidėjo vardą[]. noname = Pirma pasirinkite[accent] žaidėjo vardą[].
@@ -139,6 +142,8 @@ research = Išrasti
researched = [lightgray]{0} išrasta. researched = [lightgray]{0} išrasta.
players = {0} žaidėjai players = {0} žaidėjai
players.single = {0} žaidėjas players.single = {0} žaidėjas
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Uždaromas serveris... server.closing = [accent]Uždaromas serveris...
server.kicked.kick = Jūs buvote išmestas iš serverio! server.kicked.kick = Jūs buvote išmestas iš serverio!
server.kicked.whitelist = Jūs nesate baltajame sąraše. server.kicked.whitelist = Jūs nesate baltajame sąraše.
@@ -260,7 +265,6 @@ data.openfolder = Atidaryti Duomenų Aplanką
data.exported = Duomenys Eksportuoti. data.exported = Duomenys Eksportuoti.
data.invalid = Tai nėra veikiantys žaidimo duomenys. data.invalid = Tai nėra veikiantys žaidimo duomenys.
data.import.confirm = Importuojant išorinius duomenis bus ištrinti[scarlet] visi esami duomenys[] data.import.confirm = Importuojant išorinius duomenis bus ištrinti[scarlet] visi esami duomenys[]
ų esami žaidimo duomenys.\n[accent]Tai negali būti atkurta![]\n\nŽaidimas bus išjungtas iš karto po duomenų importavimo.
classic.export = Eksportuoti Klasikinius Duomenis classic.export = Eksportuoti Klasikinius Duomenis
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app? classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Ar tikrai norite išeiti? quit.confirm = Ar tikrai norite išeiti?
@@ -301,7 +305,7 @@ missing = Šis elementas buvo ištrintas arba pakeistas.\n[lightgray]Workshop'o
publishing = [accent]Publikuojama... publishing = [accent]Publikuojama...
publish.confirm = Ar tikrai norite publikuoti tai?\n\n[lightgray]Pirma įsitikinkite, jog sustinkate su Workshop'o EULA arba jūsų elementai nebus rodomi! publish.confirm = Ar tikrai norite publikuoti tai?\n\n[lightgray]Pirma įsitikinkite, jog sustinkate su Workshop'o EULA arba jūsų elementai nebus rodomi!
publish.error = Įvyko klaida publikuojant elementą: {0} publish.error = Įvyko klaida publikuojant elementą: {0}
steam.error = Nepavyko inicijuoti Steam paslaugų.\Klaida: {0} steam.error = Nepavyko inicijuoti Steam paslaugų.Klaida: {0}
editor.brush = Teptukas editor.brush = Teptukas
editor.openin = Atidaryti Redaktoriuje editor.openin = Atidaryti Redaktoriuje
@@ -775,6 +779,7 @@ rules.respawntime = Prisikėlimo Laikas:[lightgray] (sek.)
rules.wavespacing = Tarpai Tarp Bangų:[lightgray] (sek.) rules.wavespacing = Tarpai Tarp Bangų:[lightgray] (sek.)
rules.buildcostmultiplier = Statymo Kainų Daugiklis rules.buildcostmultiplier = Statymo Kainų Daugiklis
rules.buildspeedmultiplier = Statymo Greičio Daugiklis rules.buildspeedmultiplier = Statymo Greičio Daugiklis
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Laukti, kol pasibaigs banga rules.waitForWaveToEnd = Laukti, kol pasibaigs banga
rules.dropzoneradius = Išmetimo Zonos Spindulys:[lightgray] (blokais) rules.dropzoneradius = Išmetimo Zonos Spindulys:[lightgray] (blokais)
rules.respawns = Maks. Prisikėlimų Kiekis Per Bangą rules.respawns = Maks. Prisikėlimų Kiekis Per Bangą
@@ -1089,8 +1094,8 @@ tutorial.unpause.mobile = Dabar paspauskite mygtuką dar kartą pratęsimui.
tutorial.breaking = Blokai dažnai turi būti panainkinti.\n[accent]Laikyte dešinį pelės klavišą ir tempkite pelę[] norėdami sunaikinti visus pasirinktus objektus.[]\n\n[accent]Sunaikinkite visus metalo laužo blokus esančius branduolio kairėje naudojant pasirinkimą. tutorial.breaking = Blokai dažnai turi būti panainkinti.\n[accent]Laikyte dešinį pelės klavišą ir tempkite pelę[] norėdami sunaikinti visus pasirinktus objektus.[]\n\n[accent]Sunaikinkite visus metalo laužo blokus esančius branduolio kairėje naudojant pasirinkimą.
tutorial.breaking.mobile = Blokai dažnai turi būti panainkinti.\n[accent]Pasirinkite dekonstrukcijos režimą[], tada spauskite ant bloko norint pradėti graitu.\nSunaikite zoną palaikę paspaudę kelioms sekundėms[] ir tempdami bet kuria kryptimi.\nPaspauskite varnelę norėdami priimti sunaikinimą\n\n[accent]Sunaikinkite visus metalo laužo blokus esančius branduolio kairėje naudojant pasirinkimą. tutorial.breaking.mobile = Blokai dažnai turi būti panainkinti.\n[accent]Pasirinkite dekonstrukcijos režimą[], tada spauskite ant bloko norint pradėti graitu.\nSunaikite zoną palaikę paspaudę kelioms sekundėms[] ir tempdami bet kuria kryptimi.\nPaspauskite varnelę norėdami priimti sunaikinimą\n\n[accent]Sunaikinkite visus metalo laužo blokus esančius branduolio kairėje naudojant pasirinkimą.
tutorial.withdraw = Kai kuriose situacijose reikia paimti medžiagas reikia tiesiogiai iš blokų.\nNorint padaryti tai [accent]paspauskite ant bloko[] su medžiagomis jame, po to [accent]paspauskite ant medžiagos[] esančios inventoriuje.\nDaugiau medžiagų galima pasiimti [accent]laikant paspaudus[].\n\n[accent]Pasiimkite šiek tiek Vario iš branduolio.[] tutorial.withdraw = Kai kuriose situacijose reikia paimti medžiagas reikia tiesiogiai iš blokų.\nNorint padaryti tai [accent]paspauskite ant bloko[] su medžiagomis jame, po to [accent]paspauskite ant medžiagos[] esančios inventoriuje.\nDaugiau medžiagų galima pasiimti [accent]laikant paspaudus[].\n\n[accent]Pasiimkite šiek tiek Vario iš branduolio.[]
tutorial.deposit = Įdėkite medžiagas į blokus tempdami nuo savo erdvėlaivio iki bloko.\n\n[accent]Padėkite Varį atgal į branduolį[] tutorial.deposit = Įdėkite medžiagas į blokus tempdami nuo savo erdvėlaivio iki bloko.\n\n[accent]Padėkite Varį atgal į branduolį[]
tutorial.waves = Ateina[lightgray] priešai[].\n\nGinkite savo branduolį dvi bangas.[accent] Paspauskite dešinį pelės klavišą[] norėdami šaudyti.\nPastatykite daugiau bokštų ir grąžtų. Iškaskite daugiau Vario. tutorial.waves = Ateina[lightgray] priešai[].\n\nGinkite savo branduolį dvi bangas.[accent] Paspauskite dešinį pelės klavišą[] norėdami šaudyti.\nPastatykite daugiau bokštų ir grąžtų. Iškaskite daugiau Vario.
tutorial.waves.mobile = Ateina [lightgray] priešai[].\n\nGinkite savo branduolį dvi bangas. Jūsų erdvėlaivis pradės šaudyti automatiškai.\nPastatykite daugiau bokštų ir grąžtų. Iškaskite daugiau Vario. tutorial.waves.mobile = Ateina [lightgray] priešai[].\n\nGinkite savo branduolį dvi bangas. Jūsų erdvėlaivis pradės šaudyti automatiškai.\nPastatykite daugiau bokštų ir grąžtų. Iškaskite daugiau Vario.
tutorial.launch = Kai pasieksite tam tikrą bangą, galėsite[accent] paleisti branduolį[] palikdami už savęs gynybas už savęs[accent] ir gaudami visus resursus, kurie yra branduolyje.[]\nŠie gauti resursai gali būti naudojami išrasti naujas technologijas.\n\n[accent]Paspauskite paleidimo mygtuką. tutorial.launch = Kai pasieksite tam tikrą bangą, galėsite[accent] paleisti branduolį[] palikdami už savęs gynybas už savęs[accent] ir gaudami visus resursus, kurie yra branduolyje.[]\nŠie gauti resursai gali būti naudojami išrasti naujas technologijas.\n\n[accent]Paspauskite paleidimo mygtuką.
@@ -1098,7 +1103,7 @@ item.copper.description = Paprasčiausia struktūrinė medžiaga. Plačiai naudo
item.lead.description = Pagrindinė pradinė medžiaga. Plačiai naudojama elektronikoje ir skysčių transportacijos blokams. item.lead.description = Pagrindinė pradinė medžiaga. Plačiai naudojama elektronikoje ir skysčių transportacijos blokams.
item.metaglass.description = Itin kietas stiklo junginys. Plačiai naudojamas skysčių gabenimui ir laikymui. item.metaglass.description = Itin kietas stiklo junginys. Plačiai naudojamas skysčių gabenimui ir laikymui.
item.graphite.description = Mineralizuota anglis, kuri yra naudojama amunicijai ir elektronikos komponentams. item.graphite.description = Mineralizuota anglis, kuri yra naudojama amunicijai ir elektronikos komponentams.
item.sand.description = Dažnai sutinkama medžiaga, kuri yra plačiai naudojama lydymui. item.sand.description = Dažnai sutinkama medžiaga, kuri yra plačiai naudojama lydymui.
item.coal.description = Suakmenėjusios augalinės medžiagos, susiformavusios dar prieš sėjos įvykį. Plačiai naudojama kurui ir resursų gamybai. item.coal.description = Suakmenėjusios augalinės medžiagos, susiformavusios dar prieš sėjos įvykį. Plačiai naudojama kurui ir resursų gamybai.
item.titanium.description = Retas ir itin lengvas metalas. Plačiai naudojamas skysčių gabenime, grąžtams ir lėktuvams. item.titanium.description = Retas ir itin lengvas metalas. Plačiai naudojamas skysčių gabenime, grąžtams ir lėktuvams.
item.thorium.description = Tankus bei radioaktyvus metalas naudojamas struktūriniam palaikymui ir branduoliniam kurui. item.thorium.description = Tankus bei radioaktyvus metalas naudojamas struktūriniam palaikymui ir branduoliniam kurui.
@@ -1130,7 +1135,7 @@ unit.crawler.description = Antžeminis vienetas, kurį sudaro rėmas ir ant vir
unit.titan.description = Pažengęs, šarvuotas antžeminis vienetas. Puola žemę ir orą. Apginkluotas dvejais miniatiūriniais "Scorch" klasės liepsnosvaidžiais. unit.titan.description = Pažengęs, šarvuotas antžeminis vienetas. Puola žemę ir orą. Apginkluotas dvejais miniatiūriniais "Scorch" klasės liepsnosvaidžiais.
unit.fortress.description = Sunkiosios artilerijos vienetas. Apginkluotas dvejomis modifikuotomis "Hail" tipo patrankomis priešo struktūrų ir pajėgų užpuolimui iš tolimo atstumo. unit.fortress.description = Sunkiosios artilerijos vienetas. Apginkluotas dvejomis modifikuotomis "Hail" tipo patrankomis priešo struktūrų ir pajėgų užpuolimui iš tolimo atstumo.
unit.eruptor.description = Sunkusis vienetas skirtas nugriauti struktūras. Šaudo šlako srovėmis į priešo įtvirtinimus jas išlydydamas ir uždegdamas degias medžiagas. unit.eruptor.description = Sunkusis vienetas skirtas nugriauti struktūras. Šaudo šlako srovėmis į priešo įtvirtinimus jas išlydydamas ir uždegdamas degias medžiagas.
unit.wraith.description = Greitas, smok ir bėk vienetas. Taikosi į energijos generatorius. unit.wraith.description = Greitas, smok ir bėk vienetas. Taikosi į energijos generatorius.
unit.ghoul.description = Sunkusis bombonešis. Pereina per priešo struktūras taikydamasis į kritinę infrastruktūrą. unit.ghoul.description = Sunkusis bombonešis. Pereina per priešo struktūras taikydamasis į kritinę infrastruktūrą.
unit.revenant.description = Sunkus, skraidantis raketų masyvas. unit.revenant.description = Sunkus, skraidantis raketų masyvas.
block.message.description = Laiko žinutę. Naudojama komunikacijai tarp sąjungininkų. block.message.description = Laiko žinutę. Naudojama komunikacijai tarp sąjungininkų.
@@ -1149,7 +1154,7 @@ block.separator.description = Išskirsto šlaką į mineralinius komponentus. At
block.spore-press.description = Veikiant aukštam slėgiui sukompresuojami sporų kokonai ir susintetinami į naftą. block.spore-press.description = Veikiant aukštam slėgiui sukompresuojami sporų kokonai ir susintetinami į naftą.
block.pulverizer.description = Susmulkina metalo laužą į smulkų smėlį. block.pulverizer.description = Susmulkina metalo laužą į smulkų smėlį.
block.coal-centrifuge.description = Sukietina naftą į anglies gabalus. block.coal-centrifuge.description = Sukietina naftą į anglies gabalus.
block.incinerator.description = Išgarina bet kokias medžiagas ar skysčius, kuriuos gauna. block.incinerator.description = Išgarina bet kokias medžiagas ar skysčius, kuriuos gauna.
block.power-void.description = Sunaikina visą įeinančią energiją. Tik Sandbox režime. block.power-void.description = Sunaikina visą įeinančią energiją. Tik Sandbox režime.
block.power-source.description = Išduoda neribotą kiekį energijos. Tik Sandbox režime. block.power-source.description = Išduoda neribotą kiekį energijos. Tik Sandbox režime.
block.item-source.description = Išduoda neribotą kiekį medžiagų. Tik Sandbox režime. block.item-source.description = Išduoda neribotą kiekį medžiagų. Tik Sandbox režime.
@@ -1162,7 +1167,7 @@ block.titanium-wall.description = Vidutinio stiprumo gynybinis blokas.\nUžtikri
block.titanium-wall-large.description = Vidutinio stiprumo gynybinis blokas.\nUžtikrina vidutinę apsaugą nuo priešų.\nUžima kelias vietas. block.titanium-wall-large.description = Vidutinio stiprumo gynybinis blokas.\nUžtikrina vidutinę apsaugą nuo priešų.\nUžima kelias vietas.
block.plastanium-wall.description = Specialus sienų tipas, kuris sugeria elektrines arkas ir blokuoja automatinius energijos mazgų prisijungimus. block.plastanium-wall.description = Specialus sienų tipas, kuris sugeria elektrines arkas ir blokuoja automatinius energijos mazgų prisijungimus.
block.plastanium-wall-large.description = Specialus sienų tipas, kuris sugeria elektrines arkas ir blokuoja automatinius energijos mazgų prisijungimus.\nUžima kelias vietas.. block.plastanium-wall-large.description = Specialus sienų tipas, kuris sugeria elektrines arkas ir blokuoja automatinius energijos mazgų prisijungimus.\nUžima kelias vietas..
block.thorium-wall.description = Stiprus gynybinis blokas.\Gera apsauga nuo priešų. block.thorium-wall.description = Stiprus gynybinis blokas.Gera apsauga nuo priešų.
block.thorium-wall-large.description = Stiprus gynybinis blokas.\nGera apsauga nuo priešų.\nUžima kelias vietas. block.thorium-wall-large.description = Stiprus gynybinis blokas.\nGera apsauga nuo priešų.\nUžima kelias vietas.
block.phase-wall.description = Siena padengta specialiu faziniu pagrindu sukurtu junginiu. Atmuša daugumą šovinių. block.phase-wall.description = Siena padengta specialiu faziniu pagrindu sukurtu junginiu. Atmuša daugumą šovinių.
block.phase-wall-large.description = Siena padengta specialiu faziniu pagrindu sukurtu junginiu. Atmuša daugumą šovinių.\nUžima kelias vietas. block.phase-wall-large.description = Siena padengta specialiu faziniu pagrindu sukurtu junginiu. Atmuša daugumą šovinių.\nUžima kelias vietas.

