From aababb4beed762dd128cbb4326ab7e87fd4f0143 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Fri, 24 Jan 2025 01:11:15 +0000 Subject: [PATCH 1/2] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 3 +++ core/assets/bundles/bundle_bg.properties | 3 +++ core/assets/bundles/bundle_ca.properties | 3 +++ core/assets/bundles/bundle_cs.properties | 3 +++ core/assets/bundles/bundle_da.properties | 3 +++ core/assets/bundles/bundle_de.properties | 3 +++ core/assets/bundles/bundle_es.properties | 3 +++ core/assets/bundles/bundle_et.properties | 3 +++ core/assets/bundles/bundle_eu.properties | 3 +++ core/assets/bundles/bundle_fi.properties | 3 +++ core/assets/bundles/bundle_fil.properties | 3 +++ core/assets/bundles/bundle_fr.properties | 3 +++ core/assets/bundles/bundle_hu.properties | 3 +++ core/assets/bundles/bundle_id_ID.properties | 3 +++ core/assets/bundles/bundle_it.properties | 3 +++ core/assets/bundles/bundle_ja.properties | 3 +++ core/assets/bundles/bundle_ko.properties | 3 +++ core/assets/bundles/bundle_lt.properties | 3 +++ core/assets/bundles/bundle_nl.properties | 3 +++ core/assets/bundles/bundle_nl_BE.properties | 3 +++ core/assets/bundles/bundle_pl.properties | 3 +++ core/assets/bundles/bundle_pt_BR.properties | 3 +++ core/assets/bundles/bundle_pt_PT.properties | 3 +++ core/assets/bundles/bundle_ro.properties | 3 +++ core/assets/bundles/bundle_ru.properties | 3 +++ core/assets/bundles/bundle_sr.properties | 3 +++ core/assets/bundles/bundle_sv.properties | 3 +++ core/assets/bundles/bundle_th.properties | 3 +++ core/assets/bundles/bundle_tk.properties | 3 +++ core/assets/bundles/bundle_tr.properties | 3 +++ core/assets/bundles/bundle_uk_UA.properties | 3 +++ core/assets/bundles/bundle_vi.properties | 3 +++ core/assets/bundles/bundle_zh_CN.properties | 3 +++ core/assets/bundles/bundle_zh_TW.properties | 3 +++ 34 files changed, 102 insertions(+) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 0b88c54a4b..c473fdbb3c 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -752,6 +752,7 @@ sectors.stored = Захавана: sectors.resume = Працягнуць sectors.launch = Запусціць sectors.select = Выбраць +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]нічога (sun) sectors.rename = Пераназваць Сектар sectors.enemybase = [scarlet]Варожая База @@ -1058,6 +1059,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Даступны Толькі Перанос Рэсурсаў У Ядро bar.drilltierreq = Патрабуецца свідар лепей +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Не Хапае Рэсурсаў bar.corereq = Патрабуецца Аснова Ядра bar.corefloor = Патрабуецца Тайлавая Зона Ядра @@ -1066,6 +1068,7 @@ bar.drillspeed = Хуткасць бурэння: {0}/с bar.pumpspeed = Хуткасць выкачванне: {0}/с bar.efficiency = Эфектыўнасць: {0}% bar.boost = Моц Узлёту: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Энергія: {0}/с bar.powerstored = Назапашана: {0}/{1} bar.poweramount = Энергія: {0} diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index b0d0d498ce..bcc42a6fb2 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -759,6 +759,7 @@ sectors.stored = Съхранени: sectors.resume = Продължи sectors.launch = Изстреляй sectors.select = Избери +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]няма (Слънцето) sectors.rename = Преименувай Зоната sectors.enemybase = [scarlet]Вражеска база @@ -1069,6 +1070,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Необходимо е по-добро Свредло +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Недостатъчни Ресурси bar.corereq = Необходимо е Ядро за основа bar.corefloor = Core Zone Tile Required @@ -1077,6 +1079,7 @@ bar.drillspeed = Скорост на свредлото: {0}/сек bar.pumpspeed = Скорост на помпата: {0}/сек bar.efficiency = Ефективност: {0}% bar.boost = Усилване: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Електроенергия: {0}/сек bar.powerstored = Съхранена енергия: {0}/{1} bar.poweramount = Електроенергия: {0} diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index f8964ad29b..3487168154 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -763,6 +763,7 @@ sectors.stored = Emmagatzemat: sectors.resume = Continua sectors.launch = Llança sectors.select = Selecciona +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]cap (sol) sectors.rename = Reanomena el sector sectors.enemybase = [scarlet]Base enemiga @@ -1072,6 +1073,7 @@ ability.stat.buildtime = [stat]{0} seg[lightgray] de temps de construcció