Inject convenience variables into console invocations
This commit is contained in:
@@ -41,9 +41,21 @@ public class Scripts implements Disposable{
|
||||
return errored;
|
||||
}
|
||||
|
||||
public String injectConsoleVariables(){
|
||||
//FIXME: this may cause issues if someone tries to use the variables in their own code multiple times. Investigate potential issues with this system.
|
||||
return
|
||||
"var unit = Vars.player.unit();" +
|
||||
"var team = Vars.player.team();" +
|
||||
"var core = Vars.player.core();" +
|
||||
"var items = Vars.player.team().items();" +
|
||||
"var build = Vars.world.buildWorld(Core.input.mouseWorldX(), Core.input.mouseWorldY());" +
|
||||
"var cursor = Vars.world.tileWorld(Core.input.mouseWorldX(), Core.input.mouseWorldY());" +
|
||||
"\n";
|
||||
}
|
||||
|
||||
public String runConsole(String text){
|
||||
try{
|
||||
Object o = context.evaluateString(scope, text, "console.js", 1);
|
||||
Object o = context.evaluateString(scope, injectConsoleVariables() + text, "console.js", 1);
|
||||
if(o instanceof NativeJavaObject n) o = n.unwrap();
|
||||
if(o == null) o = "null";
|
||||
|
||||
|
||||
Reference in New Issue
Block a user