View File

@@ -40,6 +40,7 @@ schematic = Ontwerp
schematic.add = Bewaar ontwerp... schematic.add = Bewaar ontwerp...
schematics = Ontwerpen schematics = Ontwerpen
schematic.replace = Er bestaat al een ontwerp met die naam. Overschrijven? schematic.replace = Er bestaat al een ontwerp met die naam. Overschrijven?
schematic.exists = A schematic by that name already exists.
schematic.import = Importeer ontwerp... schematic.import = Importeer ontwerp...
schematic.exportfile = Exporteer bestand schematic.exportfile = Exporteer bestand
schematic.importfile = Importeer bestand schematic.importfile = Importeer bestand
@@ -59,6 +60,7 @@ stat.built = Gebouwen Gebouwd:[accent] {0}
stat.destroyed = Gebouwen Vernietigd:[accent] {0} stat.destroyed = Gebouwen Vernietigd:[accent] {0}
stat.deconstructed = Gebouwen Gesloopt:[accent] {0} stat.deconstructed = Gebouwen Gesloopt:[accent] {0}
stat.delivered = Middelen Gelanceerd: stat.delivered = Middelen Gelanceerd:
stat.playtime = Time Played:[accent] {0}
stat.rank = Eindrang: [accent]{0} stat.rank = Eindrang: [accent]{0}
launcheditems = [accent]Gelanceerde items launcheditems = [accent]Gelanceerde items
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]Geen mods gevonden!
mods.guide = Modding Handboek mods.guide = Modding Handboek
mods.report = Rapporteer Bug mods.report = Rapporteer Bug
mods.openfolder = Open Mod Map mods.openfolder = Open Mod Map
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Aan mod.enabled = [lightgray]Aan
mod.disabled = [scarlet]Uit mod.disabled = [scarlet]Uit
mod.disable = Deactiveer mod.disable = Deactiveer
@@ -139,6 +142,8 @@ research = Onderzoek
researched = [LIGHT_GRAY]{0} Onderzocht. researched = [LIGHT_GRAY]{0} Onderzocht.
players = {0} Spelers online players = {0} Spelers online
players.single = {0} Speler online players.single = {0} Speler online
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Server aan het sluiten... server.closing = [accent]Server aan het sluiten...
server.kicked.kick = Je bent verwijderd van deze sessie. server.kicked.kick = Je bent verwijderd van deze sessie.
server.kicked.whitelist = Je staat niet op de whitelist. server.kicked.whitelist = Je staat niet op de whitelist.
@@ -170,6 +175,11 @@ hosts.discovering.any = games aan het zoeken
server.refreshing = Herlaad server server.refreshing = Herlaad server
hosts.none = [lightgray]Geen lokale games gevonden! hosts.none = [lightgray]Geen lokale games gevonden!
host.invalid = [scarlet]Kan niet verbinden met server. host.invalid = [scarlet]Kan niet verbinden met server.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Traceer Speler trace = Traceer Speler
trace.playername = Speler naam: [accent]{0} trace.playername = Speler naam: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Kopieer Link
back = Terug back = Terug
data.export = Exporteer Data data.export = Exporteer Data
data.import = Importeer Data data.import = Importeer Data
data.openfolder = Open Data Folder
data.exported = Data Geëxporteerd. data.exported = Data Geëxporteerd.
data.invalid = Dit is geen geldige game data. data.invalid = Dit is geen geldige game data.
data.import.confirm = Importeren van data verwijderd[scarlet] alle[] huidige data.\n[accent]Dit kan niet ongedaan worden gemaakt![]\n\nWanneer de data is geimport herstart de game automatisch. data.import.confirm = Importeren van data verwijderd[scarlet] alle[] huidige data.\n[accent]Dit kan niet ongedaan worden gemaakt![]\n\nWanneer de data is geimport herstart de game automatisch.
@@ -531,6 +542,8 @@ error.crashtitle = Een fout is opgetreden
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Stroomcapaciteit blocks.powercapacity = Stroomcapaciteit
blocks.powershot = Stroom/Schot blocks.powershot = Stroom/Schot
@@ -665,8 +678,10 @@ setting.mutesound.name = Demp Geluid
setting.crashreport.name = Stuur Anonieme Crashmeldingen setting.crashreport.name = Stuur Anonieme Crashmeldingen
setting.savecreate.name = Bewaar Saves Automatisch setting.savecreate.name = Bewaar Saves Automatisch
setting.publichost.name = Publieke Server Zichtbaarheid setting.publichost.name = Publieke Server Zichtbaarheid
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Chat Transparantie setting.chatopacity.name = Chat Transparantie
setting.lasersopacity.name = Stroom Draad Transparantie setting.lasersopacity.name = Stroom Draad Transparantie
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Toon chat setting.playerchat.name = Toon chat
public.confirm = Wil je je game publiek maken?\n[accent]Iedereen kan dan je games joinen.\n[lightgray]Dit kan je later veranderen in Instellingen->Spel->Publieke Server Zichtbaarheid. public.confirm = Wil je je game publiek maken?\n[accent]Iedereen kan dan je games joinen.\n[lightgray]Dit kan je later veranderen in Instellingen->Spel->Publieke Server Zichtbaarheid.
public.beta = Onthoud dat beta versies van het spel niet publiek kunnen lobbyen. public.beta = Onthoud dat beta versies van het spel niet publiek kunnen lobbyen.
@@ -764,6 +779,7 @@ rules.respawntime = Herspawn Tijd:[LIGHT_GRAY] (sec)
rules.wavespacing = Tijd Tussen Rondes:[LIGHT_GRAY] (sec) rules.wavespacing = Tijd Tussen Rondes:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Bouw kosten Vermenigvulder rules.buildcostmultiplier = Bouw kosten Vermenigvulder
rules.buildspeedmultiplier = Bouw snelheid Vermenigvulder rules.buildspeedmultiplier = Bouw snelheid Vermenigvulder
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Rondes wachten tot alles is verslagen rules.waitForWaveToEnd = Rondes wachten tot alles is verslagen
rules.dropzoneradius = Vijandelijke Spawn Diameter:[LIGHT_GRAY] (tegels) rules.dropzoneradius = Vijandelijke Spawn Diameter:[LIGHT_GRAY] (tegels)
rules.respawns = Maximale Levens Per Ronde rules.respawns = Maximale Levens Per Ronde
@@ -777,6 +793,7 @@ rules.title.unit = Units
rules.title.experimental = Experimenteel rules.title.experimental = Experimenteel
rules.lighting = Belichting rules.lighting = Belichting
rules.ambientlight = Mist rules.ambientlight = Mist
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Items content.item.name = Items
content.liquid.name = Vloeisof content.liquid.name = Vloeisof
@@ -942,6 +959,7 @@ block.message.name = Bericht
block.illuminator.name = Lamp block.illuminator.name = Lamp
block.illuminator.description = Een kleine aanpasbare lamp, heef stroom nodig. block.illuminator.description = Een kleine aanpasbare lamp, heef stroom nodig.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Siliciumsmelter block.silicon-smelter.name = Siliciumsmelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Vermorzelaar block.pulverizer.name = Vermorzelaar
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power. block.rotary-pump.description = An advanced pump which doubles up speed by using power.

