Repair beam weapon snap
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@@ -3154,7 +3154,7 @@ public class UnitTypes{
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weapons.add(new RepairBeamWeapon(){{
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widthSinMag = 0.11f;
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reload = 25f;
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reload = 20f;
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x = 0f;
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y = 6.5f;
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rotate = false;
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@@ -3211,7 +3211,7 @@ public class UnitTypes{
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weapons.add(new RepairBeamWeapon(){{
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widthSinMag = 0.11f;
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reload = 25f;
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reload = 20f;
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x = 0f;
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y = 7.5f;
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rotate = false;
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@@ -3280,7 +3280,7 @@ public class UnitTypes{
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weapons.add(new RepairBeamWeapon(){{
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widthSinMag = 0.11f;
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reload = 25f;
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reload = 20f;
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x = 19f/4f;
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y = 19f/4f;
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rotate = false;
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