This commit is contained in:
Anuken
2019-03-31 18:24:25 -04:00
89 changed files with 1061 additions and 1669 deletions

View File

@@ -3,11 +3,17 @@ package io.anuke.mindustry.content;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Lines;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.game.ContentList;
import io.anuke.mindustry.graphics.CacheLayer;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.graphics.Shaders;
import io.anuke.mindustry.type.Category;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.LiquidStack;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.*;
@@ -24,9 +30,9 @@ import io.anuke.mindustry.world.blocks.storage.Vault;
import io.anuke.mindustry.world.blocks.units.MechPad;
import io.anuke.mindustry.world.blocks.units.RepairPoint;
import io.anuke.mindustry.world.blocks.units.UnitFactory;
import io.anuke.mindustry.world.consumers.ConsumeItemFilter;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.meta.Attribute;
import io.anuke.mindustry.world.modules.LiquidModule;
import static io.anuke.mindustry.Vars.state;
import static io.anuke.mindustry.Vars.world;
@@ -371,7 +377,7 @@ public class Blocks implements ContentList{
requirements(Category.crafting, ItemStack.with(Items.copper, 150, Items.lead, 60));
craftEffect = Fx.pulverizeMedium;
output = Items.graphite;
outputItem = new ItemStack(Items.graphite, 1);
craftTime = 90f;
size = 2;
hasItems = true;
@@ -383,7 +389,7 @@ public class Blocks implements ContentList{
requirements(Category.crafting, ItemStack.with(Items.titanium, 200, Items.silicon, 50, Items.lead, 200, Items.graphite, 100));
craftEffect = Fx.pulverizeMedium;
output = Items.graphite;
outputItem = new ItemStack(Items.graphite, 2);
craftTime = 30f;
size = 3;
hasItems = true;
@@ -391,14 +397,14 @@ public class Blocks implements ContentList{
hasPower = true;
consumes.power(2f);
consumes.item(Items.coal, 2);
consumes.item(Items.coal, 4);
consumes.liquid(Liquids.water, 0.1f);
}};
siliconSmelter = new PowerSmelter("silicon-smelter"){{
siliconSmelter = new GenericSmelter("silicon-smelter"){{
requirements(Category.crafting, ItemStack.with(Items.copper, 60, Items.lead, 50));
craftEffect = Fx.smeltsmoke;
output = Items.silicon;
outputItem = new ItemStack(Items.silicon, 1);
craftTime = 40f;
size = 2;
hasLiquids = false;
@@ -408,10 +414,10 @@ public class Blocks implements ContentList{
consumes.power(0.50f);
}};
kiln = new PowerSmelter("kiln"){{
kiln = new GenericSmelter("kiln"){{
requirements(Category.crafting, ItemStack.with(Items.copper, 120, Items.graphite, 60, Items.lead, 60));
craftEffect = Fx.smeltsmoke;
output = Items.metaglass;
outputItem = new ItemStack(Items.metaglass, 1);
craftTime = 30f;
size = 2;
hasPower = hasItems = true;
@@ -421,12 +427,12 @@ public class Blocks implements ContentList{
consumes.power(0.60f);
}};
plastaniumCompressor = new PlastaniumCompressor("plastanium-compressor"){{
plastaniumCompressor = new GenericCrafter("plastanium-compressor"){{
requirements(Category.crafting, ItemStack.with(Items.silicon, 160, Items.lead, 230, Items.graphite, 120, Items.titanium, 160));
hasItems = true;
liquidCapacity = 60f;
craftTime = 60f;
output = Items.plastanium;
outputItem = new ItemStack(Items.plastanium, 1);
size = 2;
health = 320;
hasPower = hasLiquids = true;
@@ -436,23 +442,69 @@ public class Blocks implements ContentList{
consumes.liquid(Liquids.oil, 0.25f);
consumes.power(3f);
consumes.item(Items.titanium, 2);
int topRegion = reg("-top");
drawer = tile -> {
super.draw(tile);
GenericCrafterEntity entity = tile.entity();
Draw.alpha(Mathf.absin(entity.totalProgress, 3f, 0.9f) * entity.warmup);
Draw.rect(reg(topRegion), tile.drawx(), tile.drawy());
Draw.reset();
};
}};
phaseWeaver = new PhaseWeaver("phase-weaver"){{
phaseWeaver = new GenericCrafter("phase-weaver"){{
requirements(Category.crafting, ItemStack.with(Items.silicon, 260, Items.lead, 240, Items.thorium, 150));
craftEffect = Fx.smeltsmoke;
output = Items.phasefabric;
outputItem = new ItemStack(Items.phasefabric, 1);
craftTime = 120f;
size = 2;
consumes.items(new ItemStack(Items.thorium, 4), new ItemStack(Items.sand, 10));
consumes.power(5f);
int bottomRegion = reg("-bottom"), weaveRegion = reg("-weave");
drawer = tile -> {
GenericCrafterEntity entity = tile.entity();
Draw.rect(reg(bottomRegion), tile.drawx(), tile.drawy());
float progress = 0.5f;
Shaders.build.region = reg(weaveRegion);
Shaders.build.progress = progress;
Shaders.build.color.set(Pal.accent);
Shaders.build.color.a = entity.warmup;
Shaders.build.time = -entity.totalProgress / 10f;
Draw.shader(Shaders.build, false);
Shaders.build.apply();
Draw.rect(reg(weaveRegion), tile.drawx(), tile.drawy(), entity.totalProgress);
Draw.shader();
Draw.color(Pal.accent);
Draw.alpha(entity.warmup);
Lines.lineAngleCenter(
tile.drawx() + Mathf.sin(entity.totalProgress, 6f, Vars.tilesize / 3f * size),
tile.drawy(),
90,
size * Vars.tilesize / 2f);
Draw.reset();
Draw.rect(region, tile.drawx(), tile.drawy());
};
}};
surgeSmelter = new PowerSmelter("alloy-smelter"){{
surgeSmelter = new GenericSmelter("alloy-smelter"){{
requirements(Category.crafting, ItemStack.with(Items.silicon, 160, Items.lead, 160, Items.thorium, 140));
craftEffect = Fx.smeltsmoke;
output = Items.surgealloy;
outputItem = new ItemStack(Items.surgealloy, 1);
craftTime = 75f;
size = 3;
@@ -460,35 +512,60 @@ public class Blocks implements ContentList{
consumes.items(new ItemStack(Items.titanium, 2), new ItemStack(Items.lead, 4), new ItemStack(Items.silicon, 3), new ItemStack(Items.copper, 3));
}};
cryofluidMixer = new LiquidMixer("cryofluidmixer"){{
cryofluidMixer = new GenericCrafter("cryofluidmixer"){{
requirements(Category.crafting, ItemStack.with(Items.lead, 130, Items.silicon, 80, Items.thorium, 90));
outputLiquid = Liquids.cryofluid;
liquidPerItem = 50f;
outputLiquid = new LiquidStack(Liquids.cryofluid, 0.3f);
craftTime = 5f;
size = 2;
hasPower = true;
hasItems = true;
rotate = false;
solid = true;
outputsLiquid = true;
consumes.power(1f);
consumes.item(Items.titanium);
consumes.liquid(Liquids.water, 0.3f);
int liquidRegion = reg("-liquid"), topRegion = reg("-top"), bottomRegion = reg("-bottom");
drawIcons = () -> new TextureRegion[]{Core.atlas.find(name + "-bottom"), Core.atlas.find(name + "-top")};
drawer = tile -> {
LiquidModule mod = tile.entity.liquids;
int rotation = rotate ? tile.getRotation() * 90 : 0;
Draw.rect(reg(bottomRegion), tile.drawx(), tile.drawy(), rotation);
if(mod.total() > 0.001f){
Draw.color(outputLiquid.liquid.color);
Draw.alpha(mod.get(outputLiquid.liquid) / liquidCapacity);
Draw.rect(reg(liquidRegion), tile.drawx(), tile.drawy(), rotation);
Draw.color();
}
Draw.rect(reg(topRegion), tile.drawx(), tile.drawy(), rotation);
};
}};
blastMixer = new GenericCrafter("blast-mixer"){{
requirements(Category.crafting, ItemStack.with(Items.lead, 60, Items.titanium, 40));
hasItems = true;
hasPower = true;
output = Items.blastCompound;
outputItem = new ItemStack(Items.blastCompound, 1);
size = 2;
consumes.items(new ItemStack(Items.pyratite, 1), new ItemStack(Items.sporePod, 1));
consumes.power(0.40f);
}};
pyratiteMixer = new PowerSmelter("pyratite-mixer"){{
pyratiteMixer = new GenericSmelter("pyratite-mixer"){{
requirements(Category.crafting, ItemStack.with(Items.copper, 100, Items.lead, 50));
flameColor = Color.CLEAR;
hasItems = true;
hasPower = true;
output = Items.pyratite;
outputItem = new ItemStack(Items.pyratite, 1);
size = 2;
@@ -496,11 +573,10 @@ public class Blocks implements ContentList{
consumes.items(new ItemStack(Items.coal, 1), new ItemStack(Items.lead, 2), new ItemStack(Items.sand, 2));
}};
melter = new PowerCrafter("melter"){{
melter = new GenericCrafter("melter"){{
requirements(Category.crafting, ItemStack.with(Items.copper, 60, Items.lead, 70, Items.graphite, 90));
health = 200;
outputLiquid = Liquids.slag;
outputLiquidAmount = 2f;
outputLiquid = new LiquidStack(Liquids.slag, 2f);
craftTime = 10f;
hasLiquids = hasPower = true;
@@ -517,7 +593,7 @@ public class Blocks implements ContentList{
Items.titanium, 2
);
hasPower = true;
filterTime = 35f;
craftTime = 35f;
spinnerLength = 1.5f;
spinnerRadius = 3.5f;
spinnerThickness = 1.5f;
@@ -530,7 +606,7 @@ public class Blocks implements ContentList{
cultivator = new Cultivator("cultivator"){{
requirements(Category.crafting, ItemStack.with(Items.copper, 20, Items.lead, 50, Items.silicon, 20));
output = Items.sporePod;
outputItem = new ItemStack(Items.sporePod, 1);
craftTime = 160;
size = 2;
hasLiquids = true;
@@ -541,23 +617,41 @@ public class Blocks implements ContentList{
consumes.liquid(Liquids.water, 0.15f);
}};
sporePress = new Compressor("spore-press"){{
sporePress = new GenericCrafter("spore-press"){{
requirements(Category.crafting, ItemStack.with(Items.lead, 70, Items.silicon, 60));
liquidCapacity = 60f;
craftTime = 20f;
outputLiquid = Liquids.oil;
outputLiquidAmount = 4f;
outputLiquid = new LiquidStack(Liquids.oil, 4f);
size = 2;
health = 320;
hasLiquids = true;
consumes.item(Items.sporePod, 1);
consumes.power(0.60f);
int[] frameRegions = new int[3];
for(int i = 0; i < 3; i++){
frameRegions[i] = reg("-frame" + i);
}
int liquidRegion = reg("-liquid");
int topRegion =reg("-top");
drawer = tile -> {
GenericCrafterEntity entity = tile.entity();
Draw.rect(region, tile.drawx(), tile.drawy());
Draw.rect(reg(frameRegions[(int) Mathf.absin(entity.totalProgress, 5f, 2.999f)]), tile.drawx(), tile.drawy());
Draw.color(Color.CLEAR, tile.entity.liquids.current().color, tile.entity.liquids.total() / liquidCapacity);
Draw.rect(reg(liquidRegion), tile.drawx(), tile.drawy());
Draw.color();
Draw.rect(reg(topRegion), tile.drawx(), tile.drawy());
};
}};
pulverizer = new Pulverizer("pulverizer"){{
pulverizer = new GenericCrafter("pulverizer"){{
requirements(Category.crafting, ItemStack.with(Items.copper, 60, Items.lead, 50));
output = Items.sand;
outputItem = new ItemStack(Items.sand, 1);
craftEffect = Fx.pulverize;
craftTime = 40f;
updateEffect = Fx.pulverizeSmall;
@@ -565,6 +659,15 @@ public class Blocks implements ContentList{
consumes.item(Items.scrap, 1);
consumes.power(0.50f);
int rotatorRegion = reg("-rotator");
drawer = tile -> {
GenericCrafterEntity entity = tile.entity();
Draw.rect(region, tile.drawx(), tile.drawy());
Draw.rect(reg(rotatorRegion), tile.drawx(), tile.drawy(), entity.totalProgress * 2f);
};
}};
incinerator = new Incinerator("incinerator"){{
@@ -725,13 +828,13 @@ public class Blocks implements ContentList{
requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 150, Items.silicon, 150, Items.plastanium, 60));
consumes.power(3.50f);
size = 2;
consumes.item(Items.phasefabric).optional(true).boost(true);
consumes.item(Items.phasefabric).optional(true);
}};
forceProjector = new ForceProjector("force-projector"){{
requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 150, Items.silicon, 250));
size = 3;
consumes.item(Items.phasefabric).optional(true).boost(true);
consumes.item(Items.phasefabric).optional(true);
}};
shockMine = new ShockMine("shock-mine"){{
@@ -921,7 +1024,7 @@ public class Blocks implements ContentList{
size = 2;
}};
turbineGenerator = new TurbineGenerator("turbine-generator"){{
turbineGenerator = new BurnerGenerator("turbine-generator"){{
requirements(Category.power, ItemStack.with(Items.copper, 70, Items.graphite, 50, Items.lead, 80, Items.silicon, 60));
powerProduction = 6f;
itemDuration = 30f;
@@ -930,15 +1033,15 @@ public class Blocks implements ContentList{
size = 2;
}};
differentialGenerator = new DifferentialGenerator("differential-generator"){{
differentialGenerator = new ItemLiquidGenerator(true, true, "differential-generator"){{
requirements(Category.power, ItemStack.with(Items.copper, 140, Items.titanium, 100, Items.lead, 200, Items.silicon, 130, Items.metaglass, 100));
powerProduction = 13f;
itemDuration = 50f;
consumes.remove(ConsumeItemFilter.class);
consumes.remove(ConsumeLiquidFilter.class);
hasLiquids = true;
size = 3;
consumes.item(Items.pyratite);
consumes.liquid(Liquids.cryofluid, 0.2f);
size = 3;
}};
rtgGenerator = new DecayGenerator("rtg-generator"){{
@@ -973,7 +1076,7 @@ public class Blocks implements ContentList{
size = 4;
health = 900;
powerProduction = 80f;
useTime = 40f;
itemDuration = 40f;
consumes.power(23f);
consumes.item(Items.blastCompound);
consumes.liquid(Liquids.cryofluid, 0.8f);
@@ -988,6 +1091,7 @@ public class Blocks implements ContentList{
drillTime = 600;
size = 2;
drawMineItem = true;
consumes.liquid(Liquids.water, 0.05f).optional(true);
}};
pneumaticDrill = new Drill("pneumatic-drill"){{
@@ -1367,7 +1471,6 @@ public class Blocks implements ContentList{
);
reload = 6f;
coolantMultiplier = 0.5f;
maxCoolantUsed = 1.5f;
restitution = 0.1f;
ammoUseEffect = Fx.shellEjectBig;
range = 200f;
@@ -1381,6 +1484,7 @@ public class Blocks implements ContentList{
shootCone = 24f;
health = 155 * size * size;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 2f)).update(false).optional(true);
}};
meltdown = new LaserTurret("meltdown"){{

