Bugfixes / Added tool to re-format bundles with missing text

This commit is contained in:
Anuken
2018-07-09 11:02:30 -04:00
parent 1e8206757d
commit b7e28a73ba
19 changed files with 5563 additions and 5522 deletions

1
.gitignore vendored
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@@ -2,6 +2,7 @@
/core/assets/mindustry-saves/ /core/assets/mindustry-saves/
/core/assets/mindustry-maps/ /core/assets/mindustry-maps/
/core/assets/bundles/output/
/deploy/ /deploy/
/desktop/packr-out/ /desktop/packr-out/
/desktop/packr-export/ /desktop/packr-export/

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@@ -21,7 +21,7 @@ public class Annotations {
Variant variants() default Variant.all; Variant variants() default Variant.all;
/**The local locations where this method is called locally, when invoked.*/ /**The local locations where this method is called locally, when invoked.*/
Loc called() default Loc.none; Loc called() default Loc.none;
/**Whether to forward this packet to all other clients upon recieval. Server only.*/ /**Whether to forward this packet to all other clients upon recieval. Client only.*/
boolean forward() default false; boolean forward() default false;
/**Whether the packet for this method is sent with UDP instead of TCP. /**Whether the packet for this method is sent with UDP instead of TCP.
* UDP is faster, but is prone to packet loss and duplication.*/ * UDP is faster, but is prone to packet loss and duplication.*/

