Fixed ammo resupply and shooting not working clientside
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@@ -11,7 +11,6 @@ import io.anuke.mindustry.type.Upgrade;
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import io.anuke.mindustry.type.Weapon;
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import io.anuke.mindustry.world.Tile;
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import java.nio.ByteBuffer;
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import static io.anuke.mindustry.Vars.playerGroup;
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@@ -15,6 +15,7 @@ import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.BlockPart;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.entities.Entities;
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import io.anuke.ucore.entities.EntityPhysics;
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import io.anuke.ucore.util.Bits;
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import java.io.*;
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@@ -169,6 +170,8 @@ public class NetworkIO {
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}
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}
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EntityPhysics.resizeTree(0, 0, width * tilesize, height * tilesize);
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player.reset();
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state.teams = new TeamInfo();
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