View File

@@ -69,7 +69,7 @@ public class Items implements ContentList{
plastanium = new Item("plastanium", Color.valueOf("cbd97f")){{
type = ItemType.material;
flammability = 0.2f;
flammability = 0.1f;
explosiveness = 0.2f;
cost = 1.3f;
}};

View File

@@ -287,11 +287,11 @@ public class UI implements ApplicationListener{
public String formatAmount(int number){
if(number >= 1000000){
return Strings.toFixed(number / 1000000f, 1) + "[gray]mil[]";
return Strings.fixed(number / 1000000f, 1) + "[gray]mil[]";
}else if(number >= 10000){
return number / 1000 + "[gray]k[]";
}else if(number >= 1000){
return Strings.toFixed(number / 1000f, 1) + "[gray]k[]";
return Strings.fixed(number / 1000f, 1) + "[gray]k[]";
}else{
return number + "";
}

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@@ -184,7 +184,7 @@ public class WaveInfoDialog extends FloatingDialog{
}).width(80f);
a.add(" + ");
a.addField(Strings.toFixed(Math.max((Mathf.isZero(group.unitScaling) ? 0 : 1f/group.unitScaling), 0), 2), TextFieldFilter.floatsOnly, text -> {
a.addField(Strings.fixed(Math.max((Mathf.isZero(group.unitScaling) ? 0 : 1f/group.unitScaling), 0), 2), TextFieldFilter.floatsOnly, text -> {
if(Strings.canParsePositiveFloat(text)){
group.unitScaling = 1f / Strings.parseFloat(text);
updateWaves();

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@@ -5,17 +5,17 @@ import io.anuke.annotations.Annotations.Remote;
import io.anuke.arc.Events;
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.ObjectSet;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.EntityGroup;
import io.anuke.mindustry.entities.impl.BaseEntity;
import io.anuke.mindustry.entities.traits.HealthTrait;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Point2;
import io.anuke.arc.math.geom.Vector2;
import io.anuke.arc.util.Interval;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.EntityGroup;
import io.anuke.mindustry.entities.bullet.Bullet;
import io.anuke.mindustry.entities.impl.BaseEntity;
import io.anuke.mindustry.entities.traits.HealthTrait;
import io.anuke.mindustry.entities.traits.TargetTrait;
import io.anuke.mindustry.game.EventType.BlockDestroyEvent;
import io.anuke.mindustry.game.Team;
@@ -24,7 +24,6 @@ import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Edges;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.defense.Wall;
import io.anuke.mindustry.world.consumers.Consume;
import io.anuke.mindustry.world.modules.ConsumeModule;
import io.anuke.mindustry.world.modules.ItemModule;
import io.anuke.mindustry.world.modules.LiquidModule;
@@ -44,6 +43,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
public static int sleepingEntities = 0;
public Tile tile;
public Block block;
public Interval timer;
public float health;
public float timeScale = 1f, timeScaleDuration;
@@ -81,10 +81,10 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
this.tile = tile;
x = tile.drawx();
y = tile.drawy();
block = tile.block();
health = tile.block().health;
timer = new Interval(tile.block().timers);
health = block.health;
timer = new Interval(block.timers);
if(shouldAdd){
add();
@@ -139,7 +139,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
}
public void collision(Bullet other){
tile.block().handleBulletHit(this, other);
block.handleBulletHit(this, other);
}
public void kill(){
@@ -151,7 +151,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
float preHealth = health;
Call.onTileDamage(tile, health - tile.block().handleDamage(tile, damage));
Call.onTileDamage(tile, health - block.handleDamage(tile, damage));
if(health <= 0){
Call.onTileDestroyed(tile);
@@ -170,14 +170,10 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
return tile;
}
public boolean consumed(Class<? extends Consume> type){
return tile.block().consumes.get(type).valid(tile.block(), this);
}
public void removeFromProximity(){
tile.block().onProximityRemoved(tile);
block.onProximityRemoved(tile);
Point2[] nearby = Edges.getEdges(tile.block().size);
Point2[] nearby = Edges.getEdges(block.size);
for(Point2 point : nearby){
Tile other = world.tile(tile.x + point.x, tile.y + point.y);
//remove this tile from all nearby tile's proximities
@@ -195,7 +191,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
tmpTiles.clear();
proximity.clear();
Point2[] nearby = Edges.getEdges(tile.block().size);
Point2[] nearby = Edges.getEdges(block.size);
for(Point2 point : nearby){
Tile other = world.tile(tile.x + point.x, tile.y + point.y);
@@ -218,8 +214,8 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
proximity.add(tile);
}
tile.block().onProximityAdded(tile);
tile.block().onProximityUpdate(tile);
block.onProximityAdded(tile);
block.onProximityUpdate(tile);
}
public Array<Tile> proximity(){
@@ -238,7 +234,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
@Override
public float maxHealth(){
return tile.block().health;
return block.health;
}
@Override
@@ -250,7 +246,6 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
public void onDeath(){
if(!dead){
dead = true;
Block block = tile.block();
Events.fire(new BlockDestroyEvent(tile));
block.onDestroyed(tile);
@@ -273,22 +268,22 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
@Override
public void update(){
//TODO better smoke effect, this one is awful
if(health != 0 && health < tile.block().health && !(tile.block() instanceof Wall) &&
Mathf.chance(0.009f * Time.delta() * (1f - health / tile.block().health))){
if(health != 0 && health < block.health && !(block instanceof Wall) &&
Mathf.chance(0.009f * Time.delta() * (1f - health / block.health))){
Effects.effect(Fx.smoke, x + Mathf.range(4), y + Mathf.range(4));
}
timeScaleDuration -= Time.delta();
if(timeScaleDuration <= 0f || !tile.block().canOverdrive){
if(timeScaleDuration <= 0f || !block.canOverdrive){
timeScale = 1f;
}
if(health <= 0){
onDeath();
}
Block previous = tile.block();
tile.block().update(tile);
if(tile.block() == previous && cons != null){
Block previous = block;
block.update(tile);
if(block == previous && cons != null){
cons.update();
}
}

View File

@@ -0,0 +1,19 @@
package io.anuke.mindustry.type;
public class LiquidStack{
public Liquid liquid;
public float amount;
public LiquidStack(Liquid liquid, float amount){
this.liquid = liquid;
this.amount = amount;
}
@Override
public String toString(){
return "LiquidStack{" +
"liquid=" + liquid +
", amount=" + amount +
'}';
}
}

View File

@@ -1,6 +1,7 @@
package io.anuke.mindustry.ui;
import io.anuke.arc.Core;
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.OrderedMap;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.scene.ui.layout.Table;
@@ -45,7 +46,7 @@ public class ContentDisplay{
BlockStats stats = block.stats;
for(StatCategory cat : stats.toMap().keys()){
OrderedMap<BlockStat, StatValue> map = stats.toMap().get(cat);
OrderedMap<BlockStat, Array<StatValue>> map = stats.toMap().get(cat);
if(map.size == 0) continue;
@@ -56,7 +57,13 @@ public class ContentDisplay{
table.table(inset -> {
inset.left();
inset.add("[LIGHT_GRAY]" + stat.localized() + ":[] ");
map.get(stat).display(inset);
Array<StatValue> arr = map.get(stat);
for(StatValue value : arr){
value.display(inset);
inset.add().size(10f);
}
//map.get(stat).display(inset);
}).fillX().padLeft(10);
table.row();
}
@@ -201,7 +208,7 @@ public class ContentDisplay{
table.add(Core.bundle.format("unit.health", unit.health));
table.row();
table.add(Core.bundle.format("unit.speed", Strings.toFixed(unit.speed, 1)));
table.add(Core.bundle.format("unit.speed", Strings.fixed(unit.speed, 1)));
table.row();
table.row();
}

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@@ -12,7 +12,7 @@ public class ItemDisplay extends Table{
}
public ItemDisplay(Item item, int amount){
add(new ItemImage(new ItemStack(item, amount))).size(8*3);
add(new ItemImage(new ItemStack(item, amount))).size(8*4);
add(item.localizedName()).padLeft(4);
}
}

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@@ -27,7 +27,7 @@ public class ItemImage extends Stack{
}
public ItemImage(ItemStack stack){
add(new Image(stack.item.icon(Icon.medium)));
add(new Image(stack.item.icon(Icon.large)));
if(stack.amount != 0){
Table t = new Table().left().bottom();

View File

@@ -1,14 +1,31 @@
package io.anuke.mindustry.ui;
import io.anuke.mindustry.type.Liquid;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.scene.ui.Image;
import io.anuke.arc.scene.ui.layout.Stack;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.arc.util.Strings;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.meta.StatUnit;
/**An ItemDisplay, but for liquids.*/
public class LiquidDisplay extends Table{
public LiquidDisplay(Liquid liquid){
add(new Image(liquid.getContentIcon())).size(8*3);
add(liquid.localizedName()).padLeft(3);
public LiquidDisplay(Liquid liquid, float amount, boolean perSecond){
add(new Stack(){{
add(new Image(liquid.getContentIcon()));
if(amount != 0){
Table t = new Table().left().bottom();
t.add(Strings.autoFixed(amount, 1));
add(t);
}
}}).size(8*4).padRight(3);
if(perSecond){
add(StatUnit.perSecond.localized()).padLeft(2).padRight(5).color(Color.LIGHT_GRAY);
}
add(liquid.localizedName());
}
}

View File

@@ -187,9 +187,9 @@ public class BlockInventoryFragment extends Fragment{
private String round(float f){
f = (int) f;
if(f >= 1000000){
return Strings.toFixed(f / 1000000f, 1) + "[gray]mil[]";
return Strings.fixed(f / 1000000f, 1) + "[gray]mil[]";
}else if(f >= 1000){
return Strings.toFixed(f / 1000, 1) + "k";
return Strings.fixed(f / 1000, 1) + "k";
}else{
return (int) f + "";
}

View File

@@ -192,7 +192,7 @@ public class PlacementFragment extends Fragment{
topTable.table(header -> {
header.left();
header.add(new Image(lastDisplay.icon(Icon.medium))).size(8 * 4);
header.labelWrap(() -> !unlocked(lastDisplay) ? Core.bundle.get("blocks.unknown") : lastDisplay.localizedName)
header.labelWrap(() -> !unlocked(lastDisplay) ? Core.bundle.get("block.unknown") : lastDisplay.localizedName)
.left().width(190f).padLeft(5);
header.add().growX();
if(unlocked(lastDisplay)){

View File

@@ -32,7 +32,7 @@ import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.ui.ContentDisplay;
import io.anuke.mindustry.world.consumers.Consume;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.consumers.ConsumePower;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.*;
import java.util.Arrays;
@@ -108,6 +108,9 @@ public class Block extends BlockStorage{
public BooleanProvider buildVisibility = () -> false;
public boolean alwaysUnlocked = false;
protected TextureRegion[] cacheRegions = {};
protected Array<String> cacheRegionStrings = new Array<>();
protected Array<Tile> tempTiles = new Array<>();
protected TextureRegion[] icons = new TextureRegion[Icon.values().length];
protected TextureRegion[] generatedIcons;
@@ -316,12 +319,28 @@ public class Block extends BlockStorage{
setStats();
setBars();
consumes.checkRequired(this);
consumes.init();
}
@Override
public void load(){
region = Core.atlas.find(name);
cacheRegions = new TextureRegion[cacheRegionStrings.size];
for(int i = 0; i < cacheRegions.length; i++){
cacheRegions[i] = Core.atlas.find(cacheRegionStrings.get(i));
}
}
/**Adds a region by name to be loaded, with the final name "{name}-suffix". Returns an ID to looks this region up by in {@link #reg(int)}.*/
protected int reg(String suffix){
cacheRegionStrings.add(name + suffix);
return cacheRegionStrings.size - 1;
}
/**Returns an internally cached region by ID.*/
protected TextureRegion reg(int id){
return cacheRegions[id];
}
/** Called when the block is tapped. */
@@ -374,7 +393,7 @@ public class Block extends BlockStorage{
stats.add(BlockStat.size, "{0}x{0}", size);
stats.add(BlockStat.health, health, StatUnit.none);
consumes.forEach(cons -> cons.display(stats));
consumes.display(stats);
// Note: Power stats are added by the consumers.
if(hasLiquids) stats.add(BlockStat.liquidCapacity, liquidCapacity, StatUnit.liquidUnits);
@@ -386,25 +405,25 @@ public class Block extends BlockStorage{
if(hasLiquids){
Function<TileEntity, Liquid> current;
if(consumes.has(ConsumeLiquid.class)){
Liquid liquid = consumes.liquid();
if(consumes.has(ConsumeType.liquid) && consumes.get(ConsumeType.liquid) instanceof ConsumeLiquid){
Liquid liquid = consumes.<ConsumeLiquid>get(ConsumeType.liquid).liquid;
current = entity -> liquid;
}else{
current = entity -> entity.liquids.current();
}
bars.add("liquid", entity -> new Bar(() -> entity.liquids.get(current.get(entity)) <= 0.001f ? Core.bundle.get("blocks.liquid") : current.get(entity).localizedName(), () -> current.get(entity).color, () -> entity.liquids.get(current.get(entity)) / liquidCapacity));
bars.add("liquid", entity -> new Bar(() -> entity.liquids.get(current.get(entity)) <= 0.001f ? Core.bundle.get("bar.liquid") : current.get(entity).localizedName(), () -> current.get(entity).color, () -> entity.liquids.get(current.get(entity)) / liquidCapacity));
}
if(hasPower && consumes.has(ConsumePower.class)){
boolean buffered = consumes.get(ConsumePower.class).isBuffered;
float capacity = consumes.get(ConsumePower.class).powerCapacity;
if(hasPower && consumes.hasPower()){
boolean buffered = consumes.getPower().isBuffered;
float capacity = consumes.getPower().powerCapacity;
bars.add("power", entity -> new Bar(() -> buffered ? Core.bundle.format("blocks.powerbalance", Float.isNaN(entity.power.satisfaction * capacity) ? "<ERROR>" : (int)(entity.power.satisfaction * capacity)) :
Core.bundle.get("blocks.power"), () -> Pal.powerBar, () -> entity.power.satisfaction));
bars.add("power", entity -> new Bar(() -> buffered ? Core.bundle.format("bar.powerbalance", Float.isNaN(entity.power.satisfaction * capacity) ? "<ERROR>" : (int)(entity.power.satisfaction * capacity)) :
Core.bundle.get("bar.power"), () -> Pal.powerBar, () -> entity.power.satisfaction));
}
if(hasItems && configurable){
bars.add("items", entity -> new Bar(() -> Core.bundle.format("blocks.items", entity.items.total()), () -> Pal.items, () -> (float)entity.items.total() / itemCapacity));
bars.add("items", entity -> new Bar(() -> Core.bundle.format("bar.items", entity.items.total()), () -> Pal.items, () -> (float)entity.items.total() / itemCapacity));
}
}
@@ -456,8 +475,8 @@ public class Block extends BlockStorage{
explosiveness += tile.entity.liquids.sum((liquid, amount) -> liquid.flammability * amount / 2f);
}
if(consumes.has(ConsumePower.class) && consumes.get(ConsumePower.class).isBuffered){
power += tile.entity.power.satisfaction * consumes.get(ConsumePower.class).powerCapacity;
if(consumes.hasPower() && consumes.getPower().isBuffered){
power += tile.entity.power.satisfaction * consumes.getPower().powerCapacity;
}
if(hasLiquids){

