Automatic bundle update
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@@ -1028,6 +1028,8 @@ stat.frequency = Frequency
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stat.targetsair = 対空攻撃
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stat.targetsground = 対地攻撃
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stat.crushdamage = Crush Damage
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stat.legsplashdamage = Leg Splash Damage
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stat.legsplashrange = Leg Splash Range
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stat.itemsmoved = 輸送速度
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stat.launchtime = 発射の待機時間
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stat.shootrange = 範囲
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@@ -1067,6 +1069,7 @@ stat.reload = 再装填速度
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stat.ammo = 弾薬
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stat.shieldhealth = シールド
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stat.cooldowntime = クールタイム
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stat.regenerationrate = Regeneration Rate
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stat.explosiveness = 爆発性
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stat.basedeflectchance = 反射確率
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stat.lightningchance = 電撃確率
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@@ -1176,6 +1179,7 @@ bar.launchcooldown = 打ち上げ後のクールダウン
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bar.input = 入力
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bar.output = 出力
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bar.strength = [stat]{0}[lightgray]x 強化
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bar.regenerationrate = [stat]{0}/sec[lightgray] regen rate
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units.processorcontrol = [lightgray]プロセッサーの制御下
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@@ -1226,6 +1230,7 @@ unit.millions = 十万
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unit.billions = 十億
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unit.shots = 発
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unit.pershot = /発
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unit.perleg = per leg
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category.purpose = 説明
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category.general = 一般
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category.power = 電力
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