Turn logic / Cross-sector production / Pad tweaks

This commit is contained in:
Anuken
2020-05-15 11:03:21 -04:00
parent 603cb4295a
commit b68e0a8562
16 changed files with 188 additions and 39 deletions

View File

@@ -1320,7 +1320,7 @@ public class Blocks implements ContentList{
requirements(Category.effect, BuildVisibility.campaignOnly, ItemStack.with(Items.copper, 250, Items.silicon, 75, Items.lead, 100));
size = 3;
itemCapacity = 100;
launchTime = 60f * 2;
launchTime = 60*3;//60f * 15;
hasPower = true;
consumes.power(4f);
}};

View File

@@ -159,6 +159,12 @@ public class Fx{
Fill.circle(e.x, e.y, (7f - e.fin() * 7f)/2f);
}),
rocketSmoke = new Effect(120, e -> {
color(Color.gray);
alpha(Mathf.clamp(e.fout()*1.6f - e.rotation*0.8f));
Fill.circle(e.x, e.y, (1f + 6f * e.rotation) - e.fin()*2f);
}),
magmasmoke = new Effect(110, e -> {
color(Color.gray);
Fill.circle(e.x, e.y, e.fslope() * 6f);