Fixed enemy base generation
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@@ -4,7 +4,7 @@ import com.badlogic.gdx.graphics.Color;
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import io.anuke.ucore.util.Bundles;
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public enum Team{
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none(Color.DARK_GRAY),
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none(Color.valueOf("4d4e58")),
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blue(Color.ROYAL),
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red(Color.valueOf("e84737")),
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green(Color.valueOf("1dc645")),
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