Fixed #11530
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@@ -472,6 +472,10 @@ public class Control implements ApplicationListener, Loadable{
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//set spawn for sector damage to use
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//set spawn for sector damage to use
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Tile spawn = world.tile(spawnPos);
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Tile spawn = world.tile(spawnPos);
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if(spawn == null){
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playNewSector(origin, sector, reloader);
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return;
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}
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spawn.setBlock(sector.planet.defaultCore, state.rules.defaultTeam);
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spawn.setBlock(sector.planet.defaultCore, state.rules.defaultTeam);
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//apply damage to simulate the sector being lost
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//apply damage to simulate the sector being lost
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