Added sample tutorial text / Refactoring
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@@ -58,15 +58,16 @@ text.sector.resume=Resume
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text.sector.locked=[scarlet][[Incomplete]
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text.sector.unexplored=[accent][[Unexplored]
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text.mission=Mission:[LIGHT_GRAY] {0}
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text.mission.complete=Mission complete!
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text.mission.info=Mission Info
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text.mission.complete=[accent]Mission complete!
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text.mission.complete.body=Sector {0},{1} has been conquered.
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text.mission.wave=Survive [accent]{0}/{1} []waves
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text.mission.wave.menu=Survive [accent]{0} []waves
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text.mission.wave=Survive[accent] {0}/{1} []waves\nWave in {2}
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text.mission.wave.menu=Survive[accent] {0} []waves
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text.mission.battle=Destroy the enemy core
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text.mission.resource=Obtain {0} x{1}
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text.mission.block=Create {0}
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text.mission.unit=Create {0} Unit
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text.mission.display=[accent]Mission:[LIGHT_GRAY] {0}
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text.mission.display=[accent]Mission:\n[LIGHT_GRAY]{0}
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text.none=<none>
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text.close=Close
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text.quit=Quit
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@@ -654,4 +655,6 @@ unit.wraith.description=A fast, hit-and-run interceptor unit.
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unit.fortress.name=Fortress
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unit.fortress.description=A heavy artillery ground unit.
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unit.revenant.name=Revenant
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unit.revenant.description=A heavy laser platform.
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unit.revenant.description=A heavy laser platform.
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tutorial.begin=Starting tutorial text
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