View File

@@ -12,15 +12,10 @@ import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.entities.type.Unit;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.consumers.ConsumeItem;
import io.anuke.mindustry.world.consumers.ConsumeItems;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.consumers.Consumers;
import io.anuke.mindustry.world.meta.BlockBars;
import io.anuke.mindustry.world.meta.BlockStats;
import io.anuke.mindustry.world.meta.Producers;
public abstract class BlockStorage extends UnlockableContent{
public boolean hasItems;
@@ -28,7 +23,6 @@ public abstract class BlockStorage extends UnlockableContent{
public boolean hasPower;
public boolean outputsLiquid = false;
public boolean singleLiquid = true;
public boolean consumesPower = true;
public boolean outputsPower = false;
@@ -39,7 +33,6 @@ public abstract class BlockStorage extends UnlockableContent{
public final BlockStats stats = new BlockStats();
public final BlockBars bars = new BlockBars();
public final Consumers consumes = new Consumers();
public final Producers produces = new Producers();
public BlockStorage(String name){
super(name);
@@ -98,21 +91,11 @@ public abstract class BlockStorage extends UnlockableContent{
}
public boolean acceptItem(Item item, Tile tile, Tile source){
if(tile.entity != null && consumes.has(ConsumeItems.class)){
for(ItemStack stack : consumes.items()){
if(stack.item == item){
return tile.entity.items.get(item) < getMaximumAccepted(tile, item);
}
}
}
return tile.entity != null && consumes.has(ConsumeItem.class) && consumes.item() == item &&
tile.entity.items.get(item) < getMaximumAccepted(tile, item);
return consumes.itemFilters[item.id] && tile.entity.items.get(item) < getMaximumAccepted(tile, item);
}
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return hasLiquids && tile.entity.liquids.get(liquid) + amount < liquidCapacity &&
(!singleLiquid || (tile.entity.liquids.current() == liquid || tile.entity.liquids.get(tile.entity.liquids.current()) < 0.2f)) &&
(!consumes.has(ConsumeLiquid.class) || consumes.liquid() == liquid);
return hasLiquids && tile.entity.liquids.get(liquid) + amount < liquidCapacity && consumes.liquidfilters[liquid.id];
}
public void handleLiquid(Tile tile, Tile source, Liquid liquid, float amount){
@@ -128,7 +111,7 @@ public abstract class BlockStorage extends UnlockableContent{
Tile other = proximity.get((i + dump) % proximity.size);
Tile in = Edges.getFacingEdge(tile, other);
if(other.getTeamID() == tile.getTeamID() && other.block().hasLiquids && canDumpLiquid(tile, other, liquid)){
if(other.getTeam() == tile.getTeam() && other.block().hasLiquids && canDumpLiquid(tile, other, liquid)){
float ofract = other.entity.liquids.get(liquid) / other.block().liquidCapacity;
float fract = tile.entity.liquids.get(liquid) / liquidCapacity;
@@ -156,7 +139,7 @@ public abstract class BlockStorage extends UnlockableContent{
next = next.target();
if(next.getTeamID() == tile.getTeamID() && next.block().hasLiquids && tile.entity.liquids.get(liquid) > 0f){
if(next.getTeam() == tile.getTeam() && next.block().hasLiquids && tile.entity.liquids.get(liquid) > 0f){
if(next.block().acceptLiquid(next, tile, liquid, 0f)){
float ofract = next.entity.liquids.get(liquid) / next.block().liquidCapacity;
@@ -206,7 +189,7 @@ public abstract class BlockStorage extends UnlockableContent{
incrementDump(tile, proximity.size);
Tile other = proximity.get((i + dump) % proximity.size);
Tile in = Edges.getFacingEdge(tile, other);
if(other.getTeamID() == tile.getTeamID() && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){
if(other.getTeam() == tile.getTeam() && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){
other.block().handleItem(item, other, in);
return;
}
@@ -215,9 +198,7 @@ public abstract class BlockStorage extends UnlockableContent{
handleItem(item, tile, tile);
}
/**
* Try dumping any item near the tile.
*/
/**Try dumping any item near the tile.*/
public boolean tryDump(Tile tile){
return tryDump(tile, null);
}
@@ -246,7 +227,7 @@ public abstract class BlockStorage extends UnlockableContent{
for(int ii = 0; ii < Vars.content.items().size; ii++){
Item item = Vars.content.item(ii);
if(other.getTeamID() == tile.getTeamID() && entity.items.has(item) && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){
if(other.getTeam() == tile.getTeam() && entity.items.has(item) && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){
other.block().handleItem(item, other, in);
tile.entity.items.remove(item, 1);
incrementDump(tile, proximity.size);
@@ -255,7 +236,7 @@ public abstract class BlockStorage extends UnlockableContent{
}
}else{
if(other.getTeamID() == tile.getTeamID() && other.block().acceptItem(todump, other, in) && canDump(tile, other, todump)){
if(other.getTeam() == tile.getTeam() && other.block().acceptItem(todump, other, in) && canDump(tile, other, todump)){
other.block().handleItem(todump, other, in);
tile.entity.items.remove(todump, 1);
incrementDump(tile, proximity.size);

View File

@@ -21,6 +21,7 @@ import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.consumers.ConsumePower;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
@@ -54,7 +55,7 @@ public class ForceProjector extends Block {
canOverdrive = false;
hasLiquids = true;
hasItems = true;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.1f)).optional(true).boost(true).update(false);
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.1f)).optional(true).update(false);
consumePower = new ConsumeForceProjectorPower(60f, 60f);
consumes.add(consumePower);
}
@@ -71,6 +72,8 @@ public class ForceProjector extends Block {
stats.add(BlockStat.powerUse, basePowerDraw * 60f, StatUnit.powerSecond);
stats.add(BlockStat.powerDamage, powerDamage, StatUnit.powerUnits);
stats.add(BlockStat.boostEffect, phaseRadiusBoost/tilesize, StatUnit.blocks);
}
@Override
@@ -83,10 +86,10 @@ public class ForceProjector extends Block {
entity.shield.add();
}
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, (float)entity.items.get(consumes.item()) / itemCapacity, 0.1f);
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, Mathf.num(entity.cons.optionalValid()), 0.1f);
if(entity.cons.valid() && !entity.broken && entity.timer.get(timerUse, phaseUseTime) && entity.items.total() > 0){
entity.items.remove(consumes.item(), 1);
if(entity.cons.optionalValid() && !entity.broken && entity.timer.get(timerUse, phaseUseTime)){
entity.cons.trigger();
}
entity.radscl = Mathf.lerpDelta(entity.radscl, entity.broken ? 0f : 1f, 0.05f);
@@ -95,7 +98,7 @@ public class ForceProjector extends Block {
Effects.effect(Fx.reactorsmoke, tile.drawx() + Mathf.range(tilesize/2f), tile.drawy() + Mathf.range(tilesize/2f));
}
// Use Cases:
//use cases:
// - There is enough power in the buffer, and there are no shots fired => Draw base power and keep shield up
// - There is enough power in the buffer, but not enough power to cope for shots being fired => Draw all power and break shield
// - There is enough power in the buffer and enough power to cope for shots being fired => Draw base power + additional power based on shots absorbed
@@ -120,8 +123,9 @@ public class ForceProjector extends Block {
if(entity.buildup > 0){
float scale = !entity.broken ? cooldownNormal : cooldownBrokenBase;
if(consumes.get(ConsumeLiquidFilter.class).valid(this, entity)){
consumes.get(ConsumeLiquidFilter.class).update(this, entity);
ConsumeLiquidFilter cons = consumes.get(ConsumeType.liquid);
if(cons.valid(entity)){
cons.update(entity);
scale *= (cooldownLiquid * (1f+(entity.liquids.current().heatCapacity-0.4f)*0.9f));
}
@@ -268,8 +272,8 @@ public class ForceProjector extends Block {
super(powerCapacity / ticksToFill, powerCapacity, true);
}
@Override
public boolean valid(Block block, TileEntity entity){
return entity.power.satisfaction >= basePowerDraw / powerCapacity && super.valid(block, entity);
public boolean valid(TileEntity entity){
return entity.power.satisfaction >= basePowerDraw / powerCapacity && super.valid(entity);
}
}
}

View File

@@ -60,6 +60,9 @@ public class MendProjector extends Block{
stats.add(BlockStat.repairTime, (int)(100f / healPercent * reload / 60f), StatUnit.seconds);
stats.add(BlockStat.range, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, phaseRangeBoost/tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, (phaseBoost + healPercent) / healPercent, StatUnit.timesSpeed);
}
@Override
@@ -68,10 +71,10 @@ public class MendProjector extends Block{
entity.heat = Mathf.lerpDelta(entity.heat, entity.cons.valid() || tile.isEnemyCheat() ? 1f : 0f, 0.08f);
entity.charge += entity.heat * entity.delta();
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, (float)entity.items.get(consumes.item()) / itemCapacity, 0.1f);
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, Mathf.num(entity.cons.optionalValid()), 0.1f);
if(entity.cons.valid() && entity.timer.get(timerUse, useTime) && entity.items.total() > 0){
entity.items.remove(consumes.item(), 1);
if(entity.cons.optionalValid() && entity.timer.get(timerUse, useTime)){
entity.cons.trigger();
}
if(entity.charge >= reload){

View File

@@ -12,6 +12,8 @@ import io.anuke.arc.util.Time;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import java.io.DataInput;
import java.io.DataOutput;
@@ -50,16 +52,27 @@ public class OverdriveProjector extends Block{
topRegion = Core.atlas.find(name + "-top");
}
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.speedIncrease, (int)(100f * speedBoost), StatUnit.percent);
stats.add(BlockStat.range, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, phaseRangeBoost/tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, (int)((speedBoost + speedBoostPhase) * 100f), StatUnit.percent);
}
@Override
public void update(Tile tile){
OverdriveEntity entity = tile.entity();
entity.heat = Mathf.lerpDelta(entity.heat, entity.cons.valid() ? 1f : 0f, 0.08f);
entity.charge += entity.heat * Time.delta();
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, (float)entity.items.get(consumes.item()) / itemCapacity, 0.1f);
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, Mathf.num(entity.cons.optionalValid()), 0.1f);
if(entity.timer.get(timerUse, useTime) && entity.items.total() > 0){
entity.items.remove(consumes.item(), 1);
if(entity.timer.get(timerUse, useTime)){
entity.cons.trigger();
}
if(entity.charge >= reload){

View File

@@ -1,21 +1,23 @@
package io.anuke.mindustry.world.blocks.defense.turrets;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Effects.Effect;
import io.anuke.arc.util.Time;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidBase;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import static io.anuke.mindustry.Vars.tilesize;
public class CooledTurret extends Turret{
/**How much reload is lowered by for each unit of liquid of heat capacity 1.*/
protected float coolantMultiplier = 1f;
/**Max coolant used per tick.*/
protected float maxCoolantUsed = 1f;
/**How much reload is lowered by for each unit of liquid of heat capacity.*/
protected float coolantMultiplier = 2f;
protected Effect coolEffect = Fx.fuelburn;
public CooledTurret(String name){
@@ -23,17 +25,28 @@ public class CooledTurret extends Turret{
hasLiquids = true;
liquidCapacity = 20f;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.01f)).update(false).optional(true);
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.5f)).update(false).optional(true);
}
@Override
public void setStats(){
super.setStats();
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
stats.add(BlockStat.boostEffect, 1f + maxUsed * coolantMultiplier, StatUnit.timesSpeed);
}
@Override
protected void updateShooting(Tile tile){
super.updateShooting(tile);
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
TurretEntity entity = tile.entity();
Liquid liquid = entity.liquids.current();
float used = Math.min(Math.min(entity.liquids.get(liquid), maxCoolantUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity));
float used = Math.min(Math.min(entity.liquids.get(liquid), maxUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity));
entity.reload += (used * liquid.heatCapacity) / liquid.heatCapacity;
entity.liquids.remove(liquid, used);
@@ -41,9 +54,4 @@ public class CooledTurret extends Turret{
Effects.effect(coolEffect, tile.drawx() + Mathf.range(size * tilesize / 2f), tile.drawy() + Mathf.range(size * tilesize / 2f));
}
}
@Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return super.acceptLiquid(tile, source, liquid, amount) && liquid.temperature <= 0.5f;
}
}

View File

@@ -1,15 +1,17 @@
package io.anuke.mindustry.world.blocks.defense.turrets;
import io.anuke.mindustry.entities.Effects;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.bullet.Bullet;
import io.anuke.mindustry.entities.bullet.BulletType;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidBase;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.consumers.ConsumeType;
import static io.anuke.mindustry.Vars.tilesize;
@@ -21,7 +23,6 @@ public class LaserTurret extends PowerTurret{
super(name);
canOverdrive = false;
consumes.remove(ConsumeLiquidFilter.class);
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.01f)).update(false);
}
@@ -61,8 +62,9 @@ public class LaserTurret extends PowerTurret{
entity.reload = 0f;
}else{
Liquid liquid = entity.liquids.current();
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
float used = Math.min(Math.min(entity.liquids.get(liquid), maxCoolantUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity));
float used = Math.min(Math.min(entity.liquids.get(liquid), maxUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity));
entity.reload += (used * liquid.heatCapacity) / liquid.heatCapacity;
entity.liquids.remove(liquid, used);

View File

@@ -2,7 +2,6 @@ package io.anuke.mindustry.world.blocks.defense.turrets;
import io.anuke.mindustry.entities.bullet.BulletType;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumePower;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
@@ -20,7 +19,7 @@ public abstract class PowerTurret extends CooledTurret{
public void setStats(){
super.setStats();
stats.add(BlockStat.powerShot, powerUsed * consumes.get(ConsumePower.class).powerCapacity, StatUnit.powerUnits);
stats.add(BlockStat.powerShot, powerUsed * consumes.getPower().powerCapacity, StatUnit.powerUnits);
}
@Override

View File

@@ -125,7 +125,7 @@ public class MassDriver extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.powerShot, consumes.get(ConsumePower.class).powerCapacity * powerPercentageUsed, StatUnit.powerUnits);
stats.add(BlockStat.powerShot, consumes.getPower().powerCapacity * powerPercentageUsed, StatUnit.powerUnits);
}
@Override

View File

@@ -1,28 +0,0 @@
package io.anuke.mindustry.world.blocks.power;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeItem;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
public class DifferentialGenerator extends TurbineGenerator{
public DifferentialGenerator(String name){
super(name);
hasLiquids = true;
consumes.require(ConsumeItem.class);
consumes.require(ConsumeLiquid.class);
}
@Override
public boolean acceptItem(Item item, Tile tile, Tile source){
return hasItems && consumes.item() == item && tile.entity.items.total() < itemCapacity;
}
@Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return hasLiquids && consumes.liquid() == liquid && tile.entity.liquids.get(liquid) < liquidCapacity;
}
}

View File

@@ -16,7 +16,8 @@ import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumePower;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import java.io.DataInput;
import java.io.DataOutput;
@@ -29,7 +30,7 @@ public class ImpactReactor extends PowerGenerator{
protected int plasmas = 4;
protected float warmupSpeed = 0.001f;
protected float useTime = 60f;
protected float itemDuration = 60f;
protected int explosionRadius = 30;
protected int explosionDamage = 180;
@@ -51,12 +52,21 @@ public class ImpactReactor extends PowerGenerator{
super.setBars();
bars.add("poweroutput", entity -> new Bar(() ->
Core.bundle.format("blocks.poweroutput",
Strings.toFixed(Math.max(entity.tile.block().getPowerProduction(entity.tile) - consumes.get(ConsumePower.class).powerPerTick, 0)*60 * entity.delta(), 1)),
Core.bundle.format("bar.poweroutput",
Strings.fixed(Math.max(entity.tile.block().getPowerProduction(entity.tile) - consumes.getPower().powerPerTick, 0)*60 * entity.delta(), 1)),
() -> Pal.powerBar,
() -> ((GeneratorEntity)entity).productionEfficiency));
}
@Override
public void setStats(){
super.setStats();
if(hasItems){
stats.add(BlockStat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
}
@Override
public void update(Tile tile){
FusionReactorEntity entity = tile.entity();
@@ -64,8 +74,8 @@ public class ImpactReactor extends PowerGenerator{
if(entity.cons.valid()){
entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, warmupSpeed);
if(entity.timer.get(timerUse, useTime)){
entity.items.remove(consumes.item(), consumes.itemAmount());
if(entity.timer.get(timerUse, itemDuration)){
entity.cons.trigger();
}
}else{
entity.warmup = Mathf.lerpDelta(entity.warmup, 0f, 0.01f);