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@@ -1,479 +1,515 @@
text.about = Erstellt von [ROYAL] Anuken. [] \nUrsprünglich ein Eintrag im [orange] GDL [] MM Jam.\n\nCredits: \n- SFX gemacht mit [yellow] bfxr [] - Musik gemacht von [green] RoccoW [] / gefunden auf [lime] FreeMusicArchive.org [] \n\nBesonderer Dank geht an: \n- [coral] MitchellFJN []: Umfangreicher Spieletest und Feedback \n- [sky] Luxray5474 []: Wiki-Arbeit, Code-Beiträge \n- Alle Beta-Tester auf itch.io und Google Play\n text.about=Erstellt von [ROYAL] Anuken. [] \nUrsprünglich ein Eintrag im [orange] GDL [] MM Jam.\n\nCredits: \n- SFX gemacht mit [yellow] bfxr [] - Musik gemacht von [green] RoccoW [] / gefunden auf [lime] FreeMusicArchive.org [] \n\nBesonderer Dank geht an: \n- [coral] MitchellFJN []: Umfangreicher Spieletest und Feedback \n- [sky] Luxray5474 []: Wiki-Arbeit, Code-Beiträge \n- Alle Beta-Tester auf itch.io und Google Play\n
text.discord = Trete dem Mindustry Discord bei! text.discord=Trete dem Mindustry Discord bei!
text.gameover = Der Kern wurde zerstört. text.gameover=Der Kern wurde zerstört.
text.highscore = [YELLOW] Neuer Highscore! text.highscore=[YELLOW] Neuer Highscore!
text.lasted = Du hast bis zur folgenden Welle überlebt text.lasted=Du hast bis zur folgenden Welle überlebt
text.level.highscore = High Score: [accent] {0} text.level.highscore=High Score: [accent] {0}
text.level.delete.title = Löschen bestätigen text.level.delete.title=Löschen bestätigen
text.level.delete = Bist du sicher, dass du die Karte \"[orange] {0}\" löschen möchtest? text.level.select=Level Auswahl
text.level.select = Level Auswahl text.level.mode=Spielmodus:
text.level.mode = Spielmodus: text.savegame=Spiel speichern
text.savegame = Spiel speichern text.loadgame=Spiel laden
text.loadgame = Spiel laden text.joingame=Spiel beitreten
text.joingame = Spiel beitreten text.quit=Verlassen
text.quit = Verlassen text.about.button=Info
text.about.button = Info text.name=Name:
text.name = Name: text.public=Öffentlich
text.public = Öffentlich text.players={0} Spieler online
text.players = {0} Spieler online text.players.single={0} Spieler online
text.players.single = {0} Spieler online text.server.mismatch=Paketfehler: Mögliche Client / Server-Version stimmt nicht überein. Stell sicher, dass du und der Host die neueste Version von Mindustry haben!
text.server.mismatch = Paketfehler: Mögliche Client / Server-Version stimmt nicht überein. Stell sicher, dass du und der Host die neueste Version von Mindustry haben! text.server.kicked.kick=Du wurdest vom Server gekickt!
.server.closing = [accent] Server wird geschlossen... text.server.kicked.invalidPassword=Falsches Passwort.
text.server.kicked.kick = Du wurdest vom Server gekickt! text.server.connected={0} ist beigetreten
text.server.kicked.invalidPassword = Falsches Passwort. text.server.disconnected={0} hat die Verbindung getrennt.
text.server.connected = {0} ist beigetreten text.nohost=Server kann nicht auf einer benutzerdefinierten Karte gehostet werden!
text.server.disconnected = {0} hat die Verbindung getrennt. text.hostserver=Server hosten
text.nohost = Server kann nicht auf einer benutzerdefinierten Karte gehostet werden! text.host=Host
text.hostserver = Server hosten text.hosting=[accent] Server wird geöffnet...
text.host = Host text.hosts.refresh=Aktualisieren
text.hosting = [accent] Server wird geöffnet... text.hosts.discovering=Suche nach LAN-Spielen
text.hosts.refresh = Aktualisieren text.server.refreshing=Server wird aktualisiert
text.hosts.discovering = Suche nach LAN-Spielen text.hosts.none=[lightgray] Keine LAN Spiele gefunden!
text.server.refreshing = Server wird aktualisiert text.host.invalid=[scarlet] Kann keine Verbindung zum Host herstellen.
text.hosts.none = [lightgray] Keine LAN Spiele gefunden! text.server.add=Server hinzufügen
text.host.invalid = [scarlet] Kann keine Verbindung zum Host herstellen. text.server.delete=Bist du dir sicher das du diesen Server löschen möchtest?
text.server.add = Server hinzufügen text.server.hostname=Host: {0}
text.server.delete = Bist du dir sicher das du diesen Server löschen möchtest? text.server.edit=Server bearbeiten
text.server.hostname = Host: {0} text.joingame.byip=Über IP beitreten ...
text.server.edit = Server bearbeiten text.joingame.title=Spiel beitreten
text.joingame.byip = Über IP beitreten ... text.joingame.ip=IP:
text.joingame.title = Spiel beitreten text.disconnect=Verbindung unterbrochen.
text.joingame.ip = IP: text.connecting=[accent] Verbindet...
text.disconnect = Verbindung unterbrochen. text.connecting.data=[accent] Weltdaten werden geladen...
text.connecting = [accent] Verbindet... text.connectfail=[crimson] Verbindung zum Server konnte nicht hergestellt werden: [orange]{0}
text.connecting.data = [accent] Weltdaten werden geladen... text.server.port=Port:
text.connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [orange]{0} text.server.invalidport=Falscher Port!
text.server.port = Port: text.server.error=[crimson] Fehler beim Hosten des Servers: [orange] {0}
text.server.invalidport = Falscher Port! text.tutorial.back=< Zurück
text.server.error = [crimson] Fehler beim Hosten des Servers: [orange] {0} text.tutorial.next=Weiter >
text.tutorial.back = < Zurück text.save.new=Neuer Spielstand
text.tutorial.next = Weiter > text.save.overwrite=Möchten du diesen Spielstand wirklich überschreiben?
text.save.new = Neuer Spielstand text.overwrite=Überschreiben
text.save.overwrite = Möchten du diesen Spielstand wirklich überschreiben? text.save.none=Keine Spielstände gefunden!
text.overwrite = Überschreiben text.saveload=[accent] Speichern ...
text.save.none = Keine Spielstände gefunden! text.savefail=Fehler beim Speichern des Spiels!
text.saveload = [accent] Speichern ... text.save.delete.confirm=Möchtest du diesen Spielstand wirklich löschen?
text.savefail = Fehler beim Speichern des Spiels! text.save.delete=Löschen
text.save.delete.confirm = Möchtest du diesen Spielstand wirklich löschen? text.save.export=Spielstand exportieren
text.save.delete = Löschen text.save.import.invalid=[orange] Dieser Spielstand ist ungültig!
text.save.export = Spielstand exportieren text.save.import.fail=[crimson] Spielstand konnte nicht importiert werden: [orange] {0}
text.save.import.invalid = [orange] Dieser Spielstand ist ungültig! text.save.export.fail=[crimson] Spielstand konnte nicht exportiert werden: [orange] {0}
text.save.import.fail = [crimson] Spielstand konnte nicht importiert werden: [orange] {0} text.save.import=Spielstand importieren
text.save.export.fail = [crimson] Spielstand konnte nicht exportiert werden: [orange] {0} text.save.newslot=Name speichern:
text.save.import = Spielstand importieren text.save.rename=Umbenennen
text.save.newslot = Name speichern: text.save.rename.text=Neuer Name
text.save.rename = Umbenennen text.selectslot=Wähle einen Spielstand
text.save.rename.text = Neuer Name text.slot=[accent] Platz {0}
text.selectslot = Wähle einen Spielstand text.save.corrupted=[orange] Datei beschädigt oder ungültig!
text.slot = [accent] Platz {0} text.empty=<leer>
text.save.corrupted = [orange] Datei beschädigt oder ungültig! text.on=An
text.empty = <leer> text.off=Aus
text.on = An text.save.autosave=Automatisches Speichern: {0}
text.off = Aus text.save.map=Karte: {0}
text.save.autosave = Automatisches Speichern: {0} text.save.wave=Welle: {0}
text.save.map = Karte: {0} text.save.date=Zuletzt gespeichert: {0}
text.save.wave = Welle: {0} text.confirm=Bestätigen
text.save.date = Zuletzt gespeichert: {0} text.delete=Löschen
text.confirm = Bestätigen text.ok=OK
text.delete = Löschen text.open=Öffnen
text.ok = OK text.cancel=Abbruch
text.open = Öffnen text.openlink=Link öffnen
text.cancel = Abbruch text.back=Zurück
text.openlink = Link öffnen text.quit.confirm=Willst du wirklich aufhören?
text.back = Zurück text.loading=[accent] Wird geladen ...
text.quit.confirm = Willst du wirklich aufhören? text.wave=[orange] Welle {0}
text.loading = [accent] Wird geladen ... text.wave.waiting=Welle in {0}
text.wave = [orange] Welle {0} text.waiting=Warten...
text.wave.waiting = Welle in {0} text.enemies={0} Feinde
text.waiting = Warten... text.enemies.single={0} Feind
text.enemies = {0} Feinde text.loadimage=Bild laden
text.enemies.single = {0} Feind text.saveimage=Bild speichern
text.loadimage = Bild laden text.editor.badsize=[orange]Ungültige Bildabmessungen! [] Gültige Kartenabmessungen: {0}
text.saveimage = Bild speichern text.editor.errorimageload=Fehler beim Laden des Bildes: [orange] {0}
text.editor.badsize = [orange]Ungültige Bildabmessungen! [] Gültige Kartenabmessungen: {0} text.editor.errorimagesave=Fehler beim Speichern des Bildes: [orange] {0}
text.editor.errorimageload = Fehler beim Laden des Bildes: [orange] {0} text.editor.generate=Generieren
text.editor.errorimagesave = Fehler beim Speichern des Bildes: [orange] {0} text.editor.resize=Grösse\nanpassen
text.editor.generate = Generieren text.editor.loadmap=Karte\nladen
text.editor.resize = Grösse\nanpassen text.editor.savemap=Karte\nspeichern
text.editor.loadmap = Karte\nladen text.editor.loadimage=Bild\nladen
text.editor.savemap = Karte\nspeichern text.editor.saveimage=Bild\nspeichern
text.editor.loadimage = Bild\nladen text.editor.unsaved=[crimson] Du hast Änderungen nicht gespeichert [] Möchtest du wirklich aufhören?
text.editor.saveimage = Bild\nspeichern text.editor.brushsize=Pinselgrösse: {0}
text.editor.unsaved = [crimson] Du hast Änderungen nicht gespeichert [] Möchtest du wirklich aufhören? text.editor.noplayerspawn=Diese Karte hat keinen Spielerspawnpunkt!
text.editor.brushsize = Pinselgrösse: {0} text.editor.manyplayerspawns=Maps können nicht mehr als einen Spawnpunkt des Spielers haben!
text.editor.noplayerspawn = Diese Karte hat keinen Spielerspawnpunkt! text.editor.manyenemyspawns=Kann nicht mehr als {0} feindliche Spawnpunkte haben!
text.editor.manyplayerspawns = Maps können nicht mehr als einen Spawnpunkt des Spielers haben! text.editor.resizemap=Grösse der Karte ändern
text.editor.manyenemyspawns = Kann nicht mehr als {0} feindliche Spawnpunkte haben! text.editor.resizebig=[crimson] Warnung! [] Karten, die grösser als 256 Einheiten sind, können ruckeln und instabil sein.
text.editor.resizemap = Grösse der Karte ändern text.editor.mapname=Map Name
text.editor.resizebig = [crimson] Warnung! [] Karten, die grösser als 256 Einheiten sind, können ruckeln und instabil sein. text.editor.overwrite=[accent] Warnung! Dies überschreibt eine vorhandene Map.
text.editor.mapname = Map Name text.editor.selectmap=Wähle eine Map zum Laden:
text.editor.overwrite = [accent] Warnung! Dies überschreibt eine vorhandene Map. text.width=Breite:
text.editor.failoverwrite = [crimson] Die Standardkarte kann nicht überschrieben werden! text.height=Höhe:
text.editor.selectmap = Wähle eine Map zum Laden: text.randomize=Zufällig
text.width = Breite: text.apply=Anwenden
text.height = Höhe: text.update=Aktualisieren
text.randomize = Zufällig text.menu=Menü
text.apply = Anwenden text.play=Spielen
text.update = Aktualisieren text.load=Laden
text.menu = Menü text.save=Speichern
text.play = Spielen text.settings=Einstellungen
text.load = Laden text.tutorial=Tutorial
text.save = Speichern text.editor=Bearbeiter
text.settings = Einstellungen text.mapeditor=Karten Bearbeiter
text.tutorial = Tutorial text.donate=Spenden
text.editor = Bearbeiter text.settings.reset=Auf Standard zurücksetzen
text.mapeditor = Karten Bearbeiter text.settings.controls=Steuerung
text.donate = Spenden text.settings.game=Spiel
text.settings.reset = Auf Standard zurücksetzen text.settings.sound=Audio
text.settings.controls = Steuerung text.settings.graphics=Grafiken
text.settings.game = Spiel text.upgrades=Verbesserungen
text.settings.sound = Audio text.purchased=[LIME] Erstellt!
text.settings.graphics = Grafiken text.weapons=Waffen
text.upgrades = Verbesserungen text.paused=Pausiert
text.purchased = [LIME] Erstellt! text.error.title=[crimson] Ein Fehler ist aufgetreten
text.weapons = Waffen text.error.crashmessage=[SCARLET] Es ist ein unerwarteter Fehler aufgetreten, der einen Absturz verursacht hätte. [] Bitte geben Sie die genauen Umstände an, unter denen dieser Fehler passiert ist, für den Entwickler: [ORANGE] anukendev@gmail.com []
text.paused = Pausiert text.error.crashtitle=EIn Fehler ist aufgetreten!
text.respawn = Respawn in text.blocks.blockinfo=Blockinfo:
text.error.title = [crimson] Ein Fehler ist aufgetreten text.blocks.powercapacity=Energiekapazität
text.error.crashmessage = [SCARLET] Es ist ein unerwarteter Fehler aufgetreten, der einen Absturz verursacht hätte. [] Bitte geben Sie die genauen Umstände an, unter denen dieser Fehler passiert ist, für den Entwickler: [ORANGE] anukendev@gmail.com [] text.blocks.powershot=Energie / Schuss
text.error.crashtitle = EIn Fehler ist aufgetreten! text.blocks.size=Grösse
text.mode.break = Zerstörungsmodus: {0} text.blocks.liquidcapacity=Flüssigkeitskapazität
text.mode.place = Platzierungsmodus: {0} text.blocks.maxitemssecond=Max Gegenstände / Sekunde
placemode.hold.name = Zeile text.blocks.powerrange=Energiereichweite
placemode.areadelete.name = Gebiet text.blocks.itemcapacity=Gegenstand Kapazität
placemode.touchdelete.name = berühren text.blocks.inputliquid=Flüssigkeiten Eingabe
placemode.holddelete.name = halten text.blocks.inputitem=Eingabe Gegenstand
placemode.none.name = keine text.blocks.explosive=Hochexplosiv!
placemode.touch.name = berühren text.blocks.health=Lebenspunkte
placemode.cursor.name = Mauszeiger text.blocks.inaccuracy=Ungenauigkeit
text.blocks.extrainfo = [accent] Extra Blockinfo: text.blocks.shots=Schüsse
text.blocks.blockinfo = Blockinfo: text.blocks.inputcapacity=Eingabekapazität
text.blocks.powercapacity = Energiekapazität text.blocks.outputcapacity=Ausgabekapazität
text.blocks.powershot = Energie / Schuss setting.difficulty.easy=Leicht
text.blocks.powersecond = Energie / Sekunde setting.difficulty.normal=Normal
text.blocks.powerdraindamage = Energieabnahme / Schaden setting.difficulty.hard=Schwer
text.blocks.shieldradius = Schildradius setting.difficulty.insane=Unmöglich
text.blocks.itemspeedsecond = Gegenstands Geschwindigkeit / Sekunde setting.difficulty.purge=Auslöschung
text.blocks.range = Reichweite setting.difficulty.name=Schwierigkeit
text.blocks.size = Grösse setting.screenshake.name=Bildschirm wackeln
text.blocks.powerliquid = Energie / Flüssigkeit setting.smoothcam.name=Glatte Kamera
text.blocks.maxliquidsecond = Max Flüssigkeit / Sekunde setting.indicators.name=Feind Indikatoren
text.blocks.liquidcapacity = Flüssigkeitskapazität setting.effects.name=Effekte anzeigen
text.blocks.liquidsecond = Flüssigkeit / Sekunde setting.sensitivity.name=Kontroller Empfindlichkeit
text.blocks.damageshot = Schaden / Schuss setting.saveinterval.name=Autosave Häufigkeit
text.blocks.ammocapacity = Munitionskapazität setting.seconds={0} Sekunden
text.blocks.ammo = Munition setting.fps.name=Zeige FPS
text.blocks.ammoitem = Munition / Gegenstand setting.vsync.name=VSync
text.blocks.maxitemssecond = Max Gegenstände / Sekunde setting.lasers.name=Zeige Energielaser
text.blocks.powerrange = Energiereichweite setting.healthbars.name=Zeige Objekt Lebensbalken
text.blocks.lasertilerange = Laser Reichweite setting.pixelate.name=Pixel Bildschirm
text.blocks.capacity = Kapazität setting.musicvol.name=Musiklautstärke
text.blocks.itemcapacity = Gegenstand Kapazität setting.mutemusic.name=Musik stummschalten
text.blocks.maxpowergenerationsecond = Max Energieerzeugung / Sekunde setting.sfxvol.name=Audioeffekte Lautstärke
text.blocks.powergenerationsecond = Energieerzeugung / Sekunde setting.mutesound.name=Audioeffekte stummschalten
text.blocks.generationsecondsitem = Generation Sekunden / Gegenstand map.maze.name=Labyrinth
text.blocks.input = Eingabe map.fortress.name=Festung
text.blocks.inputliquid = Flüssigkeiten Eingabe map.sinkhole.name=Sinkloch
text.blocks.inputitem = Eingabe Gegenstand map.caves.name=Höhlen
text.blocks.output = Ausgabe map.volcano.name=Vulkan
text.blocks.secondsitem = Sekunden / Item map.caldera.name=Lavakessel
text.blocks.maxpowertransfersecond = Max Energieübertragung / Sekunde map.scorch.name=Flammen
text.blocks.explosive = Hochexplosiv! map.desert.name=Wüste
text.blocks.repairssecond = Reparaturen / Sekunde map.island.name=Insel
text.blocks.health = Lebenspunkte map.grassland.name=Grasland
text.blocks.inaccuracy = Ungenauigkeit map.tundra.name=Kältesteppe
text.blocks.shots = Schüsse map.spiral.name=Spirale
text.blocks.shotssecond = Schüsse / Sekunde map.tutorial.name=Tutorial
text.blocks.fuel = Treibstoff keybind.move_x.name=bewege_x
text.blocks.fuelduration = Treibstoffdauer keybind.move_y.name=bewege_y
text.blocks.maxoutputsecond = Max Ausgabe / Sekunde keybind.select.name=wählen
text.blocks.inputcapacity = Eingabekapazität keybind.break.name=Unterbrechung
text.blocks.outputcapacity = Ausgabekapazität keybind.shoot.name=Schiess
text.blocks.poweritem = Energie / Gegenstand keybind.zoom_hold.name=zoomen_halten
text.placemode = Platzierungsmodus keybind.zoom.name=zoomen
text.breakmode = Zerstörungsmodus keybind.menu.name=Menü
text.health = Lebenspunkte keybind.pause.name=Pause
setting.difficulty.easy = Leicht keybind.dash.name=Bindestrich
setting.difficulty.normal = Normal keybind.rotate_alt.name=drehen_alt
setting.difficulty.hard = Schwer keybind.rotate.name=Drehen
setting.difficulty.insane = Unmöglich mode.waves.name=Wellen
setting.difficulty.purge = Auslöschung mode.sandbox.name=Sandkasten
setting.difficulty.name = Schwierigkeit mode.freebuild.name=Freier Bau
setting.screenshake.name = Bildschirm wackeln item.stone.name=Stein
setting.smoothcam.name = Glatte Kamera item.coal.name=Kohle
setting.indicators.name = Feind Indikatoren item.titanium.name=Titan
setting.effects.name = Effekte anzeigen item.thorium.name=Uran
setting.sensitivity.name = Kontroller Empfindlichkeit item.sand.name=Sand
setting.saveinterval.name = Autosave Häufigkeit liquid.water.name=Wasser
setting.seconds = {0} Sekunden liquid.lava.name=Lava
setting.fps.name = Zeige FPS liquid.oil.name=Öl
setting.vsync.name = VSync block.door.name=Tür
setting.lasers.name = Zeige Energielaser block.door-large.name=grosse Tür
setting.healthbars.name = Zeige Objekt Lebensbalken block.conduit.name=Leitungsrohr
setting.pixelate.name = Pixel Bildschirm block.pulseconduit.name=Pulsleitungsrohr
setting.musicvol.name = Musiklautstärke block.liquidrouter.name=flüssigkeiten verteiler
setting.mutemusic.name = Musik stummschalten block.conveyor.name=Förderband
setting.sfxvol.name = Audioeffekte Lautstärke block.router.name=Verteiler
setting.mutesound.name = Audioeffekte stummschalten block.junction.name=Kreuzung
