Player State reset / Improved messages / Round end time
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@@ -151,7 +151,7 @@ public class NetClient extends Module{
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@Remote(variants = Variant.both)
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public static void onInfoMessage(String message){
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threads.runGraphics(() -> ui.showInfo(message));
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threads.runGraphics(() -> ui.showText("", message));
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}
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@Remote(variants = Variant.both)
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@@ -664,7 +664,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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dead = true;
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trail.clear();
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health = maxHealth();
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mech = (mobile ? Mechs.starterMobile : Mechs.starterDesktop);
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mech = (isMobile ? Mechs.starterMobile : Mechs.starterDesktop);
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placeQueue.clear();
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add();
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