View File

@@ -40,6 +40,7 @@ schematic = Blauwdruk
schematic.add = Blauwdruk Opslaan... schematic.add = Blauwdruk Opslaan...
schematics = Blauwdrukken schematics = Blauwdrukken
schematic.replace = Er bestaat al een blaudruk met deze naam. Vervangen? schematic.replace = Er bestaat al een blaudruk met deze naam. Vervangen?
schematic.exists = A schematic by that name already exists.
schematic.import = Importeer Blauwdruk... schematic.import = Importeer Blauwdruk...
schematic.exportfile = Exporteer Bestand schematic.exportfile = Exporteer Bestand
schematic.importfile = Exporteer Bestand schematic.importfile = Exporteer Bestand
@@ -59,6 +60,7 @@ stat.built = Gebouwen gebouwd:[accent] {0}
stat.destroyed = Gebouwen vernietigd:[accent] {0} stat.destroyed = Gebouwen vernietigd:[accent] {0}
stat.deconstructed = Gebouwen afgebroken:[accent] {0} stat.deconstructed = Gebouwen afgebroken:[accent] {0}
stat.delivered = Gronstoffen meegenomen: stat.delivered = Gronstoffen meegenomen:
stat.playtime = Time Played:[accent] {0}
stat.rank = Eindresultaat: [accent]{0} stat.rank = Eindresultaat: [accent]{0}
launcheditems = [accent]Meegenomen grondstoffen launcheditems = [accent]Meegenomen grondstoffen
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]Geen mods gevonden!
mods.guide = Handleiding tot Modding mods.guide = Handleiding tot Modding
mods.report = Bug Rapporteren mods.report = Bug Rapporteren
mods.openfolder = Open Mod Folder mods.openfolder = Open Mod Folder
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Ingeschakeld mod.enabled = [lightgray]Ingeschakeld
mod.disabled = [scarlet]Uitgeschakeld mod.disabled = [scarlet]Uitgeschakeld
mod.disable = Schakel uit mod.disable = Schakel uit
@@ -139,6 +142,8 @@ research = Onderzoek
researched = [LIGHT_GRAY]{0} onderzocht. researched = [LIGHT_GRAY]{0} onderzocht.
players = {0} spelers online players = {0} spelers online
players.single = {0} speler online players.single = {0} speler online
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Server wordt gesloten... server.closing = [accent]Server wordt gesloten...
server.kicked.kick = Je bent uit de server gegooid! server.kicked.kick = Je bent uit de server gegooid!
server.kicked.whitelist = Je bent niet toegestaan om met deze server te verbinden. (Whitelist) server.kicked.whitelist = Je bent niet toegestaan om met deze server te verbinden. (Whitelist)
@@ -170,6 +175,11 @@ hosts.discovering.any = Games worden gezocht
server.refreshing = De server wordt herladen server.refreshing = De server wordt herladen
hosts.none = [lightgray]Geen games op je lokale netwerk gevonden. hosts.none = [lightgray]Geen games op je lokale netwerk gevonden.
host.invalid = [scarlet]Kan niet verbinden met de host (server). host.invalid = [scarlet]Kan niet verbinden met de host (server).
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Spelersinformatie trace = Spelersinformatie
trace.playername = Naam: [accent]{0} trace.playername = Naam: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Kopiëer Link
back = Terug back = Terug
data.export = Exporteer Data data.export = Exporteer Data
data.import = Importeer Data data.import = Importeer Data
data.openfolder = Open Data Folder
data.exported = Data geëxporteerd. data.exported = Data geëxporteerd.
data.invalid = Dit is geen geldige speldata. data.invalid = Dit is geen geldige speldata.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
@@ -531,6 +542,8 @@ error.crashtitle = An error has occured
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Power Capacity blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot blocks.powershot = Power/Shot
@@ -665,8 +678,10 @@ setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility setting.publichost.name = Public Game Visibility
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.lasersopacity.name = Power Laser Opacity setting.lasersopacity.name = Power Laser Opacity
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta = Note that beta versions of the game cannot make public lobbies. public.beta = Note that beta versions of the game cannot make public lobbies.
@@ -764,6 +779,7 @@ rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec) rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves wait for enemies rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles) rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave rules.respawns = Max respawns per wave
@@ -777,6 +793,7 @@ rules.title.unit = Units
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Items content.item.name = Items
content.liquid.name = Liquids content.liquid.name = Liquids
@@ -942,6 +959,7 @@ block.message.name = Message
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer block.pulverizer.name = Pulverizer
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power. block.rotary-pump.description = An advanced pump which doubles up speed by using power.

View File

@@ -142,6 +142,8 @@ research = Badaj
researched = [lightgray]{0} zbadane. researched = [lightgray]{0} zbadane.
players = {0} graczy players = {0} graczy
players.single = {0} gracz players.single = {0} gracz
players.search = search
players.notfound = [gray]no players found
server.closing = [accent] Zamykanie serwera... server.closing = [accent] Zamykanie serwera...
server.kicked.kick = Zostałeś wyrzucony z serwera! server.kicked.kick = Zostałeś wyrzucony z serwera!
server.kicked.whitelist = Nie ma cię tu na białej liście. server.kicked.whitelist = Nie ma cię tu na białej liście.

