Merge branch 'master' of https://github.com/Anuken/Mindustry into adjacent-campaign-sectors

This commit is contained in:
Anuken
2025-05-18 15:42:42 -04:00
4 changed files with 24 additions and 19 deletions

View File

@@ -606,7 +606,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
@Remote(targets = Loc.client, called = Loc.server)
public static void dropItem(Player player, float angle){
if(player == null) return;
if(player == null || player.unit() == null) return;
if(net.server() && player.unit().stack.amount <= 0){
throw new ValidateException(player, "Player cannot drop an item.");

View File

@@ -601,7 +601,7 @@ public class UnitType extends UnlockableContent implements Senseable{
if(unit.controller() instanceof CommandAI ai && ai.currentCommand() == UnitCommand.mineCommand){
out.add(UnitStance.mineAuto);
for(Item item : indexer.getAllPresentOres()){
if(unit.canMine(item)){
if(unit.canMine(item) && ((mineFloor && indexer.hasOre(item)) || (mineWalls && indexer.hasWallOre(item)))){
var itemStance = ItemUnitStance.getByItem(item);
if(itemStance != null){
out.add(itemStance);

View File

@@ -22,6 +22,7 @@ import static mindustry.Vars.*;
public class Weather extends UnlockableContent{
/** Global random variable used for rendering. */
public static final Rand rand = new Rand();
private static final float boundMax = 10000 * 8f;
/** Default duration of this weather event in ticks. */
public float duration = 10f * Time.toMinutes;
@@ -129,8 +130,8 @@ public class Weather extends UnlockableContent{
float scl = rand.random(0.5f, 1f);
float scl2 = rand.random(0.5f, 1f);
float size = rand.random(sizeMin, sizeMax);
float x = (rand.random(0f, world.unitWidth()) + Time.time * windx * scl2);
float y = (rand.random(0f, world.unitHeight()) + Time.time * windy * scl);
float x = (rand.random(0f, boundMax) + Time.time * windx * scl2);
float y = (rand.random(0f, boundMax) + Time.time * windy * scl);
float alpha = rand.random(minAlpha, maxAlpha);
float rotation = randomParticleRotation ? rand.random(0f, 360f) : 0f;
@@ -168,8 +169,8 @@ public class Weather extends UnlockableContent{
float scl = rand.random(0.5f, 1f);
float scl2 = rand.random(0.5f, 1f);
float size = rand.random(sizeMin, sizeMax);
float x = (rand.random(0f, world.unitWidth()) + Time.time * xspeed * scl2);
float y = (rand.random(0f, world.unitHeight()) - Time.time * yspeed * scl);
float x = (rand.random(0f, boundMax) + Time.time * xspeed * scl2);
float y = (rand.random(0f, boundMax) - Time.time * yspeed * scl);
float tint = rand.random(1f) * alpha;
x -= Tmp.r1.x;
@@ -202,8 +203,8 @@ public class Weather extends UnlockableContent{
int pos = (int)((time));
float life = time % 1f;
float x = (rand.random(0f, world.unitWidth()) + pos*953);
float y = (rand.random(0f, world.unitHeight()) - pos*453);
float x = (rand.random(0f, boundMax) + pos*953);
float y = (rand.random(0f, boundMax) - pos*453);
x -= Tmp.r1.x;
y -= Tmp.r1.y;