map.maze.name = Labyrinth block.liquidjunction.name=flüssigkeite Kreuzung
map.fortress.name = Festung block.sorter.name=Sortierer
map.sinkhole.name = Sinkloch block.smelter.name=Schmelzer
map.caves.name = Höhlen text.credits=Credits
map.volcano.name = Vulkan text.link.discord.description=the official Mindustry discord chatroom
map.caldera.name = Lavakessel text.link.github.description=Game source code
map.scorch.name = Flammen text.link.dev-builds.description=Unstable development builds
map.desert.name = Wüste text.link.trello.description=Official trello board for planned features
map.island.name = Insel text.link.itch.io.description=itch.io page with PC downloads and web version
map.grassland.name = Grasland text.link.google-play.description=Google Play store listing
map.tundra.name = Kältesteppe text.link.wiki.description=official Mindustry wiki
map.spiral.name = Spirale text.linkfail=Failed to open link!\nThe URL has been copied to your cliboard.
map.tutorial.name = Tutorial text.editor.web=The web version does not support the editor!\nDownload the game to use it.
tutorial.intro.text = [gelb] Willkommen zum Tutorial [] Um zu beginnen, drücke 'weiter'. text.web.unsupported=The web version does not support this feature! Download the game to use it.
tutorial.moveDesktop.text = Verwende zum Verschieben die Tasten [orange] [[WASD] []. Halte [orange] Shift [] gedrückt, um zu erhöhen. Halte [orange] CTRL/STRG [] gedrückt, während du das [orange] Scrollrad [] zum Vergrössern oder Verkleinern verwendest. text.multiplayer.web=This version of the game does not support multiplayer!\nTo play multiplayer from your browser, use the "multiplayer web version" link at the itch.io page.
tutorial.shoot.text = Ziele mit der Maus, halte die [orange] linke Maustaste [] gedrückt, um zu schiessen. Versuche es mit dem [gelben] Ziel []. text.host.web=The web version does not support hosting games! Download the game to use this feature.
tutorial.moveAndroid.text = Um die Ansicht zu verschieben, ziehe einen Finger über den Bildschirm. Drücke und ziehe, um zu vergrössern oder zu verkleinern. text.map.delete=Are you sure you want to delete the map "[orange]{0}[]"?
tutorial.placeSelect.text = Versuche, ein [gelbes] Förderband [] aus dem Blockmenü unten rechts auszuwählen. text.construction.title=Block Construction Guide
tutorial.placeConveyorDesktop.text = Verwende das [orange] [[scrollwheel] [], um das Förderband nach vorne zu bewegen [orange] vorwärts [], und platziere es dann an der [gelben] markierten Stelle [] mit [orange] [[linke Maustaste] []. text.construction=You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
tutorial.placeConveyorAndroid.text = Verwende die [orange] [[rotieren-Taste] [], um das Förderband nach vorne [orange] zu drehen [], ziehe es mit einem Finger in Position und platziere es dann an der [gelben] markierten Stelle [] mit der [Orange] [[Häkchen][]. text.deconstruction.title=Block Deconstruction Guide
tutorial.placeConveyorAndroidInfo.text = Alternativ kannst du das Fadenkreuzsymbol unten links drücken, um zum [orange] [[touch mode] [] zu wechseln, und Blöcke durch Tippen auf den Bildschirm platzieren. Im Touch-Modus können Blöcke mit dem Pfeil unten links gedreht werden. Drücke [gelb] neben [], um es auszuprobieren. text.deconstruction=You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
tutorial.placeDrill.text = Wähle nun einen [gelben] Steinbohrer [] an der markierten Stelle aus und platziere ihn. text.showagain=Don't show again next session
tutorial.blockInfo.text = Wenn du mehr über einen Block erfahren möchtest, tippe oben rechts auf das [orange] Fragezeichen [], um dessen Beschreibung zu lesen. text.unlocks=Unlocks
tutorial.deselectDesktop.text = Du kannst einen Block mit [Orange] [[Rechte Maustaste] [] abwählen. text.addplayers=Add/Remove Players
tutorial.deselectAndroid.text = Du kannst einen Block abwählen, indem du die [orange] X [] -Taste drücken. text.newgame=New Game
tutorial.drillPlaced.text = Der Bohrer erzeugt nun [gelben] Stein, [] gib den Stein nun auf das Förderband aus und bewege ihn dann in den [gelben] Kern []. text.maps=Maps
tutorial.drillInfo.text = Verschiedene Erze benötigen unterschiedliche Bohrer. Stein erfordert Steinbohrer, Eisen erfordert Eisenbohrer usw. text.maps.none=[LIGHT_GRAY]No maps found!
tutorial.drillPlaced2.text = Wenn du Gegenstände in den Kern verschiebst, steckst du sie in dein [gelbes] Inventar [] oben links. Das Platzieren von Blöcken verwendet Gegenstände aus deinem Inventar. text.unlocked=New Block Unlocked!
tutorial.moreDrills.text = Du kannst so viele Bohrer und Förderer miteinander verbinden wie du lust hast. text.unlocked.plural=New Blocks Unlocked!
tutorial.deleteBlock.text = Du kannst Blöcke löschen, indem du mit der [orange] rechte Maustaste [] auf dem Block klickst, den du löschen möchtest. Versuche, dieses Förderband zu löschen. text.server.rollback=Rollback
tutorial.deleteBlockAndroid.text = Du kannst Blöcke löschen, indem du [orange] das Fadenkreuz [] im [orange] Pausenmodusmenü [] links unten auswählst und auf einen Block tippst. Versuche, dieses Fliessband zu löschen. text.server.rollback.numberfield=Rollback Amount:
tutorial.placeTurret.text = Wähle nun einen [gelben] Turm [] an der [gelben] markierten Stelle [] und platziere ihn. text.blocks.editlogs=Edit Logs
tutorial.placedTurretAmmo.text = Dieser Turm nimmt nun [gelbe] Munition [] vom Förderband an. Du kannst sehen, wie viel Munition es hat, indem du darüber schweben und den [grünen] grünen Balken [] prüfen. text.block.editlogsnotfound=[red]There are no edit logs for this location.
tutorial.turretExplanation.text = Geschütze schiessen automatisch auf den nächsten Feind in Reichweite, solange sie genug Munition haben. text.server.player.host={0} (host)
tutorial.waves.text = Jede [yellow] 60 [] Sekunden wird eine Welle von [coral] Feinden [] an einem bestimmten Orten erscheinen und versuchen, den Kern zu zerstören. text.server.closing=[accent]Closing server...
tutorial.coreDestruction.text = Dein Ziel ist es, den Kern [yellow] zu verteidigen. Wenn der Kern zerstört wird, verlierst du [coral] das Spiel []. text.server.kicked.fastShoot=You are shooting too quickly.
tutorial.pausingDesktop.text = Wenn du jemals eine Pause machen möchtest, drücke die [orange] Pause-Taste [] oben links oder [orange]space[], um das Spiel anzuhalten. Du kannst auch Blöcke immer noch auswählen und platzieren, während du das Spiel pausiert ist, aber Sie können sich nicht bewegen oder schiessen. text.server.kicked.clientOutdated=Outdated client! Update your game!
tutorial.pausingAndroid.text = Wenn du jemals eine Pause machen willst, drück einfach die [orange] Pause-Taste [] oben links, um das Spiel anzuhalten. Sie können immer noch Sachen auswählen und Blöcke während der Pause platzieren. text.server.kicked.serverOutdated=Outdated server! Ask the host to update!
tutorial.purchaseWeapons.text = Du kannst neue [yellow] Waffen [] für deinen Mech kaufen, indem du das Verbesserungs-Menü unten links öffnest. text.server.kicked.banned=You are banned on this server.
tutorial.switchWeapons.text = Schalte Waffen, indem du entweder auf das Symbol unten links klickst oder Nummern verwendest [orange] [[1-9] []. text.server.kicked.recentKick=You have been kicked recently.\nWait before connecting again.
tutorial.spawnWave.text = Hier kommt die erste Welle. Zerstöre sie. text.server.kicked.nameInUse=There is someone with that name\nalready on this server.
tutorial.pumpDesc.text = In späteren Wellen müsst du möglicherweise [yellow] Pumpen [] verwenden, um Flüssigkeiten für Generatoren oder Extraktoren zu verteilen. text.server.kicked.nameEmpty=Your name must contain at least one character or number.
tutorial.pumpPlace.text = Pumpen arbeiten ähnlich wie Bohrer, ausser dass sie anstelle von Gegenständen Flüssigkeiten produzieren. Versuch mal, eine Pumpe auf das [yellow] gekennzeichnete Öl [] zu setzen. text.server.kicked.idInUse=You are already on this server! Connecting with two accounts is not permitted.
tutorial.conduitUse.text = Stellen Sie nun eine [orange] Leitungsrohr [] von der Pumpe weg. text.server.kicked.customClient=This server does not support custom builds. Download an official version.
tutorial.conduitUse2.text = Und noch ein paar mehr ... text.host.info=The [accent]host[] button hosts a server on ports [scarlet]6567[] and [scarlet]6568.[]\nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings.
tutorial.conduitUse3.text = Und noch ein paar mehr ... text.join.info=Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
tutorial.generator.text = Stellen Sie nun einen [orange] Verbrennungsgenerator [] Block am Ende des Leitungsrohres auf. text.server.friendlyfire=Friendly Fire
tutorial.generatorExplain.text = Dieser Generator erzeugt nun [yellow] Energie [] aus dem Öl. text.trace=Trace Player
tutorial.lasers.text = Die Energie wird mit [yellow] Energielasern [] verteilt. Drehe und platziere einen hier. text.trace.playername=Player name: [accent]{0}
tutorial.laserExplain.text = Der Generator wird nun Energie in den Laserblock bewegen. Ein [yellow] undurchsichtiger [] Strahl bedeutet, dass er gerade Leistung überträgt, und ein [yellow] transparenter [] Strahl bedeutet, dass dies nicht der Fall ist. text.trace.ip=IP: [accent]{0}
tutorial.laserMore.text = Du kannst überprüfen, wie viel Energie ein Block hat, indem du darüber schweben und den [yellow] gelben Balken [] oben prüfen. text.trace.id=Unique ID: [accent]{0}
tutorial.healingTurret.text = Dieser Laser kann verwendet werden, um einen [lime] -Reparaturgeschütz [] anzutreiben. Platziere einen hier. text.trace.android=Android Client: [accent]{0}
tutorial.healingTurretExplain.text = Solange er Kraft hat, repariert dieser Turm in der Nähe Blöcke. [] Wenn du spielst, stelle sicher, dass du so schnell wie möglich einen in deiner Basis bekommst! text.trace.modclient=Custom Client: [accent]{0}
tutorial.smeltery.text = Viele Blöcke benötigen [orange] Stahl [], um eine [orange] Schmelzer [] herzustellen. Platziere einen hier. text.trace.totalblocksbroken=Total blocks broken: [accent]{0}
tutorial.smelterySetup.text = Diese Schmelzer wird nun [orange] Stahl [] aus dem Eingangs-Eisen produzieren, wobei Kohle als Brennstoff verwendet wird. text.trace.structureblocksbroken=Structure blocks broken: [accent]{0}
tutorial.end.text = Und damit ist das Tutorial abgeschlossen! Viel Glück! text.trace.lastblockbroken=Last block broken: [accent]{0}
keybind.move_x.name = bewege_x text.trace.totalblocksplaced=Total blocks placed: [accent]{0}
keybind.move_y.name = bewege_y text.trace.lastblockplaced=Last block placed: [accent]{0}
keybind.select.name = wählen text.invalidid=Invalid client ID! Submit a bug report.
keybind.break.name = Unterbrechung text.server.bans=Bans
keybind.shoot.name = Schiess text.server.bans.none=No banned players found!
keybind.zoom_hold.name = zoomen_halten text.server.admins=Admins
keybind.zoom.name = zoomen text.server.admins.none=No admins found!
keybind.menu.name = Menü text.server.outdated=[crimson]Outdated Server![]
keybind.pause.name = Pause text.server.outdated.client=[crimson]Outdated Client![]
keybind.dash.name = Bindestrich text.server.version=[lightgray]Version: {0}
keybind.rotate_alt.name = drehen_alt text.server.custombuild=[yellow]Custom Build
keybind.rotate.name = Drehen text.confirmban=Are you sure you want to ban this player?
keybind.weapon_1.name = Waffe_1 text.confirmunban=Are you sure you want to unban this player?
keybind.weapon_2.name = Waffe_2 text.confirmadmin=Are you sure you want to make this player an admin?
keybind.weapon_3.name = Waffe_3 text.confirmunadmin=Are you sure you want to remove admin status from this player?
keybind.weapon_4.name = Waffe_4 text.disconnect.data=Failed to load world data!
keybind.weapon_5.name = Waffe_5 text.server.addressinuse=Address already in use!
keybind.weapon_6.name = Waffe_6 text.save.difficulty=Difficulty: {0}
mode.waves.name = Wellen text.copylink=Copy Link
mode.sandbox.name = Sandkasten text.changelog.title=Changelog
mode.freebuild.name = Freier Bau text.changelog.loading=Getting changelog...
upgrade.standard.name = Standard text.changelog.error.android=[orange]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
upgrade.standard.description = Der Standardmech. text.changelog.error.ios=[orange]The changelog is currently not supported in iOS.
upgrade.blaster.name = Blaster text.changelog.error=[scarlet]Error getting changelog!\nCheck your internet connection.
upgrade.blaster.description = Schiesst eine langsame, schwache Kugel. text.changelog.current=[yellow][[Current version]
upgrade.triblaster.name = Dreifach-Blaster text.changelog.latest=[orange][[Latest version]
upgrade.triblaster.description = Schiesst 3 Kugeln in einer Ausbreitung. text.saving=[accent]Saving...
upgrade.clustergun.name = Klumpen-Waffe text.unknown=Unknown
upgrade.clustergun.description = Schiesst eine ungenaue Verbreitung von explosiven Granaten. text.custom=Custom
upgrade.beam.name = Strahlkanone text.builtin=Built-In
upgrade.beam.description = Schiesst einen weitreichenden durchdringenden Laserstrahl. text.map.delete.confirm=Are you sure you want to delete this map? This action cannot be undone!
upgrade.vulcan.name = Vulkan text.map.random=[accent]Random Map
upgrade.vulcan.description = Schiesst eine Flut von schnellen Kugeln. text.map.nospawn=This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
upgrade.shockgun.name = Schock-Waffe text.editor.slope=\\
upgrade.shockgun.description = Erschiesst eine verheerende Explosion von geladenen Granatsplittern. text.editor.openin=Open In Editor
item.stone.name = Stein text.editor.oregen=Ore Generation
item.iron.name = Eisen text.editor.oregen.info=Ore Generation:
item.coal.name = Kohle text.editor.mapinfo=Map Info
item.steel.name = Stahl text.editor.author=Author:
item.titanium.name = Titan text.editor.description=Description:
item.dirium.name = Dirium text.editor.name=Name:
item.thorium.name = Uran text.editor.teams=Teams
item.sand.name = Sand text.editor.elevation=Elevation
liquid.water.name = Wasser text.editor.saved=Saved!
liquid.plasma.name = Plasma text.editor.save.noname=Your map does not have a name! Set one in the 'map info' menu.
liquid.lava.name = Lava text.editor.save.overwrite=Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
liquid.oil.name = Öl text.editor.import.exists=[scarlet]Unable to import:[] a built-in map named '{0}' already exists!
block.weaponfactory.name = Waffenfabrik text.editor.import=Import...
block.air.name = Luft text.editor.importmap=Import Map
block.blockpart.name = Blockteil text.editor.importmap.description=Import an already existing map
block.deepwater.name = tiefes Wasser text.editor.importfile=Import File
block.water.name = Wasser text.editor.importfile.description=Import an external map file
block.lava.name = Lava text.editor.importimage=Import Terrain Image
block.oil.name = Öl text.editor.importimage.description=Import an external map image file
block.stone.name = Stein text.editor.export=Export...
block.blackstone.name = schwarzer Stein text.editor.exportfile=Export File
block.iron.name = Eisen text.editor.exportfile.description=Export a map file
block.coal.name = Kohle text.editor.exportimage=Export Terrain Image
block.titanium.name = Titan text.editor.exportimage.description=Export a map image file
block.thorium.name = Uran text.editor.overwrite.confirm=[scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
block.dirt.name = Erde text.fps=FPS: {0}
block.sand.name = Sand text.tps=TPS: {0}
block.ice.name = Eis text.ping=Ping: {0}ms
block.snow.name = Schnee text.language.restart=Please restart your game for the language settings to take effect.
block.grass.name = Gras text.settings.language=Language
block.sandblock.name = Sandstein text.settings.rebind=Rebind
block.snowblock.name = Schneeblock text.yes=Yes
block.stoneblock.name = Steinblock text.no=No
block.blackstoneblock.name = Schwarzer Stein text.info.title=[accent]Info
block.grassblock.name = Grasblock text.blocks.targetsair=Targets Air
block.mossblock.name = Moosblock text.blocks.itemspeed=Units Moved
block.shrub.name = Busch text.blocks.shootrange=Range
block.rock.name = Felsen text.blocks.poweruse=Power Use
block.icerock.name = Eisfelsen text.blocks.inputitemcapacity=Input Item Capacity
block.blackrock.name = Schwarzer Felsen text.blocks.outputitemcapacity=Input Item Capacity
block.dirtblock.name = Erdblock text.blocks.maxpowergeneration=Max Power Generation
block.stonewall.name = Steinwand text.blocks.powertransferspeed=Power Transfer
block.stonewall.fulldescription = Ein billiger Verteidigungsblock. Nützlich zum Schutz des Kerns und der Geschütztürme in den ersten Wellen. text.blocks.craftspeed=Production Speed
block.ironwall.name = Eisenwand text.blocks.inputliquidaux=Aux Liquid
block.ironwall.fulldescription = Ein grundlegender Verteidigungsblock. Bietet Schutz vor Feinden. text.blocks.inputitems=Input Items
block.steelwall.name = Stahlwand text.blocks.outputitem=Output Item
block.steelwall.fulldescription = Ein Standard-Verteidigungsblock. Bietet angemessen Schutz vor Feinden. text.blocks.drilltier=Drillables
block.titaniumwall.name = Titanwand text.blocks.drillspeed=Base Drill Speed
block.titaniumwall.fulldescription = Eine starke Abwehrblockade. Bietet Schutz vor Feinden. text.blocks.liquidoutput=Liquid Output
block.duriumwall.name = Diriumwand text.blocks.liquiduse=Liquid Use
block.duriumwall.fulldescription = Eine sehr starke Abwehrblockade. Bietet guten Schutz vor Feinden. text.blocks.coolant=Coolant
block.compositewall.name = Verbundende Wand text.blocks.coolantuse=Coolant Use
block.steelwall-large.name = grosse Stahlwand text.blocks.inputliquidfuel=Fuel Liquid
block.steelwall-large.fulldescription = Ein Standard-Verteidigungsblock. Mehrere Blöcke gross. text.blocks.liquidfueluse=Liquid Fuel Use
block.titaniumwall-large.name = grosse Titanwand text.blocks.reload=Reload
block.titaniumwall-large.fulldescription = Eine starke Abwehrblockade. Mehrere Blöcke gross. text.blocks.inputfuel=Fuel
block.duriumwall-large.name = grosse Diriumwand text.blocks.fuelburntime=Fuel Burn Time
block.duriumwall-large.fulldescription = Eine sehr starke Abwehrblockade. Mehrere Blöcke gross. text.unit.blocks=blocks
block.titaniumshieldwall.name = geschützte Wand text.unit.powersecond=power units/second
block.titaniumshieldwall.fulldescription = Ein starker Abwehrblock mit einem extra eingebauten Schild. Benötigt Energie. Verwendet Energie, um feindliche Kugeln zu absorbieren. Es wird empfohlen, Verstärker zu verwenden, um diesem Block Energie zuzuführen. text.unit.liquidsecond=liquid units/second