bar.onlycoredeposit = Només es permet depositar al nucli. bar.drilltierreq = Cal una perforadora millor. +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Falten recursos. bar.corereq = Cal un nucli base. bar.corefloor = Cal col·locar-ho en una zona designada per a nuclis. @@ -1080,6 +1082,7 @@ bar.drillspeed = Velocitat de perforació: {0}/s bar.pumpspeed = Velocitat de bombeig: {0}/s bar.efficiency = Eficiència: {0} % bar.boost = Potenciador: +{0} % +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Potència: {0}/s bar.powerstored = Emmagatzemat: {0}/{1} bar.poweramount = Energia: {0} diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 7765150968..d480d5c96a 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -761,6 +761,7 @@ sectors.stored = Uskladněno: sectors.resume = Pokračovat sectors.launch = Vyslat sectors.select = Vybrat +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]bez (slunce)[] sectors.rename = Přejmenovat sektor sectors.enemybase = [scarlet]Nepřátelská základna @@ -1071,6 +1072,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Pouze Ukládání do Jádra je povoleno bar.drilltierreq = Je vyžadován lepší vrt +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Chybějí zdroje bar.corereq = Je vyžadováno základní jádro bar.corefloor = Core Zone Tile Required @@ -1079,6 +1081,7 @@ bar.drillspeed = Rychlost vrtu: {0}/s bar.pumpspeed = Rychlost pumpy: {0}/s bar.efficiency = Účinnost: {0}% bar.boost = Posílení: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Energie: {0} bar.powerstored = Uskladněno: {0}/{1} bar.poweramount = Energie celkem: {0} diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index b114712702..47e96ad136 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -753,6 +753,7 @@ sectors.stored = Stored: sectors.resume = Genoptag sectors.launch = Affyr sectors.select = Vælg +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]ingen (solen) sectors.rename = Omdøb sektor sectors.enemybase = [scarlet]Enemy Base @@ -1060,6 +1061,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Kræver bedre bor +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Mangler resurser bar.corereq = Kerne påkrævet bar.corefloor = Core Zone Tile Required @@ -1068,6 +1070,7 @@ bar.drillspeed = Borehastighed: {0}/s bar.pumpspeed = Pumpehastighed: {0}/s bar.efficiency = Effektivitet: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Strøm: {0}/s bar.powerstored = Gemt: {0}/{1} bar.poweramount = Strøm: {0} diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 93e2ea95ee..8edef0b9a4 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -771,6 +771,7 @@ sectors.stored = Gelagert: sectors.resume = Weiterspielen sectors.launch = Start sectors.select = Auswählen +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]keiner (Sonne) sectors.rename = Sektor umbenennen sectors.enemybase = [scarlet]Gegnerische Basis @@ -1082,6 +1083,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Nur Kernablage möglich bar.drilltierreq = Besserer Bohrer benötigt +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Fehlende Ressourcen bar.corereq = Kern-Basis erforderlich bar.corefloor = Kernzone erforderlich @@ -1090,6 +1092,7 @@ bar.drillspeed = Bohrgeschwindigkeit: {0}/s bar.pumpspeed = Pumpengeschwindigkeit: {0}/s bar.efficiency = Effizienz: {0}% bar.boost = Beschleunigung: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Strom: {0}/s bar.powerstored = Gespeichert: {0}/{1} bar.poweramount = Strom: {0} diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index e5090379a6..bf68e0ca8d 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -767,6 +767,7 @@ sectors.stored = Almacenado: sectors.resume = Reanudar sectors.launch = Lanzar sectors.select = Seleccionar +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]Ninguno (sol) sectors.rename = Renombrar sector sectors.enemybase = [scarlet]Base enemiga @@ -1078,6 +1079,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Sólo se permite depositar en el núcleo bar.drilltierreq = Requiere un taladro mejor +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Recursos insuficientes bar.corereq = Requiere un núcleo base bar.corefloor = Requiere colocarse en una zona designada para ello @@ -1086,6 +1088,7 @@ bar.drillspeed = Velocidad del taladro: {0}/s bar.pumpspeed = Velocidad de bombeado: {0}/s bar.efficiency = Eficiencia: {0}% bar.boost = Aceleración: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Energía: {0}/s bar.powerstored = Almacenado: {0}/{1} bar.poweramount = Energía: {0} diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index bbf3b905c8..4bda6f7eeb 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -753,6 +753,7 @@ sectors.stored = Stored: sectors.resume = Resume sectors.launch = Launch sectors.select = Select +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Rename Sector sectors.enemybase = [scarlet]Enemy Base @@ -1060,6 +1061,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Nõuab paremat puuri +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Missing Resources bar.corereq = Core Base Required bar.corefloor = Core Zone Tile Required @@ -1068,6 +1070,7 @@ bar.drillspeed = Puurimise kiirus: {0}/s bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Kasutegur: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Bilanss: {0}/s bar.powerstored = Puhver: {0}/{1} bar.poweramount = Laeng: {0} diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index b0feaf9914..279d9ccb3a 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -755,6 +755,7 @@ sectors.stored = Stored: sectors.resume = Resume sectors.launch = Launch sectors.select = Select +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Rename Sector sectors.enemybase = [scarlet]Enemy Base @@ -1062,6 +1063,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Zulagailu hobea behar da +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Missing Resources bar.corereq = Core Base Required bar.corefloor = Core Zone Tile Required @@ -1070,6 +1072,7 @@ bar.drillspeed = Ustiatze-abiadura: {0}/s bar.pumpspeed = Ponpatze abiadura: {0}/s bar.efficiency = Eraginkortasuna: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Energia: {0}/s bar.powerstored = Bilduta: {0}/{1} bar.poweramount = Energia: {0} diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 2a5e05c5d4..664bc98267 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -753,6 +753,7 @@ sectors.stored = Säilötty: sectors.resume = Jatka sectors.launch = Laukaise sectors.select = Valitse +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]ei mitään (sun) sectors.rename = Nimeä sektori sectors.enemybase = [scarlet]Vihollistukikohta @@ -1059,6 +1060,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Sijoittaminen sallittua vain ytimeen bar.drilltierreq = Parempi pora vaadittu +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Resursseja Puuttuu bar.corereq = Pohjaydin vaadittu bar.corefloor = 'Ydinpohja'-laatta vaadittu @@ -1067,6 +1069,7 @@ bar.drillspeed = Poran nopeus: {0}/s bar.pumpspeed = Pumpun nopeus: {0}/s bar.efficiency = Tehokkuus: {0}% bar.boost = Tehostus: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Energia: {0}/s bar.powerstored = Säilöttynä: {0}/{1} bar.poweramount = Energia: {0} diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 8a250a8af6..4957168bcc 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -753,6 +753,7 @@ sectors.stored = Stored: sectors.resume = Resume sectors.launch = Launch sectors.select = Select +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Rename Sector sectors.enemybase = [scarlet]Enemy Base @@ -1059,6 +1060,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Better Drill Required +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Missing Resources bar.corereq = Core Base Required bar.corefloor = Core Zone Tile Required @@ -1067,6 +1069,7 @@ bar.drillspeed = Drill Speed: {0}/s bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Power: {0}/s bar.powerstored = Stored: {0}/{1} bar.poweramount = Power: {0} diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 733a570e31..d8550a4c6e 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -774,6 +774,7 @@ sectors.stored = Stockage : sectors.resume = Reprendre sectors.launch = Décoller sectors.select = Sélectionner +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]Vide (soleil) sectors.rename = Renommer le secteur sectors.enemybase = [scarlet]Base ennemie @@ -1084,6 +1085,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Seul le dépôt de ressources dans le Noyau est autorisé bar.drilltierreq = Meilleure Foreuse Requise +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Ressources manquantes bar.corereq = Noyau de base requis bar.corefloor = Tuiles de Zone de Noyau requis @@ -1092,6 +1094,7 @@ bar.drillspeed = Vitesse de Forage: {0}/s bar.pumpspeed = Vitesse de Pompage: {0}/s bar.efficiency = Efficacité: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Énergie: {0}/s bar.powerstored = Réserves d'Énergie: {0}/{1} bar.poweramount = Énergie: {0} diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index d730471f4b..7e5508d386 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -776,6 +776,7 @@ sectors.stored = Tárolt nyersanyagok: sectors.resume = Folytatás sectors.launch = Kilövés sectors.select = Kiválasztás +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]semmi (nap) sectors.rename = Szektor átnevezése sectors.enemybase = [scarlet]Ellenséges bázis @@ -1090,6 +1091,7 @@ ability.stat.buildtime = [stat]{0} mp[lightgray] építési idő bar.onlycoredeposit = Nyersanyagtárolás csak a támaszpontban. bar.drilltierreq = Erősebb fúró szükséges +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Hiányzó nyersanyagok bar.corereq = Támaszpont szükséges bar.corefloor = Támaszpont-zónamező szükséges @@ -1098,6 +1100,7 @@ bar.drillspeed = Termelés: {0}/mp bar.pumpspeed = Termelés: {0}/mp bar.efficiency = Hatásfok: {0}% bar.boost = Erősítés: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Áram: {0}/mp bar.powerstored = Eltárolva: {0}/{1} bar.poweramount = Kapacitás: {0} diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 15651bba05..ec05daa035 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -776,6 +776,7 @@ sectors.stored = Terisi: sectors.resume = Lanjutkan sectors.launch = Luncurkan sectors.select = Pilih +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]nihil (matahari) sectors.rename = Ganti Nama Sektor sectors.enemybase = [scarlet]Markas Musuh @@ -1087,6 +1088,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] waktu membangun bar.onlycoredeposit = Hanya Penyetoran Inti yang Diizinkan bar.drilltierreq = Membutuhkan Bor yang Lebih Baik +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Sumber Daya Tidak Cukup bar.corereq = Membutuhkan Inti Markas bar.corefloor = Ubin Zona Inti Dibutuhkan @@ -1095,6 +1097,7 @@ bar.drillspeed = Kecepatan Bor: {0}/s bar.pumpspeed = Kecepatan Pompa: {0}/s bar.efficiency = Efisiensi: {0}% bar.boost = Pendorongan: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Tenaga: {0}/s bar.powerstored = Disimpan: {0}/{1} bar.poweramount = Tenaga: {0} diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 8eaeb013db..8d47d22701 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -757,6 +757,7 @@ sectors.stored = Immagazzinato: sectors.resume = Riprendi sectors.launch = Lancia sectors.select = Seleziona +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]nessuno (sole) sectors.rename = Rinomina Settore sectors.enemybase = [scarlet]Base Nemica @@ -1065,6 +1066,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Concesso solo il deposito al nucleo bar.drilltierreq = Miglior Trivella Richiesta +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Risorse Mancanti bar.corereq = Nucleo Richiesto bar.corefloor = Core Zone Tile Required @@ -1073,6 +1075,7 @@ bar.drillspeed = Velocità Scavo: {0}/s bar.pumpspeed = Velocità di Pompaggio: {0}/s bar.efficiency = Efficienza: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Energia: {0}/s bar.powerstored = Immagazzinata: {0}/{1} bar.poweramount = Energia: {0} diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 994f4f10f5..1bc25d60d5 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -761,6 +761,7 @@ sectors.stored = コアの資源: sectors.resume = 再開 sectors.launch = 打ち上げ sectors.select = 選択 +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]無し (sun) sectors.rename = セクター名を変更 sectors.enemybase = [scarlet]敵基地 @@ -1071,6 +1072,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = コアにのみ搬入できます。 