Automatic bundle update

This commit is contained in:
Github Actions
2025-11-04 15:45:30 +00:00
parent 56b7e6357f
commit b4aa16285e
34 changed files with 170 additions and 0 deletions

View File

@@ -1028,6 +1028,8 @@ stat.frequency = Frequency
stat.targetsair = Luchtdoelwitten
stat.targetsground = Gronddoelwitten
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.legsplashrange = Leg Splash Range
stat.itemsmoved = Beweegingssnelheid
stat.launchtime = Tijd tussen lanceringen
stat.shootrange = Bereik
@@ -1067,6 +1069,7 @@ stat.reload = Schoten/Seconde
stat.ammo = Ammunitie
stat.shieldhealth = Schild Levenspunten
stat.cooldowntime = Afkoelingsperiode
stat.regenerationrate = Regeneration Rate
stat.explosiveness = Explosiviteit
stat.basedeflectchance = Basis Afbuigingskans
stat.lightningchance = Bliksemkans
@@ -1176,6 +1179,7 @@ bar.launchcooldown = Lancering Afkoelingstijd
bar.input = Invoer
bar.output = Uitvoer
bar.strength = [stat]{0}[lightgray]x sterkte
bar.regenerationrate = [stat]{0}/sec[lightgray] regen rate
units.processorcontrol = [lightgray]Processor Gestuurd
@@ -1226,6 +1230,7 @@ unit.millions = mln
unit.billions = mjd
unit.shots = shots
unit.pershot = /schot
unit.perleg = per leg
category.purpose = Doel
category.general = Algemeen
category.power = Stroom