block.repairturret.name = Reparaturgeschütz text.unit.itemssecond=items/second
block.repairturret.fulldescription = Repariert beschädigte Blöcke in der Nähe in einem langsamen Tempo. Nutzt geringe Mengen an Energie. text.unit.pixelssecond=pixels/second
block.megarepairturret.name = Reparaturgeschütz II text.unit.liquidunits=liquid units
block.megarepairturret.fulldescription = Repariert in der Nähe beschädigte Blöcke in Reichweite zu einem vernünftigen Preis. Verwendet Energie. text.unit.powerunits=power units
block.shieldgenerator.name = Schildgenerator text.unit.degrees=degrees
block.shieldgenerator.fulldescription = Ein fortgeschrittener Verteidigungsblock. Schützt alle Blöcke in einem Radius vor Angriffen. Bei keinem Betrieb langsamer Strom verbrauch, verliert bei Kugelkontakt jedoch schnell Energie. text.unit.seconds=seconds
block.door.name = Tür text.unit.none=
block.door.fulldescription = Ein Block, der durch Antippen geöffnet und geschlossen werden kann. text.unit.items=items
block.door-large.name = grosse Tür text.category.general=General
block.door-large.fulldescription = Ein Block der mehrere Felder gross ist und der durch Antippen geöffnet und geschlossen werden kann. text.category.power=Power
block.conduit.name = Leitungsrohr text.category.liquids=Liquids
block.conduit.fulldescription = Grundlegender Flüssigkeitstransportblock. Funktioniert wie ein Förderband, aber mit Flüssigkeiten. Am besten mit Pumpen oder anderen Leitungen verwenden. Kann als Brücke für Gegner und Spieler verwendet werden. text.category.items=Items
block.pulseconduit.name = Pulsleitungsrohr text.category.crafting=Crafting
block.pulseconduit.fulldescription = Fortschrittlicher Flüssigkeitstransportblock. Transportiert Flüssigkeiten schneller und speichert mehr als normale Leitungsrohre. text.category.shooting=Shooting
block.liquidrouter.name = flüssigkeiten verteiler setting.fullscreen.name=Fullscreen
block.liquidrouter.fulldescription = Funktioniert ähnlich wie ein Router. Akzeptiert Flüssigkeit von einer Seite und gibt sie auf die anderen Seiten aus. Nützlich zum Aufspalten von Flüssigkeit aus eines einzelnen Leitungsrohres in mehrere andere Leitungensrohre. setting.multithread.name=Multithreading
block.conveyor.name = Förderband setting.previewopacity.name=Placing Preview Opacity
block.conveyor.fulldescription = Grundelement Transport Block. Bewegt Gegenstände nach vorne und legt sie automatisch in Türmen oder ähnliches. Drehbar. Kann als Brücke für Gegner und Spieler verwendet werden. setting.minimap.name=Show Minimap
block.steelconveyor.name = Stahlförderband text.keybind.title=Rebind Keys
block.steelconveyor.fulldescription = Erweiterter Transportblock Bewegt Gegenstände schneller als Standardförderer. keybind.block_info.name=block_info
block.poweredconveyor.name = Impulsförderband keybind.chat.name=chat
block.poweredconveyor.fulldescription = Der ultimative Transportblock für Gegenstände. Bewegt Gegenstände noch schneller als Stahlförderer. keybind.player_list.name=player_list
block.router.name = Verteiler keybind.console.name=console
block.router.fulldescription = Akzeptiert Objekte aus einer Richtung und gibt sie in 3 andere Richtungen aus. Kann auch eine bestimmte Anzahl von Gegenständen speichern. Geeignet zum Aufteilen der Materialien von einem Bohrer in mehrere Geschütze. mode.text.help.title=Description of modes
block.junction.name = Kreuzung mode.waves.description=the normal mode. limited resources and automatic incoming waves.
block.junction.fulldescription = Fungiert als Brücke für zwei kreuzende Förderbänder. Nützlich in Situationen mit zwei verschiedenen Förderbänder, die unterschiedliche Materialien zu verschiedenen Orten transportieren. mode.sandbox.description=infinite resources and no timer for waves.
block.conveyortunnel.name = Förderbandtunnel mode.freebuild.description=limited resources and no timer for waves.
block.conveyortunnel.fulldescription = Transportiert Artikel unter Blöcken. Verwendung für einen Tunnel, der in den zu untertunnelnden Block führt, und einen auf der anderen Seite. Stellen Sie sicher, dass beide Tunnel in entgegengesetzte Richtungen weisen, das heisst das die Tunnel voneinander weggucken. content.item.name=Items
block.liquidjunction.name = flüssigkeite Kreuzung content.liquid.name=Liquids
block.liquidjunction.fulldescription = Funktioniert als Brücke für zwei kreuzende Leitungsrohre. Nützlich in Situationen mit zwei verschiedenen Leitungen, die unterschiedliche Flüssigkeiten zu verschiedenen Orten transportieren. content.unit-type.name=Units
block.liquiditemjunction.name = Flüssigkeit-Gegenstand-Kreuzung content.recipe.name=Blocks
block.liquiditemjunction.fulldescription = Fungiert als Brücke zum Überqueren von Leitungsrohre und Förderbändern. item.stone.description=A common raw material. Used for separating and refining into other materials, or melting into lava.
block.powerbooster.name = Energieverstärker item.tungsten.name=Tungsten
block.powerbooster.fulldescription = Verteilt die Energie an alle Blöcke innerhalb seines Radius. item.tungsten.description=A common, but very useful structure material. Used in drills and heat-resistant blocks such as generators and smelteries.
block.powerlaser.name = Energielaser item.lead.name=Lead
block.powerlaser.fulldescription = Erzeugt einen Laser, der die Kraft auf den Block davor überträgt. Erzeugt selbst keine Energie. Am besten mit Generatoren oder anderen Lasern verwendet. item.lead.description=A basic starter material. Used extensively in electronics and liquid transportation blocks.
block.powerlaserrouter.name = Laser Verteiler item.coal.description=A common and readily available fuel.
block.powerlaserrouter.fulldescription = Laser, der die Kraft in drei Richtungen gleichzeitig verteilt. Nützlich in Situationen, in denen mehrere Blöcke von einem Generator mit Strom versorgt werden müssen. item.carbide.name=Carbide
block.powerlasercorner.name = Laser-Ecke item.carbide.description=A tough alloy made with tungsten and carbon. Used in advanced transportation blocks and high-tier drills.
block.powerlasercorner.fulldescription = Laser, der die Kraft in zwei Richtungen gleichzeitig verteilt. Nützlich in Situationen, in denen mehrere Blöcke von einem Generator mit Strom versorgt werden müssen und ein Router ungenau ist. item.titanium.description=A rare super-light metal used extensively in liquid transportation, drills and aircraft.
block.teleporter.name = Teleporter item.thorium.description=A dense, radioactive metal used as structural support and nuclear fuel.
block.teleporter.fulldescription = Erweiterter Transportblock Teleporter geben Gegenstände in andere Teleporter derselben Farbe ein. Tut nichts, wenn keine Teleporter derselben Farbe existieren. Wenn mehrere Teleporter mit derselben Farbe existieren, wird eine zufällige ausgewählt. Verwendet Energie. Tippen, um die Farbe zu ändern. item.silicon.name=Silicon
block.sorter.name = Sortierer item.silcion.description=An extremely useful semiconductor, with applications in solar panels and many complex electronics.
block.sorter.fulldescription = Sortiert den Gegenstand nach Materialart. Das zu akzeptierende Material wird durch die Farbe im Block angezeigt. Alle Artikel, die dem Sortiermaterial entsprechen, werden vorwärts ausgegeben, alles andere wird nach links und rechts ausgegeben. item.plastanium.name=Plastanium
block.core.name = Kern item.plastanium.description=A light, ductile material used in advanced aircraft and fragmentation ammunition.
block.pump.name = Pumpe item.phase-matter.name=Phase Matter
block.pump.fulldescription = Pumpen Flüssigkeiten aus einem Quellblock - meist Wasser, Lava oder Öl. Gibt Flüssigkeit in benachbarte Leitungsrohre aus. item.surge-alloy.name=Surge Alloy
block.fluxpump.name = flux Pumpe item.biomatter.name=Biomatter
block.fluxpump.fulldescription = Eine erweiterte Version der Pumpe. Speichert mehr Flüssigkeit und pumpt Flüssigkeit schneller. item.biomatter.description=A clump of organic mush; used for conversion into oil or as a basic fuel.
block.smelter.name = Schmelzer item.sand.description=A common material that is used extensively in smelting, both in alloying and as a flux.
block.smelter.fulldescription = Der essentielle Bastelblock. Wenn 1x Eisen und 1x Kohle eingegeben wird, wird 1x Stahl ausgegeben. item.blast-compound.name=Blast Compound
block.crucible.name = Tiegel item.blast-compound.description=A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
block.crucible.fulldescription = Ein fortgeschrittener Handwerksblock. Braucht Kohle um zu funktionieren. Wenn 1x Titan und 1x Stahl eingegeben wird, wird 1x Dirium ausgegeben. item.pyratite.name=Pyratite
block.coalpurifier.name = Kohle-Extraktor item.pyratite.description=An extremely flammable substance used in incendiary weapons.
block.coalpurifier.fulldescription = Ein einfacher Extraktorblock. Gibt Kohle aus, wenn der Block mit grossen Mengen Wasser und Stein gefüllt wird. liquid.cryofluid.name=Cryofluid
block.titaniumpurifier.name = Titan-Extraktor text.item.explosiveness=[LIGHT_GRAY]Explosiveness: {0}
block.titaniumpurifier.fulldescription = Ein Standard-Extraktorblock. Gibt Titan aus wenn er mit grossen Mengen Wasser und Eisen gefüllt wird. text.item.flammability=[LIGHT_GRAY]Flammability: {0}
block.oilrefinery.name = Ölraffinerie text.item.radioactivity=[LIGHT_GRAY]Radioactivity: {0}
block.oilrefinery.fulldescription = Veredelt grosse Mengen Öl zu Kohle. Nützlich für die Betankung von Blöcken die Kohle benutzen wie z.b. Waffentürme, wenn Kohleadern knapp sind. text.item.fluxiness=[LIGHT_GRAY]Flux Power: {0}
block.stoneformer.name = Steinformer text.item.hardness=[LIGHT_GRAY]Hardness: {0}
block.stoneformer.fulldescription = Verfestigt flüssige Lava zu Stein. Nützlich für die Herstellung von grossen Mengen von Stein für Kohle-Extraktor. text.liquid.heatcapacity=[LIGHT_GRAY]Heat Capacity: {0}
block.lavasmelter.name = Lava-Schmelzer text.liquid.viscosity=[LIGHT_GRAY]Viscosity: {0}
block.lavasmelter.fulldescription = Verwendet Lava, um Eisen zu Stahl schmelzen. Eine Alternative zum Schmelzer. Nützlich in Situationen, in denen Kohle knapp ist. text.liquid.temperature=[LIGHT_GRAY]Temperature: {0}
block.stonedrill.name = Steinbohrer block.tungsten-wall.name=Tungsten Wall
block.stonedrill.fulldescription = Der wesentliche Bohrer. Wenn er auf Steinplatten gelegt wird, gibt er Steine mit einer langsamen Geschwindigkeit auf endlosen Zeit aus. block.tungsten-wall-large.name=Large Tungsten Wall
block.irondrill.name = Eisenbohrer block.carbide-wall.name=Carbide Wall
block.irondrill.fulldescription = Eine grundlegender Bohrer. Wenn es auf Eisenerz gelegt wird, gibt er Eisen auf endloser Zeit langsam aus. block.carbide-wall-large.name=Large Carbide Wall
block.coaldrill.name = Kohlenbohrer block.thorium-wall.name=Thorium Wall
block.coaldrill.fulldescription = Eine grundlegender Bohrer. Wenn es auf Kohleerz platziert wird, gibt er für endloser Zeit langsam Kohle aus. block.thorium-wall-large.name=Large Thorium Wall
block.thoriumdrill.name = Uran-Bohrer block.duo.name=Duo
block.thoriumdrill.fulldescription = Ein fortgeschrittener Bohrer. Wenn es auf Uranerz platziert wird, gibt er Uran mit einer langsamen Geschwindigkeit auf endloser Zeit ab. block.scorch.name=Scorch
block.titaniumdrill.name = Titan-Bohrer block.hail.name=Hail
block.titaniumdrill.fulldescription = Ein fortgeschrittener Bohrer. Wenn es auf Titanerz platziert wird, gibt er Titan langsam aus für undendlich langer Zeit block.lancer.name=Lancer
block.omnidrill.name = Omni-Bohrer block.titanium-conveyor.name=Titanium Conveyor
block.omnidrill.fulldescription = Der ultimative Bohrer. Baut in schnellem Tempo jegliches Erz ab. block.splitter.name=Splitter
block.coalgenerator.name = Kohle-Generator block.splitter.description=Outputs items into two opposite directions immediately after they are recieved.
block.coalgenerator.fulldescription = Der wesentliche Generator. Erzeugt Energie aus Kohle. Gibt Energie als Laser an seine 4 Seiten aus. block.router.description=Splits items into all 4 directions. Can store items as a buffer.
block.thermalgenerator.name = thermischer Generator block.distributor.name=Distributor
block.thermalgenerator.fulldescription = Erzeugt Energie aus Lava. Gibt Energie als Laser an seine 4 Seiten aus. block.distributor.description=A splitter that can split items into 8 directions.
block.combustiongenerator.name = Verbrennungsgenerator block.sorter.description=Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.combustiongenerator.fulldescription = Erzeugt Energie aus Öl. Gibt Energie als Laser an seine 4 Seiten aus. block.overflow-gate.name=Overflow Gate
block.rtgenerator.name = RTG-Generator block.overflow-gate.description=A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.rtgenerator.fulldescription = Erzeugt geringe Mengen an Energie aus dem radioaktiven Zerfall von Uran. Gibt Energie als Laser an seine 4 Seiten aus. block.bridgeconveyor.name=Bridge Conveyor
block.nuclearreactor.name = Kernreaktor block.bridgeconveyor.description=A conveyor that can go over other blocks, for up to two total blocks.
block.nuclearreactor.fulldescription = Eine erweiterte Version des RTG-Generators und der ultimative Energie Generator. Erzeugt Strom aus Uran. Erfordert konstante Wasserkühlung. Sehr heiss; explodiert heftig, wenn zu wenig Kühlmittel zugeführt wird. block.arc-smelter.name=Arc Smelter
block.turret.name = Geschütz block.silicon-smelter.name=Silicon Smelter
block.turret.fulldescription = Ein einfacher, billiger Turm. Verwendet Stein für Munition. Hat etwas mehr Reichweite als das Doppelgeschütz. block.phase-weaver.name=Phase Weaver
block.doubleturret.name = Doppelgeschütz block.pulverizer.name=Pulverizer
block.doubleturret.fulldescription = Eine etwas stärkere Version des Geschützes. Verwendet Stein für Munition. Hat deutlich mehr Schaden, hat aber eine geringere Reichweite. Schiesst zwei Kugeln. block.cryofluidmixer.name=Cryofluid Mixer
block.machineturret.name = Gatling Geschütz block.melter.name=Melter
block.machineturret.fulldescription = Ein Standard-Allround-Turm. Verwendet Eisen für Munition. Hat eine schnelle Feuerrate mit gutem Schaden. block.incinerator.name=Incinerator
block.shotgunturret.name = Splittergeschütz block.biomattercompressor.name=Biomatter Compressor
block.shotgunturret.fulldescription = Ein Standard-Turm. Verwendet Eisen für Munition. Schiesst 7 Kugeln auf einmal. Geringere Reichweite, aber höhere Schadensleistung als das Gatling Geschütz block.separator.name=Separator
block.flameturret.name = Flammenwerfer block.centrifuge.name=Centrifuge
block.flameturret.fulldescription = Fortschrittlicher Nahbereichswaffe. Verwendet Kohle für Munition. Hat eine sehr geringe Reichweite, aber sehr hohen Schaden. Gut für Nahkampf. Empfohlen für den Einsatz hinter Mauern. block.power-node.name=Power Node
block.sniperturret.name = Schienenkanone block.power-node-large.name=Large Power Node
block.sniperturret.fulldescription = Fortschrittliches Reichweitengeschütz. Verwendet Stahl für Munition. Sehr hoher Schaden, aber niedrige Feuerrate. Teuer zu verwenden, kann aber aufgrund seiner Reichweite weit entfernt von den feindlichen Linien platziert werden. block.battery.name=Battery
block.mortarturret.name = Flakgeschütz block.battery-large.name=Large Battery
block.mortarturret.fulldescription = Fortschrittlicher Flächen-Schaden Turm. Verwendet Kohle für Munition. Sehr langsame Feuerrate und Geschosse, aber sehr hoher Einzelziel- und Flächenschaden. Nützlich gegen grosse Mengen von Feinden. block.combustion-generator.name=Combustion Generator
block.laserturret.name = Laserturm block.turbine-generator.name=Turbine Generator
block.laserturret.fulldescription = Fortschrittlicher Einzelziel-Turm. Verwendet Strom. Guter Allround-Revolver für mittlere Reichweiten. Nur Einzelziel. Verfehlt nie. block.tungsten-drill.name=Tungsten Drill
block.waveturret.name = Teslakanone block.carbide-drill.name=Carbide Drill
block.waveturret.fulldescription = Erweiterter Mehrfach-Ziele-Turm. Verwendet Strom. Mittlere Reichweite. Verfehlt nie. Im Durchschnitt zu wenig Schaden, aber kann mehrere Feinde gleichzeitig mit Kettenblitz treffen. block.laser-drill.name=Laser Drill
block.plasmaturret.name = Plasmageschütz block.water-extractor.name=Water Extractor
block.plasmaturret.fulldescription = Hochentwickelte Version des Flammenwerfers. Verwendet Kohle als Munition. Sehr hoher Schaden, niedriger bis mittlerer Reichweite. block.cultivator.name=Cultivator
block.chainturret.name = Kettengeschütz block.dart-ship-factory.name=Dart Ship Factory
block.chainturret.fulldescription = Die ultimative Schnellfeuer Waffe. Verwendet Uran als Munition. Schiesst grosse Kugeln mit hoher Feuerrate. Mittlere Reichweite. Mehrere Felder gross. Hält extrem viel aus. block.delta-mech-factory.name=Delta Mech Factory
block.titancannon.name = Titan Kanone block.dronefactory.name=Drone Factory
block.titancannon.fulldescription = Die ultimative Langstrecken Kanone. Verwendet Uran als Munition. Schiesst grosse Flächen-Schadenden-Granaten mit einer mittleren Feuerrate ab. Lange Reichweite. Ist mehrere Felder gross. Hält extrem viel aus. block.repairpoint.name=Repair Point
block.playerspawn.name = Spielerspawn block.resupplypoint.name=Resupply Point
block.enemyspawn.name = Gegnerspawn block.liquidtank.name=Liquid Tank
block.bridgeconduit.name=Bridge Conduit
block.mechanical-pump.name=Mechanical Pump
block.itemsource.name=Item Source
block.itemvoid.name=Item Void
block.liquidsource.name=Liquid Source
block.powervoid.name=Power Void
block.powerinfinite.name=Power Infinite
block.unloader.name=Unloader
block.sortedunloader.name=Sorted Unloader
block.vault.name=Vault
block.wave.name=Wave
block.swarmer.name=Swarmer
block.salvo.name=Salvo
block.ripple.name=Ripple
block.phase-conveyor.name=Phase Conveyor
block.bridge-conveyor.name=Bridge Conveyor
block.plastanium-compressor.name=Plastanium Compressor
block.pyratite-mixer.name=Pyratite Mixer
block.blast-mixer.name=Blast Mixer
block.solidifer.name=Solidifer
block.solar-panel.name=Solar Panel
block.solar-panel-large.name=Large Solar Panel
block.oil-extractor.name=Oil Extractor
block.javelin-ship-factory.name=Javelin Ship factory
block.drone-factory.name=Drone Factory
block.fabricator-factory.name=Fabricator Factory
block.repair-point.name=Repair Point
block.resupply-point.name=Resupply Point
block.pulse-conduit.name=Pulse Conduit
block.phase-conduit.name=Phase Conduit
block.liquid-router.name=Liquid Router
block.liquid-tank.name=Liquid Tank
block.liquid-junction.name=Liquid Junction
block.bridge-conduit.name=Bridge Conduit
block.rotary-pump.name=Rotary Pump
block.nuclear-reactor.name=Nuclear Reactor