View File

@@ -40,6 +40,7 @@ schematic = Esquema
schematic.add = Salvar Esquema... schematic.add = Salvar Esquema...
schematics = Esquemas schematics = Esquemas
schematic.replace = Um Esquema com esse nome já existe. Substituí-lo? schematic.replace = Um Esquema com esse nome já existe. Substituí-lo?
schematic.exists = A schematic by that name already exists.
schematic.import = Importar Esquema... schematic.import = Importar Esquema...
schematic.exportfile = Exportar arquivo schematic.exportfile = Exportar arquivo
schematic.importfile = Importar arquivo schematic.importfile = Importar arquivo
@@ -59,6 +60,7 @@ stat.built = Construções construídas:[accent] {0}
stat.destroyed = Construções destruídas:[accent] {0} stat.destroyed = Construções destruídas:[accent] {0}
stat.deconstructed = Construções desconstruídas:[accent] {0} stat.deconstructed = Construções desconstruídas:[accent] {0}
stat.delivered = Recursos lançados: stat.delivered = Recursos lançados:
stat.playtime = Time Played:[accent] {0}
stat.rank = Classificação Final: [accent]{0} stat.rank = Classificação Final: [accent]{0}
launcheditems = [accent]Itens lançados launcheditems = [accent]Itens lançados
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]Nenhum Mod encontrado!
mods.guide = Guia de Mods mods.guide = Guia de Mods
mods.report = Reportar um Bug mods.report = Reportar um Bug
mods.openfolder = Abrir pasta de Mods mods.openfolder = Abrir pasta de Mods
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Ativado mod.enabled = [lightgray]Ativado
mod.disabled = [scarlet]Desativado mod.disabled = [scarlet]Desativado
mod.disable = Desati-\nvar mod.disable = Desati-\nvar
@@ -139,6 +142,8 @@ research = Pesquisar
researched = [LIGHT_GRAY]{0} Pesquisado. researched = [LIGHT_GRAY]{0} Pesquisado.
players = {0} Jogadores Ativos players = {0} Jogadores Ativos
players.single = {0} Jogador Ativo players.single = {0} Jogador Ativo
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Fechando servidor... server.closing = [accent]Fechando servidor...
server.kicked.kick = Você foi expulso do servidor! server.kicked.kick = Você foi expulso do servidor!
server.kicked.whitelist = Você não está na lista branca do servidor. server.kicked.whitelist = Você não está na lista branca do servidor.
@@ -170,6 +175,11 @@ hosts.discovering.any = Descobrindo jogos
server.refreshing = Atualizando servidor server.refreshing = Atualizando servidor
hosts.none = [lightgray]Nenhum jogo lan encontrado! hosts.none = [lightgray]Nenhum jogo lan encontrado!
host.invalid = [scarlet]Não foi possivel Hospedar host.invalid = [scarlet]Não foi possivel Hospedar
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Traçar jogador trace = Traçar jogador
trace.playername = Nome do jogador: [accent]{0} trace.playername = Nome do jogador: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Copiar link
back = Voltar back = Voltar
data.export = Exportar dados data.export = Exportar dados
data.import = Importar dados data.import = Importar dados
data.openfolder = Open Data Folder
data.exported = Dados exportados. data.exported = Dados exportados.
data.invalid = Estes dados de jogo não são válidos. data.invalid = Estes dados de jogo não são válidos.
data.import.confirm = Importar dados externos irá deletar[scarlet] todos[] os seus dados atuais.\n[accent]Isso não pode ser desfeito![]\n\nQuando sua data é importada, seu jogo ira sair imediatamente. data.import.confirm = Importar dados externos irá deletar[scarlet] todos[] os seus dados atuais.\n[accent]Isso não pode ser desfeito![]\n\nQuando sua data é importada, seu jogo ira sair imediatamente.
@@ -531,6 +542,8 @@ error.crashtitle = Ocorreu um Erro
blocks.input = Entrada blocks.input = Entrada
blocks.output = Saída blocks.output = Saída
blocks.booster = Apoio blocks.booster = Apoio
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacidade de Energia blocks.powercapacity = Capacidade de Energia
blocks.powershot = Energia/tiro blocks.powershot = Energia/tiro
@@ -665,8 +678,10 @@ setting.mutesound.name = Desligar Som
setting.crashreport.name = Enviar denúncias anônimas de erros setting.crashreport.name = Enviar denúncias anônimas de erros
setting.savecreate.name = Criar salvamentos automaticamente setting.savecreate.name = Criar salvamentos automaticamente
setting.publichost.name = Visibilidade do jogo público setting.publichost.name = Visibilidade do jogo público
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Opacidade do chat setting.chatopacity.name = Opacidade do chat
setting.lasersopacity.name = Opacidade do laser setting.lasersopacity.name = Opacidade do laser
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Mostrar chat em jogo setting.playerchat.name = Mostrar chat em jogo
public.confirm = Você quer fazer sua partida pública?\n[accent]Qualquer um será capaz de entrar na sua partida.\n[lightgray]Isso pode ser mudado depois em Configurações->Jogo->Visibilidade da partida pública. public.confirm = Você quer fazer sua partida pública?\n[accent]Qualquer um será capaz de entrar na sua partida.\n[lightgray]Isso pode ser mudado depois em Configurações->Jogo->Visibilidade da partida pública.
public.beta = Note que as versões beta do jogo não podem fazer salas publicas. public.beta = Note que as versões beta do jogo não podem fazer salas publicas.
@@ -764,6 +779,7 @@ rules.respawntime = Tempo de renascimento:[LIGHT_GRAY] (seg)
rules.wavespacing = Espaço de tempo entre hordas:[LIGHT_GRAY] (seg) rules.wavespacing = Espaço de tempo entre hordas:[LIGHT_GRAY] (seg)
rules.buildcostmultiplier = Multiplicador de custo de construção rules.buildcostmultiplier = Multiplicador de custo de construção
rules.buildspeedmultiplier = Multiplicador de velocidade de construção rules.buildspeedmultiplier = Multiplicador de velocidade de construção
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Hordas esperam inimigos rules.waitForWaveToEnd = Hordas esperam inimigos
rules.dropzoneradius = Raio da zona de spawn:[LIGHT_GRAY] (blocos) rules.dropzoneradius = Raio da zona de spawn:[LIGHT_GRAY] (blocos)
rules.respawns = Respawn maximos por horda rules.respawns = Respawn maximos por horda
@@ -777,6 +793,7 @@ rules.title.unit = Unidades
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Iluminação rules.lighting = Iluminação
rules.ambientlight = Luz ambiente rules.ambientlight = Luz ambiente
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Itens content.item.name = Itens
content.liquid.name = Líquidos content.liquid.name = Líquidos
@@ -1246,6 +1263,6 @@ block.dart-mech-pad.description = Te permite transformar-se o em um mecha de ata
block.delta-mech-pad.description = Te permite transformar-se o em um rápido e levemente armadurado Meca.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele. block.delta-mech-pad.description = Te permite transformar-se o em um rápido e levemente armadurado Meca.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele.
block.tau-mech-pad.description = Te permite transformar-se o em um Meca de suporte que pode consertar construções aliadas e unidades.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele. block.tau-mech-pad.description = Te permite transformar-se o em um Meca de suporte que pode consertar construções aliadas e unidades.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele.
block.omega-mech-pad.description = Te permite transformar-se o em um volumoso e bem armadurado mecha feito para ataques da primeira linha.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele. block.omega-mech-pad.description = Te permite transformar-se o em um volumoso e bem armadurado mecha feito para ataques da primeira linha.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele.
block.javelin-ship-pad.description = Te permite transformar-se o em um interceptador forte e rápido com armas de raio.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele. block.javelin-ship-pad.description = Te permite transformar-se o em um interceptador forte e rápido com armas de raio.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele.
block.trident-ship-pad.description = Te permite transformar-se o em um bombardeiro razoavelmente bem armadurado.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele. block.trident-ship-pad.description = Te permite transformar-se o em um bombardeiro razoavelmente bem armadurado.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele.
block.glaive-ship-pad.description = Te permite transformar-se o em uma grande e bem armadurada nave de combate.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele. block.glaive-ship-pad.description = Te permite transformar-se o em uma grande e bem armadurada nave de combate.\nUse o pad clicando duas vezes em cima enquanto fica em cima dele.

View File

@@ -40,6 +40,7 @@ schematic = Esquema
schematic.add = Gravar Esquema... schematic.add = Gravar Esquema...
schematics = Esquemas schematics = Esquemas
schematic.replace = Um esquema com esse nome já existe. Deseja substituí-lo? schematic.replace = Um esquema com esse nome já existe. Deseja substituí-lo?
schematic.exists = A schematic by that name already exists.
schematic.import = Importar Esquema... schematic.import = Importar Esquema...
schematic.exportfile = Exportar Ficheiro schematic.exportfile = Exportar Ficheiro
schematic.importfile = Importar Ficheiro schematic.importfile = Importar Ficheiro
@@ -141,6 +142,8 @@ research = Pesquisa
researched = [LIGHT_GRAY]{0} pesquisado. researched = [LIGHT_GRAY]{0} pesquisado.
players = {0} Jogadores Ativos players = {0} Jogadores Ativos
players.single = {0} Jogador Ativo players.single = {0} Jogador Ativo
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Fechando servidor... server.closing = [accent]Fechando servidor...
server.kicked.kick = Voce foi expulso do servidor! server.kicked.kick = Voce foi expulso do servidor!
server.kicked.whitelist = Você não está na lista branca do servidor. server.kicked.whitelist = Você não está na lista branca do servidor.
@@ -538,9 +541,9 @@ error.title = [crimson]Ocorreu um Erro.
error.crashtitle = Ocorreu um Erro error.crashtitle = Ocorreu um Erro
blocks.input = Entrada blocks.input = Entrada
blocks.output = Saida blocks.output = Saida
blocks.booster = Booster
blocks.tiles = Telhas Requeridas blocks.tiles = Telhas Requeridas
blocks.affinities = Afinidades blocks.affinities = Afinidades
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacidade de Energia blocks.powercapacity = Capacidade de Energia
blocks.powershot = Energia/tiro blocks.powershot = Energia/tiro
@@ -776,6 +779,7 @@ rules.respawntime = Tempo de renascimento:[LIGHT_GRAY] (seg)
rules.wavespacing = Espaço entre hordas:[LIGHT_GRAY] (seg) rules.wavespacing = Espaço entre hordas:[LIGHT_GRAY] (seg)
rules.buildcostmultiplier = Multiplicador de custo de construção rules.buildcostmultiplier = Multiplicador de custo de construção
rules.buildspeedmultiplier = Multiplicador de velocidade de construção rules.buildspeedmultiplier = Multiplicador de velocidade de construção
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = hordas esperam inimigos rules.waitForWaveToEnd = hordas esperam inimigos
rules.dropzoneradius = Raio da zona de spawn:[LIGHT_GRAY] (blocos) rules.dropzoneradius = Raio da zona de spawn:[LIGHT_GRAY] (blocos)
rules.respawns = Respawn maximos por horda rules.respawns = Respawn maximos por horda
@@ -789,6 +793,7 @@ rules.title.unit = Unidades
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Itens content.item.name = Itens
content.liquid.name = Liquidos content.liquid.name = Liquidos

View File

@@ -678,8 +678,8 @@ setting.mutesound.name = Заглушить звук
setting.crashreport.name = Отправлять анонимные отчёты о вылетах setting.crashreport.name = Отправлять анонимные отчёты о вылетах
setting.savecreate.name = Автоматическое создание сохранений setting.savecreate.name = Автоматическое создание сохранений
setting.publichost.name = Общедоступность игры setting.publichost.name = Общедоступность игры
setting.chatopacity.name = Непрозрачность чата
setting.playerlimit.name = Ограничение игроков setting.playerlimit.name = Ограничение игроков
setting.chatopacity.name = Непрозрачность чата
setting.lasersopacity.name = Непрозрачность лазеров энергоснабжения setting.lasersopacity.name = Непрозрачность лазеров энергоснабжения
setting.bridgeopacity.name = Непрозрачность мостов setting.bridgeopacity.name = Непрозрачность мостов
setting.playerchat.name = Отображать облака чата над игроками setting.playerchat.name = Отображать облака чата над игроками

