Merging changes from private branch
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@@ -46,9 +46,5 @@ void main(){
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color.rgb = S2;
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}
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if(orig.g > 0.01){
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color = max(S1, color);
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}
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gl_FragColor = color;
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gl_FragColor = vec4(max(S1, color).rgb, orig.a);
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}
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