Mech balance / Re-added map screenshot
This commit is contained in:
@@ -35,6 +35,7 @@ public class Mechs implements ContentList{
|
||||
mass = 1.2f;
|
||||
speed = 0.5f;
|
||||
boostSpeed = 0.85f;
|
||||
buildPower = 1.2f;
|
||||
engineColor = Color.valueOf("ffd37f");
|
||||
health = 300f;
|
||||
|
||||
@@ -47,6 +48,11 @@ public class Mechs implements ContentList{
|
||||
}};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateAlt(Player player){
|
||||
player.healBy(Time.delta() * 0.4f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean alwaysUnlocked(){
|
||||
return true;
|
||||
@@ -63,6 +69,7 @@ public class Mechs implements ContentList{
|
||||
itemCapacity = 15;
|
||||
mass = 0.9f;
|
||||
health = 250f;
|
||||
buildPower = 0.9f;
|
||||
weaponOffsetX = -1;
|
||||
weaponOffsetY = -1;
|
||||
engineColor = Color.valueOf("d3ddff");
|
||||
@@ -110,6 +117,7 @@ public class Mechs implements ContentList{
|
||||
boostSpeed = 0.8f;
|
||||
canHeal = true;
|
||||
health = 200f;
|
||||
buildPower = 1.6f;
|
||||
engineColor = Pal.heal;
|
||||
|
||||
weapon = new Weapon("heal-blaster"){{
|
||||
@@ -161,6 +169,7 @@ public class Mechs implements ContentList{
|
||||
weaponOffsetY = 0;
|
||||
engineColor = Color.valueOf("feb380");
|
||||
health = 300f;
|
||||
buildPower = 1.5f;
|
||||
weapon = new Weapon("swarmer"){{
|
||||
length = 1.5f;
|
||||
recoil = 4f;
|
||||
@@ -227,6 +236,7 @@ public class Mechs implements ContentList{
|
||||
weaponOffsetY = -1;
|
||||
engineColor = Pal.lightTrail;
|
||||
cellTrnsY = 1f;
|
||||
buildPower = 1.1f;
|
||||
weapon = new Weapon("blaster"){{
|
||||
length = 1.5f;
|
||||
reload = 20f;
|
||||
@@ -315,6 +325,7 @@ public class Mechs implements ContentList{
|
||||
itemCapacity = 30;
|
||||
engineColor = Color.valueOf("84f491");
|
||||
cellTrnsY = 1f;
|
||||
buildPower = 2f;
|
||||
weapon = new Weapon("bomber"){{
|
||||
length = 0f;
|
||||
width = 2f;
|
||||
@@ -346,6 +357,7 @@ public class Mechs implements ContentList{
|
||||
itemCapacity = 60;
|
||||
engineColor = Color.valueOf("feb380");
|
||||
cellTrnsY = 1f;
|
||||
buildPower = 1.2f;
|
||||
|
||||
weapon = new Weapon("bomber"){{
|
||||
length = 1.5f;
|
||||
|
||||
@@ -8,6 +8,7 @@ import io.anuke.arc.graphics.GL20;
|
||||
import io.anuke.arc.graphics.g2d.Draw;
|
||||
import io.anuke.arc.graphics.g2d.TextureAtlas;
|
||||
import io.anuke.arc.input.KeyCode;
|
||||
import io.anuke.arc.scene.ui.TextField;
|
||||
import io.anuke.arc.util.BufferUtils;
|
||||
import io.anuke.arc.util.Interval;
|
||||
import io.anuke.arc.util.Strings;
|
||||
@@ -301,6 +302,10 @@ public class Control implements ApplicationListener{
|
||||
}
|
||||
}
|
||||
|
||||
if(!mobile && Core.input.keyTap(Binding.screenshot) && !(scene.getKeyboardFocus() instanceof TextField) && !ui.chatfrag.chatOpen()){
|
||||
renderer.takeMapScreenshot();
|
||||
}
|
||||
|
||||
}else{
|
||||
if(!state.isPaused()){
|
||||
Time.update();
|
||||
|
||||
@@ -2,10 +2,13 @@ package io.anuke.mindustry.core;
|
||||
|
||||
import io.anuke.arc.ApplicationListener;
|
||||
import io.anuke.arc.Core;
|
||||
import io.anuke.arc.files.FileHandle;
|
||||
import io.anuke.arc.function.Consumer;
|
||||
import io.anuke.arc.function.Predicate;
|
||||
import io.anuke.arc.graphics.Camera;
|
||||
import io.anuke.arc.graphics.Color;
|
||||
import io.anuke.arc.graphics.Pixmap;
|
||||
import io.anuke.arc.graphics.PixmapIO;
|
||||
import io.anuke.arc.graphics.g2d.Draw;
|
||||
import io.anuke.arc.graphics.g2d.Lines;
|
||||
import io.anuke.arc.graphics.g2d.SpriteBatch;
|
||||
@@ -13,6 +16,8 @@ import io.anuke.arc.graphics.glutils.FrameBuffer;
|
||||
import io.anuke.arc.math.Mathf;
|
||||
import io.anuke.arc.math.geom.Rectangle;
|
||||
import io.anuke.arc.math.geom.Vector2;
|
||||
import io.anuke.arc.util.BufferUtils;
|
||||
import io.anuke.arc.util.ScreenUtils;
|
||||
import io.anuke.arc.util.Time;
|
||||
import io.anuke.arc.util.Tmp;
|
||||
import io.anuke.arc.util.pooling.Pools;
|
||||
@@ -296,10 +301,6 @@ public class Renderer implements ApplicationListener{
|
||||