View File

@@ -40,6 +40,7 @@ schematic = Schematic
schematic.add = Save Schematic... schematic.add = Save Schematic...
schematics = Schematics schematics = Schematics
schematic.replace = A schematic by that name already exists. Replace it? schematic.replace = A schematic by that name already exists. Replace it?
schematic.exists = A schematic by that name already exists.
schematic.import = Import Schematic... schematic.import = Import Schematic...
schematic.exportfile = Export File schematic.exportfile = Export File
schematic.importfile = Import File schematic.importfile = Import File
@@ -59,6 +60,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0} stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0} stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched: stat.delivered = Resources Launched:
stat.playtime = Time Played:[accent] {0}
stat.rank = Final Rank: [accent]{0} stat.rank = Final Rank: [accent]{0}
launcheditems = [accent]Launched Items launcheditems = [accent]Launched Items
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]No mods found!
mods.guide = Modding Guide mods.guide = Modding Guide
mods.report = Report Bug mods.report = Report Bug
mods.openfolder = Open Mod Folder mods.openfolder = Open Mod Folder
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Enabled mod.enabled = [lightgray]Enabled
mod.disabled = [scarlet]Disabled mod.disabled = [scarlet]Disabled
mod.disable = Disable mod.disable = Disable
@@ -139,6 +142,8 @@ research = Forskning
researched = [lightgray]{0} framforskat. researched = [lightgray]{0} framforskat.
players = {0} spelare online players = {0} spelare online
players.single = {0} spelare online players.single = {0} spelare online
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Stänger server... server.closing = [accent]Stänger server...
server.kicked.kick = Du har blivit kickad från servern! server.kicked.kick = Du har blivit kickad från servern!
server.kicked.whitelist = Du är inte vitlistad här. server.kicked.whitelist = Du är inte vitlistad här.
@@ -170,6 +175,11 @@ hosts.discovering.any = Discovering games
server.refreshing = Refreshing server server.refreshing = Refreshing server
hosts.none = [lightgray]No local games found! hosts.none = [lightgray]No local games found!
host.invalid = [scarlet]Can't connect to host. host.invalid = [scarlet]Can't connect to host.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Trace Player trace = Trace Player
trace.playername = Spelarnamn: [accent]{0} trace.playername = Spelarnamn: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Kopiera Länk
back = Tillbaka back = Tillbaka
data.export = Exportera data data.export = Exportera data
data.import = Importera data data.import = Importera data
data.openfolder = Open Data Folder
data.exported = Data exporterad. data.exported = Data exporterad.
data.invalid = This isn't valid game data. data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
@@ -531,6 +542,8 @@ error.crashtitle = An error has occured
blocks.input = Inmatning blocks.input = Inmatning
blocks.output = Utmatning blocks.output = Utmatning
blocks.booster = Booster blocks.booster = Booster
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [lightgray]??? block.unknown = [lightgray]???
blocks.powercapacity = Power Capacity blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot blocks.powershot = Power/Shot
@@ -665,8 +678,10 @@ setting.mutesound.name = Stäng Av Ljudeffekter
setting.crashreport.name = Skicka Anonyma Krashrapporter setting.crashreport.name = Skicka Anonyma Krashrapporter
setting.savecreate.name = Auto-Create Saves setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility setting.publichost.name = Public Game Visibility
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Chattgenomskinlighet setting.chatopacity.name = Chattgenomskinlighet
setting.lasersopacity.name = Power Laser Opacity setting.lasersopacity.name = Power Laser Opacity
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Visa setting.playerchat.name = Visa
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta = Note that beta versions of the game cannot make public lobbies. public.beta = Note that beta versions of the game cannot make public lobbies.
@@ -764,6 +779,7 @@ rules.respawntime = Respawn Time:[lightgray] (sec)
rules.wavespacing = Wave Spacing:[lightgray] (sec) rules.wavespacing = Wave Spacing:[lightgray] (sec)
rules.buildcostmultiplier = Build Cost Multiplier rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves wait for enemies rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles) rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.respawns = Max respawns per wave rules.respawns = Max respawns per wave
@@ -777,6 +793,7 @@ rules.title.unit = Units
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Föremål content.item.name = Föremål
content.liquid.name = Vätskor content.liquid.name = Vätskor
@@ -942,6 +959,7 @@ block.message.name = Meddelande
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Överflödesgrind block.overflow-gate.name = Överflödesgrind
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Kiselsmältare block.silicon-smelter.name = Kiselsmältare
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulveriserare block.pulverizer.name = Pulveriserare
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[] block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
block.distributor.description = An advanced router. Splits items to up to 7 other directions equally. block.distributor.description = An advanced router. Splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked. block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate. block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power. block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power.

View File

@@ -40,6 +40,7 @@ schematic = Schematic
schematic.add = กำลังบันทึก Schematic... schematic.add = กำลังบันทึก Schematic...
schematics = Schematics schematics = Schematics
schematic.replace = มี schematic ที่ใช้ชื่อนี้แล้ว. แทนที่เลยไม? schematic.replace = มี schematic ที่ใช้ชื่อนี้แล้ว. แทนที่เลยไม?
schematic.exists = A schematic by that name already exists.
schematic.import = นำเข้า Schematic... schematic.import = นำเข้า Schematic...
schematic.exportfile = ส่งออก File schematic.exportfile = ส่งออก File
schematic.importfile = นำเข้า File schematic.importfile = นำเข้า File
@@ -59,6 +60,7 @@ stat.built = จำนวนสิ่งก่อสร้างที่สร
stat.destroyed = จำนวนสิ่งก่อสร้างที่ถูกทำลายโดยศัตรู:[accent] {0} stat.destroyed = จำนวนสิ่งก่อสร้างที่ถูกทำลายโดยศัตรู:[accent] {0}
stat.deconstructed = จำนวนสิ่งก่อสร้างที่ทำลาย:[accent] {0} stat.deconstructed = จำนวนสิ่งก่อสร้างที่ทำลาย:[accent] {0}
stat.delivered = ทรัพยากรที่ส่ง: stat.delivered = ทรัพยากรที่ส่ง:
stat.playtime = Time Played:[accent] {0}
stat.rank = แรงค์: [accent]{0} stat.rank = แรงค์: [accent]{0}
launcheditems = [accent]ไอเท็มที่ส่ง launcheditems = [accent]ไอเท็มที่ส่ง
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]ไม่พบมอด!
mods.guide = คู่มือการทำมอด mods.guide = คู่มือการทำมอด
mods.report = รายงานบัค mods.report = รายงานบัค
mods.openfolder = เปิดมอดโฟลเดอร์ mods.openfolder = เปิดมอดโฟลเดอร์
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]เปิดใช้งาน mod.enabled = [lightgray]เปิดใช้งาน
mod.disabled = [scarlet]ปิดใช้งาน mod.disabled = [scarlet]ปิดใช้งาน
mod.disable = ปิดใช้งาน mod.disable = ปิดใช้งาน
@@ -139,6 +142,8 @@ research = วิจัย
researched = [lightgray]{0} วิจัยแล้ว. researched = [lightgray]{0} วิจัยแล้ว.
players = {0} ผู้เล่น players = {0} ผู้เล่น
players.single = {0} ผู้เล่น players.single = {0} ผู้เล่น
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]กำลังปิดเซิฟเวอร์... server.closing = [accent]กำลังปิดเซิฟเวอร์...
server.kicked.kick = คุณถูกเตะออกจากเซิฟเวอร์! server.kicked.kick = คุณถูกเตะออกจากเซิฟเวอร์!
server.kicked.whitelist = คุณไม่ได้อยู่ใน whitelisted server.kicked.whitelist = คุณไม่ได้อยู่ใน whitelisted
@@ -170,6 +175,11 @@ hosts.discovering.any = กำลังค้นหาเซิฟเวอร
server.refreshing = กำลังรีเฟรชเซิฟเวอร์ server.refreshing = กำลังรีเฟรชเซิฟเวอร์
hosts.none = [lightgray]ไม่พบเซิฟเวอร์ใน local! hosts.none = [lightgray]ไม่พบเซิฟเวอร์ใน local!
host.invalid = [scarlet]ไม่สามารถเชื่อมต่อกับโฮสต์ได้ host.invalid = [scarlet]ไม่สามารถเชื่อมต่อกับโฮสต์ได้
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Trace ผู้เล่น/ แกะรอยผู้เล่น trace = Trace ผู้เล่น/ แกะรอยผู้เล่น
trace.playername = ชื่อผู้เล่น: [accent]{0} trace.playername = ชื่อผู้เล่น: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = คัดลอกลิ้งค์
back = กลับ back = กลับ
data.export = ส่งออกข้อมูล data.export = ส่งออกข้อมูล
data.import = นำเข้าข้อมูล data.import = นำเข้าข้อมูล
data.openfolder = Open Data Folder
data.exported = ข้อมูลส่งออกแล้ว data.exported = ข้อมูลส่งออกแล้ว
data.invalid = นี่ไม่ใช่ข้อมูลเกมที่ถูกต้อง. data.invalid = นี่ไม่ใช่ข้อมูลเกมที่ถูกต้อง.
data.import.confirm = การนำเข้าข้อมูลจากภายนอกจะเขียนทับข้อมูลเก่า[scarlet]ทั้งหมด[]\n[accentและไม่สามารถย้อนกลับได้![]\n\nหลังจากที่นำข้อมูลแล้วเกมจะปิดลงโดยทันที data.import.confirm = การนำเข้าข้อมูลจากภายนอกจะเขียนทับข้อมูลเก่า[scarlet]ทั้งหมด[]\n[accentและไม่สามารถย้อนกลับได้![]\n\nหลังจากที่นำข้อมูลแล้วเกมจะปิดลงโดยทันที
@@ -531,6 +542,8 @@ error.crashtitle = มีบางอย่างผิดพลาดเกิ
blocks.input = นำเข้า blocks.input = นำเข้า
blocks.output = ส่งออก blocks.output = ส่งออก
blocks.booster = บูสเตอร์ blocks.booster = บูสเตอร์
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [lightgray]??? block.unknown = [lightgray]???
blocks.powercapacity = ความจุพลังงาน blocks.powercapacity = ความจุพลังงาน
blocks.powershot = หน่วยพลังงาน/นัด blocks.powershot = หน่วยพลังงาน/นัด
@@ -665,8 +678,10 @@ setting.mutesound.name = ปิดเสียง
setting.crashreport.name = ส่งรายงานการแครชแบบไม่ระบุตัวตน setting.crashreport.name = ส่งรายงานการแครชแบบไม่ระบุตัวตน
setting.savecreate.name = สร้างเซฟโดยอัตโนมัติ setting.savecreate.name = สร้างเซฟโดยอัตโนมัติ
setting.publichost.name = การมองเห็นเซิฟเวอร์สาธารณะ setting.publichost.name = การมองเห็นเซิฟเวอร์สาธารณะ
setting.playerlimit.name = Player Limit
setting.chatopacity.name = ความโปร่งแสงของแชท setting.chatopacity.name = ความโปร่งแสงของแชท
setting.lasersopacity.name = ความโปร่งแสงของเลเซอร์พลังงาน setting.lasersopacity.name = ความโปร่งแสงของเลเซอร์พลังงาน
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = แสดงบับเบิ้ลแชทของผู้เล่น setting.playerchat.name = แสดงบับเบิ้ลแชทของผู้เล่น
public.confirm = คุณต้องการให้เกมของคุณเปิดเป็นสาธารณะหรือไม่?\n[accent]ทุกคนจะสามารถเข้าร่วมเกมของคุณได้.\n[lightgray]คุณสามารถเปลี่ยนการตั้งค่านี้ได้ที่ ตั้งค่า->เกม->การมองเห็นเซิฟเวอร์สาธารณะ. public.confirm = คุณต้องการให้เกมของคุณเปิดเป็นสาธารณะหรือไม่?\n[accent]ทุกคนจะสามารถเข้าร่วมเกมของคุณได้.\n[lightgray]คุณสามารถเปลี่ยนการตั้งค่านี้ได้ที่ ตั้งค่า->เกม->การมองเห็นเซิฟเวอร์สาธารณะ.
public.beta = เกมเวอร์ชั่นเบต้าไม่สามารถเปิดเซิฟเวอร์สาธารณะได้ public.beta = เกมเวอร์ชั่นเบต้าไม่สามารถเปิดเซิฟเวอร์สาธารณะได้
@@ -764,6 +779,7 @@ rules.respawntime = ความเร็วในการเกิดใหม
rules.wavespacing = ระยะเวลาระหว่าง wave:[lightgray] (วินาที) rules.wavespacing = ระยะเวลาระหว่าง wave:[lightgray] (วินาที)
rules.buildcostmultiplier = ตัวคูณจำนวนทรัพยากรในการสร้าง rules.buildcostmultiplier = ตัวคูณจำนวนทรัพยากรในการสร้าง
rules.buildspeedmultiplier = ตัวคูณความเร็วในการสร้าง rules.buildspeedmultiplier = ตัวคูณความเร็วในการสร้าง
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves รอศัตรู rules.waitForWaveToEnd = Waves รอศัตรู
rules.dropzoneradius = รัศมี Drop Zone:[lightgray] (ช่อง) rules.dropzoneradius = รัศมี Drop Zone:[lightgray] (ช่อง)
rules.respawns = เกิดใหม่สูงสุดต่อ wave rules.respawns = เกิดใหม่สูงสุดต่อ wave
@@ -777,6 +793,7 @@ rules.title.unit = ยูนิต
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = ไอเท็ม content.item.name = ไอเท็ม
content.liquid.name = ของเหลว content.liquid.name = ของเหลว
@@ -942,6 +959,7 @@ block.message.name = ตัวเก็บข้อความ
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = ประตูล้น block.overflow-gate.name = ประตูล้น
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = เตาเผาซิลิก้อน block.silicon-smelter.name = เตาเผาซิลิก้อน
block.phase-weaver.name = เครื่องทอเฟสต์ block.phase-weaver.name = เครื่องทอเฟสต์
block.pulverizer.name = เครื่องบด block.pulverizer.name = เครื่องบด
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = แยกไอเท็มคล้าย
block.router.description = รับไอเท็มแล้วส่งออก 3 ทางเท่าๆกัน. มีประโยชน์สำหรับแยกไอเท็มจากแหล่งเดียวไปหลายที่.\n\n[scarlet]อย่าวางไว้ติดกับทางส่งไอเท็มเข้าเพราะของออกจะไปอุดตันได้.[] block.router.description = รับไอเท็มแล้วส่งออก 3 ทางเท่าๆกัน. มีประโยชน์สำหรับแยกไอเท็มจากแหล่งเดียวไปหลายที่.\n\n[scarlet]อย่าวางไว้ติดกับทางส่งไอเท็มเข้าเพราะของออกจะไปอุดตันได้.[]
block.distributor.description = เร้าเตอร์ขั้นสูง. แยกไอเท็มออก 7 ทางอย่างเท่าๆกัน. block.distributor.description = เร้าเตอร์ขั้นสูง. แยกไอเท็มออก 7 ทางอย่างเท่าๆกัน.
block.overflow-gate.description = ของจะออกจากข้างๆเมื่อทางข้างหน้ถูกบล็อคเท่านั้น. block.overflow-gate.description = ของจะออกจากข้างๆเมื่อทางข้างหน้ถูกบล็อคเท่านั้น.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = บล็อคขนส่งไอเท็มขั้นสุดยอด. รวบรวมไอเท็มจำนวนหนึ่งแล้วยิงไปหาแมสไดรเวอร์อีกอันที่อยู่ไกลออกไป. ต้องใช้พลังงานในการใช้งาน. block.mass-driver.description = บล็อคขนส่งไอเท็มขั้นสุดยอด. รวบรวมไอเท็มจำนวนหนึ่งแล้วยิงไปหาแมสไดรเวอร์อีกอันที่อยู่ไกลออกไป. ต้องใช้พลังงานในการใช้งาน.
block.mechanical-pump.description = ปั๊มราคาถูก เอ้าพุธต์ช้า แต่ไม่ใช้พลังงาน. block.mechanical-pump.description = ปั๊มราคาถูก เอ้าพุธต์ช้า แต่ไม่ใช้พลังงาน.
block.rotary-pump.description = ปั๊มขั้นสูง. ปั๊มของเหลวได้มากขึ้นแค่ใช้พลังงาน. block.rotary-pump.description = ปั๊มขั้นสูง. ปั๊มของเหลวได้มากขึ้นแค่ใช้พลังงาน.