View File

@@ -1,19 +1,21 @@
package io.anuke.mindustry.world.blocks.power;
import io.anuke.arc.Core;
import io.anuke.mindustry.entities.Effects;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeItemFilter;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import static io.anuke.mindustry.Vars.content;
import static io.anuke.mindustry.Vars.tilesize;
@@ -44,11 +46,11 @@ public class ItemLiquidGenerator extends PowerGenerator{
this.hasLiquids = hasLiquids;
if(hasItems){
consumes.add(new ConsumeItemFilter(item -> getItemEfficiency(item) >= minItemEfficiency)).update(false).optional(true);
consumes.add(new ConsumeItemFilter(item -> getItemEfficiency(item) >= minItemEfficiency)).update(false);
}
if(hasLiquids){
consumes.add(new ConsumeLiquidFilter(liquid -> getLiquidEfficiency(liquid) >= minLiquidEfficiency, 0.001f, true)).update(false).optional(true);
consumes.add(new ConsumeLiquidFilter(liquid -> getLiquidEfficiency(liquid) >= minLiquidEfficiency, maxLiquidGenerate)).update(false);
}
}
@@ -60,6 +62,15 @@ public class ItemLiquidGenerator extends PowerGenerator{
}
}
@Override
public void setStats(){
super.setStats();
if(hasItems){
stats.add(BlockStat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
}
@Override
public void update(Tile tile){
ItemLiquidGeneratorEntity entity = tile.entity();

View File

@@ -12,9 +12,15 @@ import io.anuke.mindustry.entities.Damage;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeItems;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import java.io.DataInput;
import java.io.DataOutput;
@@ -29,7 +35,7 @@ public class NuclearReactor extends PowerGenerator{
protected Color coolColor = new Color(1, 1, 1, 0f);
protected Color hotColor = Color.valueOf("ff9575a3");
protected int fuelUseTime = 120; //time to consume 1 fuel
protected int itemDuration = 120; //time to consume 1 fuel
protected float heating = 0.01f; //heating per frame * fullness
protected float smokeThreshold = 0.3f; //threshold at which block starts smoking
protected int explosionRadius = 19;
@@ -47,6 +53,15 @@ public class NuclearReactor extends PowerGenerator{
hasLiquids = true;
}
@Override
public void setStats(){
super.setStats();
if(hasItems){
stats.add(BlockStat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
}
@Override
public void load(){
super.load();
@@ -58,27 +73,30 @@ public class NuclearReactor extends PowerGenerator{
@Override
public void setBars(){
super.setBars();
bars.add("heat", entity -> new Bar("blocks.heat", Pal.lightOrange, () -> ((NuclearReactorEntity)entity).heat));
bars.add("heat", entity -> new Bar("bar.heat", Pal.lightOrange, () -> ((NuclearReactorEntity)entity).heat));
}
@Override
public void update(Tile tile){
NuclearReactorEntity entity = tile.entity();
int fuel = entity.items.get(consumes.item());
ConsumeLiquid cliquid = consumes.get(ConsumeType.liquid);
Item item = consumes.<ConsumeItems>get(ConsumeType.item).items[0].item;
int fuel = entity.items.get(item);
float fullness = (float) fuel / itemCapacity;
entity.productionEfficiency = fullness;
if(fuel > 0){
entity.heat += fullness * heating * Math.min(entity.delta(), 4f);
if(entity.timer.get(timerFuel, fuelUseTime)){
if(entity.timer.get(timerFuel, itemDuration)){
entity.cons.trigger();
}
}
Liquid liquid = consumes.liquid();
float liquidAmount = consumes.liquidAmount();
Liquid liquid = cliquid.liquid;
float liquidAmount = cliquid.amount;
if(entity.heat > 0){
float maxUsed = Math.min(Math.min(entity.liquids.get(liquid), entity.heat / coolantPower), liquidAmount * entity.delta());
@@ -109,7 +127,7 @@ public class NuclearReactor extends PowerGenerator{
NuclearReactorEntity entity = tile.entity();
int fuel = entity.items.get(consumes.item());
int fuel = entity.items.get(consumes.<ConsumeItems>get(ConsumeType.item).items[0].item);
if(fuel < 5 && entity.heat < 0.5f) return;

View File

@@ -37,10 +37,10 @@ public class PowerGenerator extends PowerDistributor{
public void setBars(){
super.setBars();
if(hasPower && outputsPower && !consumes.has(ConsumePower.class)){
if(hasPower && outputsPower && !consumes.hasPower()){
bars.add("power", entity -> new Bar(() ->
Core.bundle.format("blocks.poweroutput",
Strings.toFixed(entity.tile.block().getPowerProduction(entity.tile)*60 * entity.timeScale, 1)),
Core.bundle.format("bar.poweroutput",
Strings.fixed(entity.tile.block().getPowerProduction(entity.tile)*60 * entity.timeScale, 1)),
() -> Pal.powerBar,
() -> ((GeneratorEntity)entity).productionEfficiency));
}

View File

@@ -54,8 +54,8 @@ public class PowerGraph{
float powerNeeded = 0f;
for(Tile consumer : consumers){
Consumers consumes = consumer.block().consumes;
if(consumes.has(ConsumePower.class)){
ConsumePower consumePower = consumes.get(ConsumePower.class);
if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
if(otherConsumersAreValid(consumer, consumePower)){
powerNeeded += consumePower.requestedPower(consumer.block(), consumer.entity) * consumer.entity.delta();
}
@@ -68,8 +68,8 @@ public class PowerGraph{
float totalAccumulator = 0f;
for(Tile battery : batteries){
Consumers consumes = battery.block().consumes;
if(consumes.has(ConsumePower.class)){
totalAccumulator += battery.entity.power.satisfaction * consumes.get(ConsumePower.class).powerCapacity;
if(consumes.hasPower()){
totalAccumulator += battery.entity.power.satisfaction * consumes.getPower().powerCapacity;
}
}
return totalAccumulator;
@@ -79,8 +79,8 @@ public class PowerGraph{
float totalCapacity = 0f;
for(Tile battery : batteries){
Consumers consumes = battery.block().consumes;
if(consumes.has(ConsumePower.class)){
totalCapacity += consumes.get(ConsumePower.class).requestedPower(battery.block(), battery.entity) * battery.entity.delta();
if(consumes.hasPower()){
totalCapacity += consumes.getPower().requestedPower(battery.block(), battery.entity) * battery.entity.delta();
}
}
return totalCapacity;
@@ -94,8 +94,8 @@ public class PowerGraph{
float consumedPowerPercentage = Math.min(1.0f, needed / stored);
for(Tile battery : batteries){
Consumers consumes = battery.block().consumes;
if(consumes.has(ConsumePower.class)){
ConsumePower consumePower = consumes.get(ConsumePower.class);
if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
if(consumePower.powerCapacity > 0f){
battery.entity.power.satisfaction = Math.max(0.0f, battery.entity.power.satisfaction - consumedPowerPercentage);
}
@@ -110,8 +110,8 @@ public class PowerGraph{
for(Tile battery : batteries){
Consumers consumes = battery.block().consumes;
if(consumes.has(ConsumePower.class)){
ConsumePower consumePower = consumes.get(ConsumePower.class);
if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
if(consumePower.powerCapacity > 0f){
float additionalPowerPercentage = Math.min(1.0f, excess / consumePower.powerCapacity);
battery.entity.power.satisfaction = Math.min(1.0f, battery.entity.power.satisfaction + additionalPowerPercentage);
@@ -126,8 +126,8 @@ public class PowerGraph{
float coverage = Mathf.isZero(needed) ? 1f : Math.min(1, produced / needed);
for(Tile consumer : consumers){
Consumers consumes = consumer.block().consumes;
if(consumes.has(ConsumePower.class)){
ConsumePower consumePower = consumes.get(ConsumePower.class);
if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
//currently satisfies power even if it's not required yet
if(consumePower.isBuffered){
if(!Mathf.isZero(consumePower.powerCapacity)){
@@ -176,7 +176,7 @@ public class PowerGraph{
}
public void add(Tile tile){
if(tile.block().consumes.has(ConsumePower.class) && !tile.block().consumes.get(ConsumePower.class).isBuffered){
if(tile.block().consumes.hasPower() && !tile.block().consumes.getPower().isBuffered){
//reset satisfaction to zero in case of direct consumer. There is no reason to clear power from buffered consumers.
tile.entity.power.satisfaction = 0.0f;
}
@@ -184,7 +184,7 @@ public class PowerGraph{
tile.entity.power.graph = this;
all.add(tile);
if(tile.block().outputsPower && tile.block().consumesPower && !tile.block().consumes.get(ConsumePower.class).isBuffered){
if(tile.block().outputsPower && tile.block().consumesPower && !tile.block().consumes.getPower().isBuffered){
producers.add(tile);
consumers.add(tile);
}else if(tile.block().outputsPower && tile.block().consumesPower){
@@ -259,7 +259,7 @@ public class PowerGraph{
private boolean otherConsumersAreValid(Tile tile, Consume consumePower){
for(Consume cons : tile.block().consumes.all()){
if(cons != consumePower && !cons.isOptional() && !cons.valid(tile.block(), tile.entity())){
if(cons != consumePower && !cons.isOptional() && !cons.valid(tile.entity())){
return false;
}
}

View File

@@ -92,8 +92,8 @@ public class PowerNode extends PowerBlock{
public void setBars(){
super.setBars();
bars.add("power", entity -> new Bar(() ->
Core.bundle.format("blocks.powerbalance",
((entity.power.graph.getPowerBalance() >= 0 ? "+" : "") + Strings.toFixed(entity.power.graph.getPowerBalance()*60, 1))),
Core.bundle.format("bar.powerbalance",
((entity.power.graph.getPowerBalance() >= 0 ? "+" : "") + Strings.fixed(entity.power.graph.getPowerBalance()*60, 1))),
() -> Pal.powerBar,
() -> Mathf.clamp(entity.power.graph.getPowerProduced() / entity.power.graph.getPowerNeeded())));
}

View File

@@ -28,7 +28,7 @@ public class ThermalGenerator extends PowerGenerator{
@Override
public void drawPlace(int x, int y, int rotation, boolean valid){
drawPlaceText(Core.bundle.formatDouble("blocks.efficiency", sumAttribute(Attribute.heat, x, y)*100, 1), x, y, valid);
drawPlaceText(Core.bundle.formatFloat("bar.efficiency", sumAttribute(Attribute.heat, x, y)*100, 1), x, y, valid);
}
@Override

View File

@@ -1,20 +0,0 @@
package io.anuke.mindustry.world.blocks.power;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
public class TurbineGenerator extends BurnerGenerator{
public TurbineGenerator(String name){
super(name);
singleLiquid = false;
consumes.require(ConsumeLiquid.class);
}
@Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return (liquid == consumes.liquid() && tile.entity.liquids.get(consumes.liquid()) < liquidCapacity);
}
}

View File

@@ -1,49 +0,0 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.production.GenericCrafter.GenericCrafterEntity;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.math.Mathf;
public class Compressor extends PowerCrafter{
protected TextureRegion liquidRegion, topRegion;
protected TextureRegion[] frameRegions;
public Compressor(String name){
super(name);
hasLiquids = true;
}
@Override
public void load(){
super.load();
frameRegions = new TextureRegion[3];
for(int i = 0; i < 3; i++){
frameRegions[i] = Core.atlas.find(name + "-frame" + i);
}
liquidRegion = Core.atlas.find(name + "-liquid");
topRegion = Core.atlas.find(name + "-top");
}
@Override
public void draw(Tile tile){
GenericCrafterEntity entity = tile.entity();
Draw.rect(region, tile.drawx(), tile.drawy());
Draw.rect(frameRegions[(int) Mathf.absin(entity.totalProgress, 5f, 2.999f)], tile.drawx(), tile.drawy());
Draw.color(Color.CLEAR, tile.entity.liquids.current().color, tile.entity.liquids.total() / liquidCapacity);
Draw.rect(liquidRegion, tile.drawx(), tile.drawy());
Draw.color();
Draw.rect(topRegion, tile.drawx(), tile.drawy());
}
@Override
public TextureRegion[] generateIcons(){
return new TextureRegion[]{Core.atlas.find(name), Core.atlas.find(name + "-top")};
}
}

View File

@@ -53,7 +53,7 @@ public class Cultivator extends GenericCrafter{
public void setBars(){
super.setBars();
bars.add("multiplier", entity -> new Bar(() ->
Core.bundle.formatDouble("blocks.efficiency",
Core.bundle.formatFloat("bar.efficiency",
((((CultivatorEntity)entity).boost + 1f) * ((CultivatorEntity)entity).warmup)*100f,1),
() -> Pal.ammo,
() -> ((CultivatorEntity)entity).warmup));
@@ -61,7 +61,7 @@ public class Cultivator extends GenericCrafter{
@Override
public void drawPlace(int x, int y, int rotation, boolean valid){
drawPlaceText(Core.bundle.formatDouble("blocks.efficiency", (1+sumAttribute(Attribute.spores, x, y))*100, 1), x, y, valid);
drawPlaceText(Core.bundle.formatFloat("bar.efficiency", (1+sumAttribute(Attribute.spores, x, y))*100, 1), x, y, valid);
}
@Override

View File

@@ -11,7 +11,6 @@ import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Strings;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.content.Liquids;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Effects.Effect;
import io.anuke.mindustry.entities.type.TileEntity;
@@ -22,7 +21,6 @@ import io.anuke.mindustry.type.ItemType;
import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.meta.BlockGroup;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
@@ -33,7 +31,6 @@ public class Drill extends Block{
protected final static float hardnessDrillMultiplier = 50f;
protected final int timerDump = timers++;
protected final Array<Tile> drawTiles = new Array<>();
protected final ObjectIntMap<Item> oreCount = new ObjectIntMap<>();
protected final Array<Item> itemArray = new Array<>();
@@ -41,8 +38,6 @@ public class Drill extends Block{
protected int tier;
/**Base time to drill one ore, in frames.*/
protected float drillTime = 300;
/**Whether the liquid is required to drill. If false, then it will be used as a speed booster.*/
protected boolean liquidRequired = false;
/**How many times faster the drill will progress when boosted by liquid.*/
protected float liquidBoostIntensity = 1.6f;
/**Speed at which the drill speeds up.*/
@@ -75,8 +70,6 @@ public class Drill extends Block{
hasLiquids = true;
liquidCapacity = 5f;
hasItems = true;
consumes.liquid(Liquids.water, 0.05f).optional(true);
}
@Override
@@ -86,7 +79,7 @@ public class Drill extends Block{
bars.add("drillspeed", e -> {
DrillEntity entity = (DrillEntity)e;
return new Bar(() -> Core.bundle.format("blocks.outputspeed", Strings.toFixed(entity.lastDrillSpeed * 60 * entity.timeScale, 2)), () -> Pal.ammo, () -> entity.warmup);
return new Bar(() -> Core.bundle.format("bar.drillspeed", Strings.fixed(entity.lastDrillSpeed * 60 * entity.timeScale, 2)), () -> Pal.ammo, () -> entity.warmup);
});
}
@@ -162,6 +155,7 @@ public class Drill extends Block{
});
stats.add(BlockStat.drillSpeed, 60f / drillTime * size * size, StatUnit.itemsSecond);
stats.add(BlockStat.boostEffect, liquidBoostIntensity, StatUnit.timesSpeed);
}
@Override
@@ -210,9 +204,10 @@ public class Drill extends Block{
float speed = 1f;
if(entity.consumed(ConsumeLiquid.class) && !liquidRequired){
if(entity.cons.optionalValid()){
speed = liquidBoostIntensity;
}
if(hasPower){
speed *= entity.power.satisfaction; // Drill slower when not at full power
}
@@ -275,14 +270,14 @@ public class Drill extends Block{
}
public static class DrillEntity extends TileEntity{
public float progress;
public int index;
public float warmup;
public float drillTime;
public float lastDrillSpeed;
float progress;
int index;
float warmup;
float drillTime;
float lastDrillSpeed;
public int dominantItems;
public Item dominantItem;
int dominantItems;
Item dominantItem;
}
}