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@@ -3,9 +3,8 @@ text.discord=Junte-se ao Discord do Mindustry! (Lá nós falamos em inglês)
text.gameover=O núcleo foi destruído. text.gameover=O núcleo foi destruído.
text.highscore=[YELLOW]Novo recorde! text.highscore=[YELLOW]Novo recorde!
text.lasted=Você durou até a horda text.lasted=Você durou até a horda
text.level.highscore= Melhor\npontuação: [accent] {0} text.level.highscore=Melhor\npontuação: [accent] {0}
text.level.delete.title=Confirmar exclusão text.level.delete.title=Confirmar exclusão
text.level.delete=Você tem certeza que quer excluir\no mapa "[orange]{0}"?
text.level.select=Seleção de Fase text.level.select=Seleção de Fase
text.level.mode=Modo de Jogo: text.level.mode=Modo de Jogo:
text.savegame=Salvar Jogo text.savegame=Salvar Jogo
@@ -33,7 +32,6 @@ text.loading=[accent]Carregando...
text.wave=[orange]Horda {0} text.wave=[orange]Horda {0}
text.wave.waiting=Horda em {0} text.wave.waiting=Horda em {0}
text.waiting=Aguardando... text.waiting=Aguardando...
text.countdown=Horda em {0}
text.enemies={0} Inimigos restantes text.enemies={0} Inimigos restantes
text.enemies.single={0} Inimigo restante text.enemies.single={0} Inimigo restante
text.loadimage=Carregar\nImagem text.loadimage=Carregar\nImagem
@@ -56,7 +54,6 @@ text.editor.resizemap=Redimensionar Mapa
text.editor.resizebig=[scarlet]Aviso!\n[]Mapas maiores que 256 unidades podem ser 'lentos' e instáveis text.editor.resizebig=[scarlet]Aviso!\n[]Mapas maiores que 256 unidades podem ser 'lentos' e instáveis
text.editor.mapname=Nome do Mapa: text.editor.mapname=Nome do Mapa:
text.editor.overwrite=[accent]Aviso!\nIsso sobrescreve um mapa existente. text.editor.overwrite=[accent]Aviso!\nIsso sobrescreve um mapa existente.
text.editor.failoverwrite=[crimson]Não é possível salvar sobre o mapa padrão!
text.editor.selectmap=Selecione uma mapa para carregar: text.editor.selectmap=Selecione uma mapa para carregar:
text.width=Largura: text.width=Largura:
text.height=Altura: text.height=Altura:
@@ -81,58 +78,29 @@ text.upgrades=Melhorias
text.purchased=[LIME]Comprado! text.purchased=[LIME]Comprado!
text.weapons=Arsenal text.weapons=Arsenal
text.paused=Pausado text.paused=Pausado
text.respawn=Reaparecendo em
text.error.title=[crimson]Um erro ocorreu text.error.title=[crimson]Um erro ocorreu
text.error.crashmessage=[SCARLET]Um erro inesperado aconteceu, que pode ter causado o jogo a fechar. []Por favor, informe as exatas circunstâncias em que o erro ocorreu ao desenvolvidor:\n[ORANGE]anukendev@gmail.com[] text.error.crashmessage=[SCARLET]Um erro inesperado aconteceu, que pode ter causado o jogo a fechar. []Por favor, informe as exatas circunstâncias em que o erro ocorreu ao desenvolvidor:\n[ORANGE]anukendev@gmail.com[]
text.error.crashtitle=Um erro ocorreu. text.error.crashtitle=Um erro ocorreu.
text.blocks.extrainfo=[accent]Informação extra:
text.blocks.blockinfo=Informação do Bloco text.blocks.blockinfo=Informação do Bloco
text.blocks.powercapacity=Capacidade de Energia text.blocks.powercapacity=Capacidade de Energia
text.blocks.powershot=Energia/tiro text.blocks.powershot=Energia/tiro
text.blocks.powersecond=Energia/segundo
text.blocks.powerdraindamage=Energia/dano
text.blocks.shieldradius=Raio do Escudo
text.blocks.itemspeedsecond=Itens/segundo
text.blocks.range=Alcance
text.blocks.size=Tamanho text.blocks.size=Tamanho
text.blocks.powerliquid=Energia/Líquido
text.blocks.maxliquidsecond=Entrada Máx. Líquido/segundo
text.blocks.liquidcapacity=Capacidade de Líquido text.blocks.liquidcapacity=Capacidade de Líquido
text.blocks.liquidsecond=Líquido/segundo
text.blocks.damageshot=Dano/tiro
text.blocks.ammocapacity=Munição Máxima
text.blocks.ammo=Munição
text.blocks.ammoitem=Munição/item
text.blocks.maxitemssecond=Máximo de itens/segundo text.blocks.maxitemssecond=Máximo de itens/segundo
text.blocks.powerrange=Alcance da Energia text.blocks.powerrange=Alcance da Energia
text.blocks.lasertilerange=Alcance do Laser (em células)
text.blocks.capacity=Capacidade
text.blocks.itemcapacity=Capacidade de Itens text.blocks.itemcapacity=Capacidade de Itens
text.blocks.powergenerationsecond=Geração de Energia/segundo
text.blocks.generationsecondsitem=Tempo de geração/item
text.blocks.input=Entrada
text.blocks.inputliquid=Líquido de entrada text.blocks.inputliquid=Líquido de entrada
text.blocks.inputitem=Item de entrada text.blocks.inputitem=Item de entrada
text.blocks.output=Saída
text.blocks.secondsitem=Segundos/item
text.blocks.maxpowertransfersecond=Transferência máxima de Energia/segundo
text.blocks.explosive=Altamente Explosivo! text.blocks.explosive=Altamente Explosivo!
text.blocks.repairssecond=Reparo/segundo
text.blocks.health=Saúde text.blocks.health=Saúde
text.blocks.inaccuracy=Imprecisão text.blocks.inaccuracy=Imprecisão
text.blocks.shots=Tiros text.blocks.shots=Tiros
text.blocks.shotssecond=Taxa de tiro
text.placemode=Modo construção
text.breakmode=Modo remoção
text.health=Saúde
setting.difficulty.easy=Fácil setting.difficulty.easy=Fácil
setting.difficulty.normal=Normal setting.difficulty.normal=Normal
setting.difficulty.hard=Difícil setting.difficulty.hard=Difícil
setting.difficulty.name=Dificuldade setting.difficulty.name=Dificuldade
setting.screenshake.name=Balanço da Tela setting.screenshake.name=Balanço da Tela
#Tremor da tela?
setting.smoothcam.name=Câmera suave setting.smoothcam.name=Câmera suave
#Suavizar Câmera?
setting.indicators.name=Indicadores de Inimigos setting.indicators.name=Indicadores de Inimigos
setting.effects.name=Particulas setting.effects.name=Particulas
setting.sensitivity.name=Sensibilidade do Controle setting.sensitivity.name=Sensibilidade do Controle
@@ -158,54 +126,10 @@ map.grassland.name=grassland
map.tundra.name=tundra map.tundra.name=tundra
map.spiral.name=spiral map.spiral.name=spiral
map.tutorial.name=tutorial map.tutorial.name=tutorial
tutorial.intro.text=[yellow]Bem-vindo ao tutorial.[] Para começar aperte 'próximo'.
tutorial.moveDesktop.text=Para mover, use as teclas [orange][[WASD][]. Segure [orange]shift[] para mover rápido. Segure [orange]CTRL[] enquanto usa a [orange]roda do mouse[] para aumentar ou diminuir o zoom.
tutorial.shootInternal.text=Use o mouse para mirar, segure [orange]botão esquerdo do mouse[] para atirar. Tente praticar no [yellow]alvo[].
tutorial.moveAndroid.text=Para arrastar a visão, passe um dedo pela tela. Pince com os dedos para aumentar ou diminuir o zoom.
tutorial.placeSelect.text=Tente selecionar uma [yellow]esteira[] do menu de blocos no canto inferior direito.
tutorial.placeConveyorDesktop.text=Use a [orange][[roda do mouse][] para girar a esteira até que aponte [orange]para frente[], então coloque-a no [yellow]local marcado[] usando o [orange][[botão esquerdo do mouse][].
tutorial.placeConveyorAndroid.text=Use o [orange][[botão de girar][] para girar a esteira para que aponte [orange]para frente[], arraste-a para a posição e então coloque-a na [yellow]posição marcada[] usando o [orange][[botão de confirmação][].
tutorial.placeConveyorAndroidInfo.text=Você também pode apertar no ícone com uma cruz no canto inferior esquerdo para alterar para o [orange][[modo de toque][], e colocar blocos apertando na tela. No modo de toque, blocos podem ser girados com a seta no canto inferior esquerdo. Aperte [yellow]próximo[] para tentar.
tutorial.placeDrill.text=Agora selecione e coloque uma [yellow]broca de pedra[] no local marcado.
tutorial.blockInfo.text=Se quiser saber mais sobre os blocos, você pode apertar o [orange]símbolo de interrogação[] no canto superior direito para ler mais.
tutorial.deselectDesktop.text=Você pode cancelar a seleção de um bloco usando o [orange][botão direito do mouse[].
tutorial.deselectAndroid.text=ocê pode cancelar a seleção de um bloco apertando o botão [orange]X[].
tutorial.drillPlaced.text=A broca produzirá [yellow]pedra[], direcionando o produzido para a esteira a qual moverá a pedra para o [yellow]núcleo[].
tutorial.drillInfo.text=Minérios diferentes precisam de diferentes brocas. Pedra precisam de brocas de pedra, Ferro de brocas de ferro, etc.
tutorial.drillPlaced2.text=Itens movidos para o núcleo são colocados em seu [yellow]inventário[], no canto superior esquerdo. Colocar blocos gasta os recursos do inventário.
tutorial.moreDrills.text=Você pode conectar várias brocas e esteiras, veja.
tutorial.deleteBlock.text=Você pode excluir blocos clickando com o [orange]botão direito do mouse[] no bloco que quiser destruir. Tente excluir esta esteira.
tutorial.deleteBlockAndroid.text=Você pode excluir blocos [orange]apertando na cruz[] no [orange]menu modo de quebra[] no canto inferior esquerdo e então apertando no bloco desejado. Tente excluir esta esteira.
tutorial.placeTurret.text=Agora, selecione e construa uma [yellow]torre[] no [yellow]local marcado[].
tutorial.placedTurretAmmo.text=Esta torre aceitará [yellow]munição[] da esteira. Você pode ver quanta munição elas tem passando o mouse sobre elas e verificando a [green]barra verde[].
tutorial.turretExplanation.text=As torres irão atirar no inimigo mais próximo que estiver ao alcance, contanto que tenham munição suficiente.
tutorial.waves.text=A cada [yellow]60[] segundos, uma horda de [coral]inimigos[] irá aparecer em locais específicos e tentará destruir o núcleo.
tutorial.coreDestruction.text=Seu objetivo é [yellow]defender o núcleo[]. Se o núcleo for destruído, vecê [coral]perde o jogo[].
tutorial.pausingDesktop.text=Se você precisar parar por alguns instantes, aperte o [orange]botão de pausa[] no canto superior esquerdo ou [orange]barra de espaço[] para pausar o jogo. Você pode colocar blocos enquanto o jogo esta pausado, porém não poderá se mover ou atirar.
tutorial.pausingAndroid.text=Se você precisar parar por alguns instantes, aperte o [orange]botão de pausa[] no canto superior esquerdo ou [orange]barra de espaço[] para pausar o jogo. Você pode colocar blocos enquanto o jogo esta pausado.
tutorial.purchaseWeapons.text=Você pode comprar novas [yellow]armas[] para seu mecha, basta abrir o menu de melhorias no canto inferior esquerdo.
tutorial.switchWeapons.text=Alterne entre suas armas clickando em seu ícone ou usando as teclas numéricas [orange][[1-9][].
tutorial.spawnWave.text=Uma horda esta vindo. Destrúa-os.
tutorial.pumpDesc.text=Em hordas mais avançadas, você talvez precise de [yellow]bombas[] para distribuir líquidos para geradores ou extratores.
tutorial.pumpPlace.text=Bombas trabalham de forma semelhante às brocas, porém elas produzem líquidos ao envés de minérios. Tente colocar uma bomba na [yellow]célula de petróleo designada[].
tutorial.conduitUse.text=Agora coloque um [orange]cano[] levando para longe da bomba.
tutorial.conduitUse2.text=E mais alguns...
tutorial.conduitUse3.text=E mais alguns...
tutorial.generator.text=Agora coloque um [orange]gerador a combustão[] no final do cano.
tutorial.generatorExplain.text=Este gerador irá produzir [yellow]energia[] do petróleo.
tutorial.lasers.text=Energia é distribuida usando [yellow]lasers[]. Gire e coloque um aqui.
tutorial.laserExplain.text=O gerador irá mover energia para o bloco do laser. Um feixe [yellow]opaco[] significa que a energia está sendo transmitida, e um feixe [yellow]transparente[] significa que não.
tutorial.laserMore.text=Você pode verificar quanta energia um bloco tem ao passar o mouse sobre eles e verificando a [yellow]barra amarela[] no topo.
tutorial.healingTurret.text=Este laser pode ser usado para energizar uma [lime]torre de reparo[]. Coloque uma aqui.
tutorial.healingTurretExplain.text=Enquanto tiver energia, esta torre irá [lime]reparar blocos próximos.[] Quando jogar, tenha certeza de construir uma dessas próximas do núcleo o mais rápido possível!
tutorial.smeltery.text=Muitos blocos precisam de [orange]aço[] para serem construídos, o que requer uma [orange]fundidora[] para ser feito. Coloque uma aqui.
tutorial.smelterySetup.text=Esta fundidora irá produzir [orange]aço[] quando receber carvão e ferro.
tutorial.end.text=E este é o fim do Tutorial! Boa Sorte!
keybind.move_x.name=move_x keybind.move_x.name=move_x
keybind.move_y.name=move_y keybind.move_y.name=move_y
keybind.select.name=selecionar keybind.select.name=selecionar
keybind.break.name=quebrar keybind.break.name=quebrar
keybind.shootInternal.name=atirar
keybind.zoom_hold.name=segurar_zoom keybind.zoom_hold.name=segurar_zoom
keybind.zoom.name=zoom keybind.zoom.name=zoom
keybind.menu.name=menu keybind.menu.name=menu
@@ -213,259 +137,379 @@ keybind.pause.name=pausar
keybind.dash.name=Correr keybind.dash.name=Correr
keybind.rotate_alt.name=girar_alt* keybind.rotate_alt.name=girar_alt*
keybind.rotate.name=girar keybind.rotate.name=girar
keybind.weapon_1.name=Arma 1
keybind.weapon_2.name=Arma 2
keybind.weapon_3.name=Arma 3
keybind.weapon_4.name=Arma 4
keybind.weapon_5.name=Arma 5
keybind.weapon_6.name=Arma 6
mode.waves.name=hordas mode.waves.name=hordas
mode.sandbox.name=sandbox mode.sandbox.name=sandbox
#CAIXINHA DE AREIA
mode.freebuild.name=construção \nlivre mode.freebuild.name=construção \nlivre
weapon.blaster.name=Blaster
weapon.blaster.description=Atira um projétil lento e fraco.
weapon.triblaster.name=Blaster Triplo
weapon.triblaster.description=Atira 3 balas que se espalham.
weapon.multigun.name=Escopeta
weapon.multigun.description=Atira balas com baixa precisão e uma\n alta taxa de disparo.
weapon.flamer.name=Lança-Chamas
weapon.railgun.name=Rifle Sniper
weapon.flamer.description=É um lança-chamas. O que mais ele faria?
weapon.railgun.description=Atira um projétil de longo alcance.
weapon.mortar.name=Morteiro
weapon.mortar.description=Atira um projétil lento, porém devastador.
item.stone.name=Pedra item.stone.name=Pedra
item.iron.name=Ferro
item.coal.name=Carvão item.coal.name=Carvão
item.steel.name=Aço
item.titanium.name=Titânio item.titanium.name=Titânio
item.dirium.name=Dírio
item.thorium.name=Urânio item.thorium.name=Urânio
liquid.water.name=Água liquid.water.name=Água
liquid.plasma.name=Plasma
liquid.lava.name=Lava liquid.lava.name=Lava
liquid.oil.name=Petróleo liquid.oil.name=Petróleo
block.air.name=Ar
block.blockpart.name=blockpart
#que?
block.deepwater.name=Água Profunda
block.water.name=Água
block.lava.name=Lava
block.oil.name=Petróleo
block.stone.name=Pedra
block.blackstone.name=Pedra Escura
block.iron.name=Ferro
block.coal.name=Carvão
block.titanium.name=Titânio
block.thorium.name=Urânio
block.dirt.name=Terra
block.sand.name=Areia
block.ice.name=Gelo
block.snow.name=Neve
block.grass.name=Grama
block.sandblock.name=Bloco de Areia
block.snowblock.name=Bloco de Neve
block.stoneblock.name=Rocha
block.blackstoneblock.name=Rocha Escura
block.grassblock.name=Bloco de Grama
block.mossblock.name=Musgo
block.shrub.name=Arbusto
block.rock.name=Rocha
block.icerock.name=Rocha de Gelo
block.blackrock.name=Rocha Escura
block.dirtblock.name=Bloco de Terra
block.stonewall.name=Parede de Pedra
block.stonewall.fulldescription=Um bloco defensivo barato. Útil para proteger o núcleo e torres nas primeiras hordas.
block.ironwall.name=Parede de Ferro
block.ironwall.fulldescription=Um bloco defensivo básico. Fornece proteção contra inimigos.
block.steelwall.name=Parede de aço
block.steelwall.fulldescription=Um bloco defensivo padrão. Fornece proteção contra inimigos.
block.titaniumwall.name=Parede de Titânio
block.titaniumwall.fulldescription=Um bloco defensivo forte. Fornece proteção contra inimigos.
block.duriumwall.name=Parede de Dírio
block.duriumwall.fulldescription=Um bloco defensivo muito forte. Fornece proteção contra inimigos.
block.compositewall.name=Parede de Composto
block.compositewall.fulldescription= Um bloco defensivo extremamente forte. Fornece a melhor proteção contra inimigos.
block.steelwall-large.name=Parede Grande de Aço
block.steelwall-large.fulldescription=Um bloco defensivo padrão. Ocupa multiplas células.
block.titaniumwall-large.name=Parede Grande de Titânio