View File

@@ -40,6 +40,7 @@ schematic = Schematic
schematic.add = Save Schematic... schematic.add = Save Schematic...
schematics = Schematics schematics = Schematics
schematic.replace = A schematic by that name already exists. Replace it? schematic.replace = A schematic by that name already exists. Replace it?
schematic.exists = A schematic by that name already exists.
schematic.import = Import Schematic... schematic.import = Import Schematic...
schematic.exportfile = Export File schematic.exportfile = Export File
schematic.importfile = Import File schematic.importfile = Import File
@@ -59,6 +60,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0} stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0} stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched: stat.delivered = Resources Launched:
stat.playtime = Time Played:[accent] {0}
stat.rank = Final Rank: [accent]{0} stat.rank = Final Rank: [accent]{0}
launcheditems = [accent]Launched Items launcheditems = [accent]Launched Items
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]No mods found!
mods.guide = Modding Guide mods.guide = Modding Guide
mods.report = Report Bug mods.report = Report Bug
mods.openfolder = Open Mod Folder mods.openfolder = Open Mod Folder
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Enabled mod.enabled = [lightgray]Enabled
mod.disabled = [scarlet]Disabled mod.disabled = [scarlet]Disabled
mod.disable = Disable mod.disable = Disable
@@ -139,6 +142,8 @@ research = Research
researched = [LIGHT_GRAY]{0} researched. researched = [LIGHT_GRAY]{0} researched.
players = {0} oyuncu cevrimici players = {0} oyuncu cevrimici
players.single = {0} oyuncu cevrimici players.single = {0} oyuncu cevrimici
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Oyun kapaniyor. server.closing = [accent]Oyun kapaniyor.
server.kicked.kick = Oyundan cikarildin server.kicked.kick = Oyundan cikarildin
server.kicked.whitelist = You are not whitelisted here. server.kicked.whitelist = You are not whitelisted here.
@@ -170,6 +175,11 @@ hosts.discovering.any = Discovering games
server.refreshing = liste yenileniyor server.refreshing = liste yenileniyor
hosts.none = [lightgray]internet oyunu bulunamadi! hosts.none = [lightgray]internet oyunu bulunamadi!
host.invalid = [scarlet]Oyuna baglanilamadi. host.invalid = [scarlet]Oyuna baglanilamadi.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Oyuncu isaretle trace = Oyuncu isaretle
trace.playername = Player name: [accent]{0} trace.playername = Player name: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Linki kopyala
back = Geri don back = Geri don
data.export = Export Data data.export = Export Data
data.import = Import Data data.import = Import Data
data.openfolder = Open Data Folder
data.exported = Data exported. data.exported = Data exported.
data.invalid = This isn't valid game data. data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
@@ -531,6 +542,8 @@ error.crashtitle = Bir hata olustu
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Guc kapasitesi blocks.powercapacity = Guc kapasitesi
blocks.powershot = Guc/Saldiri hizi blocks.powershot = Guc/Saldiri hizi
@@ -665,8 +678,10 @@ setting.mutesound.name = Sesi kapat
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility setting.publichost.name = Public Game Visibility
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.lasersopacity.name = Power Laser Opacity setting.lasersopacity.name = Power Laser Opacity
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta = Note that beta versions of the game cannot make public lobbies. public.beta = Note that beta versions of the game cannot make public lobbies.
@@ -764,6 +779,7 @@ rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec) rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves wait for enemies rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles) rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave rules.respawns = Max respawns per wave
@@ -777,6 +793,7 @@ rules.title.unit = Units
rules.title.experimental = Experimental rules.title.experimental = Experimental
rules.lighting = Lighting rules.lighting = Lighting
rules.ambientlight = Ambient Light rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Esyalar content.item.name = Esyalar
content.liquid.name = Sivilar content.liquid.name = Sivilar
@@ -942,6 +959,7 @@ block.message.name = Message
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Kapali dagatici block.overflow-gate.name = Kapali dagatici
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Silikon eritici block.silicon-smelter.name = Silikon eritici
block.phase-weaver.name = Dokumaci block.phase-weaver.name = Dokumaci
block.pulverizer.name = pulvarizor block.pulverizer.name = pulvarizor
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power. block.rotary-pump.description = An advanced pump which doubles up speed by using power.

