Launch/map buttons for mobile campaign / Bugfixes
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@@ -72,7 +72,6 @@ public class UnitTypes implements ContentList{
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mace = new UnitType("mace"){{
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speed = 0.4f;
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hitsize = 9f;
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range = 10f;
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health = 500;
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armor = 4f;
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@@ -84,12 +83,11 @@ public class UnitTypes implements ContentList{
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reload = 14f;
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recoil = 1f;
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ejectEffect = Fx.none;
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bullet = new BulletType(3f, 30f){{
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bullet = new BulletType(3.9f, 30f){{
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ammoMultiplier = 3f;
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hitSize = 7f;
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lifetime = 42f;
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lifetime = 12f;
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pierce = true;
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drag = 0.05f;
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statusDuration = 60f * 4;
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shootEffect = Fx.shootSmallFlame;
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hitEffect = Fx.hitFlameSmall;
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@@ -380,7 +378,7 @@ public class UnitTypes implements ContentList{
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drag = 0.1f;
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speed = 0.5f;
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hitsize = 21f;
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health = 7600;
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health = 8000;
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armor = 6f;
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legCount = 6;
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