View File

@@ -1,12 +1,12 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeItem;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
public class Fracker extends SolidPump{
protected final float itemUseTime = 100f;
@@ -18,9 +18,13 @@ public class Fracker extends SolidPump{
public Fracker(String name){
super(name);
hasItems = true;
singleLiquid = false;
}
consumes.require(ConsumeItem.class);
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.productionTime, itemUseTime / 60f, StatUnit.seconds);
}
@Override
@@ -55,14 +59,13 @@ public class Fracker extends SolidPump{
@Override
public void update(Tile tile){
FrackerEntity entity = tile.entity();
Item item = consumes.item();
while(entity.accumulator >= itemUseTime && entity.items.has(item, 1)){
entity.items.remove(item, 1);
entity.accumulator -= itemUseTime;
}
if(entity.cons.valid() && entity.accumulator < itemUseTime){
if(entity.accumulator >= itemUseTime){
entity.cons.trigger();
entity.accumulator -= itemUseTime;
}
super.update(tile);
entity.accumulator += entity.delta() * entity.power.satisfaction;
}else{

View File

@@ -1,6 +1,8 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.function.Consumer;
import io.anuke.arc.function.Supplier;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
@@ -8,8 +10,12 @@ import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Effects.Effect;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.LiquidStack;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidBase;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
@@ -20,13 +26,17 @@ import java.io.IOException;
public class GenericCrafter extends Block{
protected final int timerDump = timers++;
protected Item output;
protected ItemStack outputItem;
protected LiquidStack outputLiquid;
protected float craftTime = 80;
protected Effect craftEffect = Fx.purify;
protected Effect updateEffect = Fx.none;
protected float updateEffectChance = 0.04f;
protected Consumer<Tile> drawer = null;
protected Supplier<TextureRegion[]> drawIcons = null;
public GenericCrafter(String name){
super(name);
update = true;
@@ -34,44 +44,52 @@ public class GenericCrafter extends Block{
health = 60;
}
@Override
public void init(){
super.init();
produces.set(output);
}
@Override
public void setStats(){
if(consumes.has(ConsumeType.liquid)){
ConsumeLiquidBase cons = consumes.get(ConsumeType.liquid);
cons.timePeriod = craftTime;
}
super.setStats();
stats.add(BlockStat.craftSpeed, 60f / craftTime, StatUnit.itemsSecond);
stats.add(BlockStat.outputItem, output);
stats.add(BlockStat.productionTime, craftTime / 60f, StatUnit.seconds);
if(outputItem != null){
stats.add(BlockStat.output, outputItem);
}
if(outputLiquid != null){
stats.add(BlockStat.output, outputLiquid.liquid, outputLiquid.amount, false);
}
}
@Override
public void draw(Tile tile){
Draw.rect(name, tile.drawx(), tile.drawy());
if(drawer == null){
super.draw(tile);
}else{
drawer.accept(tile);
}
}
if(!hasLiquids) return;
Draw.color(tile.entity.liquids.current().color);
Draw.alpha(tile.entity.liquids.total() / liquidCapacity);
Draw.rect("blank", tile.drawx(), tile.drawy(), 2, 2);
Draw.color();
@Override
public TextureRegion[] generateIcons(){
return drawIcons == null ? super.generateIcons() : drawIcons.get();
}
@Override
public void update(Tile tile){
GenericCrafterEntity entity = tile.entity();
if(entity.cons.valid() && tile.entity.items.get(output) < itemCapacity){
if(entity.cons.valid()){
entity.progress += getProgressIncrease(entity, craftTime);
entity.totalProgress += entity.delta();
entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, 0.02f);
if(Mathf.chance(Time.delta() * updateEffectChance))
if(Mathf.chance(Time.delta() * updateEffectChance)){
Effects.effect(updateEffect, entity.x + Mathf.range(size * 4f), entity.y + Mathf.range(size * 4));
}
}else{
entity.warmup = Mathf.lerp(entity.warmup, 0f, 0.02f);
}
@@ -79,14 +97,28 @@ public class GenericCrafter extends Block{
if(entity.progress >= 1f){
entity.cons.trigger();
useContent(tile, output);
offloadNear(tile, output);
if(outputItem != null){
useContent(tile, outputItem.item);
for(int i = 0; i < outputItem.amount; i++){
offloadNear(tile, outputItem.item);
}
}
if(outputLiquid != null){
useContent(tile, outputLiquid.liquid);
handleLiquid(tile, tile, outputLiquid.liquid, outputLiquid.amount);
}
Effects.effect(craftEffect, tile.drawx(), tile.drawy());
entity.progress = 0f;
}
if(tile.entity.timer.get(timerDump, 5)){
tryDump(tile, output);
if(outputItem != null && tile.entity.timer.get(timerDump, 5)){
tryDump(tile, outputItem.item);
}
if(outputLiquid != null){
tryDumpLiquid(tile, outputLiquid.liquid);
}
}

View File

@@ -0,0 +1,50 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Fill;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.world.Tile;
/**A GenericCrafter with a new glowing region drawn on top.*/
public class GenericSmelter extends GenericCrafter{
protected Color flameColor = Color.valueOf("ffc999");
protected TextureRegion topRegion;
public GenericSmelter(String name){
super(name);
}
@Override
public void load(){
super.load();
topRegion = Core.atlas.find(name + "-top");
}
@Override
public void draw(Tile tile){
super.draw(tile);
GenericCrafterEntity entity = tile.entity();
//draw glowing center
if(entity.warmup > 0f && flameColor.a > 0.001f){
float g = 0.3f;
float r = 0.06f;
float cr = Mathf.random(0.1f);
Draw.alpha(((1f - g) + Mathf.absin(Time.time(), 8f, g) + Mathf.random(r) - r) * entity.warmup);
Draw.tint(flameColor);
Fill.circle(tile.drawx(), tile.drawy(), 3f + Mathf.absin(Time.time(), 5f, 2f) + cr);
Draw.color(1f, 1f, 1f, entity.warmup);
Draw.rect(topRegion, tile.drawx(), tile.drawy());
Fill.circle(tile.drawx(), tile.drawy(), 1.9f + Mathf.absin(Time.time(), 5f, 1f) + cr);
Draw.color();
}
}
}

View File

@@ -1,93 +0,0 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.LiquidBlock;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import io.anuke.mindustry.world.modules.LiquidModule;
import io.anuke.arc.graphics.g2d.Draw;
public class LiquidMixer extends LiquidBlock{
protected Liquid outputLiquid;
protected float liquidPerItem = 50f;
public LiquidMixer(String name){
super(name);
hasItems = true;
rotate = false;
solid = true;
singleLiquid = false;
outputsLiquid = true;
}
@Override
public void init(){
super.init();
produces.set(outputLiquid);
}
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.liquidOutput, outputLiquid);
stats.add(BlockStat.liquidOutputSpeed, 60f * consumes.get(ConsumeLiquid.class).used(), StatUnit.liquidSecond);
}
@Override
public boolean shouldConsume(Tile tile){
return tile.entity.liquids.get(outputLiquid) < liquidCapacity;
}
@Override
public void update(Tile tile){
LiquidMixerEntity entity = tile.entity();
if(tile.entity.cons.valid()){
float use = Math.min(consumes.get(ConsumeLiquid.class).used() * entity.delta(), liquidCapacity - entity.liquids.get(outputLiquid));
if(hasPower){
use *= entity.power.satisfaction; // Produce less liquid if power is not maxed
}
entity.accumulator += use;
entity.liquids.add(outputLiquid, use);
for(int i = 0; i < (int) (entity.accumulator / liquidPerItem); i++){
if(!entity.items.has(consumes.item())) break;
entity.items.remove(consumes.item(), 1);
entity.accumulator -= liquidPerItem;
}
}
tryDumpLiquid(tile, outputLiquid);
}
@Override
public void draw(Tile tile){
LiquidModule mod = tile.entity.liquids;
int rotation = rotate ? tile.getRotation() * 90 : 0;
Draw.rect(bottomRegion, tile.drawx(), tile.drawy(), rotation);
if(mod.total() > 0.001f){
Draw.color(outputLiquid.color);
Draw.alpha(mod.get(outputLiquid) / liquidCapacity);
Draw.rect(liquidRegion, tile.drawx(), tile.drawy(), rotation);
Draw.color();
}
Draw.rect(topRegion, tile.drawx(), tile.drawy(), rotation);
}
@Override
public TileEntity newEntity(){
return new LiquidMixerEntity();
}
static class LiquidMixerEntity extends TileEntity{
float accumulator;
}
}

View File

@@ -1,66 +0,0 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Lines;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.graphics.Shaders;
import io.anuke.mindustry.world.Tile;
public class PhaseWeaver extends PowerSmelter{
protected TextureRegion bottomRegion;
protected TextureRegion weaveRegion;
public PhaseWeaver(String name){
super(name);
}
@Override
public void load(){
super.load();
bottomRegion = Core.atlas.find(name + "-bottom");
weaveRegion = Core.atlas.find(name + "-weave");
}
@Override
public TextureRegion[] generateIcons(){
return new TextureRegion[]{Core.atlas.find(name + "-bottom"), Core.atlas.find(name)};
}
@Override
public void draw(Tile tile){
PowerSmelterEntity entity = tile.entity();
Draw.rect(bottomRegion, tile.drawx(), tile.drawy());
float progress = 0.5f;
Shaders.build.region = weaveRegion;
Shaders.build.progress = progress;
Shaders.build.color.set(Pal.accent);
Shaders.build.color.a = entity.heat;
Shaders.build.time = -entity.time / 10f;
Draw.shader(Shaders.build, false);
Shaders.build.apply();
Draw.rect(weaveRegion, tile.drawx(), tile.drawy(), entity.time);
Draw.shader();
Draw.color(Pal.accent);
Draw.alpha(entity.heat);
Lines.lineAngleCenter(
tile.drawx() + Mathf.sin(entity.time, 6f, Vars.tilesize / 3f * size),
tile.drawy(),
90,
size * Vars.tilesize / 2f);
Draw.reset();
Draw.rect(region, tile.drawx(), tile.drawy());
}
}

View File

@@ -1,33 +0,0 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.world.Tile;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.math.Mathf;
public class PlastaniumCompressor extends GenericCrafter{
protected TextureRegion topRegion;
public PlastaniumCompressor(String name){
super(name);
}
@Override
public void load(){
super.load();
topRegion = Core.atlas.find(name + "-top");
}
@Override
public void draw(Tile tile){
super.draw(tile);
GenericCrafterEntity entity = tile.entity();
Draw.alpha(Mathf.absin(entity.totalProgress, 3f, 0.9f) * entity.warmup);
Draw.rect(topRegion, tile.drawx(), tile.drawy());
Draw.reset();
}
}

View File

@@ -1,111 +0,0 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.production.GenericCrafter.GenericCrafterEntity;
import io.anuke.mindustry.world.meta.BlockStat;
/**Similar to GenericCrafter, but also optionally outputs liquids.
* TODO consolidate into one class*/
public class PowerCrafter extends Block{
protected final int timerDump = timers++;
protected final int timerContentCheck = timers++;
/**Optional.*/
protected Item outputItem;
/**Optional. Set hasLiquids to true when using.*/
protected Liquid outputLiquid;
protected float outputLiquidAmount;
protected float craftTime;
public PowerCrafter(String name){
super(name);
solid = true;
update = true;
hasPower = true;
hasItems = true;
}
@Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return false;
}
@Override
public void init(){
super.init();
if(outputLiquid != null){
outputsLiquid = true;
}
if(outputLiquid != null){
produces.set(outputLiquid);
}else if(outputItem != null){
produces.set(outputItem);
}
}
@Override
public void setStats(){
super.setStats();
if(outputItem != null){
stats.add(BlockStat.outputItem, outputItem);
}
if(outputLiquid != null){
stats.add(BlockStat.liquidOutput, outputLiquid);
}
}
@Override
public boolean canProduce(Tile tile){
if(outputItem != null && tile.entity.items.get(outputItem) >= itemCapacity){
return false;
}
return outputLiquid == null || !(tile.entity.liquids.get(outputLiquid) >= liquidCapacity - 0.01f);
}
@Override
public void update(Tile tile){
GenericCrafterEntity entity = tile.entity();
if(entity.cons.valid()){
entity.progress += getProgressIncrease(entity, craftTime);
entity.totalProgress += entity.delta();
}
if(entity.progress >= 1f){
entity.items.remove(consumes.item(), consumes.itemAmount());
if(outputItem != null){
offloadNear(tile, outputItem);
useContent(tile, outputItem);
}
if(outputLiquid != null){
handleLiquid(tile, tile, outputLiquid, outputLiquidAmount);
if(tile.entity.liquids.currentAmount() > 0f && tile.entity.timer.get(timerContentCheck, 10)){
useContent(tile, outputLiquid);
}
}
entity.progress = 0f;
}
if(outputItem != null && entity.timer.get(timerDump, 5)){
tryDump(tile, outputItem);
}
if(outputLiquid != null){
tryDumpLiquid(tile, entity.liquids.current());
}
}
@Override
public TileEntity newEntity(){
return new GenericCrafterEntity();
}
}