View File

@@ -40,6 +40,7 @@ schematic = Şema
schematic.add = Şemayı Kaydet... schematic.add = Şemayı Kaydet...
schematics = Şemalar schematics = Şemalar
schematic.replace = Aynı isimde bir şema zaten var. Üzerine yazılsın mı? schematic.replace = Aynı isimde bir şema zaten var. Üzerine yazılsın mı?
schematic.exists = A schematic by that name already exists.
schematic.import = Şema İçeri Aktar... schematic.import = Şema İçeri Aktar...
schematic.exportfile = Dışa Aktar schematic.exportfile = Dışa Aktar
schematic.importfile = İçe Aktar schematic.importfile = İçe Aktar
@@ -59,6 +60,7 @@ stat.built = İnşa Edilen Yapılar:[accent] {0}
stat.destroyed = Yok Edilen Yapılar:[accent] {0} stat.destroyed = Yok Edilen Yapılar:[accent] {0}
stat.deconstructed = Yıkılan Yapılar:[accent] {0} stat.deconstructed = Yıkılan Yapılar:[accent] {0}
stat.delivered = Gönderilen Kaynaklar: stat.delivered = Gönderilen Kaynaklar:
stat.playtime = Time Played:[accent] {0}
stat.rank = Rütbe: [accent]{0} stat.rank = Rütbe: [accent]{0}
launcheditems = [accent]Gönderilen Kaynaklar launcheditems = [accent]Gönderilen Kaynaklar
@@ -104,6 +106,7 @@ mods.none = [LIGHT_GRAY]Hiç mod bulunamadı!
mods.guide = Mod Rehberi mods.guide = Mod Rehberi
mods.report = Hata bildir mods.report = Hata bildir
mods.openfolder = Mod klasörünü aç mods.openfolder = Mod klasörünü aç
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Etkin mod.enabled = [lightgray]Etkin
mod.disabled = [scarlet]Devre Dışı mod.disabled = [scarlet]Devre Dışı
mod.disable = Devre Dışı Bırak mod.disable = Devre Dışı Bırak
@@ -139,6 +142,8 @@ research = Araştır
researched = [lightgray]{0} Araştırıldı. researched = [lightgray]{0} Araştırıldı.
players = {0} çevrimiçi oyuncu players = {0} çevrimiçi oyuncu
players.single = {0} çevrimiçi oyuncu players.single = {0} çevrimiçi oyuncu
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]Sunucu kapatılıyor... server.closing = [accent]Sunucu kapatılıyor...
server.kicked.kick = Sunucudan atıldın! server.kicked.kick = Sunucudan atıldın!
server.kicked.whitelist = Beyaz listede değilsin. server.kicked.whitelist = Beyaz listede değilsin.
@@ -170,6 +175,11 @@ hosts.discovering.any = Oyun aranıyor
server.refreshing = Sunucu yenileniyor server.refreshing = Sunucu yenileniyor
hosts.none = [lightgray]Yerel oyun bulunamadı! hosts.none = [lightgray]Yerel oyun bulunamadı!
host.invalid = [scarlet]Kurucuya bağlanılamıyor. host.invalid = [scarlet]Kurucuya bağlanılamıyor.
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
trace = Oyuncuyu Takip Et trace = Oyuncuyu Takip Et
trace.playername = Oyuncu İsmi: [accent]{0} trace.playername = Oyuncu İsmi: [accent]{0}
trace.ip = IP: [accent]{0} trace.ip = IP: [accent]{0}
@@ -251,6 +261,7 @@ copylink = Bağlantıyı Kopyala
back = Geri back = Geri
data.export = Veriyi Dışa Aktar data.export = Veriyi Dışa Aktar
data.import = Veriyi İçe Aktar data.import = Veriyi İçe Aktar
data.openfolder = Open Data Folder
data.exported = Veri dışa aktarıldı. data.exported = Veri dışa aktarıldı.
data.invalid = Bu oyun verisi geçerli değil. data.invalid = Bu oyun verisi geçerli değil.
data.import.confirm = Dışarıdan içeri veri aktarmak şu anki verilerinizin [scarlet]tamamını[] silecektir.[accent]Bu işlem geri alınamaz![]\n\nVeri içeri aktarıldığında oyundan çıkacaksınız. data.import.confirm = Dışarıdan içeri veri aktarmak şu anki verilerinizin [scarlet]tamamını[] silecektir.[accent]Bu işlem geri alınamaz![]\n\nVeri içeri aktarıldığında oyundan çıkacaksınız.
@@ -531,6 +542,8 @@ error.crashtitle = Bir hata oldu
blocks.input = Giriş blocks.input = Giriş
blocks.output = Çıkış blocks.output = Çıkış
blocks.booster = Güçlendirici blocks.booster = Güçlendirici
blocks.tiles = Required Tiles
blocks.affinities = Affinities
block.unknown = [lightgray]??? block.unknown = [lightgray]???
blocks.powercapacity = Enerji Kapasitesi blocks.powercapacity = Enerji Kapasitesi
blocks.powershot = Enerji/Atış blocks.powershot = Enerji/Atış
@@ -665,8 +678,10 @@ setting.mutesound.name = Sesi Kapat
setting.crashreport.name = Anonim Çökme Raporları Gönder setting.crashreport.name = Anonim Çökme Raporları Gönder
setting.savecreate.name = Otomatik Kayıt Oluştur setting.savecreate.name = Otomatik Kayıt Oluştur
setting.publichost.name = Halka Açık Oyunlar setting.publichost.name = Halka Açık Oyunlar
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Mesajlaşma Opaklığı setting.chatopacity.name = Mesajlaşma Opaklığı
setting.lasersopacity.name = Enerji Lazeri Opaklığı setting.lasersopacity.name = Enerji Lazeri Opaklığı
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Oyun-içi Konuşmayı Göster setting.playerchat.name = Oyun-içi Konuşmayı Göster
public.confirm = Oyununuzu halka açık yapmak ister misiniz?\n[accent]Oyunlarınıza herkes katılabilecektir.\n[lightgray]Bu seçenek daha sonra Ayarlar->Oyun->Halka Açık Oyunlar'dan değiştirilebilir. public.confirm = Oyununuzu halka açık yapmak ister misiniz?\n[accent]Oyunlarınıza herkes katılabilecektir.\n[lightgray]Bu seçenek daha sonra Ayarlar->Oyun->Halka Açık Oyunlar'dan değiştirilebilir.
public.beta = Oyunun beta sürümlerinin halka açık lobiler yapamayacağını unutmayın. public.beta = Oyunun beta sürümlerinin halka açık lobiler yapamayacağını unutmayın.
@@ -764,6 +779,7 @@ rules.respawntime = Yeniden Doğma Süresi:[lightgray] (sec)
rules.wavespacing = Dalga Aralığı:[lightgray] (sec) rules.wavespacing = Dalga Aralığı:[lightgray] (sec)
rules.buildcostmultiplier = İnşa ücreti Çarpanı rules.buildcostmultiplier = İnşa ücreti Çarpanı
rules.buildspeedmultiplier = İnşa Hızı Çarpanı rules.buildspeedmultiplier = İnşa Hızı Çarpanı
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Dalgalar Düşmanı Bekler rules.waitForWaveToEnd = Dalgalar Düşmanı Bekler
rules.dropzoneradius = İniş Noktası Yarıçapı:[lightgray] (kare) rules.dropzoneradius = İniş Noktası Yarıçapı:[lightgray] (kare)
rules.respawns = Dalga Başına Maksimum Tekrar Canlanmalar rules.respawns = Dalga Başına Maksimum Tekrar Canlanmalar
@@ -777,6 +793,7 @@ rules.title.unit = Birlikler
rules.title.experimental = Deneysel rules.title.experimental = Deneysel
rules.lighting = ıklandırma rules.lighting = ıklandırma
rules.ambientlight = Ortam Işığı rules.ambientlight = Ortam Işığı
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = Eşyalar content.item.name = Eşyalar
content.liquid.name = Sıvılar content.liquid.name = Sıvılar
@@ -942,6 +959,7 @@ block.message.name = Mesaj
block.illuminator.name = Illuminator block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Taşma Geçiti block.overflow-gate.name = Taşma Geçiti
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Silikon Fırını block.silicon-smelter.name = Silikon Fırını
block.phase-weaver.name = Faz Örücü block.phase-weaver.name = Faz Örücü
block.pulverizer.name = Pulverizatör block.pulverizer.name = Pulverizatör
@@ -1172,6 +1190,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but
block.router.description = Materyalleri bir yönden alıp diğer üç yöne eşit olarak dağıtır. Materyalleri bir kaynaktan birden fazla hedefe iletmek için kullanılır.\n\n[scarlet]Asla üretim yapan binaların dibine yerleştirmeyin, yoksa istenmeyen materyaller tarafından tıkanabilir.[] block.router.description = Materyalleri bir yönden alıp diğer üç yöne eşit olarak dağıtır. Materyalleri bir kaynaktan birden fazla hedefe iletmek için kullanılır.\n\n[scarlet]Asla üretim yapan binaların dibine yerleştirmeyin, yoksa istenmeyen materyaller tarafından tıkanabilir.[]
block.distributor.description = Gelişmiş bir yönlendirici. Materyalleri yedi farklı yöne dağıtabilir. block.distributor.description = Gelişmiş bir yönlendirici. Materyalleri yedi farklı yöne dağıtabilir.
block.overflow-gate.description = Ayırıcı ve yönlendiricinin bir karışımı. Materyalleri sadece ön kısım kapalı olduğunda sağa ve sola atar. block.overflow-gate.description = Ayırıcı ve yönlendiricinin bir karışımı. Materyalleri sadece ön kısım kapalı olduğunda sağa ve sola atar.
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = En gelişmiş materyal taşıma bloğu. bir miktar materyalı alır ve onları uzak mesafedeki bir başka kütle sürücüsüne ateşler. Çalışması için enerji gerekir. block.mass-driver.description = En gelişmiş materyal taşıma bloğu. bir miktar materyalı alır ve onları uzak mesafedeki bir başka kütle sürücüsüne ateşler. Çalışması için enerji gerekir.
block.mechanical-pump.description = Hiç enerji harcamayan, düşük çıktılı, ucuz bir pompa. block.mechanical-pump.description = Hiç enerji harcamayan, düşük çıktılı, ucuz bir pompa.
block.rotary-pump.description = Daha gelişmiş bir pompa. Daha fazla sıvı depolar ama çalışması için enerji gerekir. block.rotary-pump.description = Daha gelişmiş bir pompa. Daha fazla sıvı depolar ama çalışması için enerji gerekir.