bar.drilltierreq = より高性能なドリルを使用してください +bar.nobatterypower = Insufficieny Battery Power bar.noresources = 不足している資源 bar.corereq = コアベースが必要 bar.corefloor = コアゾーンタイルが必要 @@ -1079,6 +1081,7 @@ bar.drillspeed = 採掘速度: {0}/秒 bar.pumpspeed = ポンプの速度: {0}/s bar.efficiency = 効率: {0}% bar.boost = ブースト: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = 電力均衡: {0}/秒 bar.powerstored = 総蓄電量: {0}/{1} bar.poweramount = 蓄電量: {0} diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index acd35634be..e411f182b8 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -776,6 +776,7 @@ sectors.stored = 저장량: sectors.resume = 재개 sectors.launch = 출격 sectors.select = 선택 +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]없음 (태양)[] sectors.rename = 지역 이름 변경하기 sectors.enemybase = [scarlet]적 기지[] @@ -1089,6 +1090,7 @@ ability.stat.buildtime = [stat]{0} 초[lightgray] 건설 시간 bar.onlycoredeposit = 코어에만 투입할 수 있습니다 bar.drilltierreq = 더 좋은 드릴 필요 +bar.nobatterypower = Insufficieny Battery Power bar.noresources = 자원 부족 bar.corereq = 기본 코어 필요 bar.corefloor = 코어 구역 타일 필요 @@ -1097,6 +1099,7 @@ bar.drillspeed = 드릴 속도: {0}/s bar.pumpspeed = 펌프 속도: {0}/s bar.efficiency = 효율: {0}% bar.boost = 가속: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = 전력: {0}/s bar.powerstored = 저장량: {0}/{1} bar.poweramount = 전력: {0} diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index ac9cf13b60..3b1d27e425 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -753,6 +753,7 @@ sectors.stored = Stored: sectors.resume = Resume sectors.launch = Launch sectors.select = Select +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Rename Sector sectors.enemybase = [scarlet]Enemy Base @@ -1060,6 +1061,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Privalomas Geresnis Grąžtas +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Missing Resources bar.corereq = Core Base Required bar.corefloor = Core Zone Tile Required @@ -1068,6 +1070,7 @@ bar.drillspeed = Grąžto Greitis: {0}/s bar.pumpspeed = Pompos Greitis: {0}/s bar.efficiency = Efektyvumas: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Energija: {0}/s bar.powerstored = Sukaupta: {0}/{1} bar.poweramount = Energija: {0} diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 148c8e8bd2..472aa4fe41 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -764,6 +764,7 @@ sectors.stored = Opgeslagen: sectors.resume = Doorgaan sectors.launch = Lanceer sectors.select = Selecteer +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]geen (sun) sectors.rename = Hernoem Sector sectors.enemybase = [scarlet]Vijandelijke Basis @@ -1072,6 +1073,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Alleen materialen in de Core toegestaan. bar.drilltierreq = Betere boor nodig +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Er ontbreken materialen bar.corereq = Core Basis Vereist bar.corefloor = Core Zone Tegel Vereist @@ -1080,6 +1082,7 @@ bar.drillspeed = Delvingssnelheid: {0}/s bar.pumpspeed = Pompsnelheid: {0}/s bar.efficiency = Rendement: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Stroom: {0} bar.powerstored = Opgeslagen: {0}/{1} bar.poweramount = Stroom: {0} diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index a9d1b251aa..bd82f52dcc 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -753,6 +753,7 @@ sectors.stored = Stored: sectors.resume = Resume sectors.launch = Launch sectors.select = Select +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Rename Sector sectors.enemybase = [scarlet]Enemy Base @@ -1060,6 +1061,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Better Drill Required +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Missing Resources bar.corereq = Core Base Required bar.corefloor = Core Zone Tile Required @@ -1068,6 +1070,7 @@ bar.drillspeed = Drill Speed: {0}/s bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Power: {0}/s bar.powerstored = Stored: {0}/{1} bar.poweramount = Power: {0} diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index b868efbc0a..5a1dcee809 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -759,6 +759,7 @@ sectors.stored = Zmagazynowane: sectors.resume = Kontynuuj sectors.launch = Wystrzel sectors.select = Wybierz +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]Żaden (Słońce) sectors.rename = Zmień Nazwę Sektora sectors.enemybase = [scarlet]Baza Wroga @@ -1069,6 +1070,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Dozwolone jest tylko przeniesienie z rdzenia bar.drilltierreq = Wymagane Lepsze Wiertło +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Brak Zasobów bar.corereq = Wymagany Rdzeń bar.corefloor = Wymagana strefa dla rdzenia @@ -1077,6 +1079,7 @@ bar.drillspeed = Prędkość wiertła: {0}/s bar.pumpspeed = Prędkość pompy: {0}/s bar.efficiency = Efektywność: {0}% bar.boost = Przyspieszenie: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Moc: {0} bar.powerstored = Zmagazynowano: {0}/{1} bar.poweramount = Moc: {0} diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 1a9a017efd..ac4bb5d662 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -767,6 +767,7 @@ sectors.stored = Armazenado: sectors.resume = Continuar sectors.launch = Lançar sectors.select = Selecionar +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]nenhum (sun) sectors.rename = Renomear Setor sectors.enemybase = [scarlet]Base Inimiga @@ -1079,6 +1080,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Somente depósito no núcleo permitido bar.drilltierreq = Broca melhor necessária. +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Recursos Insuficientes bar.corereq = Base do Núcleo Necessária bar.corefloor = Zona do Núcleo Necessária @@ -1087,6 +1089,7 @@ bar.drillspeed = Velocidade da Broca: {0}/s bar.pumpspeed = Velocidade da Bomba: {0}/s bar.efficiency = Eficiência: {0}% bar.boost = Impulso: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Energia: {0} bar.powerstored = Armazenada: {0}/{1} bar.poweramount = Energia: {0} diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index f42d9dfaed..d706d20b41 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -753,6 +753,7 @@ sectors.stored = Stored: sectors.resume = Resume sectors.launch = Launch sectors.select = Select +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Rename Sector sectors.enemybase = [scarlet]Enemy Base @@ -1060,6 +1061,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Broca melhor necessária. +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Missing Resources bar.corereq = Core Base Required bar.corefloor = Core Zone Tile Required @@ -1068,6 +1070,7 @@ bar.drillspeed = Velocidade da broca: {0}/s bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Eficiência: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Energia: {0} bar.powerstored = Armazenada: {0}/{1} bar.poweramount = Energia: {0} diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 50098f2e0b..72c3069526 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -761,6 +761,7 @@ sectors.stored = Stocat: sectors.resume = Revino sectors.launch = Lansare sectors.select = Selectează +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]nimic (soarele) sectors.rename = Redenumește Sectorul sectors.enemybase = [scarlet]Bază Inamică @@ -1071,6 +1072,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Burghiu Mai Bun Necesar +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Resurse lipsă bar.corereq = Plasare pe Nucleu Necesară bar.corefloor = Core Zone Tile Required @@ -1079,6 +1081,7 @@ bar.drillspeed = Viteză Minare: {0}/s bar.pumpspeed = Viteză Pompare: {0}/s bar.efficiency = Eficiență: {0}% bar.boost = Efect Grăbire: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Electricitate: {0}/s bar.powerstored = Stocată: {0}/{1} bar.poweramount = Electricitate: {0} diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 1a40bb7986..6d84a3a7c4 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -762,6 +762,7 @@ sectors.stored = Накоплено: sectors.resume = Продолжить sectors.launch = Высадка sectors.select = Выбор +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]нет (солнце) sectors.rename = Переименовать сектор sectors.enemybase = [scarlet]Вражеская база @@ -1071,6 +1072,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Доступен перенос только в ядро bar.drilltierreq = Требуется бур получше +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Недостаточно ресурсов bar.corereq = Требуется основа ядра bar.corefloor = Требуется зона ядра @@ -1079,6 +1081,7 @@ bar.drillspeed = Скорость бурения: {0}/с bar.pumpspeed = Скорость выкачивания: {0}/с bar.efficiency = Эффективность: {0}% bar.boost = Ускорение: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Энергия: {0}/с bar.powerstored = Накоплено: {0}/{1} bar.poweramount = Энергия: {0} diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 6298ae6012..ae8d2c4b1d 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -762,6 +762,7 @@ sectors.stored = Skladišćeno: sectors.resume = Nastavi sectors.launch = Lansiraj sectors.select = Izaberi +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]nema (sunce) sectors.rename = Preimenuj Sektor sectors.enemybase = [scarlet]Neprijateljska Baza @@ -1073,6 +1074,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Dozvoljeno Dostavljanje Samo Unutar Jezgra bar.drilltierreq = Bolja Bušilica Potrebna +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Nedostaju Resursi bar.corereq = Potrebno Jezgro kao Osnova bar.corefloor = Zahteva Zonu