View File

@@ -1,175 +0,0 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Effects.Effect;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Fill;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.PowerBlock;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import java.io.DataInput;
import java.io.DataOutput;
import java.io.IOException;
public class PowerSmelter extends PowerBlock{
protected final int timerDump = timers++;
protected Item output;
protected float heatUpTime = 80f;
protected float minHeat = 0.5f;
protected float craftTime = 20f; //time to craft one item, so max 3 items per second by default
protected float burnEffectChance = 0.01f;
protected Effect craftEffect = Fx.smelt,
burnEffect = Fx.fuelburn;
protected Color flameColor = Color.valueOf("ffc999");
protected TextureRegion topRegion;
public PowerSmelter(String name){
super(name);
hasItems = true;
update = true;
solid = true;
}
@Override
public void init(){
super.init();
produces.set(output);
}
@Override
public void load(){
super.load();
topRegion = Core.atlas.find(name + "-top");
}
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.outputItem, output);
stats.add(BlockStat.craftSpeed, 60f / craftTime, StatUnit.itemsSecond);
stats.add(BlockStat.inputItemCapacity, itemCapacity, StatUnit.items);
stats.add(BlockStat.outputItemCapacity, itemCapacity, StatUnit.items);
}
@Override
public void update(Tile tile){
PowerSmelterEntity entity = tile.entity();
if(entity.timer.get(timerDump, 5) && entity.items.has(output)){
tryDump(tile, output);
}
//heat it up if there's enough power
if(entity.cons.valid()){
entity.heat += 1f / heatUpTime * entity.delta();
if(Mathf.chance(entity.delta() * burnEffectChance))
Effects.effect(burnEffect, entity.x + Mathf.range(size * 4f), entity.y + Mathf.range(size * 4));
}else{
entity.heat -= 1f / heatUpTime * Time.delta();
}
entity.heat = Mathf.clamp(entity.heat);
entity.time += entity.heat * entity.delta();
if(!entity.cons.valid()){
return;
}
entity.craftTime += entity.delta() * entity.power.satisfaction;
if(entity.items.get(output) >= itemCapacity //output full
|| entity.heat <= minHeat //not burning
|| entity.craftTime < craftTime){ //not yet time
return;
}
entity.craftTime = 0f;
for(ItemStack item : consumes.items()){
entity.items.remove(item.item, item.amount);
}
offloadNear(tile, output);
Effects.effect(craftEffect, flameColor, tile.drawx(), tile.drawy());
}
@Override
public boolean acceptItem(Item item, Tile tile, Tile source){
for(ItemStack stack : consumes.items()){
if(stack.item == item){
return tile.entity.items.get(item) < itemCapacity;
}
}
return false;
}
@Override
public int getMaximumAccepted(Tile tile, Item item){
return itemCapacity;
}
@Override
public void draw(Tile tile){
super.draw(tile);
PowerSmelterEntity entity = tile.entity();
//draw glowing center
if(entity.heat > 0f && flameColor.a > 0.001f){
float g = 0.3f;
float r = 0.06f;
float cr = Mathf.random(0.1f);
Draw.alpha(((1f - g) + Mathf.absin(Time.time(), 8f, g) + Mathf.random(r) - r) * entity.heat);
Draw.tint(flameColor);
Fill.circle(tile.drawx(), tile.drawy(), 3f + Mathf.absin(Time.time(), 5f, 2f) + cr);
Draw.color(1f, 1f, 1f, entity.heat);
Draw.rect(topRegion, tile.drawx(), tile.drawy());
Fill.circle(tile.drawx(), tile.drawy(), 1.9f + Mathf.absin(Time.time(), 5f, 1f) + cr);
Draw.color();
}
}
@Override
public TileEntity newEntity(){
return new PowerSmelterEntity();
}
class PowerSmelterEntity extends TileEntity{
public float heat;
public float time;
public float craftTime;
@Override
public void write(DataOutput stream) throws IOException{
stream.writeFloat(heat);
}
@Override
public void read(DataInput stream) throws IOException{
heat = stream.readFloat();
}
}
}

View File

@@ -1,35 +0,0 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.world.Tile;
import io.anuke.arc.graphics.g2d.Draw;
public class Pulverizer extends GenericCrafter{
protected TextureRegion rotatorRegion;
public Pulverizer(String name){
super(name);
hasItems = true;
}
@Override
public void load(){
super.load();
rotatorRegion = Core.atlas.find(name + "-rotator");
}
@Override
public void draw(Tile tile){
GenericCrafterEntity entity = tile.entity();
Draw.rect(region, tile.drawx(), tile.drawy());
Draw.rect(rotatorRegion, tile.drawx(), tile.drawy(), entity.totalProgress * 2f);
}
@Override
public TextureRegion[] generateIcons(){
return new TextureRegion[]{Core.atlas.find(name), Core.atlas.find(name + "-rotator")};
}
}

View File

@@ -1,17 +1,16 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.collection.Array;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.graphics.Layer;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.LiquidBlock;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.meta.BlockGroup;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import io.anuke.arc.graphics.g2d.Draw;
public class Pump extends LiquidBlock{
protected final Array<Tile> drawTiles = new Array<>();
@@ -40,7 +39,7 @@ public class Pump extends LiquidBlock{
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.liquidOutputSpeed, 60f * pumpAmount, StatUnit.liquidSecond);
stats.add(BlockStat.output, 60f * pumpAmount, StatUnit.liquidSecond);
}
@Override
@@ -107,11 +106,6 @@ public class Pump extends LiquidBlock{
tryDumpLiquid(tile, tile.entity.liquids.current());
}
@Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return consumes.has(ConsumeLiquid.class) && consumes.liquid() == liquid && super.acceptLiquid(tile, source, liquid, amount);
}
protected boolean isValid(Tile tile){
return tile != null && tile.floor().liquidDrop != null;
}

View File

@@ -1,10 +1,8 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Lines;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
@@ -12,8 +10,10 @@ import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.production.GenericCrafter.GenericCrafterEntity;
import io.anuke.mindustry.world.consumers.ConsumeItem;
import io.anuke.mindustry.world.consumers.ConsumeLiquidBase;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import io.anuke.mindustry.world.meta.values.ItemFilterValue;
/**
@@ -23,14 +23,14 @@ public class Separator extends Block{
protected final int timerDump = timers++;
protected ItemStack[] results;
protected float filterTime;
protected float craftTime;
protected float spinnerRadius = 2.5f;
protected float spinnerLength = 1f;
protected float spinnerThickness = 1f;
protected float spinnerSpeed = 2f;
protected Color color = Color.valueOf("858585");
protected TextureRegion liquidRegion;
protected int liquidRegion;
public Separator(String name){
super(name);
@@ -38,25 +38,28 @@ public class Separator extends Block{
solid = true;
hasItems = true;
hasLiquids = true;
}
@Override
public void load(){
super.load();
liquidRegion = Core.atlas.find(name + "-liquid");
liquidRegion = reg("liquid");
}
@Override
public void setStats(){
if(consumes.has(ConsumeType.liquid)){
ConsumeLiquidBase cons = consumes.get(ConsumeType.liquid);
cons.timePeriod = craftTime;
}
super.setStats();
stats.add(BlockStat.outputItem, new ItemFilterValue(item -> {
stats.add(BlockStat.output, new ItemFilterValue(item -> {
for(ItemStack i : results){
if(item == i.item) return true;
}
return false;
}));
stats.add(BlockStat.productionTime, craftTime / 60f, StatUnit.seconds);
}
@Override
@@ -67,7 +70,7 @@ public class Separator extends Block{
Draw.color(tile.entity.liquids.current().color);
Draw.alpha(tile.entity.liquids.total() / liquidCapacity);
Draw.rect(liquidRegion, tile.drawx(), tile.drawy());
Draw.rect(reg(liquidRegion), tile.drawx(), tile.drawy());
Draw.color(color);
Lines.stroke(spinnerThickness);
@@ -82,7 +85,7 @@ public class Separator extends Block{
entity.totalProgress += entity.warmup * entity.delta();
if(entity.cons.valid()){
entity.progress += getProgressIncrease(entity, filterTime);
entity.progress += getProgressIncrease(entity, craftTime);
entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, 0.02f);
}else{
entity.warmup = Mathf.lerpDelta(entity.warmup, 0f, 0.02f);
@@ -106,9 +109,7 @@ public class Separator extends Block{
count += stack.amount;
}
if(consumes.has(ConsumeItem.class)){
entity.items.remove(consumes.item(), consumes.itemAmount());
}
entity.cons.trigger();
if(item != null && entity.items.get(item) < itemCapacity){
offloadNear(tile, item);

View File

@@ -1,148 +0,0 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Effects.Effect;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Fill;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeItem;
import io.anuke.mindustry.world.consumers.ConsumeItems;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
public class Smelter extends Block{
protected final int timerDump = timers++;
protected Item result;
protected float craftTime = 20f;
protected float burnDuration = 50f;
protected Effect craftEffect = Fx.smelt, burnEffect = Fx.fuelburn;
protected Color flameColor = Color.valueOf("ffb879");
public Smelter(String name){
super(name);
update = true;
hasItems = true;
solid = true;
consumes.require(ConsumeItems.class);
consumes.require(ConsumeItem.class);
}
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.fuelBurnTime, burnDuration / 60f, StatUnit.seconds);
stats.add(BlockStat.outputItem, result);
stats.add(BlockStat.craftSpeed, 60f / craftTime, StatUnit.itemsSecond);
stats.add(BlockStat.inputItemCapacity, itemCapacity, StatUnit.items);
stats.add(BlockStat.outputItemCapacity, itemCapacity, StatUnit.items);
}
@Override
public void init(){
super.init();
produces.set(result);
}
@Override
public void update(Tile tile){
SmelterEntity entity = tile.entity();
if(entity.timer.get(timerDump, 5) && entity.items.has(result)){
tryDump(tile, result);
}
//add fuel
if(entity.consumed(ConsumeItem.class) && entity.burnTime <= 0f){
entity.items.remove(consumes.item(), 1);
entity.burnTime += burnDuration;
Effects.effect(burnEffect, entity.x + Mathf.range(2f), entity.y + Mathf.range(2f));
}
//decrement burntime
if(entity.burnTime > 0){
entity.burnTime -= entity.delta();
entity.heat = Mathf.lerpDelta(entity.heat, 1f, 0.02f);
}else{
entity.heat = Mathf.lerpDelta(entity.heat, 0f, 0.02f);
}
//make sure it has all the items
if(!entity.cons.valid()){
return;
}
entity.craftTime += entity.delta();
if(entity.items.get(result) >= itemCapacity //output full
|| entity.burnTime <= 0 //not burning
|| entity.craftTime < craftTime){ //not yet time
return;
}
entity.craftTime = 0f;
for(ItemStack item : consumes.items()){
entity.items.remove(item.item, item.amount);
}
offloadNear(tile, result);
Effects.effect(craftEffect, flameColor, tile.drawx(), tile.drawy());
}
@Override
public boolean acceptItem(Item item, Tile tile, Tile source){
boolean isInput = false;
for(ItemStack req : consumes.items()){
if(req.item == item){
isInput = true;
break;
}
}
return (isInput && tile.entity.items.get(item) < itemCapacity) || (item == consumes.item() && tile.entity.items.get(consumes.item()) < itemCapacity);
}
@Override
public void draw(Tile tile){
super.draw(tile);
SmelterEntity entity = tile.entity();
//draw glowing center
if(entity.heat > 0f){
float g = 0.1f;
Draw.alpha(((1f - g) + Mathf.absin(Time.time(), 8f, g)) * entity.heat);
Draw.tint(flameColor);
Fill.circle(tile.drawx(), tile.drawy(), 2f + Mathf.absin(Time.time(), 5f, 0.8f));
Draw.color(1f, 1f, 1f, entity.heat);
Fill.circle(tile.drawx(), tile.drawy(), 1f + Mathf.absin(Time.time(), 5f, 0.7f));
Draw.color();
}
}
@Override
public TileEntity newEntity(){
return new SmelterEntity();
}
public class SmelterEntity extends TileEntity{
public float burnTime;
public float heat;
public float craftTime;
}
}

View File

@@ -42,7 +42,7 @@ public class SolidPump extends Pump{
@Override
public void drawPlace(int x, int y, int rotation, boolean valid){
if(attribute != null){
drawPlaceText(Core.bundle.formatDouble("blocks.efficiency", (sumAttribute(attribute, x, y) + 1f)*100, 1), x, y, valid);
drawPlaceText(Core.bundle.formatFloat("bar.efficiency", (sumAttribute(attribute, x, y) + 1f)*100, 1), x, y, valid);
}
}
@@ -50,7 +50,7 @@ public class SolidPump extends Pump{
public void setBars(){
super.setBars();
bars.add("efficiency", entity -> new Bar(() ->
Core.bundle.formatDouble("blocks.efficiency",
Core.bundle.formatFloat("bar.efficiency",
((((SolidPumpEntity)entity).boost + 1f) * ((SolidPumpEntity)entity).warmup) * 100, 1),
() -> Pal.ammo,
() -> ((SolidPumpEntity)entity).warmup));
@@ -60,7 +60,8 @@ public class SolidPump extends Pump{
public void setStats(){
super.setStats();
stats.add(BlockStat.liquidOutput, result);
stats.remove(BlockStat.output);
stats.add(BlockStat.output, result, 60f * pumpAmount, true);
}
@Override

View File

@@ -23,6 +23,8 @@ import io.anuke.mindustry.graphics.Shaders;
import io.anuke.mindustry.type.Mech;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import java.io.DataInput;
import java.io.DataOutput;
@@ -45,6 +47,13 @@ public class MechPad extends Block{
hasPower = true;
}
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.productionTime, buildTime/60f, StatUnit.seconds);
}
@Override
public void init(){
super.init();

View File

@@ -25,10 +25,10 @@ import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeItems;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockFlag;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import io.anuke.mindustry.world.modules.ItemModule;
import java.io.DataInput;
import java.io.DataOutput;
@@ -45,6 +45,7 @@ public class UnitFactory extends Block{
protected float launchVelocity = 0f;
protected TextureRegion topRegion;
protected int maxSpawn = 2;
protected int[] capacities;
public UnitFactory(String name){
super(name);
@@ -53,8 +54,6 @@ public class UnitFactory extends Block{
hasItems = true;
solid = false;
flags = EnumSet.of(BlockFlag.producer);
consumes.require(ConsumeItems.class);
}
@Remote(called = Loc.server)
@@ -79,6 +78,19 @@ public class UnitFactory extends Block{
}
}
@Override
public void init(){
super.init();
capacities = new int[Vars.content.items().size];
if(consumes.has(ConsumeType.item)){
ConsumeItems cons = consumes.get(ConsumeType.item);
for(ItemStack stack : cons.items){
capacities[stack.item.id] = stack.amount*2;
}
}
}
@Override
public void load(){
super.load();
@@ -89,8 +101,8 @@ public class UnitFactory extends Block{
@Override
public void setBars(){
super.setBars();
bars.add("progress", entity -> new Bar("blocks.progress", Pal.ammo, () -> ((UnitFactoryEntity)entity).buildTime / produceTime));
bars.add("spawned", entity -> new Bar(() -> Core.bundle.format("blocks.spawned", ((UnitFactoryEntity)entity).spawned, maxSpawn), () -> Pal.command, () -> (float)((UnitFactoryEntity)entity).spawned / maxSpawn));
bars.add("progress", entity -> new Bar("bar.progress", Pal.ammo, () -> ((UnitFactoryEntity)entity).buildTime / produceTime));
bars.add("spawned", entity -> new Bar(() -> Core.bundle.format("bar.spawned", ((UnitFactoryEntity)entity).spawned, maxSpawn), () -> Pal.command, () -> (float)((UnitFactoryEntity)entity).spawned / maxSpawn));
}
@Override
@@ -102,7 +114,8 @@ public class UnitFactory extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.craftSpeed, produceTime / 60f, StatUnit.seconds);
stats.remove(BlockStat.itemCapacity);
stats.add(BlockStat.productionTime, produceTime / 60f, StatUnit.seconds);
stats.add(BlockStat.maxUnits, maxSpawn, StatUnit.none);
}
@@ -162,7 +175,7 @@ public class UnitFactory extends Block{
if(!tile.isEnemyCheat()){
//player-made spawners have default behavior
if(hasRequirements(entity.items, entity.buildTime / produceTime) && entity.cons.valid()){
if(entity.cons.valid()){
entity.time += entity.delta() * entity.speedScl;
entity.buildTime += entity.delta() * entity.power.satisfaction;
entity.speedScl = Mathf.lerpDelta(entity.speedScl, 1f, 0.05f);
@@ -186,30 +199,13 @@ public class UnitFactory extends Block{
Call.onUnitFactorySpawn(tile, entity.spawned + 1);
useContent(tile, type);
for(ItemStack stack : consumes.items()){
entity.items.remove(stack.item, stack.amount);
}
entity.cons.trigger();
}
}
@Override
public boolean acceptItem(Item item, Tile tile, Tile source){
for(ItemStack stack : consumes.items()){
if(item == stack.item && tile.entity.items.get(item) < stack.amount * 2){
return true;
}
}
return false;
}
@Override
public int getMaximumAccepted(Tile tile, Item item){
for(ItemStack stack : consumes.items()){
if(item == stack.item){
return stack.amount * 2;
}
}
return 0;
return capacities[item.id];
}
@Override
@@ -223,21 +219,12 @@ public class UnitFactory extends Block{
return entity.spawned < maxSpawn;
}
protected boolean hasRequirements(ItemModule inv, float fraction){
for(ItemStack stack : consumes.items()){
if(!inv.has(stack.item, (int) (fraction * stack.amount))){
return false;
}
}
return true;
}
public static class UnitFactoryEntity extends TileEntity{
public float buildTime;
public float time;
public float speedScl;
public float warmup; //only for enemy spawners
public int spawned;
float buildTime;
float time;
float speedScl;
float warmup; //only for enemy spawners
int spawned;
@Override
public void write(DataOutput stream) throws IOException{

