Sprite updates
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@@ -40,7 +40,7 @@ public class Conduit extends LiquidBlock{
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ConduitEntity entity = tile.entity();
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entity.blendbits = 0;
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entity.blendshadowrot = -1;
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entity.blendrot = 0;
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if(blends(tile, 2) && blends(tile, 1) && blends(tile, 3)){
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entity.blendbits = 3;
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@@ -52,10 +52,8 @@ public class Conduit extends LiquidBlock{
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entity.blendbits = 4;
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}else if(blends(tile, 1)){
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entity.blendbits = 5;
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entity.blendshadowrot = 0;
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}else if(blends(tile, 3)){
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entity.blendbits = 1;
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entity.blendshadowrot = 1;
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}
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}
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@@ -116,6 +114,6 @@ public class Conduit extends LiquidBlock{
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public float smoothLiquid;
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byte blendbits;
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int blendshadowrot;
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int blendrot;
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}
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}
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