This commit is contained in:
Anuken
2021-07-20 08:49:02 -04:00
parent 6b7a63aba5
commit b85cbe515e

View File

@@ -938,7 +938,7 @@ public class MobileInput extends InputHandler implements GestureListener{
}else if(target == null){
player.shooting = false;
if(Core.settings.getBool("autotarget") && !(player.unit() instanceof BlockUnitUnit u && u.tile() instanceof ControlBlock c && !c.shouldAutoTarget())){
target = Units.closestTarget(unit.team, unit.x, unit.y, range, u -> u.team != Team.derelict, u -> u.team != Team.derelict);
target = Units.closestTarget(unit.team, unit.x, unit.y, range, u -> u.checkTarget(type.targetAir, type.targetGround), u -> u.team != Team.derelict && type.targetGround);
if(allowHealing && target == null){
target = Geometry.findClosest(unit.x, unit.y, indexer.getDamaged(Team.sharded));