Jezgra @@ -1081,6 +1083,7 @@ bar.drillspeed = Brzina Bušenja: {0}/s bar.pumpspeed = Brzina Pumpanja: {0}/s bar.efficiency = Efikasnost: {0}% bar.boost = Pojačanje: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Energija: {0}/s bar.powerstored = Skladišćeno: {0}/{1} bar.poweramount = Količina: {0} diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index f26cd10739..74d631f20a 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -753,6 +753,7 @@ sectors.stored = Lagrade: sectors.resume = Återuppta sectors.launch = Skjuta upp sectors.select = Select +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Byt namn på sektor sectors.enemybase = [scarlet]Enemy Base @@ -1060,6 +1061,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Bättre Borr Krävs +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Missing Resources bar.corereq = Core Base Required bar.corefloor = Core Zone Tile Required @@ -1068,6 +1070,7 @@ bar.drillspeed = Drill Speed: {0}/s bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Effektivitet: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Power: {0}/s bar.powerstored = Stored: {0}/{1} bar.poweramount = Power: {0} diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 6fee96457e..52d53ba417 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -763,6 +763,7 @@ sectors.stored = คลังไอเท็ม: sectors.resume = ไปต่อ sectors.launch = ลงจอด sectors.select = เลือก +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]ไม่มี (ดวงอาทิตย์) sectors.rename = เปลี่ยนชื่อเซ็กเตอร์ sectors.enemybase = [scarlet]ฐานทัพศัตรู @@ -1074,6 +1075,7 @@ ability.stat.buildtime = [stat]{0} วิ[lightgray] ความในการ bar.onlycoredeposit = ขนย้ายทรัพยากรลงแกนกลางได้เท่านั้น bar.drilltierreq = ต้องมีเครื่องขุดที่ดีกว่านี้ +bar.nobatterypower = Insufficieny Battery Power bar.noresources = ขาดทรัพยากร bar.corereq = ต้องวางบนแกนกลาง bar.corefloor = ต้องวางบนช่องโซนแกนกลาง @@ -1082,6 +1084,7 @@ bar.drillspeed = ความเร็วการขุด: {0}/วิ bar.pumpspeed = ความเร็วการปั้ม: {0}/วิ bar.efficiency = ประสิทธิภาพ: {0}% bar.boost = การเร่ง: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = พลังงาน: {0}/วิ bar.powerstored = สะสมไว้: {0}/{1} bar.poweramount = พลังงาน: {0} diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 6b931386ac..ea2cec636e 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -753,6 +753,7 @@ sectors.stored = Stored: sectors.resume = Resume sectors.launch = Launch sectors.select = Select +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]none (sun) sectors.rename = Rename Sector sectors.enemybase = [scarlet]Enemy Base @@ -1060,6 +1061,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = Only Core Depositing Allowed bar.drilltierreq = Better Drill Required +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Missing Resources bar.corereq = Core Base Required bar.corefloor = Core Zone Tile Required @@ -1068,6 +1070,7 @@ bar.drillspeed = Drill Speed: {0}/s bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.boost = Boost: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Power: {0} bar.powerstored = Stored: {0}/{1} bar.poweramount = Power: {0} diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index ed12b152c5..5f41c6e7f6 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -761,6 +761,7 @@ sectors.stored = Depolanan: sectors.resume = Devam Et sectors.launch = Fırlat sectors.select = Seç +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]yok (güneş) sectors.rename = Sektörü Yeniden Adlandır sectors.enemybase = [scarlet]Düşman Üs @@ -1069,6 +1070,7 @@ ability.stat.buildtime = [stat]{0} sn[lightgray] inşa süresi bar.onlycoredeposit = Sadece Merkeze Aktarım Mümkün bar.drilltierreq = Daha Güçlü Matkap Gerekli +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Kaynak Yetersiz bar.corereq = Merkez Tabanı Gerekli bar.corefloor = Merkez Alan Zemini Gerekli @@ -1077,6 +1079,7 @@ bar.drillspeed = Matkap Hızı: {0}/s bar.pumpspeed = Pompa Hızı: {0}/s bar.efficiency = Verim: {0}% bar.boost = Hızlanış: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Enerji: {0}/sn bar.powerstored = Depolanan: {0}/{1} bar.poweramount = Enerji: {0} diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 3f01330580..97c813a2cf 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -770,6 +770,7 @@ sectors.stored = Зберігає: sectors.resume = Продовжити sectors.launch = Запустити sectors.select = Вибрати +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]нічого (сонце) sectors.rename = Перейменування сектору sectors.enemybase = [scarlet]Ворожа база @@ -1080,6 +1081,7 @@ ability.stat.buildtime = [lightgray]Час побудови: [stat]{0} за се bar.onlycoredeposit = Передача предметів дозволена лише до ядра bar.drilltierreq = Потрібен ліпший бур +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Бракує ресурсів bar.corereq = Необхідне основне ядро bar.corefloor = Необхідні плитки зони ядра @@ -1088,6 +1090,7 @@ bar.drillspeed = Швидкість буріння: {0} за сек. bar.pumpspeed = Швидкість викачування: {0} за сек. bar.efficiency = Ефективність: {0}% bar.boost = Підсилення: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Енергія: {0} за сек. bar.powerstored = Зберігає: {0}/{1} bar.poweramount = Енергія: {0} diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index 61d04879e6..09ab6cbb4c 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -776,6 +776,7 @@ sectors.stored = Lưu trữ: sectors.resume = Tiếp tục sectors.launch = Phóng sectors.select = Chọn +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]không có (mặt trời) sectors.rename = Đổi tên khu vực sectors.enemybase = [scarlet]Căn cứ địch @@ -1090,6 +1091,7 @@ ability.stat.buildtime = thời gian xây [stat]{0} giây[lightgray] bar.onlycoredeposit = Chỉ được phép đưa vào lõi bar.drilltierreq = Cần máy khoan tốt hơn +bar.nobatterypower = Insufficieny Battery Power bar.noresources = Thiếu tài nguyên bar.corereq = Yêu cầu lõi cơ bản bar.corefloor = Yêu cầu ô nền lõi @@ -1098,6 +1100,7 @@ bar.drillspeed = Tốc độ khoan: {0}/giây bar.pumpspeed = Tốc độ bơm: {0}/giây bar.efficiency = Hiệu suất: {0}% bar.boost = Tăng tốc: +{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = Năng lượng: {0}/giây bar.powerstored = Lưu trữ: {0}/{1} bar.poweramount = Năng lượng: {0} diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 87330afaf7..6858fbc7e3 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -771,6 +771,7 @@ sectors.stored = 贮存: sectors.resume = 继续 sectors.launch = 发射 sectors.select = 选择 +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]无(自动销毁) sectors.rename = 重命名区块 sectors.enemybase = [scarlet]敌方基地 @@ -1082,6 +1083,7 @@ ability.stat.buildtime = [stat]{0} 秒[lightgray] 建造时间 bar.onlycoredeposit = 仅核心可丢入资源 bar.drilltierreq = 需要更高级的钻头 +bar.nobatterypower = Insufficieny Battery Power bar.noresources = 资源不足 bar.corereq = 需要核心基座 bar.corefloor = 需要核心地板 @@ -1090,6 +1092,7 @@ bar.drillspeed = 挖掘速度:{0}/秒 bar.pumpspeed = 泵送速度:{0}/秒 bar.efficiency = 效率:{0}% bar.boost = 超速:+{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = 电力:{0}/秒 bar.powerstored = 电力储存:{0}/{1} bar.poweramount = 电力:{0} diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 9f1ee4db85..7a2fdd19d9 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -767,6 +767,7 @@ sectors.stored = 儲存: sectors.resume = 繼續 sectors.launch = 發射 sectors.select = 選取 +sectors.launchselect = Select Launch Destination sectors.nonelaunch = [lightgray]無(太陽) sectors.rename = 重新命名區域 sectors.enemybase = [scarlet]敵方基地 @@ -1077,6 +1078,7 @@ ability.stat.buildtime = [stat]{0} sec[lightgray] build time bar.onlycoredeposit = 僅允許向核心放置物品 bar.drilltierreq = 需要更好的鑽頭 +bar.nobatterypower = Insufficieny Battery Power bar.noresources = 缺少資源 bar.corereq = 需由核心升級 bar.corefloor = 需要核心地塊 @@ -1085,6 +1087,7 @@ bar.drillspeed = 鑽頭速度:{0}/秒 bar.pumpspeed = 液體泵送速度:{0}/秒 bar.efficiency = 效率:{0}% bar.boost = 速度加成:+{0}% +bar.powerbuffer = Battery Power: {0}/{1} bar.powerbalance = 能量變化:{0} bar.powerstored = 能量存量:{0}/{1} bar.poweramount = 能量:{0} From 65aae06f013d0821964b96ae8d02b4de6b6e19d1 Mon Sep 17 00:00:00 2001 From: PolarStar <107398572+PoIarStar@users.noreply.github.com> Date: Tue, 28 Jan 2025 19:32:11 +0300 Subject: [PATCH 2/2] FH host replacement (#10443) --- servers_v7.json | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/servers_v7.json b/servers_v7.json index 8da07d0128..553bb16515 100644 --- a/servers_v7.json +++ b/servers_v7.json @@ -284,7 +284,15 @@ "frost-heaven.ru", "frost-heaven.ru:6568", "91.200.150.116", - "frost-heaven.ru:6570" + "frost-heaven.ru:6570", + "mindustry.frost-heaven.ru:6567", + "mindustry.frost-heaven.ru:6568", + "mindustry.frost-heaven.ru:6569", + "mindustry.frost-heaven.ru:6570", + "mindustry.frost-heaven.ru:6571", + "mindustry.frost-heaven.ru:6597", + "mindustry.frost-heaven.ru:6598", + "mindustry.frost-heaven.ru:6599" ] }, {