block.titaniumwall-large.fulldescription=Um bloco defensivo forte. Ocupa multiplas células.
block.duriumwall-large.name=Parede Grande de Dírio
block.duriumwall-large.fulldescription=Um bloco defensivo muito forte. Ocupa multiplas células.
block.titaniumshieldwall.name=Parede com Escudo
block.titaniumshieldwall.fulldescription=Um bloco defensivo forte, com um escudo de energia imbutido. Usa energia passivamente e para absorver projéteis inimigos. É recomendado usar distribuidores de energia para abastecer este bloco.
#A strong defensive block, with an extra built-in shield. Requires power. Uses energy to absorb enemy bullets. It is recommended to use power boosters to provide energy to this block.
block.repairturret.name=Torre de Reparo
block.repairturret.fulldescription=Lentamente repara blocos danificados dentro do seu alcance. Consome um pouco de energia.
#Repairs nearby damaged blocks in range at a slow rate. Uses small amounts of power.
block.repairturret.description=[powerinfo]Consome Energia.[white]\nRepara blocos próximos.
block.megarepairturret.name=Torre de Reparo II
block.megarepairturret.fulldescription=Repara blocos danificados dentro do seu alcance. Consome um pouco de energia.
block.megarepairturret.description=[powerinfo]Consome Energia.[white]\nRepara blocos próximos.
block.shieldgenerator.name=Gerador de Escudo
block.shieldgenerator.fulldescription= Um bloco defensivo avançado. Protege todos os blocos em um raio. Lentamente usa energia quando parado, mas rapidamente drena em contato com projéteis.
#An advanced defensive block. Shields all the blocks in a radius from attack. Uses power at a slow rate when idle, but drains energy quickly on bullet contact.
block.door.name=Porta block.door.name=Porta
block.door.fulldescription=Um bloco que pode ser aberto e fechado ao tocar nele.
block.door.description=Abre e Fecha.\n[interact]Toque para alternar o estado.
block.door-large.name=Porta Grande block.door-large.name=Porta Grande
block.door-large.fulldescription=Um bloco que pode ser aberto e fechado ao tocar nele.
block.door-large.description=Abre e Fecha.\n[interact]Toque para alternar o estado.
block.conduit.name=Cano block.conduit.name=Cano
block.conduit.fulldescription=Bloco de transporte de líquido básico. Funciona como uma esteira, mas com líquidos. Pode ser usado como uma ponte para inimigos e jogadores.
#Basic liquid transport block. Works like a conveyor, but with liquids. Best used with pumps or other conduits. Can be used as a bridge over liquids for enemies and players.
block.pulseconduit.name=Cano de impulso block.pulseconduit.name=Cano de impulso
block.pulseconduit.fulldescription=Bloco de transporte de líquido avançado. Transporta líquidos mais rapidamente e armazena mais que canos normais.
#Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.liquidrouter.name=Roteador de líquido block.liquidrouter.name=Roteador de líquido
block.liquidrouter.fulldescription=Aceita líquido de uma direção e o redireciona para as outras 3 direções. Útil para dividir o líquido entre vários canos.
#Works similarly to a router. Accepts liquid input from one side and outputs it to the other sides. Useful for splitting liquid from a single conduit into multiple other conduits.
block.liquidrouter.description=Divide líquidos em 3 direções.
block.conveyor.name=Esteira block.conveyor.name=Esteira
block.conveyor.fulldescription=Bloco de transporte básico. Movimenta itens para frente e automaticamente os deposita em torres ou blocos de fabricação. Pode ser girado. Pode ser usado como uma ponte para inimigos e jogadores.
#Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. Can be used as a bridge over liquids for enemies and players.
block.steelconveyor.name=Esteira de aço
block.steelconveyor.fulldescription=Bloco de transporte avançado. Movimenta itens mais rapidamente que esteiras normais.
#Advanced item transport block. Moves items faster than standard conveyors.
block.poweredconveyor.name=Esteira de Impulso
block.poweredconveyor.fulldescription=O Bloco supremo de transporte. Movimenta itens mais rapidamente que esteiras de aço.
#The ultimate item transport block. Moves items faster than carbide conveyors.
block.router.name=Roteador block.router.name=Roteador
block.router.fulldescription=Aceita itens de uma direção e os redireciona para as outras 3 direções. Pode guardar uma certa quantidade de itens. Útil para dividir materiais entre várias torres.
block.router.description=Divide materiais em 3 direções. block.router.description=Divide materiais em 3 direções.
block.junction.name=Junção block.junction.name=Junção
block.junction.fulldescription=Funciona como uma ponte para 2 linhas de esteiras que se cruzam. Útil em situações onde duas esteiras carregam diferentes materiais para diferentes locais.
block.junction.description=Funciona como uma junção para as esteiras.
block.conveyortunnel.name=Túnel de esteira
block.conveyortunnel.fulldescription=Transporta itens por baixo de blocos. Para usar coloque um túnel apontado para o bloco que deseja passar por baixo, e outro apontado para o primeiro túnel.
block.conveyortunnel.description=Transporta intes por baixo de blocos.
block.liquidjunction.name=Junção de líquido block.liquidjunction.name=Junção de líquido
block.liquidjunction.fulldescription=Funciona como uma ponte para 2 canos que se cruzam. Útil em situações onde 2 canos diferentes carregam diferentes líquidos para diferentes locais.
block.liquiditemjunction.name=liquid-item junction
block.liquiditemjunction.fulldescription=Acts as a bridge for crossing conduits and conveyors.
block.liquiditemjunction.description=Serves as a junction for items and liquids.
block.powerbooster.name=Distribuidor de energia
block.powerbooster.fulldescription=Distribui energia para todos os blocos dentro de seu raio.
block.powerbooster.description=Distribui energia em um raio.
block.powerlaser.name=Laser
#Laser de energia?
block.powerlaser.fulldescription=Cria um laser que transmite energia para o bloco à sua frente. Melhor usado com geradores ou outros lasers. Não gera energia.
block.powerlaser.description=Transmite energia.
block.powerlaserrouter.name=laser duplo
block.powerlaserrouter.fulldescription=Divide a entrada de energia em 3 lasers. Útil em situações onde é necessário conectar muitos blocos a partir de um gerador.
block.powerlaserrouter.description=Divide a entrada de energia em 3 lasers.
block.powerlasercorner.name=laser triplo
#*Essa nomeação ficou escrota
block.powerlasercorner.fulldescription=Laser que distribui energia para duas direções ao mesmo tempo. Útil em situações onde é necessário conectar muitos blocos a partir de um gerador.
block.powerlasercorner.description=Divide a entrada de energia em 2 lasers.
block.teleporter.name=Teleportador
block.teleporter.fulldescription=Bloco avançado de transporte de itens. Teleportadores transferem itens para outros teleportadores da mesma cor. Não faz nada se não houverem outros da mesma cor. Se houverem múltiplos da mesma cor, um aleatório será selecionado. Toque nas flechas para mudar de cor.
block.teleporter.description=[interact]Tap block to config[]
block.sorter.name=Ordenador block.sorter.name=Ordenador
block.sorter.fulldescription=Separa itens pelo tipo de material. O material a ser aceito é indicado pela cor do bloco. Todos os itens que correspondem ao material a ser separado são direcionados para frente, todo o resto é direcionado para os lados.
block.sorter.description=[interact]Aperte no bloco para configurar[] block.sorter.description=[interact]Aperte no bloco para configurar[]
block.core.name=núcleo
block.pump.name=bomba
block.pump.fulldescription=Bombeia líquidos de um bloco, geralmente água, lava ou petróleo. Os líquidos são bombeados para canos próximos.
block.pump.description=Bombeia líquidos para canos próximos.
block.fluxpump.name=Bomba de fluxo
block.fluxpump.fulldescription=Uma versão avançada da bomba comum. Guarda mais líquido e bombeia mais rápido.
block.fluxpump.description=Bombeia líquidos para canos próximos.
block.smelter.name=Fornalha block.smelter.name=Fornalha
block.smelter.fulldescription=O bloco de produção essencial. Quando recebe 1 carvão e\n1 ferro produz 1 aço text.credits=Credits
block.smelter.description=Converte carvão + ferro em aço. text.link.discord.description=the official Mindustry discord chatroom
block.crucible.name=Usina de fundição text.link.github.description=Game source code
block.crucible.fulldescription=Um bloco de produção avançado. Quando recebe 1 titânio e 1 aço produz 1 dírio. text.link.dev-builds.description=Unstable development builds
block.crucible.description=Converte aço + titânio em dírio. text.link.trello.description=Official trello board for planned features
block.coalpurifier.name=Extrator de carvão text.link.itch.io.description=itch.io page with PC downloads and web version
block.coalpurifier.fulldescription=Um bloco extrator básico. Produz carvão quando fornecido com grandes quantidades de água e pedra. text.link.google-play.description=Google Play store listing
block.coalpurifier.description=Converte pedra + água em carvão. text.link.wiki.description=official Mindustry wiki
block.titaniumpurifier.name=Extrator de titânio text.linkfail=Failed to open link!\nThe URL has been copied to your cliboard.
block.titaniumpurifier.fulldescription=Um bloco extrator padrão. Produz titânio quando fornecido com grandes quantidas de água e ferro. text.editor.web=The web version does not support the editor!\nDownload the game to use it.
block.titaniumpurifier.description=Converte água e ferro em titânio. text.web.unsupported=The web version does not support this feature! Download the game to use it.
block.oilrefinery.name=Refinaria de Petróleo text.multiplayer.web=This version of the game does not support multiplayer!\nTo play multiplayer from your browser, use the "multiplayer web version" link at the itch.io page.
block.oilrefinery.fulldescription=Refina grande quantidades de petróleo para produzir carvão. Útil para abastecer torres que utilizam carvão quando jazidas de carvão são escassas. text.host.web=The web version does not support hosting games! Download the game to use this feature.
block.oilrefinery.description=Converte petróleo em carvão. text.map.delete=Are you sure you want to delete the map "[orange]{0}[]"?
block.stoneformer.name=Formador de Pedra text.construction.title=Block Construction Guide
block.stoneformer.fulldescription=Solidifica lava para formar pedra. Útil para produzir grandes quantidades de pedra para extratores de carvão. text.construction=You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
block.stoneformer.description=Converte lava em pedra. text.deconstruction.title=Block Deconstruction Guide
block.lavasmelter.name=Fornalha à Lava text.deconstruction=You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
block.lavasmelter.fulldescription=Usa lava para converter ferro em aço. Uma alternativa para a fundidora. Útil em situações onde não há carvão por perto. text.showagain=Don't show again next session
block.lavasmelter.description=Converte ferro + lava em aço. text.unlocks=Unlocks
block.stonedrill.name=Broca de pedra text.joingame=Join Game
block.stonedrill.fulldescription=A broca essencial. Quando colocada em uma jazida de pedra gera pedra indefinidamente. text.addplayers=Add/Remove Players
block.stonedrill.description=Gera 1 pedra a cada 4 segundos. text.newgame=New Game
#Mines 1 stone every 4 seconds. text.maps=Maps
block.irondrill.name=Broca de Ferro text.maps.none=[LIGHT_GRAY]No maps found!
block.irondrill.fulldescription=Uma broca básica. Quando colocada sobre uma jazida de ferro, lentamente gera ferro. text.about.button=About
#A basic drill. When placed on tungsten ore tiles, outputs tungsten at a slow pace indefinitely. text.name=Name:
block.irondrill.description=Gera 1 ferro a cada 5 segundos. text.unlocked=New Block Unlocked!
block.coaldrill.name=Broca de Carvão text.unlocked.plural=New Blocks Unlocked!
block.coaldrill.fulldescription=Uma broca básica. Quando colocada sobre uma jazida de carvão, lentamente gera carvão. text.server.rollback=Rollback
block.coaldrill.description=Gera 1 carvão a cada 5 segundos. text.server.rollback.numberfield=Rollback Amount:
block.thoriumdrill.name=Broca de Urânio text.blocks.editlogs=Edit Logs
block.thoriumdrill.fulldescription=Uma broca avançada. Quando colocada sobre uma jazida de urânio, lentamente gera urânio. text.block.editlogsnotfound=[red]There are no edit logs for this location.
block.thoriumdrill.description=Gera 1 Urânio a cada 7 segundos. text.public=Public
block.titaniumdrill.name=Broca de Titânio text.players={0} players online
block.titaniumdrill.fulldescription=Uma broca avançada. Quando colocada sobre uma jazida de titânio, lentamente gera titânio. text.server.player.host={0} (host)
block.titaniumdrill.description=Gera 1 Titânio a cada 5 segundos. text.players.single={0} player online
block.omnidrill.name=Omnibroca text.server.mismatch=Packet error: possible client/server version mismatch.\nMake sure you and the host have the\nlatest version of Mindustry!
block.omnidrill.fulldescription=A broca suprema. Rapidamente extrai qualquer minério em que é colocada. text.server.closing=[accent]Closing server...
#The ultimate drill. Will mine any ore it is placed on at a rapid pace. text.server.kicked.kick=You have been kicked from the server!
block.omnidrill.description=Gera 1 de qualquer recurso a cada 3 segundos. text.server.kicked.fastShoot=You are shooting too quickly.
block.coalgenerator.name=Gerador à Carvão text.server.kicked.invalidPassword=Invalid password!
#Crase ou não? text.server.kicked.clientOutdated=Outdated client! Update your game!
block.coalgenerator.fulldescription=O gerador essencial. Gera energia a partir de carvão. Distribui energia em forma de laser para os 4 lados. text.server.kicked.serverOutdated=Outdated server! Ask the host to update!
block.coalgenerator.description=Gera energia a partir de carvão. text.server.kicked.banned=You are banned on this server.
block.thermalgenerator.name=Gerador Térmico text.server.kicked.recentKick=You have been kicked recently.\nWait before connecting again.
block.thermalgenerator.fulldescription=Gera energia a partir de lava. Distribui energia em forma de laser para os 4 lados. text.server.kicked.nameInUse=There is someone with that name\nalready on this server.
block.thermalgenerator.description=Gera energia a partir de lava. text.server.kicked.nameEmpty=Your name must contain at least one character or number.
block.combustiongenerator.name=Gerador à Combustão text.server.kicked.idInUse=You are already on this server! Connecting with two accounts is not permitted.
block.combustiongenerator.fulldescription=Gera energia a partir de petróleo. Distribui energia em forma de laser para os 4 lados. text.server.kicked.customClient=This server does not support custom builds. Download an official version.
block.combustiongenerator.description=Gera energia a partir de petróleo. text.server.connected={0} has joined.
block.rtgenerator.name=Gerador RTG text.server.disconnected={0} has disconnected.
block.rtgenerator.fulldescription=Gera pouca quantidade de energia a partir do decaimento radioativo do urânio. Distribui energia em forma de laser para os 4 lados. text.nohost=Can't host server on a custom map!
block.rtgenerator.description=Gera energia a partir de Urânio. text.host.info=The [accent]host[] button hosts a server on ports [scarlet]6567[] and [scarlet]6568.[]\nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings.
block.nuclearreactor.name=Reator Nuclear text.join.info=Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
block.nuclearreactor.fulldescription=Uma versão avançada do gerador RTG. Gera energia a partir de Urânio. Requer constante resfriamento à água. Altamente volátil; explodirá violentamente se não for suprido com quantiddades suficientes de água. text.hostserver=Host Server
