Automatic bundle update
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@@ -1028,6 +1028,8 @@ stat.frequency = 频率
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stat.targetsair = 攻击空中单位
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stat.targetsground = 攻击地面单位
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stat.crushdamage = 碾压伤害
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stat.legsplashdamage = Leg Splash Damage
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stat.legsplashrange = Leg Splash Range
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stat.itemsmoved = 移动速度
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stat.launchtime = 发射间隔
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stat.shootrange = 范围
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@@ -1067,6 +1069,7 @@ stat.reload = 开火速率
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stat.ammo = 弹药
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stat.shieldhealth = 护盾容量
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stat.cooldowntime = 冷却时间
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stat.regenerationrate = Regeneration Rate
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stat.explosiveness = 爆炸性
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stat.basedeflectchance = 基础反射概率
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stat.lightningchance = 激发闪电概率
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@@ -1176,6 +1179,7 @@ bar.launchcooldown = 发射冷却
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bar.input = 输入
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bar.output = 输出
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bar.strength = [stat]{0}[lightgray]x 效率
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bar.regenerationrate = [stat]{0}/sec[lightgray] regen rate
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units.processorcontrol = [lightgray]由处理器控制
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@@ -1226,6 +1230,7 @@ unit.millions = M
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unit.billions = B
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unit.shots = 发
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unit.pershot = /发
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unit.perleg = per leg
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category.purpose = 用途
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category.general = 基础
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category.power = 电力
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