Broken attempt at per-enemy pathfinding; balancing
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@@ -47,7 +47,7 @@ public abstract class BulletType extends BaseBulletType<Bullet>{
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Draw.reset();
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}
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},
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sniper = new BulletType(3f, 23){
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sniper = new BulletType(3f, 25){
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public void draw(Bullet b){
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Draw.color(Color.LIGHT_GRAY);
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Draw.thick(1f);
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@@ -223,7 +223,7 @@ public abstract class BulletType extends BaseBulletType<Bullet>{
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Draw.reset();
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}
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},
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flame = new BulletType(0.6f, 4){
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flame = new BulletType(0.6f, 5){
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public void draw(Bullet b){
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Draw.color(Color.YELLOW, Color.SCARLET, b.time/lifetime);
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float size = 6f-b.time/lifetime*5f;
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@@ -250,7 +250,7 @@ public abstract class BulletType extends BaseBulletType<Bullet>{
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Draw.reset();
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}
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},
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shot = new BulletType(2.4f, 2){
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shot = new BulletType(2.4f, 4){
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{lifetime = 40;}
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public void draw(Bullet b){
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Draw.color(lightGold);
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@@ -258,7 +258,7 @@ public abstract class BulletType extends BaseBulletType<Bullet>{
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Draw.reset();
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}
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},
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multishot = new BulletType(2.5f, 2){
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multishot = new BulletType(2.5f, 3){
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{lifetime=40;}
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public void draw(Bullet b){
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Draw.color(Color.SKY);
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@@ -1,5 +1,7 @@
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package io.anuke.mindustry.entities.enemies;
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import com.badlogic.gdx.ai.pfa.PathFinder;
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import com.badlogic.gdx.ai.pfa.PathFinderRequest;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.utils.Array;
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@@ -7,6 +9,7 @@ import com.badlogic.gdx.utils.reflect.ClassReflection;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.ai.Pathfind;
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import io.anuke.mindustry.ai.SmoothGraphPath;
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import io.anuke.mindustry.entities.Bullet;
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import io.anuke.mindustry.entities.BulletType;
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import io.anuke.mindustry.entities.Player;
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@@ -34,9 +37,11 @@ public class Enemy extends DestructibleEntity{
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protected String shootsound = "enemyshoot";
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protected int damage;
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public Tile[] path;
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public PathFinderRequest<Tile> request = new PathFinderRequest<>();;
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public SmoothGraphPath gpath;
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public int spawn;
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public int node = -1;
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public PathFinder<Tile> finder;
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public Vector2 direction = new Vector2();
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public float xvelocity, yvelocity;
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@@ -122,6 +127,7 @@ public class Enemy extends DestructibleEntity{
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public void findClosestNode(){
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Pathfind.find(this);
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/*
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int index = 0;
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int cindex = -1;
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@@ -147,7 +153,7 @@ public class Enemy extends DestructibleEntity{
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Timers.run(Mathf.random(15f), ()->{
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set(x2 * Vars.tilesize, y2 * Vars.tilesize);
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});
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}
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}*/
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}
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@Override
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