block.turret.name=Torre Comum text.host=Host
block.turret.fulldescription=Uma torre básica e barata. Usa pedra como munição. Tem alcance um pouco maior que a torre dupla. text.hosting=[accent]Opening server...
block.turret.description=[turretinfo]Munição: pedra text.hosts.refresh=Refresh
block.doubleturret.name=Torre Dupla text.hosts.discovering=Discovering LAN games
block.doubleturret.fulldescription=Uma versão um pouco mais poderosa do que a torre comum. Usa pedra como munição. Causa um dano maior, porém tem menor alcance. Atira dois projéteis. text.server.refreshing=Refreshing server
block.doubleturret.description=[turretinfo]Munição: pedra text.hosts.none=[lightgray]No LAN games found!
block.machineturret.name=Torre Automática text.host.invalid=[scarlet]Can't connect to host.
block.machineturret.fulldescription=Uma torre padrão completa. Usa ferro como munição. Tem alta taxa de disparo e dano decente. text.server.friendlyfire=Friendly Fire
block.machineturret.description=[turretinfo]Munição: ferro text.trace=Trace Player
block.shotgunturret.name=Torre Splitter text.trace.playername=Player name: [accent]{0}
#Splitter turret text.trace.ip=IP: [accent]{0}
block.shotgunturret.fulldescription=Uma torre padrão. Usa ferro como munição. Atira 7 balas em forma de cone. Pouco alcance, porém maior dano do que a Torre Dupla. text.trace.id=Unique ID: [accent]{0}
block.shotgunturret.description=[turretinfo]Munição: ferro text.trace.android=Android Client: [accent]{0}
block.flameturret.name=Torre lança-\nchamas text.trace.modclient=Custom Client: [accent]{0}
block.flameturret.fulldescription=Torre avançada de baixo alcance. Usa carvão. Pouco alcance mas alto dano. Boa para trechos estreitos. Recomenda-se usá-la atŕas de paredes. text.trace.totalblocksbroken=Total blocks broken: [accent]{0}
block.flameturret.description=[turretinfo]Munição: carvão text.trace.structureblocksbroken=Structure blocks broken: [accent]{0}
block.sniperturret.name=Torre Sniper text.trace.lastblockbroken=Last block broken: [accent]{0}
#Torre Railgun? text.trace.totalblocksplaced=Total blocks placed: [accent]{0}
block.sniperturret.fulldescription=Torre avançada de longo alcance. Usa aço como munição. Dano altíssimo, porém baixa taxa de disparo. Cara para usar, porém pode ser colocada longe das linhas inimigas dado seu alcance. text.trace.lastblockplaced=Last block placed: [accent]{0}
block.sniperturret.description=[turretinfo]Munição: aço text.invalidid=Invalid client ID! Submit a bug report.
block.mortarturret.name=Torre Flak text.server.bans=Bans
block.mortarturret.fulldescription=Torre avançada de dano em área. Usa carvão. Taxa de disparo e balas lentas, mas alto dano em alvo único ou distribuído. text.server.bans.none=No banned players found!
block.mortarturret.description=[turretinfo]Munição: carvão text.server.admins=Admins
block.laserturret.name=Torre laser text.server.admins.none=No admins found!
block.laserturret.fulldescription=Torre de alvo único avançada. Usa energia. Boa torre de alcance médio e uso geral. Alvo único apenas. Nunca erra. text.server.add=Add Server
block.laserturret.description=[turretinfo]Usa Energia text.server.delete=Are you sure you want to delete this server?
block.waveturret.name=Torre Tesla text.server.hostname=Host: {0}
block.waveturret.fulldescription=Torre de múltiplos alvos avançada. Usa Energia. Alcance médio. Nunca erra. Dano médio-baixo, porém pode acertar vários inimigos simultaneamente com raios conectados. text.server.edit=Edit Server
block.waveturret.description=[turretinfo]Usa Energia text.server.outdated=[crimson]Outdated Server![]
block.plasmaturret.name=Torre de Plasma text.server.outdated.client=[crimson]Outdated Client![]
block.plasmaturret.fulldescription=Versão altamente avançada da Torre lança-chamas. Usa carvão. Dano altíssimo e alcance médio-baixo. text.server.version=[lightgray]Version: {0}
block.plasmaturret.description=[turretinfo]Munição: carvão text.server.custombuild=[yellow]Custom Build
block.chainturret.name=Canhão automático text.confirmban=Are you sure you want to ban this player?
block.chainturret.fulldescription=A torre de tiro rápido mais avançada. Usa Urânio como munição. Atira grandes projéteis rapidamente. Alcance médio. Ocupa várias células. Extremamente resistente. text.confirmunban=Are you sure you want to unban this player?
block.chainturret.description=[turretinfo]Munição: Urânio text.confirmadmin=Are you sure you want to make this player an admin?
block.titancannon.name=Canhão Titã text.confirmunadmin=Are you sure you want to remove admin status from this player?
block.titancannon.fulldescription=A torre de longo alcance mais avançada. Usa Urânio como munição. Atira várias balas de dano em área à uma taxa de disparo média. Alto alcance. Ocupa várias células. Extremamente resistente. text.joingame.byip=Join by IP...
block.titancannon.description=[turretinfo]Munição: Urânio text.joingame.title=Join Game
block.playerspawn.name=playerspawn text.joingame.ip=IP:
block.enemyspawn.name=enemyspawn text.disconnect=Disconnected.
text.disconnect.data=Failed to load world data!
text.connecting=[accent]Connecting...
text.connecting.data=[accent]Loading world data...
text.connectfail=[crimson]Failed to connect to server: [orange]{0}
text.server.port=Port:
text.server.addressinuse=Address already in use!
text.server.invalidport=Invalid port number!
text.server.error=[crimson]Error hosting server: [orange]{0}
text.tutorial.back=< Prev
text.tutorial.next=Next >
text.save.new=New Save
text.save.none=No saves found!
text.save.delete.confirm=Are you sure you want to delete this save?
text.save.delete=Delete
text.save.export=Export Save
text.save.import.invalid=[orange]This save is invalid!
text.save.import.fail=[crimson]Failed to import save: [orange]{0}
text.save.export.fail=[crimson]Failed to export save: [orange]{0}
text.save.import=Import Save
text.save.newslot=Save name:
text.save.rename=Rename
text.save.rename.text=New name:
text.on=On
text.off=Off
text.save.autosave=Autosave: {0}
text.save.map=Map: {0}
text.save.difficulty=Difficulty: {0}
text.copylink=Copy Link
text.changelog.title=Changelog
text.changelog.loading=Getting changelog...
text.changelog.error.android=[orange]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
text.changelog.error.ios=[orange]The changelog is currently not supported in iOS.
text.changelog.error=[scarlet]Error getting changelog!\nCheck your internet connection.
text.changelog.current=[yellow][[Current version]
text.changelog.latest=[orange][[Latest version]
text.saving=[accent]Saving...
text.unknown=Unknown
text.custom=Custom
text.builtin=Built-In
text.map.delete.confirm=Are you sure you want to delete this map? This action cannot be undone!
text.map.random=[accent]Random Map
text.map.nospawn=This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
text.editor.slope=\\
text.editor.openin=Open In Editor
text.editor.oregen=Ore Generation
text.editor.oregen.info=Ore Generation:
text.editor.mapinfo=Map Info
text.editor.author=Author:
text.editor.description=Description:
text.editor.name=Name:
text.editor.teams=Teams
text.editor.elevation=Elevation
text.editor.saved=Saved!
text.editor.save.noname=Your map does not have a name! Set one in the 'map info' menu.
text.editor.save.overwrite=Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
text.editor.import.exists=[scarlet]Unable to import:[] a built-in map named '{0}' already exists!
text.editor.import=Import...
text.editor.importmap=Import Map
text.editor.importmap.description=Import an already existing map
text.editor.importfile=Import File
text.editor.importfile.description=Import an external map file
text.editor.importimage=Import Terrain Image
text.editor.importimage.description=Import an external map image file
text.editor.export=Export...
text.editor.exportfile=Export File
text.editor.exportfile.description=Export a map file
text.editor.exportimage=Export Terrain Image
text.editor.exportimage.description=Export a map image file
text.editor.overwrite.confirm=[scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
text.fps=FPS: {0}
text.tps=TPS: {0}
text.ping=Ping: {0}ms
text.language.restart=Please restart your game for the language settings to take effect.
text.settings.language=Language
text.settings.rebind=Rebind
text.yes=Yes
text.no=No
text.info.title=[accent]Info
text.blocks.targetsair=Targets Air
text.blocks.itemspeed=Units Moved
text.blocks.shootrange=Range
text.blocks.poweruse=Power Use
text.blocks.inputitemcapacity=Input Item Capacity
text.blocks.outputitemcapacity=Input Item Capacity
text.blocks.maxpowergeneration=Max Power Generation
text.blocks.powertransferspeed=Power Transfer
text.blocks.craftspeed=Production Speed
text.blocks.inputliquidaux=Aux Liquid
text.blocks.inputitems=Input Items
text.blocks.outputitem=Output Item
text.blocks.drilltier=Drillables
text.blocks.drillspeed=Base Drill Speed
text.blocks.liquidoutput=Liquid Output
text.blocks.liquiduse=Liquid Use
text.blocks.coolant=Coolant
text.blocks.coolantuse=Coolant Use
text.blocks.inputliquidfuel=Fuel Liquid
text.blocks.liquidfueluse=Liquid Fuel Use
text.blocks.reload=Reload
text.blocks.inputfuel=Fuel
text.blocks.fuelburntime=Fuel Burn Time
text.blocks.inputcapacity=Input capacity
text.blocks.outputcapacity=Output capacity
text.unit.blocks=blocks
text.unit.powersecond=power units/second
text.unit.liquidsecond=liquid units/second
text.unit.itemssecond=items/second
text.unit.pixelssecond=pixels/second
text.unit.liquidunits=liquid units
text.unit.powerunits=power units
text.unit.degrees=degrees
text.unit.seconds=seconds
text.unit.none=
text.unit.items=items
text.category.general=General
text.category.power=Power
text.category.liquids=Liquids
text.category.items=Items
text.category.crafting=Crafting
text.category.shooting=Shooting
setting.difficulty.insane=insane
setting.difficulty.purge=purge
setting.saveinterval.name=Autosave Interval
setting.seconds={0} Seconds
setting.fullscreen.name=Fullscreen
setting.multithread.name=Multithreading
setting.previewopacity.name=Placing Preview Opacity
setting.minimap.name=Show Minimap
text.keybind.title=Rebind Keys
keybind.shoot.name=shoot
keybind.block_info.name=block_info
keybind.chat.name=chat
keybind.player_list.name=player_list
keybind.console.name=console
mode.text.help.title=Description of modes
mode.waves.description=the normal mode. limited resources and automatic incoming waves.
mode.sandbox.description=infinite resources and no timer for waves.
mode.freebuild.description=limited resources and no timer for waves.
content.item.name=Items
content.liquid.name=Liquids
content.unit-type.name=Units
content.recipe.name=Blocks
item.stone.description=A common raw material. Used for separating and refining into other materials, or melting into lava.
item.tungsten.name=Tungsten
item.tungsten.description=A common, but very useful structure material. Used in drills and heat-resistant blocks such as generators and smelteries.
item.lead.name=Lead
item.lead.description=A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.description=A common and readily available fuel.
item.carbide.name=Carbide
item.carbide.description=A tough alloy made with tungsten and carbon. Used in advanced transportation blocks and high-tier drills.
item.titanium.description=A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description=A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name=Silicon
item.silcion.description=An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name=Plastanium
item.plastanium.description=A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-matter.name=Phase Matter
item.surge-alloy.name=Surge Alloy
item.biomatter.name=Biomatter
item.biomatter.description=A clump of organic mush; used for conversion into oil or as a basic fuel.
item.sand.name=Sand
item.sand.description=A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name=Blast Compound
item.blast-compound.description=A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name=Pyratite
item.pyratite.description=An extremely flammable substance used in incendiary weapons.
liquid.cryofluid.name=Cryofluid
text.item.explosiveness=[LIGHT_GRAY]Explosiveness: {0}
text.item.flammability=[LIGHT_GRAY]Flammability: {0}
text.item.radioactivity=[LIGHT_GRAY]Radioactivity: {0}
text.item.fluxiness=[LIGHT_GRAY]Flux Power: {0}
text.item.hardness=[LIGHT_GRAY]Hardness: {0}
text.liquid.heatcapacity=[LIGHT_GRAY]Heat Capacity: {0}
text.liquid.viscosity=[LIGHT_GRAY]Viscosity: {0}
text.liquid.temperature=[LIGHT_GRAY]Temperature: {0}
block.tungsten-wall.name=Tungsten Wall
block.tungsten-wall-large.name=Large Tungsten Wall
block.carbide-wall.name=Carbide Wall
block.carbide-wall-large.name=Large Carbide Wall
block.thorium-wall.name=Thorium Wall
block.thorium-wall-large.name=Large Thorium Wall
block.duo.name=Duo
block.scorch.name=Scorch
block.hail.name=Hail
block.lancer.name=Lancer
block.titanium-conveyor.name=Titanium Conveyor
block.splitter.name=Splitter
block.splitter.description=Outputs items into two opposite directions immediately after they are recieved.
block.distributor.name=Distributor
block.distributor.description=A splitter that can split items into 8 directions.
block.overflow-gate.name=Overflow Gate
block.overflow-gate.description=A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.bridgeconveyor.name=Bridge Conveyor
block.bridgeconveyor.description=A conveyor that can go over other blocks, for up to two total blocks.
block.arc-smelter.name=Arc Smelter
block.silicon-smelter.name=Silicon Smelter
block.phase-weaver.name=Phase Weaver
block.pulverizer.name=Pulverizer
block.cryofluidmixer.name=Cryofluid Mixer
block.melter.name=Melter
block.incinerator.name=Incinerator
block.biomattercompressor.name=Biomatter Compressor
block.separator.name=Separator
block.centrifuge.name=Centrifuge
block.power-node.name=Power Node
block.power-node-large.name=Large Power Node
block.battery.name=Battery
block.battery-large.name=Large Battery
block.combustion-generator.name=Combustion Generator
block.turbine-generator.name=Turbine Generator
block.tungsten-drill.name=Tungsten Drill
block.carbide-drill.name=Carbide Drill
block.laser-drill.name=Laser Drill
block.water-extractor.name=Water Extractor
block.cultivator.name=Cultivator
block.dart-ship-factory.name=Dart Ship Factory
block.delta-mech-factory.name=Delta Mech Factory
block.dronefactory.name=Drone Factory
block.repairpoint.name=Repair Point
block.resupplypoint.name=Resupply Point
block.liquidtank.name=Liquid Tank
block.bridgeconduit.name=Bridge Conduit
block.mechanical-pump.name=Mechanical Pump
block.itemsource.name=Item Source
block.itemvoid.name=Item Void
block.liquidsource.name=Liquid Source
block.powervoid.name=Power Void
block.powerinfinite.name=Power Infinite
block.unloader.name=Unloader
block.sortedunloader.name=Sorted Unloader
block.vault.name=Vault
block.wave.name=Wave
block.swarmer.name=Swarmer
block.salvo.name=Salvo
block.ripple.name=Ripple
block.phase-conveyor.name=Phase Conveyor
block.bridge-conveyor.name=Bridge Conveyor
block.plastanium-compressor.name=Plastanium Compressor
block.pyratite-mixer.name=Pyratite Mixer
block.blast-mixer.name=Blast Mixer
block.solidifer.name=Solidifer
block.solar-panel.name=Solar Panel
block.solar-panel-large.name=Large Solar Panel
block.oil-extractor.name=Oil Extractor
block.javelin-ship-factory.name=Javelin Ship factory
block.drone-factory.name=Drone Factory
block.fabricator-factory.name=Fabricator Factory
block.repair-point.name=Repair Point
block.resupply-point.name=Resupply Point
block.pulse-conduit.name=Pulse Conduit
block.phase-conduit.name=Phase Conduit
block.liquid-router.name=Liquid Router
block.liquid-tank.name=Liquid Tank
block.liquid-junction.name=Liquid Junction
block.bridge-conduit.name=Bridge Conduit
block.rotary-pump.name=Rotary Pump
block.nuclear-reactor.name=Nuclear Reactor