EntityDraw.drawWith(group, toDraw, drawer);
|
||||
}
|
||||
|
||||
public float cameraScale(){
|
||||
return camerascale;
|
||||
}
|
||||
|
||||
public void scaleCamera(float amount){
|
||||
targetscale += amount;
|
||||
clampScale();
|
||||
@@ -310,4 +311,47 @@ public class Renderer implements ApplicationListener{
|
||||
targetscale = Mathf.clamp(targetscale, s * 1.5f, Math.round(s * 6));
|
||||
}
|
||||
|
||||
public void takeMapScreenshot(){
|
||||
drawGroundShadows();
|
||||
|
||||
int w = world.width()*tilesize, h = world.height()*tilesize;
|
||||
|
||||
boolean isWater = settings.getBool("animatedwater");
|
||||
settings.put("animatedwater", false);
|
||||
|
||||
FrameBuffer buffer = new FrameBuffer(w, h);
|
||||
|
||||
float vpW = camera.width, vpH = camera.height, px = camera.position.x, py = camera.position.y;
|
||||
disableUI = true;
|
||||
camera.width = w;
|
||||
camera.height = h;
|
||||
camera.position.x = w/2f + tilesize/2f;
|
||||
camera.position.y = h/2f + tilesize/2f;
|
||||
Draw.flush();
|
||||
buffer.begin();
|
||||
draw();
|
||||
Draw.flush();
|
||||
buffer.end();
|
||||
disableUI = false;
|
||||
camera.width = vpW;
|
||||
camera.height = vpH;
|
||||
camera.position.set(px, py);
|
||||
buffer.begin();
|
||||
byte[] lines = ScreenUtils.getFrameBufferPixels(0, 0, w, h, true);
|
||||
for(int i = 0; i < lines.length; i+= 4){
|
||||
lines[i + 3] = (byte)255;
|
||||
}
|
||||
buffer.end();
|
||||
Pixmap fullPixmap = new Pixmap(w, h, Pixmap.Format.RGBA8888);
|
||||
BufferUtils.copy(lines, 0, fullPixmap.getPixels(), lines.length);
|
||||
FileHandle file = screenshotDirectory.child("screenshot-" + Time.millis() + ".png");
|
||||
PixmapIO.writePNG(file, fullPixmap);
|
||||
fullPixmap.dispose();
|
||||
ui.showInfoFade(Core.bundle.format("screenshot", file.toString()));
|
||||
|
||||
buffer.dispose();
|
||||
|
||||
settings.put("animatedwater", isWater);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -25,6 +25,7 @@ public enum Binding implements KeyBind{
|
||||
menu(Core.app.getType() == ApplicationType.Android ? KeyCode.BACK : KeyCode.ESCAPE),
|
||||
pause(KeyCode.SPACE),
|
||||
toggle_menus(KeyCode.C),
|
||||
screenshot(KeyCode.P),
|
||||
player_list(KeyCode.TAB, "multiplayer"),
|
||||
chat(KeyCode.ENTER),
|
||||
chat_history_prev(KeyCode.UP),
|
||||
|
||||
@@ -134,6 +134,7 @@ public class ContentDisplay{
|
||||
title.addImage(mech.getContentIcon()).size(8 * 6);
|
||||
title.add("[accent]" + mech.localizedName()).padLeft(5);
|
||||
});
|
||||
table.left().defaults().left();
|
||||
|
||||
table.row();
|
||||
|
||||
@@ -159,13 +160,17 @@ public class ContentDisplay{
|
||||
table.add(Core.bundle.format("mech.ability", Core.bundle.get("mech." + mech.name + ".ability")));
|
||||
table.row();
|
||||
}
|
||||
|
||||
table.add(Core.bundle.format("mech.buildspeed", (int)(mech.buildPower * 100f)));
|
||||
table.row();
|
||||
|
||||
table.add(Core.bundle.format("mech.health", (int)mech.health));
|
||||
table.row();
|
||||
table.add(Core.bundle.format("mech.itemcapacity", mech.itemCapacity));
|
||||
table.row();
|
||||
|
||||
if(mech.drillPower > 0){
|
||||
table.add(Core.bundle.format("mech.minespeed", (int) (mech.mineSpeed * 10)));
|
||||
table.add(Core.bundle.format("mech.minespeed", (int)(mech.mineSpeed * 100f)));
|
||||
table.row();
|
||||
table.add(Core.bundle.format("mech.minepower", mech.drillPower));
|
||||
table.row();
|
||||
|
||||
@@ -163,7 +163,7 @@ public class Block extends BlockStorage{
|
||||
if(tile == null || tile.entity == null || tile.entity.power == null) return out;
|
||||
|
||||
for(Tile other : tile.entity.proximity()){
|
||||
if(other.entity.power != null && !(consumesPower && other.block().consumesPower && !outputsPower && !other.block().outputsPower)
|
||||
if(other != null && other.entity != null && other.entity.power != null && !(consumesPower && other.block().consumesPower && !outputsPower && !other.block().outputsPower)
|
||||
&& !tile.entity.power.links.contains(other.pos())){
|
||||
out.add(other);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user