View File

@@ -2,14 +2,25 @@ package io.anuke.mindustry.world.consumers;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStats;
/**An abstract class that defines a type of resource that a block can consume.*/
public abstract class Consume{
protected boolean optional;
protected boolean update = true, boost = false;
protected boolean update = true;
/**Apply a filter to items accepted.
* This should set all item IDs that are present in the filter to true.*/
public void applyItemFilter(boolean[] filter){
}
/**Apply a filter to liquids accepted.
* This should set all liquid IDs that are present in the filter to true.*/
public void applyLiquidFilter(boolean[] filter){
}
public Consume optional(boolean optional){
this.optional = optional;
@@ -21,11 +32,6 @@ public abstract class Consume{
return this;
}
public Consume boost(boolean boost){
this.boost = boost;
return this;
}
public boolean isOptional(){
return optional;
}
@@ -34,18 +40,20 @@ public abstract class Consume{
return update;
}
public abstract ConsumeType type();
public abstract void build(Tile tile, Table table);
/**Called when a consumption is triggered manually.*/
public void trigger(Block block, TileEntity entity){
public void trigger(TileEntity entity){
}
public abstract String getIcon();
public abstract void update(Block block, TileEntity entity);
public abstract void update(TileEntity entity);
public abstract boolean valid(Block block, TileEntity entity);
public abstract boolean valid(TileEntity entity);
public abstract void display(BlockStats stats);
}

View File

@@ -1,66 +0,0 @@
package io.anuke.mindustry.world.consumers;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Item.Icon;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.ui.ItemImage;
import io.anuke.mindustry.ui.ReqImage;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.BlockStats;
public class ConsumeItem extends Consume{
private final Item item;
private final int amount;
public ConsumeItem(Item item){
this.item = item;
this.amount = 1;
}
public ConsumeItem(Item item, int amount){
this.item = item;
this.amount = amount;
}
public int getAmount(){
return amount;
}
public Item get(){
return item;
}
@Override
public void trigger(Block block, TileEntity entity){
entity.items.remove(item, amount);
}
@Override
public void build(Tile tile, Table table){
table.add(new ReqImage(new ItemImage(item.icon(Icon.large), amount), () -> valid(tile.block(), tile.entity))).size(8*4);
}
@Override
public String getIcon(){
return "icon-item";
}
@Override
public void update(Block block, TileEntity entity){
//doesn't update because consuming items is very specific
}
@Override
public boolean valid(Block block, TileEntity entity){
return entity != null && entity.items != null && entity.items.has(item, amount);
}
@Override
public void display(BlockStats stats){
stats.add(boost ? BlockStat.boostItem : BlockStat.inputItem, new ItemStack(item, amount));
}
}

View File

@@ -9,7 +9,6 @@ import io.anuke.mindustry.type.Item.Icon;
import io.anuke.mindustry.ui.ItemImage;
import io.anuke.mindustry.ui.MultiReqImage;
import io.anuke.mindustry.ui.ReqImage;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.BlockStats;
@@ -18,12 +17,22 @@ import io.anuke.mindustry.world.meta.values.ItemFilterValue;
import static io.anuke.mindustry.Vars.content;
public class ConsumeItemFilter extends Consume{
private final Predicate<Item> filter;
public final Predicate<Item> filter;
public ConsumeItemFilter(Predicate<Item> item){
this.filter = item;
}
@Override
public void applyItemFilter(boolean[] arr){
content.items().each(filter, item -> arr[item.id] = true);
}
@Override
public ConsumeType type(){
return ConsumeType.item;
}
@Override
public void build(Tile tile, Table table){
Array<Item> list = content.items().select(filter);
@@ -39,12 +48,12 @@ public class ConsumeItemFilter extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
public void update(TileEntity entity){
}
@Override
public void trigger(Block block, TileEntity entity){
public void trigger(TileEntity entity){
for(int i = 0; i < content.items().size; i++){
Item item = content.item(i);
if(entity.items != null && entity.items.has(item) && this.filter.test(item)){
@@ -55,7 +64,7 @@ public class ConsumeItemFilter extends Consume{
}
@Override
public boolean valid(Block block, TileEntity entity){
public boolean valid(TileEntity entity){
for(int i = 0; i < content.items().size; i++){
Item item = content.item(i);
if(entity.items != null && entity.items.has(item) && this.filter.test(item)){
@@ -67,6 +76,6 @@ public class ConsumeItemFilter extends Consume{
@Override
public void display(BlockStats stats){
stats.add(boost ? BlockStat.boostItem : BlockStat.inputItem, new ItemFilterValue(filter));
stats.add(optional ? BlockStat.booster : BlockStat.input, new ItemFilterValue(filter));
}
}

View File

@@ -6,21 +6,28 @@ import io.anuke.mindustry.type.Item.Icon;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.ui.ItemImage;
import io.anuke.mindustry.ui.ReqImage;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.BlockStats;
import io.anuke.mindustry.world.meta.values.ItemListValue;
public class ConsumeItems extends Consume{
private ItemStack[] items;
public final ItemStack[] items;
public ConsumeItems(ItemStack[] items){
this.items = items;
}
public ItemStack[] getItems(){
return items;
@Override
public void applyItemFilter(boolean[] filter){
for(ItemStack stack : items){
filter[stack.item.id] = true;
}
}
@Override
public ConsumeType type(){
return ConsumeType.item;
}
@Override
@@ -36,24 +43,24 @@ public class ConsumeItems extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
public void update(TileEntity entity){
}
@Override
public void trigger(Block block, TileEntity entity){
public void trigger(TileEntity entity){
for(ItemStack stack : items){
entity.items.remove(stack);
}
}
@Override
public boolean valid(Block block, TileEntity entity){
public boolean valid(TileEntity entity){
return entity.items != null && entity.items.has(items);
}
@Override
public void display(BlockStats stats){
stats.add(boost ? BlockStat.boostItem : BlockStat.inputItems, new ItemListValue(items));
stats.add(optional ? BlockStat.booster : BlockStat.input, new ItemListValue(items));
}
}

View File

@@ -4,32 +4,26 @@ import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.ui.ReqImage;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.BlockStats;
import io.anuke.mindustry.world.meta.StatUnit;
public class ConsumeLiquid extends Consume{
protected final float use;
protected final Liquid liquid;
public class ConsumeLiquid extends ConsumeLiquidBase{
public final Liquid liquid;
public ConsumeLiquid(Liquid liquid, float use){
public ConsumeLiquid(Liquid liquid, float amount){
super(amount);
this.liquid = liquid;
this.use = use;
}
public float used(){
return use;
}
public Liquid get(){
return liquid;
@Override
public void applyLiquidFilter(boolean[] filter){
filter[liquid.id] = true;
}
@Override
public void build(Tile tile, Table table){
table.add(new ReqImage(liquid.getContentIcon(), () -> valid(tile.block(), tile.entity))).size(8*4);
table.add(new ReqImage(liquid.getContentIcon(), () -> valid(tile.entity))).size(8*4);
}
@Override
@@ -38,26 +32,17 @@ public class ConsumeLiquid extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
entity.liquids.remove(liquid, Math.min(use(block, entity), entity.liquids.get(liquid)));
public void update(TileEntity entity){
entity.liquids.remove(liquid, Math.min(use(entity), entity.liquids.get(liquid)));
}
@Override
public boolean valid(Block block, TileEntity entity){
return entity != null && entity.liquids != null && entity.liquids.get(liquid) >= use(block, entity);
public boolean valid(TileEntity entity){
return entity != null && entity.liquids != null && entity.liquids.get(liquid) >= use(entity);
}
@Override
public void display(BlockStats stats){
if(!boost){
stats.add(BlockStat.liquidUse, use * 60f, StatUnit.liquidSecond);
stats.add(BlockStat.inputLiquid, liquid);
}else{
stats.add(BlockStat.boostLiquid, liquid);
}
}
float use(Block block, TileEntity entity){
return Math.min(use * entity.delta(), block.liquidCapacity);
stats.add(optional ? BlockStat.booster : BlockStat.input, liquid, amount * timePeriod, timePeriod == 60);
}
}

View File

@@ -0,0 +1,26 @@
package io.anuke.mindustry.world.consumers;
import io.anuke.mindustry.entities.type.TileEntity;
public abstract class ConsumeLiquidBase extends Consume{
/**amount used per frame*/
public final float amount;
/**How much time is taken to use this liquid, in ticks. Used only for visual purposes.
* Example: a normal ConsumeLiquid with 10/s and a 10 second timePeriod would display as "100 seconds".
* Without a time override, it would display as "10 liquid/second".
* This is used for generic crafters.*/
public float timePeriod = 60;
public ConsumeLiquidBase(float amount){
this.amount = amount;
}
@Override
public ConsumeType type(){
return ConsumeType.liquid;
}
protected float use(TileEntity entity){
return Math.min(amount * entity.delta(), entity.block.liquidCapacity);
}
}

View File

@@ -7,35 +7,31 @@ import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.ui.MultiReqImage;
import io.anuke.mindustry.ui.ReqImage;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.BlockStats;
import io.anuke.mindustry.world.meta.StatUnit;
import io.anuke.mindustry.world.meta.values.LiquidFilterValue;
import static io.anuke.mindustry.Vars.content;
public class ConsumeLiquidFilter extends Consume{
private final Predicate<Liquid> filter;
private final float use;
private final boolean isFuel;
public ConsumeLiquidFilter(Predicate<Liquid> liquid, float amount, boolean isFuel){
this.filter = liquid;
this.use = amount;
this.isFuel = isFuel;
}
public class ConsumeLiquidFilter extends ConsumeLiquidBase{
public final Predicate<Liquid> filter;
public ConsumeLiquidFilter(Predicate<Liquid> liquid, float amount){
this(liquid, amount, false);
super(amount);
this.filter = liquid;
}
@Override
public void applyLiquidFilter(boolean[] arr){
content.liquids().each(filter, item -> arr[item.id] = true);
}
@Override
public void build(Tile tile, Table table){
Array<Liquid> list = content.liquids().select(l -> !l.isHidden() && filter.test(l));
MultiReqImage image = new MultiReqImage();
list.each(liquid -> image.add(new ReqImage(liquid.getContentIcon(), () -> tile.entity != null && tile.entity.liquids != null && tile.entity.liquids.get(liquid) >= use(tile.block(), tile.entity))));
list.each(liquid -> image.add(new ReqImage(liquid.getContentIcon(), () -> tile.entity != null && tile.entity.liquids != null && tile.entity.liquids.get(liquid) >= use(tile.entity))));
table.add(image).size(8*4);
}
@@ -46,29 +42,17 @@ public class ConsumeLiquidFilter extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
entity.liquids.remove(entity.liquids.current(), use(block, entity));
public void update(TileEntity entity){
entity.liquids.remove(entity.liquids.current(), use(entity));
}
@Override
public boolean valid(Block block, TileEntity entity){
return entity != null && entity.liquids != null && filter.test(entity.liquids.current()) && entity.liquids.currentAmount() >= use(block, entity);
public boolean valid(TileEntity entity){
return entity != null && entity.liquids != null && filter.test(entity.liquids.current()) && entity.liquids.currentAmount() >= use(entity);
}
@Override
public void display(BlockStats stats){
if(boost){
stats.add(BlockStat.boostLiquid, new LiquidFilterValue(filter));
}else if(isFuel){
stats.add(BlockStat.inputLiquidFuel, new LiquidFilterValue(filter));
stats.add(BlockStat.liquidFuelUse, 60f * use, StatUnit.liquidSecond);
}else {
stats.add(BlockStat.inputLiquid, new LiquidFilterValue(filter));
stats.add(BlockStat.liquidUse, 60f * use, StatUnit.liquidSecond);
}
}
float use(Block block, TileEntity entity){
return Math.min(use * entity.delta(), block.liquidCapacity);
stats.add(optional ? BlockStat.booster : BlockStat.input, new LiquidFilterValue(filter, amount * timePeriod, timePeriod == 60f));
}
}

View File

@@ -24,6 +24,11 @@ public class ConsumePower extends Consume{
this.isBuffered = isBuffered;
}
@Override
public ConsumeType type(){
return ConsumeType.power;
}
@Override
public void build(Tile tile, Table table){
//No tooltip for power, for now
@@ -35,12 +40,12 @@ public class ConsumePower extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
public void update(TileEntity entity){
// Nothing to do since PowerGraph directly updates entity.power.satisfaction
}
@Override
public boolean valid(Block block, TileEntity entity){
public boolean valid(TileEntity entity){
if(isBuffered){
return true;
}else{

View File

@@ -0,0 +1,7 @@
package io.anuke.mindustry.world.consumers;
public enum ConsumeType{
item,
power,
liquid
}

