Added difficulty grace period scaling

This commit is contained in:
Anuken
2018-08-06 22:58:22 -04:00
parent 85b077b5c5
commit b76cd558aa
3 changed files with 13 additions and 26 deletions

View File

@@ -90,7 +90,7 @@ public class Vars{
//whether turrets have infinite ammo (only with debug)
public static boolean infiniteAmmo = true;
//whether to show paths of enemies
public static boolean showPaths = true;
public static boolean showPaths = false;
//if false, player is always hidden
public static boolean showPlayer = true;
//whether to hide ui, only on debug