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -94,6 +94,7 @@ public class Fire extends TimedEntity implements SaveTrait, SyncTrait, Poolable
if(time >= lifetime() || tile == null){ if(time >= lifetime() || tile == null){
CallEntity.onFireRemoved(getID()); CallEntity.onFireRemoved(getID());
remove(); remove();
return;
} }
TileEntity entity = tile.target().entity; TileEntity entity = tile.target().entity;

View File

@@ -73,6 +73,11 @@ public class Recipe implements UnlockableContent{
return this; return this;
} }
@Override
public boolean isHidden() {
return debugOnly;
}
@Override @Override
public void displayInfo(Table table) { public void displayInfo(Table table) {
ContentDisplay.displayRecipe(table, this); ContentDisplay.displayRecipe(table, this);

View File

@@ -6,7 +6,7 @@ import io.anuke.mindustry.world.meta.BlockStats;
public abstract class Consume { public abstract class Consume {
private boolean optional; private boolean optional;
private boolean update; private boolean update = true;
public Consume optional(boolean optional) { public Consume optional(boolean optional) {
this.optional = optional; this.optional = optional;

View File

@@ -20,9 +20,7 @@ public class ConsumeItems extends Consume {
@Override @Override
public void update(Block block, TileEntity entity) { public void update(Block block, TileEntity entity) {
for(ItemStack stack : items){
entity.items.remove(stack);
}
} }
@Override @Override

View File

@@ -60,7 +60,6 @@ public class InventoryModule extends BlockModule{
return true; return true;
} }
//TODO optimize!
public int total(){ public int total(){
return total; return total;
} }

View File

@@ -1,16 +1,73 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.utils.OrderedMap;
import com.badlogic.gdx.utils.PropertiesUtils;
import io.anuke.ucore.util.Log; import io.anuke.ucore.util.Log;
import java.io.File; import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStreamReader;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths; import java.nio.file.Paths;
public class BundleLauncher { public class BundleLauncher {
public static void main(String[] args){ public static void main(String[] args) throws Exception{
File file = new File("bundle.properties"); File file = new File("bundle.properties");
Paths.get("").forEach(child -> { OrderedMap<String, String> base = new OrderedMap<>();
Log.info("Directory: {0}", child); PropertiesUtils.load(base, new InputStreamReader(new FileInputStream(file)));
Array<String> removals = new Array<>();
Files.walk(Paths.get("")).forEach(child -> {
try {
if (child.getFileName().toString().equals("bundle.properties") || Files.isDirectory(child) || child.toString().contains("output")) return;
Log.info("Parsing bundle: {0}", child);
OrderedMap<String, String> other = new OrderedMap<>();
PropertiesUtils.load(other, Files.newBufferedReader(child));
removals.clear();
for(String key : other.orderedKeys()){
if(!base.containsKey(key)){
removals.add(key);
Log.info("&lr- Removing unused key '{0}'...", key);
}
}
Log.info("&lr{0} keys removed.", removals.size);
for(String s : removals){
other.remove(s);
}
int added = 0;
for(String key : base.orderedKeys()){
if(!other.containsKey(key)){
other.put(key, base.get(key));
added ++;
Log.info("&lc- Adding missing key '{0}'...", key);
}
}
Path output = child.resolveSibling("output/" + child.getFileName());
Log.info("&lc{0} keys added.", added);
Log.info("Writing bundle to {0}", output);
StringBuilder result = new StringBuilder();
for(ObjectMap.Entry<String, String> e : other.entries()){
result.append(e.toString().replace("\\", "\\\\").replace("\n", "\\n"));
result.append("\n");
}
Files.write(output, result.toString().getBytes());
//PropertiesUtils.store(other, Files.newBufferedWriter(output), null);
}catch (IOException e){
throw new RuntimeException(e);
}
}); });
} }