h i g h precision shaders

(I shouldn't need to do this)
This commit is contained in:
Anuken
2020-06-13 20:58:41 -04:00
parent 1f48daa4ed
commit b4573861a8
4 changed files with 6 additions and 1 deletions
+1
View File
@@ -1,3 +1,4 @@
#define HIGHP
uniform sampler2D u_texture;