Extra debug logging for mod pack
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@@ -1789,7 +1789,7 @@ public class UnitTypes implements ContentList{
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shootY = 6f;
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beamWidth = 0.8f;
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mirror = false;
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repairSpeed = 0.7f;
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repairSpeed = 0.75f;
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bullet = new BulletType(){{
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maxRange = 120f;
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@@ -1835,8 +1835,8 @@ public class UnitTypes implements ContentList{
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speed = 0f;
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splashDamage = 50f;
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splashDamageRadius = 40f;
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splashDamage = 55f;
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splashDamageRadius = 45f;
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}};
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}});
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}};
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@@ -267,6 +267,7 @@ public class Mods implements Loadable{
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TextureFilter filter = Core.settings.getBool("linear") ? TextureFilter.linear : TextureFilter.nearest;
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Time.mark();
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//generate new icons
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for(Seq<Content> arr : content.getContentMap()){
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arr.each(c -> {
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@@ -277,6 +278,7 @@ public class Mods implements Loadable{
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}
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});
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}
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Log.debug("Time to generate icons: @", Time.elapsed());
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//dispose old atlas data
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Core.atlas = packer.flush(filter, new TextureAtlas());
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@@ -287,7 +289,7 @@ public class Mods implements Loadable{
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packer.dispose();
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packer = null;
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Log.debug("Time to update textures: @", Time.elapsed());
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Log.debug("Total time to generate & flush textures synchronously: @", Time.elapsed());
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}
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private PageType getPage(AtlasRegion region){
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