View File

@@ -655,7 +655,6 @@ setting.difficulty.name = Складність:
setting.screenshake.name = Тряска екрану setting.screenshake.name = Тряска екрану
setting.effects.name = Ефекти setting.effects.name = Ефекти
setting.destroyedblocks.name = Показувати зруйновані блоки setting.destroyedblocks.name = Показувати зруйновані блоки
setting.blockstatus.name = Показувати статус блоків
setting.conveyorpathfinding.name = Пошук шляху для встановлення конвеєрів setting.conveyorpathfinding.name = Пошук шляху для встановлення конвеєрів
setting.coreselect.name = Дозволити схематичні ядра setting.coreselect.name = Дозволити схематичні ядра
setting.sensitivity.name = Чутливість контролера setting.sensitivity.name = Чутливість контролера
@@ -703,7 +702,6 @@ keybind.press = Натисніть клавішу…
keybind.press.axis = Натисніть клавішу… keybind.press.axis = Натисніть клавішу…
keybind.screenshot.name = Зняток мапи keybind.screenshot.name = Зняток мапи
keybind.toggle_power_lines.name = Показувати лазери енергопостачання keybind.toggle_power_lines.name = Показувати лазери енергопостачання
keybind.toggle_block_status.name = Показувати статуси блоків
keybind.move_x.name = Рух по осі X keybind.move_x.name = Рух по осі X
keybind.move_y.name = Рух по осі Y keybind.move_y.name = Рух по осі Y
keybind.mouse_move.name = Слідкувати за мишею keybind.mouse_move.name = Слідкувати за мишею
@@ -781,6 +779,7 @@ rules.respawntime = Час відродження:[lightgray] (секунди)
rules.wavespacing = Інтервал хвиль:[lightgray] (секунди) rules.wavespacing = Інтервал хвиль:[lightgray] (секунди)
rules.buildcostmultiplier = Множник затрат на будування rules.buildcostmultiplier = Множник затрат на будування
rules.buildspeedmultiplier = Множник швидкості будування rules.buildspeedmultiplier = Множник швидкості будування
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Хвилі чекають на смерть усіх ворогів rules.waitForWaveToEnd = Хвилі чекають на смерть усіх ворогів
rules.dropzoneradius = Радіус зони висадки:[lightgray] (у плитках) rules.dropzoneradius = Радіус зони висадки:[lightgray] (у плитках)
rules.respawns = Максимальна кількість відроджень за хвилю rules.respawns = Максимальна кількість відроджень за хвилю
@@ -1082,7 +1081,7 @@ tutorial.next = [lightgray]<Натисніть для продовження>
tutorial.intro = Ви розпочали[scarlet] навчання по Mindustry.[]\n Використовуйте [[WASD] для руху.\n[accent]Прокручуйте миш[] для приближення і віддалення.\nРозпочніть з [accent]видобування міді[]. Наблизьтесь до мідної жили біля вашого ядра, а потім натисніть на неї, щоб розпочати видобуток.\n\n[accent]{0}/{1} міді tutorial.intro = Ви розпочали[scarlet] навчання по Mindustry.[]\n Використовуйте [[WASD] для руху.\n[accent]Прокручуйте миш[] для приближення і віддалення.\nРозпочніть з [accent]видобування міді[]. Наблизьтесь до мідної жили біля вашого ядра, а потім натисніть на неї, щоб розпочати видобуток.\n\n[accent]{0}/{1} міді
tutorial.intro.mobile = Ви розпочали[scarlet] навчання по Mindustry.[]\nПроведіть по екрану для руху.\n[accent] Зведіть або розведіть 2 пальця [] для приближення і віддалення відповідно.\nРозпочніть з [accent]видобування міді.[] Наблизьтесь до мідної жили біля вашого ядра, а потім натисніть на неї, щоб розпочати видобуток.\n\n[accent]{0}/{1} міді tutorial.intro.mobile = Ви розпочали[scarlet] навчання по Mindustry.[]\nПроведіть по екрану для руху.\n[accent] Зведіть або розведіть 2 пальця [] для приближення і віддалення відповідно.\nРозпочніть з [accent]видобування міді.[] Наблизьтесь до мідної жили біля вашого ядра, а потім натисніть на неї, щоб розпочати видобуток.\n\n[accent]{0}/{1} міді
tutorial.drill = Добування вручну не є ефективним.\n[accent]Бури []можуть видобувати автоматично.\nНатисніть на вкладку із зображенням свердла праворуч знизу.\nВиберіть[accent] механічний бур[]. Розмістіть його на мідній жилі натисканням.\nВи також можете вибрати бур, натиснувши [accent][[2][], а потім швидко натиснувши [accent][[1][], незалежно від відкритої вкладки.\n[accent]Натисніть ПКМ[], щоб зупинити будування. tutorial.drill = Добування вручну не є ефективним.\n[accent]Бури []можуть видобувати автоматично.\nНатисніть на вкладку із зображенням свердла праворуч знизу.\nВиберіть[accent] механічний бур[]. Розмістіть його на мідній жилі натисканням.\nВи також можете вибрати бур, натиснувши [accent][[2][], а потім швидко натиснувши [accent][[1][], незалежно від відкритої вкладки.\n[accent]Натисніть ПКМ[], щоб зупинити будування.
tutorial.drill.mobile =Добування вручну не є ефективним.\n[accent]Бури []можуть видобувати автоматично.\nНатисніть на вкладку із зображенням свердла праворуч знизу.\nВиберіть[accent] механічний бур[]. Розмістіть його на мідній жилі натисканням, потім натисніть на [accent]галочку[] нижче, щоб підтвердити розміщення.\nНатисніть [accent]кнопку X[], щоб скасувати розміщення. tutorial.drill.mobile = Добування вручну не є ефективним.\n[accent]Бури []можуть видобувати автоматично.\nНатисніть на вкладку із зображенням свердла праворуч знизу.\nВиберіть[accent] механічний бур[]. Розмістіть його на мідній жилі натисканням, потім натисніть на [accent]галочку[] нижче, щоб підтвердити розміщення.\nНатисніть [accent]кнопку X[], щоб скасувати розміщення.
tutorial.blockinfo = Кожний блок має різні характеристики. Кожний бур може видобувати тільки певні руди.\nЩоб переглянути інформацію та характеристики блока,[accent] натисніть на кнопку «?», коли ви вибрали блок у меню будування.[]\n\n[accent]Перегляньте характеристику механічного бура () негайно[] tutorial.blockinfo = Кожний блок має різні характеристики. Кожний бур може видобувати тільки певні руди.\nЩоб переглянути інформацію та характеристики блока,[accent] натисніть на кнопку «?», коли ви вибрали блок у меню будування.[]\n\n[accent]Перегляньте характеристику механічного бура () негайно[]
tutorial.conveyor = [accent]Конвеєри[] використовуються для транспортування предметів до ядра.\nПобудуйте лінію конвеєрів від бура до ядра.\n[accent]Утримуйте миш для розміщення у лінію.[]\nУтримуйте[accent] CTRL[] під час вибору лінії для розміщення по діагоналі.\nПрокручуйте, щоб обертати блоки до їх установлення.\n[accent]Розмістіть 2 конвеєри у лінію, а потім доставте предмет в ядро. tutorial.conveyor = [accent]Конвеєри[] використовуються для транспортування предметів до ядра.\nПобудуйте лінію конвеєрів від бура до ядра.\n[accent]Утримуйте миш для розміщення у лінію.[]\nУтримуйте[accent] CTRL[] під час вибору лінії для розміщення по діагоналі.\nПрокручуйте, щоб обертати блоки до їх установлення.\n[accent]Розмістіть 2 конвеєри у лінію, а потім доставте предмет в ядро.
tutorial.conveyor.mobile = [accent]Конвеєри[] використовується для транспортування предметів до ядра.\nЗробіть лінію конвеєрів від бура до ядра.\n[accent] Розмістить у лінію, утримуючи палець кілька секунд[] і тягніть у напрямку, який Ви вибрали.\nВикористовуйте колесо прокрутки, щоб обертати блоки перед їх розміщенням\n[accent]{0}/{1} конвеєрів, які розміщені в лінію\n[accent]0/1 предмет доставлено tutorial.conveyor.mobile = [accent]Конвеєри[] використовується для транспортування предметів до ядра.\nЗробіть лінію конвеєрів від бура до ядра.\n[accent] Розмістить у лінію, утримуючи палець кілька секунд[] і тягніть у напрямку, який Ви вибрали.\nВикористовуйте колесо прокрутки, щоб обертати блоки перед їх розміщенням\n[accent]{0}/{1} конвеєрів, які розміщені в лінію\n[accent]0/1 предмет доставлено

View File

@@ -29,7 +29,6 @@ load.system = 系统加载中
load.mod = 模组加载中 load.mod = 模组加载中
load.scripts = 脚本加载中 load.scripts = 脚本加载中
be.update = 发现游戏最新版本: be.update = 发现游戏最新版本:
be.update.confirm = 现在下载并重启游戏? be.update.confirm = 现在下载并重启游戏?
be.updating = 更新... be.updating = 更新...
@@ -41,6 +40,7 @@ schematic = 蓝图
schematic.add = 保存蓝图… schematic.add = 保存蓝图…
schematics = 蓝图 schematics = 蓝图
schematic.replace = 此名称的蓝图已存在,是否覆盖? schematic.replace = 此名称的蓝图已存在,是否覆盖?
schematic.exists = A schematic by that name already exists.
schematic.import = 导入蓝图… schematic.import = 导入蓝图…
schematic.exportfile = 导出文件 schematic.exportfile = 导出文件
schematic.importfile = 导入蓝图 schematic.importfile = 导入蓝图
@@ -60,6 +60,7 @@ stat.built = 建造建筑:[accent]{0}
stat.destroyed = 摧毁建筑:[accent]{0} stat.destroyed = 摧毁建筑:[accent]{0}
stat.deconstructed = 拆除建筑:[accent]{0} stat.deconstructed = 拆除建筑:[accent]{0}
stat.delivered = 装运资源: stat.delivered = 装运资源:
stat.playtime = Time Played:[accent] {0}
stat.rank = 最终评级:[accent]{0} stat.rank = 最终评级:[accent]{0}
launcheditems = [accent]装运的资源 launcheditems = [accent]装运的资源
@@ -141,6 +142,8 @@ research = 研究
researched = [lightgray]{0}己研究。 researched = [lightgray]{0}己研究。
players = {0} 位玩家在线 players = {0} 位玩家在线
players.single = {0} 位玩家在线 players.single = {0} 位玩家在线
players.search = search
players.notfound = [gray]no players found
server.closing = [accent]服务器关闭… server.closing = [accent]服务器关闭…
server.kicked.kick = 你被踢出了服务器。 server.kicked.kick = 你被踢出了服务器。
server.kicked.whitelist = 你不在白名单中。 server.kicked.whitelist = 你不在白名单中。
@@ -776,6 +779,7 @@ rules.respawntime = 重生时间:[lightgray](秒)
rules.wavespacing = 波次间隔时间:[lightgray](秒) rules.wavespacing = 波次间隔时间:[lightgray](秒)
rules.buildcostmultiplier = 建设花费倍数 rules.buildcostmultiplier = 建设花费倍数
rules.buildspeedmultiplier = 建设时间倍数 rules.buildspeedmultiplier = 建设时间倍数
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = 等待敌人时间 rules.waitForWaveToEnd = 等待敌人时间
rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格) rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格)
rules.respawns = 每波最大重生次数 rules.respawns = 每波最大重生次数
@@ -789,6 +793,7 @@ rules.title.unit = 单位
rules.title.experimental = 实验性 rules.title.experimental = 实验性
rules.lighting = 光照 rules.lighting = 光照
rules.ambientlight = 环境光 rules.ambientlight = 环境光
rules.solarpowermultiplier = Solar Power Multiplier
content.item.name = 物品 content.item.name = 物品
content.liquid.name = 液体 content.liquid.name = 液体