View File

@@ -1,39 +1,39 @@
package io.anuke.mindustry.world.consumers;
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.ObjectMap;
import io.anuke.arc.collection.ObjectSet;
import io.anuke.arc.function.Consumer;
import io.anuke.arc.util.Structs;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.meta.BlockStats;
public class Consumers{
private ObjectMap<Class<? extends Consume>, Consume> map = new ObjectMap<>();
private ObjectSet<Class<? extends Consume>> required = new ObjectSet<>();
private Array<Consume> results = new Array<>();
private Consume[] map = new Consume[ConsumeType.values().length];
private Consume[] results, optionalResults;
public void require(Class<? extends Consume> type){
required.add(type);
public final boolean[] itemFilters = new boolean[Vars.content.items().size];
public final boolean[] liquidfilters = new boolean[Vars.content.liquids().size];
public void init(){
results = Structs.filter(Consume.class, map, m -> m != null);
optionalResults = Structs.filter(Consume.class, map, m -> m != null && m.isOptional());
for(Consume cons : results){
cons.applyItemFilter(itemFilters);
cons.applyLiquidFilter(liquidfilters);
}
}
public void checkRequired(Block block){
for(Class<? extends Consume> c : required){
if(!map.containsKey(c)){
throw new RuntimeException("Missing required consumer of type \"" + c + "\" in block \"" + block.name + "\"!");
}
}
public ConsumePower getPower(){
return get(ConsumeType.power);
}
for(Consume cons : map.values()){
results.add(cons);
}
public boolean hasPower(){
return has(ConsumeType.power);
}
public ConsumeLiquid liquid(Liquid liquid, float amount){
ConsumeLiquid c = new ConsumeLiquid(liquid, amount);
add(c);
return c;
return add(new ConsumeLiquid(liquid, amount));
}
/**
@@ -42,9 +42,7 @@ public class Consumers{
* @return the created consumer object.
*/
public ConsumePower power(float powerPerTick){
ConsumePower c = new ConsumePower(powerPerTick, 0.0f, false);
add(c);
return c;
return add(new ConsumePower(powerPerTick, 0.0f, false));
}
/**
@@ -62,83 +60,55 @@ public class Consumers{
* @param ticksToFill The number of ticks it shall take to fill the buffer.
*/
public ConsumePower powerBuffered(float powerCapacity, float ticksToFill){
ConsumePower c = new ConsumePower(powerCapacity / ticksToFill, powerCapacity, true);
add(c);
return c;
return add(new ConsumePower(powerCapacity / ticksToFill, powerCapacity, true));
}
public ConsumeItem item(Item item){
public ConsumeItems item(Item item){
return item(item, 1);
}
public ConsumeItem item(Item item, int amount){
ConsumeItem i = new ConsumeItem(item, amount);
add(i);
return i;
public ConsumeItems item(Item item, int amount){
return add(new ConsumeItems(new ItemStack[]{new ItemStack(item, amount)}));
}
public ConsumeItems items(ItemStack... items){
ConsumeItems i = new ConsumeItems(items);
add(i);
return i;
return add(new ConsumeItems(items));
}
public Item item(){
return get(ConsumeItem.class).get();
}
public ItemStack[] items(){
return get(ConsumeItems.class).getItems();
}
public int itemAmount(){
return get(ConsumeItem.class).getAmount();
}
public Liquid liquid(){
return get(ConsumeLiquid.class).get();
}
public float liquidAmount(){
return get(ConsumeLiquid.class).use;
}
public Consume add(Consume consume){
map.put((consume instanceof ConsumePower ? ConsumePower.class : consume.getClass()), consume);
public <T extends Consume> T add(T consume){
map[consume.type().ordinal()] = consume;
return consume;
}
public void remove(Class<? extends Consume> type){
map.remove(type);
public void remove(ConsumeType type){
map[type.ordinal()] = null;
}
public boolean has(Class<? extends Consume> type){
return map.containsKey(type);
public boolean has(ConsumeType type){
return map[type.ordinal()] != null;
}
@SuppressWarnings("unchecked")
public <T extends Consume> T get(Class<T> type){
if(!map.containsKey(type)){
public <T extends Consume> T get(ConsumeType type){
if(map[type.ordinal()] == null){
throw new IllegalArgumentException("Block does not contain consumer of type '" + type + "'!");
}
return (T) map.get(type);
return (T) map[type.ordinal()];
}
public Iterable<Consume> all(){
return map.values();
}
public Array<Consume> array(){
public Consume[] all(){
return results;
}
public boolean hasAny(){
return map.size > 0;
public Consume[] optionals(){
return optionalResults;
}
public void forEach(Consumer<Consume> cons){
for(Consume c : all()){
cons.accept(c);
public void display(BlockStats stats){
for(Consume c : map){
if(c != null){
c.display(stats);
}
}
}
}

View File

@@ -10,38 +10,25 @@ public enum BlockStat{
size(StatCategory.general),
itemCapacity(StatCategory.items),
inputItemCapacity(StatCategory.items),
outputItemCapacity(StatCategory.items),
itemsMoved(StatCategory.items),
launchTime(StatCategory.items),
liquidCapacity(StatCategory.liquids),
liquidOutput(StatCategory.liquids),
liquidOutputSpeed(StatCategory.liquids),
coolant(StatCategory.liquids),
coolantUse(StatCategory.liquids),
powerCapacity(StatCategory.power),
powerUse(StatCategory.power),
powerDamage(StatCategory.power),
powerRange(StatCategory.power),
powerTransferSpeed(StatCategory.power),
basePowerGeneration(StatCategory.power),
inputLiquidFuel(StatCategory.power),
liquidFuelUse(StatCategory.power),
inputLiquid(StatCategory.crafting),
liquidUse(StatCategory.crafting),
inputItem(StatCategory.crafting),
inputItems(StatCategory.crafting),
inputFuel(StatCategory.crafting),
fuelBurnTime(StatCategory.crafting),
craftSpeed(StatCategory.crafting),
outputItem(StatCategory.crafting),
input(StatCategory.crafting),
output(StatCategory.crafting),
productionTime(StatCategory.crafting),
drillTier(StatCategory.crafting),
drillSpeed(StatCategory.crafting),
maxUnits(StatCategory.crafting),
speedIncrease(StatCategory.shooting),
repairTime(StatCategory.shooting),
range(StatCategory.shooting),
shootRange(StatCategory.shooting),
@@ -53,9 +40,8 @@ public enum BlockStat{
targetsGround(StatCategory.shooting),
ammo(StatCategory.shooting),
boostItem(StatCategory.optional),
boostLiquid(StatCategory.optional),
booster(StatCategory.optional),
boostEffect(StatCategory.optional)
;
public final StatCategory category;

View File

@@ -1,5 +1,6 @@
package io.anuke.mindustry.world.meta;
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.ObjectMap.Entry;
import io.anuke.arc.collection.OrderedMap;
import io.anuke.mindustry.type.Item;
@@ -9,7 +10,7 @@ import io.anuke.mindustry.world.meta.values.*;
/**Hold and organizes a list of block stats.*/
public class BlockStats{
private final OrderedMap<StatCategory, OrderedMap<BlockStat, StatValue>> map = new OrderedMap<>();
private final OrderedMap<StatCategory, OrderedMap<BlockStat, Array<StatValue>>> map = new OrderedMap<>();
private boolean dirty;
/**Adds a single float value with this stat, formatted to 2 decimal places.*/
@@ -24,17 +25,17 @@ public class BlockStats{
/**Adds an item value.*/
public void add(BlockStat stat, Item item){
add(stat, new ItemValue(new ItemStack(item, 1)));
}
/**Adds a liquid value.*/
public void add(BlockStat stat, Liquid liquid){
add(stat, new LiquidValue(liquid));
add(stat, new ItemListValue(new ItemStack(item, 1)));
}
/**Adds an item value.*/
public void add(BlockStat stat, ItemStack item){
add(stat, new ItemValue(item));
add(stat, new ItemListValue(item));
}
/**Adds an item value.*/
public void add(BlockStat stat, Liquid liquid, float amount, boolean perSecond){
add(stat, new LiquidValue(liquid, amount, perSecond));
}
/**Adds a single string value with this stat.*/
@@ -44,15 +45,11 @@ public class BlockStats{
/**Adds a stat value.*/
public void add(BlockStat stat, StatValue value){
if(map.containsKey(stat.category) && map.get(stat.category).containsKey(stat)){
throw new RuntimeException("Duplicate stat entry: \"" + stat + "\" in block.");
}
if(!map.containsKey(stat.category)){
map.put(stat.category, new OrderedMap<>());
}
map.get(stat.category).put(stat, value);
map.get(stat.category).getOr(stat, Array::new).add(value);
dirty = true;
}
@@ -68,11 +65,11 @@ public class BlockStats{
dirty = true;
}
public OrderedMap<StatCategory, OrderedMap<BlockStat, StatValue>> toMap(){
public OrderedMap<StatCategory, OrderedMap<BlockStat, Array<StatValue>>> toMap(){
//sort stats by index if they've been modified
if(dirty){
map.orderedKeys().sort();
for(Entry<StatCategory, OrderedMap<BlockStat, StatValue>> entry : map.entries()){
for(Entry<StatCategory, OrderedMap<BlockStat, Array<StatValue>>> entry : map.entries()){
entry.value.orderedKeys().sort();
}

View File

@@ -1,7 +0,0 @@
package io.anuke.mindustry.world.meta;
import io.anuke.mindustry.game.UnlockableContent;
public interface ContentStatValue extends StatValue{
UnlockableContent[] getValueContent();
}

View File

@@ -16,9 +16,22 @@ public enum StatUnit{
powerUnits,
degrees,
seconds,
perSecond,
timesSpeed(false),
percent(false),
none,
items;
public final boolean space;
StatUnit(boolean space){
this.space = space;
}
StatUnit(){
this(true);
}
public String localized(){
if(this == none) return "";
return Core.bundle.get("unit." + name().toLowerCase(Locale.ROOT));

View File

@@ -38,14 +38,14 @@ public class AmmoListValue<T extends UnlockableContent> implements StatValue{
}
if(type.splashDamage > 0){
sep(bt, Core.bundle.format("bullet.splashdamage", (int)type.splashDamage, Strings.toFixed(type.splashDamageRadius / tilesize, 1)));
sep(bt, Core.bundle.format("bullet.splashdamage", (int)type.splashDamage, Strings.fixed(type.splashDamageRadius / tilesize, 1)));
}
if(!Mathf.isEqual(type.ammoMultiplier, 1f)) sep(bt, Core.bundle.format("bullet.multiplier", (int)type.ammoMultiplier));
if(!Mathf.isEqual(type.reloadMultiplier, 1f)) sep(bt, Core.bundle.format("bullet.reload", Strings.toFixed(type.reloadMultiplier, 1)));
if(!Mathf.isEqual(type.reloadMultiplier, 1f)) sep(bt, Core.bundle.format("bullet.reload", Strings.fixed(type.reloadMultiplier, 1)));
if(type.knockback > 0){
sep(bt, Core.bundle.format("bullet.knockback", Strings.toFixed(type.knockback, 1)));
sep(bt, Core.bundle.format("bullet.knockback", Strings.fixed(type.knockback, 1)));
}
if((type.status == StatusEffects.burning || type.status == StatusEffects.melting) || type.incendAmount > 0){

View File

@@ -1,49 +1,21 @@
package io.anuke.mindustry.world.meta.values;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.mindustry.type.Item;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.ui.ItemDisplay;
import io.anuke.mindustry.world.meta.ContentStatValue;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.world.meta.StatValue;
public class ItemListValue implements ContentStatValue{
private final Item[] items;
public class ItemListValue implements StatValue{
private final ItemStack[] stacks;
public ItemListValue(Item[] items){
this.items = items;
this.stacks = null;
}
public ItemListValue(ItemStack[] stacks){
public ItemListValue(ItemStack... stacks){
this.stacks = stacks;
this.items = null;
}
@Override
public UnlockableContent[] getValueContent(){
if(items != null){
return items;
}else{
Item[] res = new Item[stacks.length];
for(int i = 0; i < res.length; i++){
res[i] = stacks[i].item;
}
return res;
}
}
@Override
public void display(Table table){
if(items != null){
for(Item item : items){
table.add(new ItemDisplay(item)).padRight(5);
}
}else{
for(ItemStack stack : stacks){
table.add(new ItemDisplay(stack.item, stack.amount)).padRight(5);
}
for(ItemStack stack : stacks){
table.add(new ItemDisplay(stack.item, stack.amount)).padRight(5);
}
}
}

View File

@@ -1,26 +0,0 @@
package io.anuke.mindustry.world.meta.values;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.ui.ItemDisplay;
import io.anuke.mindustry.world.meta.ContentStatValue;
import io.anuke.arc.scene.ui.layout.Table;
public class ItemValue implements ContentStatValue{
private final ItemStack item;
public ItemValue(ItemStack item){
this.item = item;
}
@Override
public UnlockableContent[] getValueContent(){
return new Item[]{item.item};
}
@Override
public void display(Table table){
table.add(new ItemDisplay(item.item, item.amount));
}
}

View File

@@ -11,9 +11,13 @@ import static io.anuke.mindustry.Vars.content;
public class LiquidFilterValue implements StatValue{
private final Predicate<Liquid> filter;
private final float amount;
private final boolean perSecond;
public LiquidFilterValue(Predicate<Liquid> filter){
public LiquidFilterValue(Predicate<Liquid> filter, float amount, boolean perSecond){
this.filter = filter;
this.amount = amount;
this.perSecond = perSecond;
}
@Override
@@ -25,7 +29,7 @@ public class LiquidFilterValue implements StatValue{
}
for(int i = 0; i < list.size; i++){
table.add(new LiquidDisplay(list.get(i))).padRight(5);
table.add(new LiquidDisplay(list.get(i), amount, perSecond)).padRight(5);
if(i != list.size - 1){
table.add("/");

View File

@@ -1,25 +1,23 @@
package io.anuke.mindustry.world.meta.values;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.ui.LiquidDisplay;
import io.anuke.mindustry.world.meta.ContentStatValue;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.world.meta.StatValue;
public class LiquidValue implements ContentStatValue{
public class LiquidValue implements StatValue{
private final Liquid liquid;
private final float amount;
private final boolean perSecond;
public LiquidValue(Liquid liquid){
public LiquidValue(Liquid liquid, float amount, boolean perSecond){
this.liquid = liquid;
}
@Override
public UnlockableContent[] getValueContent(){
return new UnlockableContent[]{liquid};
this.amount = amount;
this.perSecond = perSecond;
}
@Override
public void display(Table table){
table.add(new LiquidDisplay(liquid));
table.add(new LiquidDisplay(liquid, amount, perSecond));
}
}

View File

@@ -20,10 +20,9 @@ public class NumberValue implements StatValue{
@Override
public void display(Table table){
float diff = Math.abs((int) value - value);
int precision = diff <= 0.01f ? 0 : diff <= 0.1f ? 1 : 2;
int precision = Math.abs((int) value - value) <= 0.001f ? 0 : Math.abs((int) (value * 10) - value * 10) <= 0.001f ? 1 : 2;
table.add(Strings.toFixed(value, precision));
table.add(" " + unit.localized());
table.add(Strings.fixed(value, precision));
table.add((unit.space ? " " : "") + unit.localized());
}
}

View File

@@ -8,7 +8,7 @@ import java.io.DataOutput;
import java.io.IOException;
public class ConsumeModule extends BlockModule{
private boolean valid;
private boolean valid, optionalValid;
private final TileEntity entity;
public ConsumeModule(TileEntity entity){
@@ -18,22 +18,31 @@ public class ConsumeModule extends BlockModule{
public void update(){
boolean prevValid = valid();
valid = true;
optionalValid = true;
boolean docons = entity.tile.block().shouldConsume(entity.tile);
for(Consume cons : entity.tile.block().consumes.all()){
if(docons && cons.isUpdate() && prevValid && cons.valid(entity.getTile().block(), entity)){
cons.update(entity.getTile().block(), entity);
if(docons && cons.isUpdate() && prevValid && cons.valid(entity)){
cons.update(entity);
}
if(!cons.isOptional()){
valid &= cons.valid(entity.getTile().block(), entity);
valid &= cons.valid(entity);
}
}
for(Consume cons : entity.tile.block().consumes.optionals()){
if(docons && cons.isUpdate() && prevValid && cons.valid(entity)){
cons.update(entity);
}
optionalValid &= cons.valid(entity);
}
}
public void trigger(){
for(Consume cons : entity.tile.block().consumes.all()){
cons.trigger(entity.tile.block(), entity);
cons.trigger(entity);
}
}
@@ -41,6 +50,10 @@ public class ConsumeModule extends BlockModule{
return valid && entity.tile.block().canProduce(entity.tile);
}
public boolean optionalValid(){
return valid() && optionalValid;
}
@Override
public void write(DataOutput stream) throws IOException{
stream.writeBoolean(valid);