Layer tweaks
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@@ -204,7 +204,7 @@ public class Renderer implements ApplicationListener{
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blocks.floor.endDraw();
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blocks.floor.endDraw();
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});
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});
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Draw.drawRange(Layer.blockBuilding, () -> Draw.shader(Shaders.blockbuild, false), () -> Draw.shader());
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Draw.drawRange(Layer.blockBuilding, () -> Draw.shader(Shaders.blockbuild, false), Draw::shader);
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if(state.rules.lighting){
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if(state.rules.lighting){
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Draw.draw(Layer.light, lights::draw);
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Draw.draw(Layer.light, lights::draw);
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@@ -35,11 +35,11 @@ public class Layer{
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//power lines
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//power lines
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power = 70,
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power = 70,
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//building plans
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plans = 80,
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//darkness over block clusters
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//darkness over block clusters
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darkness = 85,
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darkness = 80,
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//building plans
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plans = 85,
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//flying units
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//flying units
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flyingUnit = 90,
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flyingUnit = 90,
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