Crash fix
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@@ -2705,6 +2705,7 @@ public class UnitTypes{
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new UnitEngine(49 / 4f, -62 / 4f, es, 315f)
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);
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//TODO repair weapon
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Vec2[] positions = {/*new Vec2(30f, 50f), */new Vec2(60f, -15f)};
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int i = 0;
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