Launch/map buttons for mobile campaign / Bugfixes

This commit is contained in:
Anuken
2020-08-27 11:35:58 -04:00
parent 89c007fcdb
commit b7ec90e7c0
8 changed files with 36 additions and 13 deletions

View File

@@ -72,7 +72,6 @@ public class UnitTypes implements ContentList{
mace = new UnitType("mace"){{
speed = 0.4f;
hitsize = 9f;
range = 10f;
health = 500;
armor = 4f;
@@ -84,12 +83,11 @@ public class UnitTypes implements ContentList{
reload = 14f;
recoil = 1f;
ejectEffect = Fx.none;
bullet = new BulletType(3f, 30f){{
bullet = new BulletType(3.9f, 30f){{
ammoMultiplier = 3f;
hitSize = 7f;
lifetime = 42f;
lifetime = 12f;
pierce = true;
drag = 0.05f;
statusDuration = 60f * 4;
shootEffect = Fx.shootSmallFlame;
hitEffect = Fx.hitFlameSmall;
@@ -380,7 +378,7 @@ public class UnitTypes implements ContentList{
drag = 0.1f;
speed = 0.5f;
hitsize = 21f;
health = 7600;
health = 8000;
armor = 6f;
legCount = 6;